Cadáver corrupto
SpectreY
AreaCantera Mawdun, Mina Mawdun, La huella del acorazado, El refugio del zigurat, Cantera Mawdun, Mina Mawdun, La huella del acorazado
Tags2HSharpMetal_onhit_audio, demon, melee, monster_barely_moves, physical_affinity, undead, very_slow_movement
Packs
  • La huella del acorazado, Cantera Mawdun, Mina Mawdun, La huella del acorazado, Cantera Mawdun, Mina Mawdun: Cadáver corrupto, Cadáver corrupto, Cadáver corrupto, Cadáver corrupto
  • El refugio del zigurat: Cadáver corrupto, Cadáver corrupto, Cadáver corrupto, Cadáver corrupto
  • El refugio del zigurat: Cosechador de plaga, Cosechador de plaga, Cadáver corrupto, Cadáver corrupto, Cadáver corrupto, Cadáver corrupto
  • Cadáver corrupto, Cadáver corrupto, Cadáver corrupto, Cadáver corrupto
  • Vida
    100%
    Resistencia
    -30 0 0 0
    Damage
    120%
    Precisión
    100%
    Impactos críticos Chance
    5%
    Bonificación de daño crítico
    +30%
    Attack Distance
    5 ~ 20
    Tiempo de ataque
    2.25 Second
    Damage Spread
    ±20%
    Experiencia
    100%
    Model Size
    100%
    Type
    PlagueMorphs
    Metadata
    PlagueMorph1
    Nivel
    65
    Vida
    6,513
    Armadura
    2,023
    Evasión
    440
    Damage
    255
    Daño de hechizos
    255
    Precisión
    1,974
    Tiempo de ataque
    2.25
    Experiencia
    21,507
    Minion Life
    6,282
    Minion Damage
    995
    Minion Armour
    2,023
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
    Ataque básico
    Base Damage: 204–306
    Probabilidad de impacto crítico: 5%
    Tiempo de ataque: 2.25 seg
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Stats
    {
    	set_base_heavy_stun_duration_ms = 3000
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/PlagueMorphs/PlagueMorph1"] = {
        name = "Corrupted Corpse",
        life = 1,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.2,
        damageSpread = 0.2,
        attackTime = 2.25,
        attackRange = 20,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    Cadáver corrupto
    SpectreY
    AreaCantera Mawdun, Mina Mawdun, La huella del acorazado, El refugio del zigurat, Cantera Mawdun, Mina Mawdun, La huella del acorazado
    Tags2HSharpMetal_onhit_audio, demon, melee, monster_barely_moves, physical_affinity, undead, very_slow_movement
    Packs
  • La huella del acorazado, Cantera Mawdun, Mina Mawdun, La huella del acorazado, Cantera Mawdun, Mina Mawdun: Cadáver corrupto, Cadáver corrupto, Cadáver corrupto, Cadáver corrupto
  • El refugio del zigurat: Cadáver corrupto, Cadáver corrupto, Cadáver corrupto, Cadáver corrupto
  • El refugio del zigurat: Cosechador de plaga, Cosechador de plaga, Cadáver corrupto, Cadáver corrupto, Cadáver corrupto, Cadáver corrupto
  • Cadáver corrupto, Cadáver corrupto, Cadáver corrupto, Cadáver corrupto
  • Vida
    100%
    Resistencia
    -30 0 0 0
    Damage
    120%
    Precisión
    100%
    Impactos críticos Chance
    5%
    Bonificación de daño crítico
    +30%
    Attack Distance
    5 ~ 13
    Tiempo de ataque
    2.25 Second
    Damage Spread
    ±20%
    Experiencia
    100%
    Model Size
    100%
    Type
    PlagueMorphs
    Metadata
    PlagueMorph2_
    Nivel
    65
    Vida
    6,513
    Armadura
    2,023
    Evasión
    440
    Damage
    255
    Daño de hechizos
    255
    Precisión
    1,974
    Tiempo de ataque
    2.25
    Experiencia
    21,507
    Minion Life
    6,282
    Minion Damage
    995
    Minion Armour
    2,023
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
    Ataque básico
    Base Damage: 204–306
    Probabilidad de impacto crítico: 5%
    Tiempo de ataque: 2.25 seg
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Stats
    {
    	set_base_heavy_stun_duration_ms = 3000
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/PlagueMorphs/PlagueMorph2_"] = {
        name = "Corrupted Corpse",
        life = 1,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.2,
        damageSpread = 0.2,
        attackTime = 2.25,
        attackRange = 13,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    Cadáver corrupto
    SpectreY
    AreaCantera Mawdun, Mina Mawdun, La huella del acorazado, El refugio del zigurat, Cantera Mawdun, Mina Mawdun, La huella del acorazado
    Tags2HSharpMetal_onhit_audio, demon, melee, monster_barely_moves, physical_affinity, undead, very_slow_movement
    Packs
  • La huella del acorazado, Cantera Mawdun, Mina Mawdun, La huella del acorazado, Cantera Mawdun, Mina Mawdun: Cadáver corrupto, Cadáver corrupto, Cadáver corrupto, Cadáver corrupto
  • El refugio del zigurat: Cadáver corrupto, Cadáver corrupto, Cadáver corrupto, Cadáver corrupto
  • El refugio del zigurat: Cosechador de plaga, Cosechador de plaga, Cadáver corrupto, Cadáver corrupto, Cadáver corrupto, Cadáver corrupto
  • Cadáver corrupto, Cadáver corrupto, Cadáver corrupto, Cadáver corrupto
  • Vida
    100%
    Resistencia
    -30 0 0 0
    Damage
    120%
    Precisión
    100%
    Impactos críticos Chance
    5%
    Bonificación de daño crítico
    +30%
    Attack Distance
    5 ~ 18
    Tiempo de ataque
    2.25 Second
    Damage Spread
    ±20%
    Experiencia
    100%
    Model Size
    100%
    Type
    PlagueMorphs
    Metadata
    PlagueMorph3
    Nivel
    65
    Vida
    6,513
    Armadura
    2,023
    Evasión
    440
    Damage
    255
    Daño de hechizos
    255
    Precisión
    1,974
    Tiempo de ataque
    2.25
    Experiencia
    21,507
    Minion Life
    6,282
    Minion Damage
    995
    Minion Armour
    2,023
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
    Ataque básico
    Base Damage: 204–306
    Probabilidad de impacto crítico: 5%
    Tiempo de ataque: 2.25 seg
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Stats
    {
    	set_base_heavy_stun_duration_ms = 3000
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/PlagueMorphs/PlagueMorph3"] = {
        name = "Corrupted Corpse",
        life = 1,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.2,
        damageSpread = 0.2,
        attackTime = 2.25,
        attackRange = 18,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    Cadáver corrupto
    SpectreY
    AreaCantera Mawdun, Mina Mawdun, La huella del acorazado, El refugio del zigurat, Cantera Mawdun, Mina Mawdun, La huella del acorazado
    Tags2HSharpMetal_onhit_audio, demon, melee, monster_barely_moves, physical_affinity, undead, very_slow_movement
    Packs
  • La huella del acorazado, Cantera Mawdun, Mina Mawdun, La huella del acorazado, Cantera Mawdun, Mina Mawdun: Cadáver corrupto, Cadáver corrupto, Cadáver corrupto, Cadáver corrupto
  • El refugio del zigurat: Cadáver corrupto, Cadáver corrupto, Cadáver corrupto, Cadáver corrupto
  • El refugio del zigurat: Cosechador de plaga, Cosechador de plaga, Cadáver corrupto, Cadáver corrupto, Cadáver corrupto, Cadáver corrupto
  • Cadáver corrupto, Cadáver corrupto, Cadáver corrupto, Cadáver corrupto
  • Vida
    100%
    Resistencia
    -30 0 0 0
    Damage
    120%
    Precisión
    100%
    Impactos críticos Chance
    5%
    Bonificación de daño crítico
    +30%
    Attack Distance
    5 ~ 13
    Tiempo de ataque
    2.25 Second
    Damage Spread
    ±20%
    Experiencia
    100%
    Model Size
    100%
    Type
    PlagueMorphs
    Metadata
    PlagueMorph4
    Nivel
    65
    Vida
    6,513
    Armadura
    2,023
    Evasión
    440
    Damage
    255
    Daño de hechizos
    255
    Precisión
    1,974
    Tiempo de ataque
    2.25
    Experiencia
    21,507
    Minion Life
    6,282
    Minion Damage
    995
    Minion Armour
    2,023
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
    Ataque básico
    Base Damage: 204–306
    Probabilidad de impacto crítico: 5%
    Tiempo de ataque: 2.25 seg
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Stats
    {
    	set_base_heavy_stun_duration_ms = 3000
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/PlagueMorphs/PlagueMorph4"] = {
        name = "Corrupted Corpse",
        life = 1,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.2,
        damageSpread = 0.2,
        attackTime = 2.25,
        attackRange = 13,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    Edit

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