Accuracy
10% increased Accuracy Rating
Accuracy Attr /4
Name
Show Full Descriptions
IDmelee9
IconArt/2DArt/SkillIcons/passives/MeleeAoENode.png
PassiveSkillsHash37414
TagsisKeystone: false isNotable: false isAscendancyStart: false isMultipleChoice: false isMultipleChoiceOption: false isBlighted: false isJewelSocket: false isMastery: false isProxy: false isUsed: true isRoyale: false
Accuracy
8% increased Accuracy Rating
Accuracy Attr /4
Name
Show Full Descriptions
IDaccuracy1
IconArt/2DArt/SkillIcons/passives/accuracydex.png
PassiveSkillsHash13367
TagsisKeystone: false isNotable: false isAscendancyStart: false isMultipleChoice: false isMultipleChoiceOption: false isBlighted: false isJewelSocket: false isMastery: false isProxy: false isUsed: true isRoyale: false
Accuracy
+40 to Accuracy Rating
Accuracy Attr /4
Name
Show Full Descriptions
IDaccuracy2
IconArt/2DArt/SkillIcons/passives/accuracydex.png
PassiveSkillsHash45273
TagsisKeystone: false isNotable: false isAscendancyStart: false isMultipleChoice: false isMultipleChoiceOption: false isBlighted: false isJewelSocket: false isMastery: false isProxy: false isUsed: false isRoyale: false
Accuracy
+25 to Accuracy Rating
Accuracy Attr /4
Name
Show Full Descriptions
IDaccuracy3
IconArt/2DArt/SkillIcons/passives/accuracydex.png
PassiveSkillsHash61484
TagsisKeystone: false isNotable: false isAscendancyStart: false isMultipleChoice: false isMultipleChoiceOption: false isBlighted: false isJewelSocket: false isMastery: false isProxy: false isUsed: false isRoyale: false
Accuracy
12% increased Accuracy Rating
Accuracy Attr /4
Name
Show Full Descriptions
IDaccuracy4
IconArt/2DArt/SkillIcons/passives/accuracydex.png
PassiveSkillsHash6010
TagsisKeystone: false isNotable: false isAscendancyStart: false isMultipleChoice: false isMultipleChoiceOption: false isBlighted: false isJewelSocket: false isMastery: false isProxy: false isUsed: true isRoyale: false
Accuracy
Accuracy is used to hit a target with an Attack, and is checked against the targets Evasion to determine that chance.

Player and Minion Attacks incur an Accuracy penalty based on distance from the origin of the damage to the target, with no penalty for targets within 2 metres and up to 90% less Accuracy for targets further than 12 metres away.
Support Gem /2
Item mods /41
Name
Level
Pre/Suf
Description
Weight
Squire's1Prefix(15–19)% increased Physical Damage
+(16–20) to Accuracy Rating
damage physical attack
weapon 1
default 0
Journeyman's11Prefix(20–24)% increased Physical Damage
+(21–46) to Accuracy Rating
damage physical attack
weapon 1
default 0
Reaver's23Prefix(25–34)% increased Physical Damage
+(47–72) to Accuracy Rating
damage physical attack
weapon 1
default 0
Mercenary's38Prefix(35–44)% increased Physical Damage
+(73–97) to Accuracy Rating
damage physical attack
weapon 1
default 0
Champion's53Prefix(45–54)% increased Physical Damage
+(98–123) to Accuracy Rating
damage physical attack
weapon 1
default 0
Conqueror's65Prefix(55–64)% increased Physical Damage
+(124–149) to Accuracy Rating
damage physical attack
weapon 1
default 0
Emperor's76Prefix(65–74)% increased Physical Damage
+(150–174) to Accuracy Rating
damage physical attack
weapon 1
default 0
Dictator's81Prefix(75–79)% increased Physical Damage
+(175–200) to Accuracy Rating
damage physical attack
weapon 1
default 0
Precise1Prefix+(11–32) to Accuracy Rating attackgloves 1
helmet 1
ring 1
amulet 1
quiver 1
default 0
Reliable12Prefix+(33–60) to Accuracy Rating attackgloves 1
helmet 1
ring 1
amulet 1
quiver 1
default 0
Focused20Prefix+(61–84) to Accuracy Rating attackgloves 1
helmet 1
ring 1
amulet 1
quiver 1
default 0
Deliberate26Prefix+(85–123) to Accuracy Rating attackgloves 1
helmet 1
ring 1
amulet 1
quiver 1
default 0
Consistent33Prefix+(124–167) to Accuracy Rating attackgloves 1
helmet 1
ring 1
amulet 1
quiver 1
default 0
Steady41Prefix+(168–236) to Accuracy Rating attackgloves 1
helmet 1
ring 1
amulet 1
quiver 1
default 0
Hunter's50Prefix+(237–346) to Accuracy Rating attackgloves 1
helmet 1
ring 1
amulet 1
quiver 1
default 0
Ranger's63Prefix+(347–450) to Accuracy Rating attackgloves 1
helmet 1
ring 1
amulet 1
quiver 1
default 0
Amazon's76Prefix+(451–550) to Accuracy Rating attackgloves 1
helmet 1
quiver 1
default 0
Precise1Prefix+(11–32) to Accuracy Rating attackweapon 1
default 0
Reliable12Prefix+(33–60) to Accuracy Rating attackweapon 1
default 0
Focused20Prefix+(61–84) to Accuracy Rating attackweapon 1
default 0
Deliberate26Prefix+(85–123) to Accuracy Rating attackweapon 1
default 0
Consistent33Prefix+(124–167) to Accuracy Rating attackweapon 1
default 0
Steady41Prefix+(168–236) to Accuracy Rating attackweapon 1
default 0
Hunter's50Prefix+(237–346) to Accuracy Rating attackweapon 1
default 0
Ranger's63Prefix+(347–450) to Accuracy Rating attackweapon 1
default 0
Amazon's76Prefix+(451–550) to Accuracy Rating attackweapon 1
default 0
Valkyrie's82Prefix+(551–650) to Accuracy Rating attackranged 1
default 0
Precise1PrefixAllies in your Presence have +(11–32) to Accuracy Rating attacksceptre 1
default 0
Reliable12PrefixAllies in your Presence have +(33–60) to Accuracy Rating attacksceptre 1
default 0
Focused20PrefixAllies in your Presence have +(61–84) to Accuracy Rating attacksceptre 1
default 0
Deliberate26PrefixAllies in your Presence have +(85–123) to Accuracy Rating attacksceptre 1
default 0
Consistent33PrefixAllies in your Presence have +(124–167) to Accuracy Rating attacksceptre 1
default 0
Steady41PrefixAllies in your Presence have +(168–236) to Accuracy Rating attacksceptre 1
default 0
Hunter's50PrefixAllies in your Presence have +(237–346) to Accuracy Rating attacksceptre 1
default 0
Ranger's63PrefixAllies in your Presence have +(347–450) to Accuracy Rating attacksceptre 1
default 0
of Shining8Suffix+(10–20) to Accuracy Rating
5% increased Light Radius
attack
helmet 1
default 0
of Light15Suffix+(21–40) to Accuracy Rating
10% increased Light Radius
attack
helmet 1
default 0
of Radiance30Suffix+(41–60) to Accuracy Rating
15% increased Light Radius
attack
helmet 1
default 0
of Shining8Suffix+(10–20) to Accuracy Rating
5% increased Light Radius
attack
weapon 1
default 0
of Light15Suffix+(21–40) to Accuracy Rating
10% increased Light Radius
attack
weapon 1
default 0
of Radiance30Suffix+(41–60) to Accuracy Rating
15% increased Light Radius
attack
weapon 1
default 0
Monsters mods /11
Name
Level
Pre/Suf
Description
Weight
of Precision1Suffix200% increased Accuracy Rating attack
Precise1Unique40% increased Accuracy Rating attack
Accuracy and Crits Aura4Unique75% increased Critical Hit Chance
45% increased Accuracy Rating
attack critical
Accuracy and Crits Aura1Unique75% increased Critical Hit Chance
45% increased Accuracy Rating
attack critical
Accuracy and Crits Aura1Unique100% increased Critical Hit Chance
45% increased Accuracy Rating
attack critical
1Unique40% increased Accuracy Rating attack
1Unique20% reduced Critical Hit Chance
30% reduced Critical Damage Bonus
20% reduced Accuracy Rating
curse count [1]
enfeeble damage +% final [-30]
enfeeble damage +% vs unique final [0]
caster critical curse
Farric Presence20Bestiary50% increased maximum Life
50% increased Critical Hit Chance
15% increased Attack Speed
50% increased Accuracy Rating
monster dropped item rarity +% [0]
life attack speed critical
1Unique250% increased Critical Hit Chance
50% increased Critical Damage Bonus
25% increased Attack Speed
100% increased Accuracy Rating
damage attack speed critical
1Unique300% increased Critical Hit Chance
25% increased Critical Damage Bonus
40% increased Accuracy Rating
damage attack critical
1UniqueMonsters have 50% increased Accuracy Rating
Delve Area mods /4
Name
Level
Pre/Suf
Description
Weight
20DelveAreaMonsters have (20–25)% increased Accuracy Rating
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
attack
52DelveAreaMonsters have (26–30)% increased Accuracy Rating
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
attack
92DelveAreaMonsters have (31–40)% increased Accuracy Rating
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
attack
173DelveAreaMonsters have (41–50)% increased Accuracy Rating
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
attack
Heist Area mods /8
Name
Level
Pre/Suf
Description
Weight
of Miring46Suffix13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
Monsters have 20% increased Accuracy Rating
Players have -5% to amount of Suppressed Spell Damage Prevented
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
attack
of Miring68Suffix13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
Monsters have 30% increased Accuracy Rating
Players have -10% to amount of Suppressed Spell Damage Prevented
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
attack
of Miring73Suffix13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
Monsters have 40% increased Accuracy Rating
Players have -15% to amount of Suppressed Spell Damage Prevented
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
attack
of Miring78Suffix13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
Monsters have 50% increased Accuracy Rating
Players have -20% to amount of Suppressed Spell Damage Prevented
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
attack
of Imprecision46Suffix13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
Players have 10% less Accuracy Rating
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
of Imprecision68Suffix13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
Players have 15% less Accuracy Rating
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
of Imprecision73Suffix13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
Players have 20% less Accuracy Rating
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
of Imprecision78Suffix13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
Players have 25% less Accuracy Rating
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
Misc mods /11
Name
Level
Domain
Pre/Suf
Description
Weight
Accurate1JewelPrefix(5–10)% increased Accuracy Rating attack
Precise1JewelPrefix(5–15)% increased Accuracy Rating with Bows attack
Training1JewelPrefix(10–20)% increased Minion Accuracy Rating attack minion
Accurate1JewelPrefix(1–2)% increased Accuracy Rating attack
Precise1JewelPrefix(1–2)% increased Accuracy Rating with Bows attack
Training1JewelPrefix(2–3)% increased Minion Accuracy Rating attack minion
of Accuracy1JewelUnique+(20–40) to Accuracy Rating attack
of Precision1JewelUnique(10–14)% increased Accuracy Rating attack
1JewelUnique20% increased Accuracy Rating attack
of Deadliness1JewelUnique(6–10)% increased Critical Hit Chance
(6–10)% increased Accuracy Rating
attack critical
of Training1JewelUnique(22–26)% increased Minion Accuracy Rating attack minion
Item /3
Two-Point Quiver
Requires: Level 24
(20–30)% increased Accuracy Rating
Emerald Ring
Requires: Level 26
+(120–160) to Accuracy Rating
Extended Cleaver
Physical Damage: 8-25
Critical Hit Chance: 5%
Attacks per Second: 1.5
Weapon Range: 1.1
Requires: Level 16, 30 Str, 14 Dex
Has no Accuracy Penalty from Range
Unique /16
+(0–40) to Armour
+(0–30) to Evasion Rating
+(0–20) to maximum Energy Shield
+(0–60) to Accuracy Rating
+(0–30) to maximum Life
+(0–20) to maximum Mana
(0–20)% increased Rarity of Items found
(0–30)% increased Critical Hit Chance
+(0–10) to Strength
+(0–10) to Dexterity
+(0–10) to Intelligence
+(0–10)% to Fire Resistance
+(0–10)% to Cold Resistance
+(0–10)% to Lightning Resistance
(0–6) Life Regeneration per second
Grants Skill: Raise Shield
(30–40)% increased Block chance
(60–100)% increased Armour
Accuracy Rating is Doubled
Blocking Damage Poisons the Enemy as though dealing 200 Base Chaos Damage
(120–160)% increased Physical Damage
+(50–70) to Accuracy Rating
(20–30)% increased Projectile Speed
Projectiles Split towards +2 targets
(50–100)% increased Armour and Evasion
+(200–400) to Accuracy Rating
(30–50)% increased Critical Hit Chance
Skills have a (100–150)% longer Perfect Timing window
Adds 1 to (60–80) Lightning Damage
+(300–400) to Accuracy Rating
(5–30)% increased Attack Speed
On Hitting an enemy, gains maximum added Lightning damage equal to
the enemy's Power for 6 seconds, up to a total of 500
(40–60)% increased Evasion Rating
+(60–100) to Accuracy Rating
+(5–10) to Intelligence
25% increased Attack Speed while on Full Mana
You count as on Full Mana while at 90% of maximum Mana or above
+(100–150) to Accuracy Rating
+(60–80) to maximum Life
+(20–25)% to Fire Resistance
25% increased Light Radius
When you Leech Life from a Hit, Allies in your Presence also Leech the same amount of Life
+(50–100) to Accuracy Rating
(150–200)% increased Armour and Evasion
(15–25)% increased Critical Hit Chance
Aggravate Bleeding on targets you Critically Hit with Attacks
(60–100)% increased Armour and Evasion
+(75–125) to Accuracy Rating
(10–15) Life Regeneration per second
Deal 4% increased Damage with Hits to Rare or Unique Enemies for each second they've ever been in your Presence, up to a maximum of 200%
Adds (10–14) to (16–20) Physical Damage
+(30–50) to Accuracy Rating
20% reduced Attack Speed
+(10–20) to Strength
Causes Double Stun Buildup
No Physical Damage
Adds (25–32) to (40–50) Fire Damage
+(30–50) to Accuracy Rating
+20% to Fire Resistance
100% increased chance to Ignite
30% increased Light Radius
Adds (30–36) to (75–81) Physical Damage
+(50–100) to Accuracy Rating
(10–20)% increased Stun Duration
Causes Daze buildup equal to 100% of Damage dealt
+(120–160) to Accuracy Rating
+(75–125) to Accuracy Rating
+(75–125) to Evasion Rating
Leech 5% of Physical Attack Damage as Life
You gain Onslaught for 4 seconds on Kill
(60–80)% increased Armour and Evasion
+(30–50) to maximum Life
+(30–50) to maximum Mana
+(10–15)% to Lightning Resistance
You have no Accuracy Penalty at Distance
(40–60)% increased Evasion Rating
+(100–150) to Accuracy Rating
+(40–60) to maximum Mana
100% increased Culling Strike Threshold
Adds (3–5) to (8–10) Physical Damage
+(30–50) to Accuracy Rating
(20–30)% chance to Poison on Hit
20% increased Range
Passive /23
25% increased Accuracy Rating with Quarterstaves
25% increased Critical Damage Bonus with Quarterstaves
+25 to Dexterity
6% increased Attack Speed with One Handed Melee Weapons
15% increased Accuracy Rating with One Handed Melee Weapons
+10 to Strength and Dexterity
15% increased Accuracy Rating
+10 to Dexterity
20% increased Accuracy Rating while Dual Wielding
3% increased Movement Speed while Dual Wielding
5% increased Attack Speed
10% increased Accuracy Rating
5% increased Dexterity
+250 to Accuracy against Bleeding Enemies
Bleeding you inflict deals Damage 10% faster
Minions have +150 to Accuracy Rating
25% increased Minion Accuracy Rating
+30 to Accuracy Rating
8% increased Melee Attack Speed
10% increased Accuracy Rating with One Handed Melee Weapons
10% increased Accuracy Rating with Two Handed Melee Weapons
+2 to Melee Strike Range
Allies in your Presence have +100 to Accuracy Rating
35% increased Attack Damage while you have an Ally in your Presence
10% increased Attack Damage
Gain Accuracy Rating equal to your Strength
16% increased Projectile Damage
40% increased Accuracy Rating at Close Range
10% increased Accuracy Rating
Gain Accuracy Rating equal to your Intelligence
30% increased Accuracy Rating at Close Range
+10 to Dexterity
+30 to Accuracy Rating
10% increased Accuracy Rating
15% increased Critical Hit Chance for Attacks
15% increased Accuracy Rating
1% increased Attack Speed per 250 Accuracy Rating
60% increased Accuracy Rating at Close Range
30% reduced penalty to Accuracy Rating at range
5% increased Attack Speed
30% increased Accuracy Rating against Rare or Unique Enemies
Attacks gain increased Accuracy Rating equal to their Critical Hit Chance
25% increased Damage with Hits against Rare and Unique Enemies
20% increased Accuracy Rating against Rare or Unique Enemies
20% increased chance to inflict Ailments against Rare or Unique Enemies
Enemies you Mark have 15% reduced Accuracy Rating
Ascendancy Passive /1
Ascendancy: Deadeye
Character: Ranger
You have no Accuracy Penalty at Distance
Timeless Jewel Passive /3
War Games
Eternal Notable
25% increased Accuracy Rating
Aim for the Jugular
Kalguuran Notable
30% increased Accuracy Rating
10% increased Magnitude of Bleeding you inflict
Fight as One
Kalguuran Notable
8% increased Accuracy Rating
Minions deal 40% increased Damage
Timeless Jewel Passive Additions /1
Faction
Category
Show Full Descriptions
Code
MarakethNotable
5% increased Accuracy Ratingmaraketh_notable_add_accuracy
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