连环震击箭
等阶: 11
等级: (1–20)
消耗: (10–68) 点魔力
攻击速度: 70% 基础
攻击伤害: (70–218)% 基础
投射物速度: 326 Units per Second
需求: 等级 (1–90), (4–157) 敏捷
需求: 弓
投射物
光束
震波
可在技能面板中管理技能。
Shockchain Arrow


Version 0.2.0
Shockchain Arrow
Tier: 11
Level: (1–20)
Cost: (10–73) Mana
Attack Speed: 70% of base
Attack Damage: (70–218)% of base
Projectile Speed: 326 Units per Second
需求: Level (1–90), (2–205) Dex
需求: Bows
Fire a Lightning-infused arrow that homes in on enemies afflicted by Lightning Ailments. Hitting such an enemy will charge the arrow, causing it to release a damaging shockwave and split beams towards up to two nearby targets. Those beams will repeat this process if they hit an enemy afflicted by a Lightning Ailment. Consumes Shock from enemies it Hits, but not Electrocution.
Projectile
Beam
Shockwave
Skills can be managed in the Skills Panel.


来自 /1
未切割的技能宝石 等阶 11
Level Effect /40
等级 | 需求等级 | 敏捷 | 魔力 | Base Damage |
---|---|---|---|---|
1 | 0 | 4 | 10 | 70%, 70%, 70%, 140% |
2 | 3 | 9 | 11 | 77%, 77%, 77%, 154% |
3 | 6 | 14 | 13 | 85%, 85%, 85%, 171% |
4 | 10 | 21 | 15 | 92%, 92%, 92%, 187% |
5 | 14 | 28 | 17 | 100%, 100%, 100%, 203% |
6 | 18 | 35 | 19 | 107%, 107%, 107%, 220% |
7 | 22 | 41 | 21 | 115%, 115%, 115%, 238% |
8 | 26 | 48 | 23 | 122%, 122%, 122%, 254% |
9 | 31 | 57 | 26 | 128%, 128%, 128%, 270% |
10 | 36 | 65 | 29 | 134%, 134%, 134%, 287% |
11 | 41 | 74 | 32 | 141%, 141%, 141%, 306% |
12 | 46 | 82 | 35 | 148%, 148%, 148%, 326% |
13 | 52 | 92 | 38 | 155%, 155%, 155%, 349% |
14 | 58 | 103 | 42 | 163%, 163%, 163%, 373% |
15 | 64 | 113 | 45 | 171%, 171%, 171%, 399% |
16 | 66 | 116 | 49 | 180%, 180%, 180%, 428% |
17 | 72 | 126 | 54 | 189%, 189%, 189%, 459% |
18 | 78 | 137 | 58 | 198%, 198%, 198%, 493% |
19 | 84 | 147 | 63 | 208%, 208%, 208%, 531% |
20 | 90 | 157 | 68 | 218%, 218%, 218%, 572% |
21 | 73 | 229%, 229%, 229%, 616% | ||
22 | 79 | 241%, 241%, 241%, 663% | ||
23 | 85 | 253%, 253%, 253%, 715% | ||
24 | 92 | 265%, 265%, 265%, 770% | ||
25 | 99 | 279%, 279%, 279%, 829% | ||
26 | 106 | 293%, 293%, 293%, 893% | ||
27 | 114 | 307%, 307%, 307%, 963% | ||
28 | 122 | 323%, 323%, 323%, 1037% | ||
29 | 130 | 339%, 339%, 339%, 1117% | ||
30 | 140 | 356%, 356%, 356%, 1203% | ||
31 | 149 | 373%, 373%, 373%, 1296% | ||
32 | 160 | 392%, 392%, 392%, 1397% | ||
33 | 170 | 412%, 412%, 412%, 1505% | ||
34 | 182 | 432%, 432%, 432%, 1621% | ||
35 | 194 | 454%, 454%, 454%, 1746% | ||
36 | 207 | 477%, 477%, 477%, 1881% | ||
37 | 221 | 500%, 500%, 500%, 2027% | ||
38 | 235 | 525%, 525%, 525%, 2183% | ||
39 | 250 | 552%, 552%, 552%, 2352% | ||
40 | 266 | 579%, 579%, 579%, 2534% |
Attribute /7
连环震击箭
名字 | 显示物品素质 |
---|---|
关键字 | Hit, 连锁, 感电, Consume |
BaseType | 连环震击箭 |
Class | 技能宝石 |
TargetTypes | 地面, 敌人 |
Type | 攻击, 范围攻击, 技能可幻影射手, 范围, 投射物, 玩家投射物, 图腾技能, 陷阱技能, 地雷技能, 闪电, 可触发, Barrageable, UsableWhileMoving, CanBecomeArrowRain, 连锁, SkillConsumesShock, Bow, NoAttackInPlace |
ItemType | Metadata/Items/Gem/SkillGemShockchainArrow |
ActiveSkillsCode | trick_shot |
连环震击箭
等阶: 11
等级: (1–20)
消耗: (10–68) 点魔力
攻击速度: 70% 基础
攻击伤害: (70–218)% 基础
投射物速度: 326 Units per Second
需求: 等级 (1–90), (4–157) 敏捷
需求: 弓
投射物
将[物理]伤害的 20% 转化为[闪电]伤害
无法连锁
无法感电
always pierce non shocked enemies if targeting shocked enemy [1]
base is projectile [1]
can perform skill while moving [1]
check for targets between initiator and projectile source [1]
has modular projectiles enabled [1]
movement speed +% final while performing action [-70]
movement speed acceleration +% per second while performing action [160]
movement speed while performing action locked duration % [50]
precise cursor targeting uses contact point height offset [1]
projectile uses contact direction [1]
projectile uses contact position [1]
should use additive aiming animation [1]
品质额外效果:
闪电伤害总增 (0–20)%
光束
攻击伤害: (70–218)%
将[物理]伤害的 100% 转化为[闪电]伤害
无法感电
连锁最多 10 次
base is projectile [1]
can perform skill while moving [1]
check for targets between initiator and projectile source [1]
display statset hide usage stats [1]
has modular projectiles enabled [1]
movement speed +% final while performing action [-70]
movement speed acceleration +% per second while performing action [160]
movement speed while performing action locked duration % [50]
precise cursor targeting uses contact point height offset [1]
projectile uses contact direction [1]
projectile uses contact position [1]
should use additive aiming animation [1]
震波
攻击伤害: (140–572)%
将[物理]伤害的 100% 转化为[闪电]伤害
无法感电
震波范围为 2.5 米
base is projectile [1]
can perform skill while moving [1]
check for targets between initiator and projectile source [1]
display statset hide usage stats [1]
has modular projectiles enabled [1]
movement speed +% final while performing action [-70]
movement speed acceleration +% per second while performing action [160]
movement speed while performing action locked duration % [50]
precise cursor targeting uses contact point height offset [1]
projectile uses contact direction [1]
projectile uses contact position [1]
should use additive aiming animation [1]
可在技能面板中管理技能。
Shockchain Arrow


商城 /1
连环震击箭:法里顿
将你的连环震击箭改为法里顿主题。
Supported By /206
范围扩大 I
辅助任意有范围效果的技能,使范围扩大。
范围扩大 II
辅助任意有范围效果的技能,使范围扩大但伤害降低。
范围集中
辅助任意有范围效果的技能,使技能的效果范围变小,但造成更高的范围伤害。
动量
辅助任意你使用的伤害性技能,如果使用技能期间移动了足够的距离,使其造成更高的伤害。传送不会计入移动距离。
时之沙漏
辅助你使用的任意伤害性技能,使其造成的伤害明显提升,但冷却时间变长。无法辅助本身具有冷却时间的技能。
机动
辅助可在移动时使用的技能,使你在使用时可以更快地移动。
开疆
辅助你使用的任意技能,使其效果范围明显提高,但冷却时间变长。无法辅助本身具有冷却时间的技能。
从容不迫
辅助可在移动时使用的技能,使你在使用技能时移动速度减慢,同时提高伤害。
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.