Spell Echo
Tier: 2
Level: 1
Cost Multiplier: 150%
Support Requirements: +5 Int
Supports Spells that affect an area around you or a target location. Supported Spells echo, causing their effects to happen again after a short delay. Cannot support Channelling skills Remote skills or skills which are Triggered.
Supported Spells Echo once
Supported Skills have 30% less Cast Speed
Echoes from Supported Spells have 30% more Area of Effect
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.


Version 0.1.0
Spell Echo
Tier: 2
Level: 1
Cost Multiplier: 150%
Support Requirements: +5 Int
Supports Spells that affect an area around you or a target location. Supported Spells echo, causing their effects to happen again after a short delay. Cannot support Channelling skills or Remote skills.
Supported Spells Echo once
Supported Skills have 30% less Cast Speed
Echoes from Supported Spells have 30% more Area of Effect
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.


Skill Gems /6
From /1
Uncut Support Gem Tier 2
Level Effect /1
Implicit |
---|
Cost Multiplier: 150% |
Level | Requires Level | Int |
---|---|---|
1 | 0 | 6 |
Attribute /3
Spell Echo
Key | Value |
---|---|
BaseType | Spell Echo |
Class | Support Gems |
ItemType | Metadata/Items/Gems/SupportGemSpellEcho |
Spell Echo
Tier: 2
Level: 1
Cost Multiplier: 150%
Support Requirements: +5 Int
Supports Spells that affect an area around you or a target location. Supported Spells echo, causing their effects to happen again after a short delay. Cannot support Channelling skills Remote skills or skills which are Triggered.
Supported Spells Echo once
Supported Skills have 30% less Cast Speed
Echoes from Supported Spells have 30% more Area of Effect
support spell echo cascade delay ms [500]
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.


Supported Gem /25
Ice Nova
Conjure a wave of ice in all directions, Knocking Back enemies based on how close they are to you. Casting Ice Nova targeting near a Frostbolt Projectile will cause it to originate from the Frostbolt instead of you, and cause more Freeze buildup.
Detonate Dead
Cause a Corpse to violently explode, damaging surrounding enemies.
Volatile Dead
Consume a Corpse to create a fireball that seeks out enemies and explodes.
Frost Wall
Create a wall of Ice Crystals which holds back enemies. The Crystals explode if sufficiently damaged, or if pushed hard enough, damaging nearby enemies.
Shock Nova
Unleash a Nova of Lightning damage to Electrocute enemies.
Temporal Chains
Curse all enemies in an area, Slowing them and making other effects on them expire more slowly.
Enfeeble
Curse all targets in an area after a short delay, making them deal less damage.
Despair
Curse all targets in an area after a short delay, lowering their Chaos Resistance.
Firestorm
Rain flaming bolts over the targeted area. Ignites on enemies in front of you are Consumed to fuel the Firestorm by creating improved bolts.
Flammability
Curse all targets in an area after a short delay, lowering their Fire Resistance.
Hypothermia
Curse all targets in an area after a short delay, lowering their Cold Resistance.
Conductivity
Curse all targets in an area after a short delay, lowering their Lightning Resistance.
Frost Bomb
Create a pulsing Orb of frost. Each pulse inflicts Cold Exposure on nearby enemies. When the Orb's duration ends, it explodes, dealing Cold damage to surrounding enemies.
Vulnerability
Curse all targets in an area after a short delay, making Hits against them ignore a portion of their Armour.
Flame Wall
Create a wall of Fire in front of the character, which Ignites everything within its area. Any Projectiles fired through the wall by you and Allies deal added Fire damage and inflict the Ignite on hit.
Hexblast
Detonate a Curse on every enemy in an area, causing explosions of Chaos damage but removing the Curse. Can only detonate Curses for which at least half of the duration has expired.
Reap
Conjure a bloody scythe that sweeps across the targeted area, dealing Physical damage to enemies and applying Critical Weakness.
Comet
Call down a mass of ice from the sky, dealing high damage at the targeted location. Targeting close to you will cause you to jump back as you cast.
Consecrate
Create an area of Consecrated Ground around you.
Lightning Bolt
Call down a Shocking bolt of Lightning to strike enemies in a small area.
Bone Cage
Raise a ring of bone spikes around you. The spikes are destroyed when enemies touch them, damaging and Pinning those enemies.
Cold Snap
Shatter the frost on a Frozen enemy, Consuming the Freeze to deal a large amount of Cold Damage to enemies caught in the blast. Can also be cast on a Frostbolt to cause it to explode immediately. Any Frozen enemies hit by the Frostbolt's explosion will be dealt Cold Snap's damage and have their Freeze Consumed.
Profane Ritual
Mark a Corpse with a profane rune, dealing Chaos damage over time to nearby enemies. When the ritual is complete the Corpse is consumed and you gain a Power Charge.
Bone Blast
Conjure a circle of ritual inscriptions that last for a short duration. When the duration ends, spikes of bone erupt from enemies in the area, damaging them and potentially causing Bleeding.
Lightning Bolt
Call down a Shocking bolt of Lightning to strike enemies in a small area.
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.