IncursionAtziriActiveShrineStrongboxEssenceRareMonsterAliveSpiritActivatedRogueExile
Minimap Icons /6
UltimatumMonsterAlive
UltimatumMonsterAlive
UltimatumVaalSoulCoreGround
UltimatumVaalSoulCoreGround
Vaal Soul Core
UltimatumRewardChestInactive
UltimatumRewardChestInactive
UltimatumRewardChestActive
UltimatumRewardChestActive
Trial Rewards
UltimatumCaptureRune
UltimatumCaptureRune
UltimatumAltar
UltimatumAltar
Modifiers /51
ReducedRecovery
Tier: 1
40% reduced Life, Mana, and Energy Shield Recovery Rate
ReducedRecovery
Tier: 2
75% reduced Life, Mana, and Energy Shield Recovery Rate
LessenedReach
Tier: 1
50% less Area of Effect and Projectile Speed
BuffsExpireFaster
Tier: 1
Buffs expire three times faster and Debuffs expire three times slower
DamagedDefences
Tier: 1
40% less Defences
LimitedFlasks
Tier: 1
Monsters grant no Flask and Charm Charges on death
EscalatingDamageTaken
Tier: 1
In each encounter room, damage taken will slowly increase by 1% per second, up to 50%
EscalatingMonsterSpeed
Tier: 1
Monsters gain 20% increased Skill Speed
ChaoticTouch
Tier: 1
Monsters gain 20% of damage added as extra Chaos damage
ChaoticTouch
Tier: 2
Monsters gain 50% of damage added as extra Chaos damage
DeadlyMonsters
Tier: 1
Monsters have 300% increased Critical Hit Chance
DeadlyMonsters
Tier: 2
Monsters always deal Critical Hits
ToxicMonsters
Tier: 1
Monster Hits always inflict Bleeding and Poison
ResistantMonsters
Tier: 1
Monsters have +40% to all Resistances
UnstoppableMonsters
Tier: 1
Monsters cannot be Slowed or Stunned
ShieldingMonsters
Tier: 1
Monsters are protected by Energy Shield
EntanglingMonsters
Tier: 1
Monsters inflict Grasping Vines on Hit
OverwhelmingMonsters
Tier: 1
Bosses deal more damage and take less damage
LethalRareMonsters
Tier: 1
Rare Monsters have an additional Modifier
30% increased Rare Monsters
ScatteredProjectiles
Tier: 1
Your Projectiles fly in random directions
Monsters fire additional Projectiles
OccasionalImpotence
Tier: 2
You and your Minions deal no damage for 2 seconds every 8 seconds
MonstersSpawnVolatile
Tier: 1
Monsters release deadly Volatiles on death. Rare monsters leave larger ones
SpawnsHeart
Tier: 1
Bloody hearts appear that apply tethers, Slowing you. Breaking the tether will Stun you
SpawnsHeart
Tier: 2
Bloody hearts appear that apply tethers, Slowing you. Breaking the tether will Stun you and cause you to become vulnerable to damage for a duration
StormcallerRunes
Tier: 1
Runes will appear that will call deadly Lightning storms if you remain in them
StormcallerRunes
Tier: 2
Large runes will appear that will call deadly Lightning storms if you remain in them
StormcallerRunes
Tier: 3
Many large runes will appear that will call deadly Lightning storms if you remain in them
ExpandingDonut
Tier: 1
Rings of Doom appear on the ground which grow over time, exploding for Physical damage once they reach a maximum area
ExpandingDonut
Tier: 2
Rings and circles of Doom appear on the ground which grow over time, exploding for Physical damage once they reach a maximum area
BloodOrbs
Tier: 1
Globules of blood manifest nearby, tracking you. When above you they will fall, dealing Physical damage
BloodOrbs
Tier: 2
Globules of blood manifest nearby, tracking you. When above you they will fall, dealing Physical damage and creating damaging blood ground
OmnitechBoss
Tier: 1
An ancient Vaal machination will deploy attacks against nearby intruders
OmnitechBoss
Tier: 2
An ancient Vaal machination will deploy an array of attacks against nearby intruders
OmnitechBoss
Tier: 3
An ancient Vaal machination will deploy a powerful array of attacks against nearby intruders
LaserPyramid
Tier: 1
Pyramid objects appear, projecting four rotating lasers that inflict Corrupted Blood on Hit
LaserPyramid
Tier: 2
Pyramid objects appear, projecting four fast rotating lasers that inflict Corrupted Blood on Hit
PetrificationStatues
Tier: 1
Challenge area contains several statues that Petrify you if you stand within their gaze for a duration
PetrificationStatues
Tier: 2
Challenge area contains several statues that Petrify you for a long duration if you stand within their gaze for a short duration
BloodFog
Tier: 1
Challenge area is enshrouded by a blood mist which makes monsters within it immune to damage
StalkingShade
Tier: 1
An invulnerable shade stalks you, inflicting Ruin with its Melee hits
Fail the Trials on reaching 7 Ruin
StalkingShade
Tier: 2
An invulnerable shade stalks you, gaining speed and inflicting Ruin with Melee and Projectile hits
Fail the Trials on reaching 7 Ruin
StalkingShade
Tier: 3
An invulnerable shade stalks you, gaining further speed and inflicting Ruin with powerful Melee and Projectile hits
Fail the Trials on reaching 7 Ruin
ProjectileTurretsFire
Tier: 1
Challenge area contains turrets that will periodically fire Fire Projectiles ahead
ProjectileTurretsFire
Tier: 2
Challenge area contains turrets that will periodically fire barrages of Fire Projectiles ahead
ProjectileTurretsLightning
Tier: 1
Challenge area contains turrets that will periodically fire Lightning Projectiles ahead
ProjectileTurretsLightning
Tier: 2
Challenge area contains turrets that will periodically fire a wave of Lightning Projectiles ahead
SiphonedCharges
Tier: 1
Challenge area contains spikes that deal Physical damage to those who step on them
SiphonedCharges
Tier: 2
Challenge area contains many spikes that deal Physical damage to those who step on them
Ultimatum Doodad Category /8
ChaosPots
Chaos Pots
Creates an object in your hideout
ChaosRack
Chaos Rack
Creates an object in your hideout
ChaosRemains
Chaos Remains
Creates an object in your hideout
ChaosRitualAltar
Chaos Ritual Altar
Creates an object in your hideout
ChaosSmallRitualAltar
Chaos Small Ritual Altar
Creates an object in your hideout
ChaosCrawlingLeaves
Chaos Crawling Leaves
Creates an object in your hideout
ChaosSprout
Chaos Sprout
Creates an object in your hideout
ChaosStoneBlock
Chaos Stone Blocks
Creates an object in your hideout
Ultimatum MTX /6
ImperialSunHelmet
Imperial Sun Helmet
Changes the appearance of any equipped helmet to the Imperial Sun Helmet.
ImperialSunBoots
Imperial Sun Boots
Changes the appearance of any equipped boots to the Imperial Sun Boots.
ImperialSunGloves
Imperial Sun Gloves
Changes the appearance of any equipped gloves to the Imperial Sun Gloves.
ImperialSunBodyArmour
Imperial Sun Body Armour
Changes the appearance of any equipped body armour to the Imperial Sun Body Armour.
ImperialSunHelmetAttachment
Imperial Sun Helmet Attachment
Adds the Imperial Sun Helmet Attachment to your headdress.
TrialmasterHideoutDecoration
Trialmaster Hideout Decoration
Creates an object in your hideout. The Trialmaster comments on your Chaos and Vaal crafting attempts, and keeps record of how many you've used in your Personal Hideout during the League, or across all Leagues.
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