SpectreY
AreaCarrière de Mawdun, Mine de Mawdun, Le Sillage du Cuirassé, Le Refuge de la Ziggourat, Carrière de Mawdun, Mine de Mawdun, Le Sillage du Cuirassé
Tags2HSharpMetal_onhit_audio, human, humanoid, melee, monster_barely_moves, physical_affinity, very_slow_movement
Packs
  • Le Sillage du Cuirassé, Carrière de Mawdun, Mine de Mawdun, Le Sillage du Cuirassé, Carrière de Mawdun, Mine de Mawdun: Cadavre corrompu, Cadavre corrompu, Cadavre corrompu, Cadavre corrompu
  • Le Refuge de la Ziggourat: Cadavre corrompu, Cadavre corrompu, Cadavre corrompu, Cadavre corrompu
  • Le Refuge de la Ziggourat: Moissonneur de la peste, Moissonneur de la peste, Cadavre corrompu, Cadavre corrompu, Cadavre corrompu, Cadavre corrompu
  • Cadavre corrompu, Cadavre corrompu, Cadavre corrompu, Cadavre corrompu
  • Vie
    100%
    Résistance
    -30 0 0 0
    Damage
    120%
    Précision
    100%
    Touches critiques Chance
    5%
    Bonus de Dégâts critiques
    +30%
    Attack Distance
    5 ~ 20
    Temps d'attaque
    2.25 Second
    Damage Spread
    ±20%
    Expérience
    100%
    Model Size
    100%
    Type
    PlagueMorphs
    Metadata
    PlagueMorph1
    Niveau
    70
    Vie
    8,716
    Armure
    3,877
    Score d'Évasion
    502
    Damage
    297
    Dégâts des sorts
    297
    Précision
    2,328
    Temps d'attaque
    2.25
    Expérience
    34,639
    Minion Life
    12,266
    Minion Damage
    2,595
    Minion Armour
    3,877
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Attaque de base
    Base Damage: 238–357
    Chances de Touche critique: 5%
    Temps d'attaque: 2.25 sec.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Stats
    {
    	set_base_heavy_stun_duration_ms = 3000
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/PlagueMorphs/PlagueMorph1"] = {
        name = "Corrupted Corpse",
        life = 1,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.2,
        damageSpread = 0.2,
        attackTime = 2.25,
        attackRange = 20,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    SpectreY
    AreaCarrière de Mawdun, Mine de Mawdun, Le Sillage du Cuirassé, Le Refuge de la Ziggourat, Carrière de Mawdun, Mine de Mawdun, Le Sillage du Cuirassé
    Tags2HSharpMetal_onhit_audio, human, humanoid, melee, monster_barely_moves, physical_affinity, very_slow_movement
    Packs
  • Le Sillage du Cuirassé, Carrière de Mawdun, Mine de Mawdun, Le Sillage du Cuirassé, Carrière de Mawdun, Mine de Mawdun: Cadavre corrompu, Cadavre corrompu, Cadavre corrompu, Cadavre corrompu
  • Le Refuge de la Ziggourat: Cadavre corrompu, Cadavre corrompu, Cadavre corrompu, Cadavre corrompu
  • Le Refuge de la Ziggourat: Moissonneur de la peste, Moissonneur de la peste, Cadavre corrompu, Cadavre corrompu, Cadavre corrompu, Cadavre corrompu
  • Cadavre corrompu, Cadavre corrompu, Cadavre corrompu, Cadavre corrompu
  • Vie
    100%
    Résistance
    -30 0 0 0
    Damage
    120%
    Précision
    100%
    Touches critiques Chance
    5%
    Bonus de Dégâts critiques
    +30%
    Attack Distance
    5 ~ 13
    Temps d'attaque
    2.25 Second
    Damage Spread
    ±20%
    Expérience
    100%
    Model Size
    100%
    Type
    PlagueMorphs
    Metadata
    PlagueMorph2_
    Niveau
    70
    Vie
    8,716
    Armure
    3,877
    Score d'Évasion
    502
    Damage
    297
    Dégâts des sorts
    297
    Précision
    2,328
    Temps d'attaque
    2.25
    Expérience
    34,639
    Minion Life
    12,266
    Minion Damage
    2,595
    Minion Armour
    3,877
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Attaque de base
    Base Damage: 238–357
    Chances de Touche critique: 5%
    Temps d'attaque: 2.25 sec.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Stats
    {
    	set_base_heavy_stun_duration_ms = 3000
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/PlagueMorphs/PlagueMorph2_"] = {
        name = "Corrupted Corpse",
        life = 1,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.2,
        damageSpread = 0.2,
        attackTime = 2.25,
        attackRange = 13,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    SpectreY
    AreaCarrière de Mawdun, Mine de Mawdun, Le Sillage du Cuirassé, Le Refuge de la Ziggourat, Carrière de Mawdun, Mine de Mawdun, Le Sillage du Cuirassé
    Tags2HSharpMetal_onhit_audio, human, humanoid, melee, monster_barely_moves, physical_affinity, very_slow_movement
    Packs
  • Le Sillage du Cuirassé, Carrière de Mawdun, Mine de Mawdun, Le Sillage du Cuirassé, Carrière de Mawdun, Mine de Mawdun: Cadavre corrompu, Cadavre corrompu, Cadavre corrompu, Cadavre corrompu
  • Le Refuge de la Ziggourat: Cadavre corrompu, Cadavre corrompu, Cadavre corrompu, Cadavre corrompu
  • Le Refuge de la Ziggourat: Moissonneur de la peste, Moissonneur de la peste, Cadavre corrompu, Cadavre corrompu, Cadavre corrompu, Cadavre corrompu
  • Cadavre corrompu, Cadavre corrompu, Cadavre corrompu, Cadavre corrompu
  • Vie
    100%
    Résistance
    -30 0 0 0
    Damage
    120%
    Précision
    100%
    Touches critiques Chance
    5%
    Bonus de Dégâts critiques
    +30%
    Attack Distance
    5 ~ 20
    Temps d'attaque
    2.25 Second
    Damage Spread
    ±20%
    Expérience
    100%
    Model Size
    100%
    Type
    PlagueMorphs
    Metadata
    PlagueMorph3
    Niveau
    70
    Vie
    8,716
    Armure
    3,877
    Score d'Évasion
    502
    Damage
    297
    Dégâts des sorts
    297
    Précision
    2,328
    Temps d'attaque
    2.25
    Expérience
    34,639
    Minion Life
    12,266
    Minion Damage
    2,595
    Minion Armour
    3,877
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Attaque de base
    Base Damage: 238–357
    Chances de Touche critique: 5%
    Temps d'attaque: 2.25 sec.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Stats
    {
    	set_base_heavy_stun_duration_ms = 3000
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/PlagueMorphs/PlagueMorph3"] = {
        name = "Corrupted Corpse",
        life = 1,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.2,
        damageSpread = 0.2,
        attackTime = 2.25,
        attackRange = 20,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    SpectreY
    AreaCarrière de Mawdun, Mine de Mawdun, Le Sillage du Cuirassé, Le Refuge de la Ziggourat, Carrière de Mawdun, Mine de Mawdun, Le Sillage du Cuirassé
    Tags2HSharpMetal_onhit_audio, human, humanoid, melee, monster_barely_moves, physical_affinity, very_slow_movement
    Packs
  • Le Sillage du Cuirassé, Carrière de Mawdun, Mine de Mawdun, Le Sillage du Cuirassé, Carrière de Mawdun, Mine de Mawdun: Cadavre corrompu, Cadavre corrompu, Cadavre corrompu, Cadavre corrompu
  • Le Refuge de la Ziggourat: Cadavre corrompu, Cadavre corrompu, Cadavre corrompu, Cadavre corrompu
  • Le Refuge de la Ziggourat: Moissonneur de la peste, Moissonneur de la peste, Cadavre corrompu, Cadavre corrompu, Cadavre corrompu, Cadavre corrompu
  • Cadavre corrompu, Cadavre corrompu, Cadavre corrompu, Cadavre corrompu
  • Vie
    100%
    Résistance
    -30 0 0 0
    Damage
    120%
    Précision
    100%
    Touches critiques Chance
    5%
    Bonus de Dégâts critiques
    +30%
    Attack Distance
    5 ~ 13
    Temps d'attaque
    2.25 Second
    Damage Spread
    ±20%
    Expérience
    100%
    Model Size
    100%
    Type
    PlagueMorphs
    Metadata
    PlagueMorph4
    Niveau
    70
    Vie
    8,716
    Armure
    3,877
    Score d'Évasion
    502
    Damage
    297
    Dégâts des sorts
    297
    Précision
    2,328
    Temps d'attaque
    2.25
    Expérience
    34,639
    Minion Life
    12,266
    Minion Damage
    2,595
    Minion Armour
    3,877
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Attaque de base
    Base Damage: 238–357
    Chances de Touche critique: 5%
    Temps d'attaque: 2.25 sec.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Stats
    {
    	set_base_heavy_stun_duration_ms = 3000
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/PlagueMorphs/PlagueMorph4"] = {
        name = "Corrupted Corpse",
        life = 1,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.2,
        damageSpread = 0.2,
        attackTime = 2.25,
        attackRange = 13,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    Edit

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