Spectral Volley
Category: Spectral Volley
等阶: 4
等级: 1
消耗加成: 120%
Supports Bow or Spear Projectile Attacks you use yourself. Supported Skills deal lower damage initially, but generate Spectral Projectiles, which deal more damage when they fire. Spectral Projectiles linger and will fire a short duration after no new Spectral Projectiles have been created. Cannot support Channelling Skills, Leaping skills, or skills which rain Projectiles from above.
被辅助技能的攻击产生一个灵体投射物
若最近 3 秒内未创造灵体投射物,则会发射灵体投射物
未发射灵体投射物时,被辅助技能造成的伤害总降 60%
发射灵体投射物时,被辅助技能造成的伤害总增 20%
最多 5 个灵体投射物
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Version 0.2.0
Spectral Volley
Tier: 3
Level: 1
Cost Multiplier: 120%
Supports Bow or Spear Projectile Attacks you use yourself. Supported Skills deal lower damage initially, but generate Spectral Projectiles, which deal more damage when they fire. Spectral Projectiles linger and will fire a short duration after no new Spectral Projectiles have been created. Cannot support Channelling Skills, Leaping skills, or skills which rain Projectiles from above.
Attacks with Supported Skills create a Spectral Projectile
Spectral Projectiles will fire if no Spectral Projectiles have been created in the last 3 seconds
Supported Skills deal 60% less Damage when not fired from Spectral Projectiles
Supported Skills deal 20% more Damage when fired from Spectral Projectiles
Maximum 5 Spectral Projectiles
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
Level Effect /1
Implicit
消耗加成: 120%
发射灵体投射物时,被辅助技能造成的伤害总增 20%
未发射灵体投射物时,被辅助技能造成的伤害总降 60%
若最近 3 秒内未创造灵体投射物,则会发射灵体投射物
最多 5 个灵体投射物
被辅助技能的攻击产生一个灵体投射物
等级需求等级Dex
100
Attribute /4

Spectral Volley

名字显示物品素质
关键字投射物
BaseType Spectral Volley
Class 辅助宝石
ItemTypeMetadata/Items/Gem/SupportGemSpectralVolley
Spectral Volley
Category: Spectral Volley
等阶: 4
等级: 1
消耗加成: 120%
Supports Bow or Spear Projectile Attacks you use yourself. Supported Skills deal lower damage initially, but generate Spectral Projectiles, which deal more damage when they fire. Spectral Projectiles linger and will fire a short duration after no new Spectral Projectiles have been created. Cannot support Channelling Skills, Leaping skills, or skills which rain Projectiles from above.
被辅助技能的攻击产生一个灵体投射物
若最近 3 秒内未创造灵体投射物,则会发射灵体投射物
未发射灵体投射物时,被辅助技能造成的伤害总降 60%
发射灵体投射物时,被辅助技能造成的伤害总增 20%
最多 5 个灵体投射物
support spectral arrows delay between projectiles ms [100]
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Supported Gem /18
  • Allow Type: Bow, 攻击, 并且, Spear, 投射物, 并且, 攻击, 并且, 或
  • Excluded Type: Persistent, 雨, 引导, Jumping, 被触发
  • 闪电箭矢
    射出一发充满闪电能量的箭矢。击中一个敌人或墙壁时,箭矢将对周围的敌人发射光束,并继续连锁
    Lightning Spear
    复制你的战矛并将其掷出,击中一名敌人后爆发,向其周围大片区域内的其他多个敌人发射闪电
    Glacial Lance
    Throw a single Piercing lance that leaves icy fragments in its wake. The fragments Chill nearby enemies. Consumes a Frenzy Charge if possible to cause the glacial fragments created by the first Projectile to explode outwards after a short duration, peppering enemies with shrapnel.
    Spiral Volley
    Load your Bow with a volley of enchanted arrows and fire them in a circle as you spin forward, firing directly at targets if possible. Consumes Frenzy Charges to cause the arrows to deal more damage and Chain to other targets. Each target can only be Hit once.
    毒爆箭
    发射一支使敌人中毒的箭矢。击中后产生一阵毒雾,使箭矢周围的所有敌人中毒
    唤雷箭
    发射一支箭矢并嵌入落点。一段时间后,箭矢会引起闪电打击,并有高几率造成[感电]。
    瓦斯之箭
    从空中降下一支箭矢,在落点产生一团可燃的剧毒瓦斯云雾。任何燃烧效果或爆破技能会引爆瓦斯云,产生强烈的爆炸。
    电殛箭
    向前跃至空中并向下发射。击中敌人后对其附着一根电殛棒,使之后受到的所有闪电伤害造成电殛。下一次电殛敌人时,电殛棒会被移除。
    Twister
    Whip up a twister with a flick of your Spear. The twister moves forward erratically, Blinding and repeatedly Hitting enemies within. If a twister touches a Whirlwind from your other skills, it Consumes the Whirlwind to create additional twisters that deal more damage. Passing over Elemental Ground Surfaces or Consuming an elemental Whirlwind will grant twisters extra damage of that element.
    Explosive Spear
    Hurl a single payload Spear that pierces through enemies and lodges in terrain where it lands. The Spear will explode at the end of its Detonation Time or if Detonated. Consumes a Frenzy Charge if you have one to explode immediately, dealing more damage in a cross-shaped area and creating Ignited Ground.
    Spear Throw
    Hurl your Spear with force. Consumes a Frenzy Charge if you have one to cause the Spear to explode at the end of its flight.
    Bow Shot
    使用弓发射一支箭矢。
    Shockchain Arrow
    Fire a Lightning-charged arrow that homes in on enemies afflicted by Lightning Ailments. Hitting such an enemy will charge the arrow, causing it to release a damaging shockwave and split beams towards up to two nearby targets. Those beams will repeat this process if they hit an enemy afflicted by a Lightning Ailment. Consumes Shock from enemies it Hits, but not Electrocution.
    Ice Shot
    射出一支箭矢,在击中目标时将部分物理伤害转化为冰霜伤害,并在目标背后形成锥形范围攻击其它敌人,此时所有物理伤害转化为冰霜伤害。
    Magnetic Salvo
    Aim skyward and fires energy missiles at lingering bolts or arrows created by other Lightning Attacks in front of you. The missiles explode if they land close to a lingering bolt or arrow, dealing more damage in a larger area but destroying that bolt or arrow in the process.
    Freezing Salvo
    Passively coalesces icy missiles from the air over time. Using the skill fires a missile, firing an additional missile for each that has been accumulated. Fires an additional missile, up to its current missile count, targeting each Ice Fragment in its Area of effect, causing the Fragments to Detonate immediately.
    Whirlwind Lance
    Throw a Spear with enough force to kick up a Whirlwind where it lands, Slowing enemies and Blinding them in its area of effect. Entering the Whirlwind collapses it, dealing damage and causing Knockback. Consumes a Frenzy Charge if possible to create the Whirlwind with one more than its normal maximum number of stages.
    Storm Lance
    Throw an electrified Spear that lodges in the ground and periodically zaps nearby enemies with Lightning bolts. If the Spear is Detonated by another Skill, it immediately unleashes a volley of bolts and expires. Consumes a Frenzy Charge if possible to fire bolts more frequently for a shorter duration, automatically Detonate at the end of its duration, and create Shocked Ground on Detonation.
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