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Lioneye's Glare

Lioneye's Glare
Heavy Bow
Bows
Physical Damage: (113-153) to (188-255)
Critical Hit Chance: 5%
Attacks per Second: 1.32
Requires: Level 65, 114 Dex
(150—240)% increased Physical Damage
+(300—500) to Accuracy Rating
10% increased Attack Speed
+(20—30) to Dexterity
+2 metres to Dodge Roll distance if you haven't Dodge Rolled Recently
-1 metre to Dodge Roll distance if you've Dodge Rolled Recently
Repeatable Attacks with this Bow Repeat +2 times if no enemies are in your Presence
enable lioneyes glow task [1]
"Kinslayer, you dishonour your own traditions to turn the tide of battle!
Let us see which is stronger... Karui savagery or the might of the Empire!"
- General Marceus Lioneye
Lioneye's Glare Attr /5
NameShow Full Descriptions
The MarketThe Market
AcronymDodge Roll, Accuracy, Recently, Presence
IconArt/2DItems/Weapons/TwoHandWeapons/Bows/Uniques/LioneyesGlare
Release VersionDawn of the Hunt
BaseTypeHeavy Bow
Version history /1
VersionChanges
0.4.0
- Lioneye's Glare now has "Barrageable Attacks with this Bow Repeat +2 Times If no Enemies are in your Presence" (previously 1 time).
(150—240)% increased Physical Damage
FamilyLocalPhysicalDamagePercent
DomainsItem (1)
GenerationTypeUnique (3)
Req. level1
Stats
  • local physical damage +% 150 — 240 Local
  • Craft Tagsphysical_damage Damage Physical Attack
    +(300—500) to Accuracy Rating
    FamilyIncreasedAccuracy
    DomainsItem (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • local accuracy rating 300 — 500 Local
  • Craft TagsAttack
    10% increased Attack Speed
    FamilyIncreasedAttackSpeed
    DomainsItem (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • local attack speed +% 10 — 10 Local
  • Craft TagsAttack Speed
    +(20—30) to Dexterity
    FamilyDexterity
    DomainsItem (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • additional dexterity 20 — 30 Global
  • Craft TagsAttribute
    +2 metres to Dodge Roll distance if you haven't Dodge Rolled Recently
    -1 metre to Dodge Roll distance if you've Dodge Rolled Recently
    FamilyDodgeRoll
    DomainsItem (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • dodge roll travel distance + if dodge rolled recently -10 — -10 Global
  • dodge roll travel distance + if not dodge rolled recently 20 — 20 Global
  • Repeatable Attacks with this Bow Repeat +2 times if no enemies are in your Presence
    enable lioneyes glow task [1]
    FamilyRepeatAttack
    DomainsItem (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • enable lioneyes glow task 1 — 1 Global
  • unique bow attacks repeat x times when no enemies in your presence 2 — 2 Global
  • Edit

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