Toughness Ref /5
Toughness
The higher toughness a monster has, the less damage it takes. A monster with 100% increased Toughness takes 50% less damage, a monster with 200% increased toughness takes 67% less damage, and so on. Reduced toughness causes monsters to take more damage.
SubTree: Ritual
Revived monsters from Rituals in your Maps have 20% increased Toughness
and 10% increased Damage for each time they have been Revived
Revived monsters from Rituals in your Maps have no penalty to Tribute granted
Enraged
Enraged is a Buff that grants 25% Toughness and 25% increased damage.
Delirious Players
Delirious players are assaulted by illusions, making combat more difficult. Higher delirium causes monsters to deal more damage and have additional Toughness. It can also cause additional monsters to appear or can grant additional modifiers to existing monsters. Monster item drops are improved by higher delirium.
Union of Souls
Monsters in a Union of Souls transfer their soul to other Monsters when slain, granting the receiving Monster 20% Toughness, 5% increased damage and 10% increased Rarity of items dropped.
Union of Souls
Monster Packs in a Union of Souls transfer their soul to other Monsters in their Pack when slain, granting the receiving Monsters 20% Toughness, and 5% increased damage.
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