Monsters mods /2
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
1 | Unique | monster is corrupted display [1] | ||
1 | Unique | monster items drop corrupted % [5] |
Trinket mods /3
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
Lucky | 1 | Prefix | 2% chance in Heists for Items to drop Corrupted | |
Lucky | 50 | Prefix | 3% chance in Heists for Items to drop Corrupted | |
Lucky | 70 | Prefix | 4% chance in Heists for Items to drop Corrupted |
Misc mods /22
Name | Level | Domain | Pre/Suf | Description | Weight |
---|---|---|---|---|---|
1 | Chest | Unique | dropped items are corrupted [1] | ||
1 | Jewel | Unique | 10% increased Experience Gain for Corrupted Gems gem | ||
1 | Jewel | Unique | With 5 Corrupted Items Equipped: Gain Soul Eater for 10 seconds on Vaal Skill use | ||
1 | Atlas | Prefix | Unique Monsters drop Corrupted Items 3 uses remaining | ||
1 | Atlas | Prefix | Unique Monsters drop Corrupted Items 15 uses remaining | ||
1 | Atlas | Prefix | Your Maps contain 2 additional Strongboxes Strongboxes in your Maps are Corrupted Strongboxes in your Maps are at least Rare 3 uses remaining map extra content weighting [1] | ||
1 | Atlas | Prefix | Your Maps contain 3 additional Strongboxes Strongboxes in your Maps are Corrupted Strongboxes in your Maps are at least Rare 15 uses remaining map extra content weighting [1] | ||
1 | Atlas | Prefix | Map Bosses of your Corrupted Maps drop 2 additional Vaal Items Items found in your Maps have 5% chance to be Corrupted 3 uses remaining | ||
1 | Atlas | Prefix | Map Bosses of your Corrupted Maps drop 3 additional Vaal Items Items found in your Maps have 5% chance to be Corrupted 15 uses remaining | ||
1 | Atlas | Prefix | Maps found in your Maps are Corrupted with 8 Modifiers 3 uses remaining | ||
1 | Atlas | Prefix | Maps found in your Maps are Corrupted with 8 Modifiers 15 uses remaining | ||
1 | Atlas | Prefix | Players gain an additional Vaal Soul on Kill Your Maps contain 6 additional packs of Corrupted Vaal Monsters 3 uses remaining | ||
1 | Atlas | Prefix | Players gain an additional Vaal Soul on Kill Your Maps contain 8 additional packs of Corrupted Vaal Monsters 15 uses remaining | ||
1 | Atlas | Prefix | Your Maps contain 6 additional packs of Corrupted Vaal Monsters Items dropped by Corrupted Vaal Monsters in your Maps have 25% chance to be Corrupted 3 uses remaining | ||
1 | Atlas | Prefix | Your Maps contain 8 additional packs of Corrupted Vaal Monsters Items dropped by Corrupted Vaal Monsters in your Maps have 30% chance to be Corrupted 15 uses remaining | ||
1 | Atlas | Prefix | Your Maps contain 6 additional packs of Corrupted Vaal Monsters Your Maps have a 50% chance to contain Gifts of the Red Queen per Mortal Fragment used Your Maps have a 50% chance to contain Gifts of the Sacrificed per Sacrifice Fragment used 3 uses remaining map extra content weighting [1] | ||
1 | Atlas | Prefix | Your Maps contain 8 additional packs of Corrupted Vaal Monsters Your Maps have a 50% chance to contain Gifts of the Red Queen per Mortal Fragment used Your Maps have a 50% chance to contain Gifts of the Sacrificed per Sacrifice Fragment used 15 uses remaining map extra content weighting [1] | ||
1 | Atlas | Prefix | Players' Vaal Skills do not apply Soul Gain Prevention Your Maps contain 6 additional packs of Corrupted Vaal Monsters 3 uses remaining | ||
1 | Atlas | Prefix | Players' Vaal Skills do not apply Soul Gain Prevention Your Maps contain 8 additional packs of Corrupted Vaal Monsters 15 uses remaining | ||
1 | ExpeditionRelic | Suffix | Items dropped by Monsters have 10% chance to be Corrupted | ||
1 | Sentinel | Unique | Cleanses Corrupted Fish | ||
1 | Sentinel | Unique | Purifies Corrupted Water |
Item /5
Has a Corrupted implicit modifier
Item drops after killing {0} monsters
Item drops after killing {0} monsters
Unique /2
containing Corrupted Magic Jewels
Passive /2
Corrupted Mods /118
Level | Domain | Description |
---|---|---|
1 | Item | (15–25)% increased Armour defences |
1 | Item | (15–25)% increased Evasion Rating defences |
1 | Item | (15–25)% increased Energy Shield defences |
1 | Item | (15–25)% increased Armour and Evasion defences |
1 | Item | (15–25)% increased Armour and Energy Shield defences |
1 | Item | (15–25)% increased Evasion and Energy Shield defences |
1 | Item | (10–20)% reduced Attribute Requirements |
1 | Item | (3–5)% additional Physical Damage Reduction physical |
1 | Item | (10–20)% of Damage taken Recouped as Life life |
1 | Item | (10–20)% of Damage taken Recouped as Mana life mana |
1 | Item | Leech 3% of Physical Attack Damage as Life life physical attack |
1 | Item | Leech 2% of Physical Attack Damage as Mana mana physical attack |
1 | Item | +1% to all Maximum Elemental Resistances elemental resistance |
1 | Item | +(30–40) to maximum Life life |
1 | Item | +(20–25) to maximum Mana mana |
1 | Item | (15–25)% increased Evasion Rating defences |
1 | Item | (15–25)% increased maximum Energy Shield defences |
1 | Item | (40–50)% increased Thorns damage damage |
1 | Item | +(13–19)% to Chaos Resistance chaos resistance |
1 | Item | +(20–25)% to Fire Resistance elemental fire resistance |
1 | Item | +(20–25)% to Cold Resistance elemental cold resistance |
1 | Item | +(20–25)% to Lightning Resistance elemental lightning resistance |
1 | Item | +(1–3)% to Maximum Fire Resistance elemental fire resistance |
1 | Item | +(1–3)% to Maximum Cold Resistance elemental cold resistance |
1 | Item | +(1–3)% to Maximum Lightning Resistance elemental lightning resistance |
1 | Item | +(20–30) to Spirit |
1 | Item | Damage Penetrates (10–15)% Fire Resistance damage elemental fire |
1 | Item | Damage Penetrates (10–15)% Cold Resistance damage elemental cold |
1 | Item | Damage Penetrates (10–15)% Lightning Resistance damage elemental lightning |
1 | Item | Break (10–15)% increased Armour |
1 | Item | |
1 | Item | +1 to Maximum Endurance Charges |
1 | Item | +1 to Maximum Frenzy Charges |
1 | Item | +1 to Maximum Power Charges |
1 | Item | +(50–100) to Accuracy Rating attack |
1 | Item | (3–5)% increased Movement Speed speed |
1 | Item | (20–30)% increased Stun Threshold |
1 | Item | (20–30)% increased Freeze Threshold damage |
1 | Item | (20–30)% reduced Slowing Potency of Debuffs on You |
1 | Item | Regenerate (1–2)% of Life per second life |
1 | Item | (20–30)% increased Mana Regeneration Rate mana |
1 | Item | (20–30)% increased Block chance |
1 | Item | +3% to maximum Block chance |
1 | Item | (20–25) Life gained when you Block life |
1 | Item | (10–15) Mana gained when you Block mana |
1 | Item | +(5–10)% to all Elemental Resistances elemental fire cold lightning resistance |
1 | Item | +1 to Level of all Fire Spell Skills elemental fire caster gem |
1 | Item | +1 to Level of all Cold Spell Skills elemental cold caster gem |
1 | Item | +1 to Level of all Lightning Spell Skills elemental lightning caster gem |
1 | Item | +1 to Level of all Chaos Spell Skills chaos caster gem |
1 | Item | +1 to Level of all Physical Spell Skills physical caster gem |
1 | Item | +1 to Level of all Minion Skills minion gem |
1 | Item | +1 to Level of all Melee Skills attack |
1 | Item | +1 to Level of all Trap Skill Gems |
1 | Item | (10–15)% increased Rarity of Items found |
1 | Item | (20–30)% increased Damage damage |
1 | Item | (4–6)% increased Skill Speed |
1 | Item | (15–20)% increased Critical Damage Bonus damage critical |
1 | Item | +1 to Level of all Skills gem |
1 | Item | +(10–15) to Strength attribute |
1 | Item | +(10–15) to Dexterity attribute |
1 | Item | +(10–15) to Intelligence attribute |
1 | Item | Debuffs you inflict have (20–30)% increased Slow Magnitude |
1 | Item | (20–30)% increased Weapon Swap Speed attack speed |
1 | Item | Life Flasks gain (0.08–0.17) charges per Second |
1 | Item | Mana Flasks gain (0.08–0.17) charges per Second |
1 | Item | Charms gain (0.08–0.17) charges per Second |
1 | Item | (15–25)% increased Physical Damage damage physical attack |
1 | Item | (20–30)% increased Spell Damage damage caster |
1 | Item | (40–50)% increased Spell Damage damage caster |
1 | Item | (15–25)% increased Spirit |
1 | Item | Adds (9–14) to (15–22) Fire Damage damage elemental fire attack |
1 | Item | Adds (13–20) to (21–31) Fire Damage damage elemental fire attack |
1 | Item | Adds (8–12) to (13–19) Cold Damage damage elemental cold attack |
1 | Item | Adds (11–17) to (18–26) Cold Damage damage elemental cold attack |
1 | Item | Adds (1–2) to (29–43) Lightning Damage damage elemental lightning attack |
1 | Item | Adds (1–3) to (41–61) Lightning Damage damage elemental lightning attack |
1 | Item | Adds (7–11) to (12–18) Chaos Damage damage chaos attack |
1 | Item | Adds (10–16) to (17–25) Chaos Damage damage chaos attack |
1 | Item | (6–8)% increased Attack Speed attack speed |
1 | Item | +(10–15)% to Critical Damage Bonus damage attack critical |
1 | Item | Causes (20–30)% increased Stun Buildup |
1 | Item | (10–20)% increased Range attack |
1 | Item | (10–15)% chance to cause Bleeding on Hit bleed physical attack ailment |
1 | Item | (10–15)% chance to Poison on Hit poison chaos attack ailment |
1 | Item | Gain 1 Rage on Hit |
1 | Item | (10–15)% chance to Maim on Hit attack |
1 | Item | (5–10)% chance to Blind Enemies on hit |
1 | Item | (20–30)% increased Elemental Damage with Attacks damage elemental attack |
1 | Item | (40–50)% increased Elemental Damage with Attacks damage elemental attack |
1 | Item | Bow Attacks fire an additional Arrow attack |
1 | Item | Loads an additional bolt attack |
1 | Item | (20–30)% increased chance to Ignite |
1 | Item | (20–30)% increased Freeze Buildup |
1 | Item | (20–30)% increased chance to Shock |
1 | Item | (20–30)% increased Critical Hit Chance for Spells caster critical |
1 | Item | Gain (20–25) Life per Enemy Killed life |
1 | Item | Gain (10–15) Mana per Enemy Killed mana |
1 | Item | (10–15)% increased Cast Speed caster speed |
1 | Item | (20–30)% faster start of Energy Shield Recharge defences |
1 | Item | Allies in your Presence deal (20–30)% increased Damage damage |
1 | Item | Allies in your Presence have (5–10)% increased Attack Speed attack speed |
1 | Item | Allies in your Presence have (5–10)% increased Cast Speed caster speed |
1 | Item | Allies in your Presence have (10–15)% increased Critical Damage Bonus damage critical |
1 | Item | (20–30)% chance to Pierce an Enemy |
1 | Item | Projectiles have (10–20)% chance to Chain an additional time from terrain |
1 | Jewel | +(5–10) to Strength attribute |
1 | Jewel | +(5–10) to Dexterity attribute |
1 | Jewel | +(5–10) to Intelligence attribute |
1 | Jewel | +(5–10)% to Fire Resistance elemental fire resistance |
1 | Jewel | +(5–10)% to Cold Resistance elemental cold resistance |
1 | Jewel | +(5–10)% to Lightning Resistance elemental lightning resistance |
1 | Jewel | +(3–7)% to Chaos Resistance chaos resistance |
1 | Jewel | Immune to Maim |
1 | Jewel | You cannot be Hindered |
1 | Jewel | Corrupted Blood cannot be inflicted on you bleed physical ailment |
1 | Jewel | Cannot be Blinded |
1 | SanctumRelic | (8–10)% increased Honour restored |
Community Wiki
Corrupted
Corrupted is a special modifier and item tag. Items and craftable objects with the Corrupted tag cannot be altered further through regular crafting methods, and cannot be reversed. The process of making something corrupted is referred to as corruption.
Sources of corrupted items
- Using a Vaal Orb on items, strongboxes, or other eligible objects will cause them to become corrupted and may also result in one of several unpredictable outcomes, dependent on base type or item class and item level.
- In Jiquani's Sanctum in Act 3, there's a Corruption Altar ("Paquate's Mechanism") that gives you a one-time use of corrupting an item.
- Corrupted strongboxes may contain corrupted items.
- Item rewards offered in the Trial of Chaos are typically corrupted.
Corruption enchantment modifiers
Corruption enchantments or Vaal enchantments are special enchantment modifiers from a pool dependent on the item's item class and item level. They are displayed in red, visually distinct from other enchantments. They do not replace existing enchantments. Similarly, adding enchantments such as by socketing runes or soul cores will not replace existing corruption enchantments.
Corruption outcomes
When an item is corrupted, or drops corrupted, one of the following outcomes will apply at random. The specific effect within each outcome may use a weight system dependent on item level and item class/base type.
Non-unique equipment
- No change.
- Reroll up to half of the item's explicit modifiers.
- Adds a special Vaal enchantment to the item, highlighted in red.
- Adds an item socket to martial weapons and armour, ignoring socket limits.
Unique equipment
- No change.
- Applies a modifier magnitude multiplier of 0.78x to 1.22x.
- Adds a special Vaal enchantment to the item, highlighted in red.
- Adds a item socket to martial weapons and armour, ignoring socket limits.
Gems
- No effect (other than adding the corrupted property).
- Add or subtract one level. Max level gems can exceed their normal maximum this way.
- Add or remove a socket.
- Add or subtract ?% quality.[confirmation needed] Corrupted gems can still be leveled using Uncut Gems of a higher base level.
Trinkets
- ?
Jewels
- ?
Waystones
- No change.
- Increase the Waystone's Tier by 1, randomizing its modifiers.
- Note: this is the only way to obtain a Waystone (Tier 16), by corrupting a Waystone (Tier 15).
Special outcomes
It is currently unknown if certain unique items can be obtained as a result of corrupting certain item types.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.