SpectreY
Area采石场, 熔炉锻坊, 无畏战车之痕, The Ziggurat Refuge, Mawdun Quarry, Mawdun Mine, The Dreadnought's Wake
Tags2HSharpMetal_onhit_audio, demon, melee, monster_barely_moves, physical_affinity, undead, very_slow_movement
Packs
  • 无畏战车之痕, 采石场, 熔炉锻坊, The Dreadnought's Wake, Mawdun Quarry, Mawdun Mine: 腐化灵柩, 腐化灵柩, 腐化灵柩, 腐化灵柩
  • The Ziggurat Refuge: 腐化灵柩, 腐化灵柩, 腐化灵柩, 腐化灵柩
  • The Ziggurat Refuge: 灾疫收割者, Plague Harvester, 腐化灵柩, 腐化灵柩, 腐化灵柩, 腐化灵柩
  • 腐化灵柩, 腐化灵柩, 腐化灵柩, 腐化灵柩
  • 生命
    100%
    抗性
    -30 0 0 0
    伤害
    120%
    命中
    100%
    Critical Hits Chance
    5%
    Critical Damage Bonus
    +30%
    Attack Distance
    5 ~ 20
    攻击间隔
    2.25 Second
    Damage Spread
    ±20%
    经验值
    100%
    Model Size
    100%
    Type
    PlagueMorphs
    Metadata
    PlagueMorph1
    等级
    65
    生命
    6,513
    [护甲]
    2,023
    闪避值
    440
    伤害
    255
    法术伤害
    255
    命中
    1,974
    攻击间隔
    2.25
    经验值
    21,507
    Minion Life
    6,282
    Minion Damage
    995
    Minion Armour
    2,023
    MeleeAtAnimationSpeed
    攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 近战, 玩家投射物
    普通攻击
    Base Damage: 204–306
    暴击几率: 5%
    攻击间隔: 2.25 秒
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Stats
    {
    	set_base_heavy_stun_duration_ms = 3000
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/PlagueMorphs/PlagueMorph1"] = {
        name = "Corrupted Corpse",
        life = 1,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.2,
        damageSpread = 0.2,
        attackTime = 2.25,
        attackRange = 20,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    SpectreY
    Area采石场, 熔炉锻坊, 无畏战车之痕, The Ziggurat Refuge, Mawdun Quarry, Mawdun Mine, The Dreadnought's Wake
    Tags2HSharpMetal_onhit_audio, demon, melee, monster_barely_moves, physical_affinity, undead, very_slow_movement
    Packs
  • 无畏战车之痕, 采石场, 熔炉锻坊, The Dreadnought's Wake, Mawdun Quarry, Mawdun Mine: 腐化灵柩, 腐化灵柩, 腐化灵柩, 腐化灵柩
  • The Ziggurat Refuge: 腐化灵柩, 腐化灵柩, 腐化灵柩, 腐化灵柩
  • The Ziggurat Refuge: 灾疫收割者, Plague Harvester, 腐化灵柩, 腐化灵柩, 腐化灵柩, 腐化灵柩
  • 腐化灵柩, 腐化灵柩, 腐化灵柩, 腐化灵柩
  • 生命
    100%
    抗性
    -30 0 0 0
    伤害
    120%
    命中
    100%
    Critical Hits Chance
    5%
    Critical Damage Bonus
    +30%
    Attack Distance
    5 ~ 13
    攻击间隔
    2.25 Second
    Damage Spread
    ±20%
    经验值
    100%
    Model Size
    100%
    Type
    PlagueMorphs
    Metadata
    PlagueMorph2_
    等级
    65
    生命
    6,513
    [护甲]
    2,023
    闪避值
    440
    伤害
    255
    法术伤害
    255
    命中
    1,974
    攻击间隔
    2.25
    经验值
    21,507
    Minion Life
    6,282
    Minion Damage
    995
    Minion Armour
    2,023
    MeleeAtAnimationSpeed
    攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 近战, 玩家投射物
    普通攻击
    Base Damage: 204–306
    暴击几率: 5%
    攻击间隔: 2.25 秒
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Stats
    {
    	set_base_heavy_stun_duration_ms = 3000
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/PlagueMorphs/PlagueMorph2_"] = {
        name = "Corrupted Corpse",
        life = 1,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.2,
        damageSpread = 0.2,
        attackTime = 2.25,
        attackRange = 13,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    SpectreY
    Area采石场, 熔炉锻坊, 无畏战车之痕, The Ziggurat Refuge, Mawdun Quarry, Mawdun Mine, The Dreadnought's Wake
    Tags2HSharpMetal_onhit_audio, demon, melee, monster_barely_moves, physical_affinity, undead, very_slow_movement
    Packs
  • 无畏战车之痕, 采石场, 熔炉锻坊, The Dreadnought's Wake, Mawdun Quarry, Mawdun Mine: 腐化灵柩, 腐化灵柩, 腐化灵柩, 腐化灵柩
  • The Ziggurat Refuge: 腐化灵柩, 腐化灵柩, 腐化灵柩, 腐化灵柩
  • The Ziggurat Refuge: 灾疫收割者, Plague Harvester, 腐化灵柩, 腐化灵柩, 腐化灵柩, 腐化灵柩
  • 腐化灵柩, 腐化灵柩, 腐化灵柩, 腐化灵柩
  • 生命
    100%
    抗性
    -30 0 0 0
    伤害
    120%
    命中
    100%
    Critical Hits Chance
    5%
    Critical Damage Bonus
    +30%
    Attack Distance
    5 ~ 18
    攻击间隔
    2.25 Second
    Damage Spread
    ±20%
    经验值
    100%
    Model Size
    100%
    Type
    PlagueMorphs
    Metadata
    PlagueMorph3
    等级
    65
    生命
    6,513
    [护甲]
    2,023
    闪避值
    440
    伤害
    255
    法术伤害
    255
    命中
    1,974
    攻击间隔
    2.25
    经验值
    21,507
    Minion Life
    6,282
    Minion Damage
    995
    Minion Armour
    2,023
    MeleeAtAnimationSpeed
    攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 近战, 玩家投射物
    普通攻击
    Base Damage: 204–306
    暴击几率: 5%
    攻击间隔: 2.25 秒
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Stats
    {
    	set_base_heavy_stun_duration_ms = 3000
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/PlagueMorphs/PlagueMorph3"] = {
        name = "Corrupted Corpse",
        life = 1,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.2,
        damageSpread = 0.2,
        attackTime = 2.25,
        attackRange = 18,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    SpectreY
    Area采石场, 熔炉锻坊, 无畏战车之痕, The Ziggurat Refuge, Mawdun Quarry, Mawdun Mine, The Dreadnought's Wake
    Tags2HSharpMetal_onhit_audio, demon, melee, monster_barely_moves, physical_affinity, undead, very_slow_movement
    Packs
  • 无畏战车之痕, 采石场, 熔炉锻坊, The Dreadnought's Wake, Mawdun Quarry, Mawdun Mine: 腐化灵柩, 腐化灵柩, 腐化灵柩, 腐化灵柩
  • The Ziggurat Refuge: 腐化灵柩, 腐化灵柩, 腐化灵柩, 腐化灵柩
  • The Ziggurat Refuge: 灾疫收割者, Plague Harvester, 腐化灵柩, 腐化灵柩, 腐化灵柩, 腐化灵柩
  • 腐化灵柩, 腐化灵柩, 腐化灵柩, 腐化灵柩
  • 生命
    100%
    抗性
    -30 0 0 0
    伤害
    120%
    命中
    100%
    Critical Hits Chance
    5%
    Critical Damage Bonus
    +30%
    Attack Distance
    5 ~ 13
    攻击间隔
    2.25 Second
    Damage Spread
    ±20%
    经验值
    100%
    Model Size
    100%
    Type
    PlagueMorphs
    Metadata
    PlagueMorph4
    等级
    65
    生命
    6,513
    [护甲]
    2,023
    闪避值
    440
    伤害
    255
    法术伤害
    255
    命中
    1,974
    攻击间隔
    2.25
    经验值
    21,507
    Minion Life
    6,282
    Minion Damage
    995
    Minion Armour
    2,023
    MeleeAtAnimationSpeed
    攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 近战, 玩家投射物
    普通攻击
    Base Damage: 204–306
    暴击几率: 5%
    攻击间隔: 2.25 秒
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Stats
    {
    	set_base_heavy_stun_duration_ms = 3000
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/PlagueMorphs/PlagueMorph4"] = {
        name = "Corrupted Corpse",
        life = 1,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.2,
        damageSpread = 0.2,
        attackTime = 2.25,
        attackRange = 13,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    Edit

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