Expedition2RemnantActiveIncursionAtziriActiveShrineActiveStrongboxEssenceRareMonsterAliveSpiritActivatedRogueExile
Skill Gem /24
SorceressFrostWall
Create a wall of Ice Crystals which holds back enemies. The Crystals explode if sufficiently damaged, or if pushed hard enough, damaging nearby enemies. Consumes a Lightning Infusion if possible to add another Lightning explosion if destroyed.
SorceressLightningWarp
Target an enemy to either teleport inside the target's body if they are under the Cull threshold, causing it to violently explode, or to apply a Debuff to them, which will cause the same effect if that enemy falls under the Cull threshold during its duration. Can also be used on Ball Lightning Projectiles. On teleport, the target is destroyed, and the explosion deals Lightning damage to surrounding enemies. If targeting an enemy, the explosion also creates Shocked Ground. Creates a Lightning Infusion on successful use. Highlights enemies that can be Culled.
VileDisruption
Target an enemy to either teleport inside the target's body if they are under the Cull threshold, causing it to violently explode, or to apply a Debuff to them, which will cause the same effect if that enemy falls under the Cull threshold during its duration. On teleport, the target is destroyed, and the explosion deals Physical damage to surrounding enemies and inflicts Impale.
HuntressSpearField
Stab the ground causing multiple spears to burst out of the ground in front of you in a large area. The spears remain for a duration, or explode when enemies touch them, damaging and Maiming them.
MonkGlacialCascade
Sweep your Quarterstaff upwards, releasing an icy fissure which deals damage in a series of bursts culminating in a large spike. Frozen enemies hit by the final spike are dealt heavy damage but the Freeze is Consumed. Ice Crystals hit by the final spike explode.
DruidVolcano
Uplift a volcano from the earth, damaging enemies standing on it and releasing a spray of molten Projectiles. While the volcano persists, Slamming it will cause another Projectile spray. Channelling this Skill for longer makes the initial eruption more violent, but does not affect subsequent Projectile sprays.
MonkLingeringIllusion
While active, creates a short-lived illusory copy of yourself whenever you dodge roll. The copy can be damaged by enemies, and copies that are destroyed by an enemy will drop a Remnant that grants you a Power Charge on pickup.
MonkTempestBell
Build Combo by successfully Striking Enemies with other skills. After reaching maximum Combo, use this skill to cause the Bell on your staff to grow to massive size as you drop it on the ground. The Bell damages enemies on impact and can be Hit by your skills, creating a damaging shockwave. Elemental Ailments applied to the Bell cause its shockwaves to deal extra damage of the corresponding type, and Hits which would have caused Knockback increase the area of effect of the shockwaves.
MonkIceAmbush
Leap backward and crack the ground with your staff to call forth an Ice Crystal which can be damaged by you and enemies. If the Crystal is destroyed it causes an icy explosion. This skill can be used while using other skills.
WitchBoneCage
Raise a ring of bone spikes around you. The spikes are destroyed when enemies touch them, damaging and Pinning those enemies. Raising a new ring of spikes destroys the previous one.
BruteShieldWall
Ram your Shield into the ground, throwing up a wall of earth. Enemies can attack your wall segments, and your Slams, Warcries, and Shield Charge will instantly shatter them all. The segments explode when shattered, damaging enemies in front of and around them.
BurstShotPhysical
Load your Crossbow with Piercing bolts that fragment in flight. Bolts that hit a Frozen enemy Consume the Freeze and cause an explosion of shrapnel. Bolts that hit an Ice Crystal cause it to explode. These fragments can Merge.
PowerShotPermafrost
Load your Crossbow with icy bolts that create two walls of Ice Crystals at the end of their flight.
RangerMagneticSalvo
Aim skyward and fire energy missiles at lingering bolts or arrows created by other Lightning Attacks in front of you. The missiles explode if they land close to a lingering bolt or arrow, dealing more damage in a larger area but destroying that bolt or arrow in the process.
HeraldOfBloodSkill
While active, killing an enemy with Blood Loss will cause a bloody explosion that deals Physical Attack damage to surrounding enemies. This damage is not based on your Weapon, but is partially based on their accumulated Blood Loss. The explosion destroys their Corpse if the enemy was Normal or Magic, and has a chance to Aggravate Bleeding.
AtzirisContempt
Stamp your spear, destroying all Bloodstone Lances on each enemy in your Presence to cause a damaging explosion around that enemy. Each explosion gains new benefits when reaching higher thresholds of Bloodstone Lances removed from an enemy, causing them to deal more damage, have increased area of effect, and Leech Life from enemies caught in the blast.
MartialArtistSpectralBellSkill
While active, ethereal bells periodically appear near you. Your Hits immediately destroy the bells, creating a shockwave that damages nearby enemies and causes a Heavy Stun on enemies that are Primed for Stun. The bells are themselves always Primed for Stun, they can be Culled, and Hits against them are always Critical Hits.
CaltropsOnDodgeSkillIcon
While active, scatters caltrops in your wake when you dodge.
MonkVoidIllusion
While active, creates a short-lived illusory copy of yourself whenever you dodge roll. The copy can be damaged by enemies, and copies that are destroyed by an enemy will cause damaging explosions. Copies created this way have 1 Life.
AtzirisRule
Mirrors of Refraction appear in your Presence periodically. Hitting a mirror with a Spell Projectile causes it to shatter, copying the projectiles in a nova around the destroyed mirror. Copied Projectiles may be copied again when colliding with other mirrors.
ShieldNightfall1
Hurl your Shield as a Projectile which Returns to you at the end of its flight. While the Shield is in flight, this skill is replaced with Embrace the Fall. This skill's cooldown is skipped if you catch the Shield as it Returns, or destroy an Ice Crystal with the Embrace the Fall.
FrostFury
When you Hit with Unarmed Melee Attacks, projects icy wind which deal Unarmed Attack damage to all surrounding enemies and destroy Ice Crystals.
ExpeditionGrimPillars
Spend Runic Ward to cause damaging Ice-Crystal spears to erupt from the ground around you. These spears can be destroyed for an explosion of Cold damage.
AtziriHeraldOfBlood
Killing an enemy with Blood Loss will cause a bloody explosion that deals Physical Attack damage to surrounding enemies. This damage is not based on your Weapon Damage, but is based on their accumulated Blood Loss. The explosion destroys their Corpse if the enemy was Normal or Magic.
Skill Gem Quality /3
WitchProfaneRitual
(010)% chance to not destroy Consumed Corpse
BruteShieldWall
(040)% more Damage if destroyed by your Skills
VolatileDeadWeaponSkill
(010)% chance to not destroy Consumed Corpse
Support Gem /8
CorpseConservationSupport
Supports skills that consume Corpses, giving them a chance to take effect without destroying the Corpse.
VerglasSupport
Supports Skills you use yourself which can Hit Enemies. Supported Skills Gain a percentage of their Damage as Cold Damage when you destroy Ice Crystals.
DomainSupport
Supports Skills which create Ground Surfaces, causing created Surfaces to last much longer and only end when their duration expires.
DomainSupport
Supports Skills which create Ground Surfaces, causing created Surfaces to last much longer as well as lowering the Cooldown Recovery Speed of affected Enemies. Ground Surfaces from Supported Skills only end when their duration expires.
CaltropsSupport
Supports Ranged Spear Attacks. Supported Skills create Caltrops when Projectiles they create reach the end of their flight.
BriarpatchSupport
Supports Slam Skills. Supported Skills create Hazardous Brambles on the ground that activate after a duration. Enemies which come in contact with these thorns take damage and are Maimed. A maximum of 20 Brambles are allowed at one time. Does not modify Skills used by Minions or Totems.
DurabilitySupport
Supports Skills which create objects that are destroyed after being Hit a number of times, allowing for them to last for additional Hits. Does not modify Skills used by Minions.
VruunsAftermath
Supports Warcries, causing them to destroy Ice Crystals and Ice Fragments. Supported Skills empower additional Attacks if they destroy enough Ice Crystals and Ice Fragments.
Monsters mods /6
NameLevelPre/SufDescriptionWeight
TBD10Prefixcannot be dominated [1]
corpse cannot be destroyed [1]
retaliation godmode ghost duration ms [10000]
boss 0
magic 0
default 1
Soul Conduit1Nemesiscannot be dominated [1]
corpse cannot be destroyed [1]
monster raises after death [1]
no_soul_conduit 0
incursion_monster 0
abyssal 0
rare_minion 0
unusable_corpse 0
legion_monster 0
rare 1
default 0
Final Gasp40Nemesiscannot be dominated [1]
corpse cannot be destroyed [1]
retaliation godmode ghost duration ms [4000]
abyssal 0
rare_minion 0
unusable_corpse 0
undeletable_corpse 0
legion_monster 0
no_final_gasp 0
rare 1
default 0
1Uniquecorpse cannot be destroyed [1]
1Uniquecannot be used as minion [1]
corpse cannot be destroyed [1]
is bestiary yellow beast [1]
Spatial Distortion1Deliriumcorpse cannot be destroyed [1]
Misc mods /4
NameLevelDomainPre/SufDescriptionWeight
1FlaskUnique2 Enemy Writhing Worms escape the Flask when used
Writhing Worms are destroyed when Hit
80SanctumRelicUniqueThis item is destroyed when applied to a Trial
1SentinelUniqueDestroyed on Empowering target Enemy
of Phaaryl1MemoryLinesSuffixAreas contain additional Harbinger Portals
Harbinger Portals drop additional Currency Shards when destroyed
memory line type hash [29521]
memory_line_kirac 1
default 0
Item /9
CurrencyUpgradeToUnique
CurrencyUpgradeToUniqueOrb of Chance
Stack Size: 1 / 10
Unpredictably either upgrades a Normal item to Unique rarity or destroys it
IncursionGreaterVaalOrb
IncursionGreaterVaalOrbArchitect's Orb
Stack Size: 1 / 10
Modifies a Corrupted Equipment or Jewel item unpredictably or destroys it
IncursionCrystallisedCorruption
IncursionCrystallisedCorruptionCrystallised Corruption
Stack Size: 1 / 10
Modifies a Corrupted Skill Gem unpredictably or destroys it
IncursionCoreDestabliser
IncursionCoreDestabliserCore Destabiliser
Stack Size: 1 / 10
Modifies a Soul Core unpredictably, with a chance to destroy it
IncursionSocketableExtractorCurrency
IncursionSocketableExtractorCurrencyOrb of Extraction
Stack Size: 1 / 10
Destroys an Equipment item, returning any non Socket-Bound Augments socketed in it
OmenOnChanceNotDestroy
Omen of Chance
Stack Size: 1 / 10
While this item is active in your inventory your next
Orb of Chance will not destroy the Item
GameWarpRuneUnique
Aldur's Legacy
Stack Size: 1 / 10
All Equipment: When socketed into a Unique Kalguuran or Ezomyte item, destroys the item to create a Rune imbued with that item's power
Alloy3
Alloy3The Runefather's Alloy
Stack Size: 1 / 10
Removes a random modifier and augments a Rare item with a new guaranteed modifier
Mace: (6075)% chance for Skills to retain 40% of Glory on use
Quarterstaff: Tempest Bells are destroyed after an additional (45) Hits
Spear: +(810) to Weapon Range
GameWarpRune3
Cadigan's Epiphany
Stack Size: 1 / 10
Limited to: 1
Gloves: Destroys all Augment Sockets on the item to create a Jewel Socket
Unique /7
RelicUnique4x1
Requires: Level 65
Zarokh, the Temporal drops Temporalis
Damage taken cannot be Absorbed
Maximum Honour is 1
Cannot be used with Trials below level 80
This item is destroyed when applied to a Trial
EnezunsCharge
Requires: Level 16, 31 Int
Grants Skill: Volatile Dead
(80100)% increased Spell Damage
(3050)% increased Critical Hit Chance for Spells
Gain (1015) Mana per enemy killed
25% chance to not destroy Corpses when Consuming Corpses
RelicUnique2x2
Requires: Level 78
Zarokh, the Temporal drops Blessed Bonds
Cannot have Boons
This item is destroyed when applied to a Trial
RelicUnique1x3
Requires: Level 64
Zarokh, the Temporal drops an additional Barya
Your Armour, Evasion and Energy Shield are zero
This item is destroyed when applied to a Trial
RelicUnique1x4
Requires: Level 65
Zarokh, the Temporal drops Against the Darkness
Zarokh, the Temporal deals 100% more Damage
Zarokh, the Temporal takes 75% less Damage
This item is destroyed when applied to a Trial
RelicUnique3x1
Requires: Level 64
Zarokh, the Temporal drops Sekhema's Resolve
Rooms are unknown on the Trial Map
This item is destroyed when applied to a Trial
RelicUnique2x1
Requires: Level 64
Zarokh, the Temporal drops Sandstorm Visage
Cannot restore Honour
This item is destroyed when applied to a Trial
Passive /1
15% chance to not destroy Corpses when Consuming Corpses
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