饥噬獠牙



区域: 寂灵之渊
monster dropped item rarity +% [1600]
monster slain experience +% [0]
monster dropped item quantity +% [800]
monster dropped item rarity +% [1600]
monster map key of at least same tier as current map drop chance % [25]
monster slain experience +% [7500]
unique monster guarantee one rare [1]
monster slain experience +% [0]
monster dropped item quantity +% [800]
monster dropped item rarity +% [1600]
monster map key of at least same tier as current map drop chance % [25]
monster slain experience +% [7500]
unique monster guarantee one rare [1]
The Ravenous Fang
Spectre | N |
---|---|
Area | 寂灵之渊 |
Tags | beast, Claw_onhit_audio, mammal_beast, medium_movement, not_dex, not_int, red_blood |
生命
300%
+25%
抗性




伤害
250%
命中
100%
暴击 Chance
5%
+30%
Attack Distance
11 ~ 28
攻击间隔
1.5 Second
Damage Spread
±20%
经验值
250%
Model Size
125%
Type
ArenaBeastBossMAP
Metadata
ArenaBeastBossMAP_
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedBoss
攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 近战, 玩家投射物
基础攻击
Base Damage: 425–637
暴击率: 5%
攻击间隔: 1.5 秒
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

GAArenaBeastSlam
可触发, 攻击
Base Damage: 425–637
暴击率: 5%
攻击伤害: 135%
攻击间隔: 1.5 秒
冷却时间: 6 秒
攻击伤害总增 35%
将[物理]伤害的 30% 转化为[闪电]伤害
效果区域扩大 35%
action attack or cast time uses animation length [1]
is area damage [1]
GAArenaBeastSlamEmpowered
EASGoblinArenaBeastCombo
冷却时间: 13 秒
action attack or cast time uses animation length [1]
GAGoblinArenaBeastHeadbutt
GAGoblinArenaBeastHeadbuttEmpowered
GAGoblinArenaBeastGroundSlash
可触发, 攻击
Base Damage: 425–637
暴击率: 5%
攻击伤害: 160%
攻击间隔: 1.5 秒
攻击伤害总增 60%
将[物理]伤害的 25% 转化为[闪电]伤害
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
is area damage [1]
EASArenaBeastBossFissureSlams
冷却时间: 16 秒
action attack or cast time uses animation length [1]
attack maximum action distance + [10]
WalkEmergeArenaBeastBoss
walk emerge distance [850]
GTArenaBeastBossShockwave
可触发
action attack or cast time uses animation length [1]
EGArenaBeastBossShockwaveDetonation
可触发
GAArenaBeastBossBigSlam
可触发, 攻击
Base Damage: 425–637
暴击率: 5%
攻击伤害: 175%
攻击间隔: 1.5 秒
攻击伤害总增 75%
将[物理]伤害的 30% 转化为[闪电]伤害
效果区域扩大 15%
is area damage [1]
GAArenaBeastBossShockwave
GAArenaBeastBossPunchLeft
可触发, 攻击
Base Damage: 425–637
暴击率: 5%
攻击伤害: 110%
攻击间隔: 1.5 秒
攻击伤害总增 10%
将[物理]伤害的 30% 转化为[闪电]伤害
效果区域扩大 35%
action attack or cast time uses animation length [1]
base skill cannot be avoided by dodge roll or blocked [1]
is area damage [1]
GAArenaBeastBossPunchLeftEmpowered
GAArenaBeastBossPunchRight
可触发, 攻击
Base Damage: 425–637
暴击率: 5%
攻击伤害: 110%
攻击间隔: 1.5 秒
攻击伤害总增 10%
将[物理]伤害的 30% 转化为[闪电]伤害
效果区域扩大 35%
action attack or cast time uses animation length [1]
base skill cannot be avoided by dodge roll or blocked [1]
is area damage [1]
GAArenaBeastBossPunchRightEmpowered
GAArenaBeastBossFissureDamage
可触发, 攻击
Base Damage: 425–637
暴击率: 5%
攻击伤害: 65%
攻击间隔: 1.5 秒
攻击伤害总降 35%
将[物理]伤害的 40% 转化为[闪电]伤害
is area damage [1]
GAArenaBeastBossFissureExplosion
可触发, 攻击
Base Damage: 425–637
暴击率: 5%
攻击伤害: 65%
攻击间隔: 1.5 秒
攻击伤害总降 35%
将[物理]伤害的 40% 转化为[闪电]伤害
is area damage [1]
CGEArenaBeastBossSulpurGas
法术, 范围, 伤害, 可触发, 持续时间, 范围法术
施放间隔: 1 秒
每秒造成 266.7 点基础物理伤害
active skill area of effect radius +% final [-80]
base lightning damage to deal per minute [15999]
base skill effect duration [10000]
ground sulphite art variation [1]
EASBlindBeastEnrage
action attack or cast time uses animation length [1]
GAGoblinArenaBeastGroundSlashLightning
可触发, 攻击
Base Damage: 425–637
暴击率: 5%
攻击伤害: 150%
攻击间隔: 1.5 秒
攻击伤害总增 50%
将[物理]伤害的 50% 转化为[闪电]伤害
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
is area damage [1]
GAGoblinArenaBeastLightningInfuse
可触发, 攻击
Base Damage: 425–637
暴击率: 5%
攻击伤害: 50%
攻击间隔: 1.5 秒
攻击伤害总降 50%
将[物理]伤害的 100% 转化为[闪电]伤害
is area damage [1]
EAABlindBeastDash
冷却时间: 7 秒
attack maximum action distance + [20]
GAArenaBeastLeapSlam
可触发, 攻击
Base Damage: 425–637
暴击率: 5%
攻击伤害: 110%
攻击间隔: 1.5 秒
攻击伤害总增 10%
action attack or cast time uses animation length [1]
is area damage [1]
GAArenaBeastLeapSlamEnraged
可触发, 攻击
Base Damage: 425–637
暴击率: 5%
攻击伤害: 110%
攻击间隔: 1.5 秒
攻击伤害总增 10%
将[物理]伤害的 30% 转化为[闪电]伤害
action attack or cast time uses animation length [1]
is area damage [1]
GAArenaBeastLeapSlamEnragedKick
可触发, 攻击
Base Damage: 425–637
暴击率: 5%
攻击伤害: 110%
攻击间隔: 1.5 秒
攻击伤害总增 10%
将[物理]伤害的 30% 转化为[闪电]伤害
action attack or cast time uses animation length [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/BossBase" Positioned { force_placement = true } Stats { set_base_heavy_stun_duration_ms = 3600 set_monster_delay_item_drops_millis = 1600 } Preload { preload_buff = "shark_boss_blood_hunt" preload_buff = "blind_beast_enrage" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/BossBase" Render { use_ao_lights = true } StateMachine { on_state_light_0 = "SetLightState( off, 3.0 );" on_state_light_1 = "SetLightState( on, 0.5 );" create_state_light_0 = " Delay( 0.01, { SetLightState( off, 1.0 ); } ); " create_state_light_1 = " Delay( 0.01, { SetLightState( on, 1.0 ); } ); " } Preload { preload_object = "Metadata/Monsters/Goblins/objects/ArenaBeastBossFissureLine" preload_object = "Metadata/Monsters/Goblins/objects/ArenaBeastBossFissureLineStart" preload_object = "Metadata/Monsters/Goblins/objects/ArenaBeastBossFissureLineEnd" } GlobalAudioParamEvents { player_in_range_param = "BlindbeastInRange" life_percent_param = "BlindbeastLifePercentage" range = 130 } Animated { on_emerge_01 = "PlayCharacterAudioEvent( IsleOfKinBlindBeastSeen );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Goblins/Beast/ArenaBeastBossMAP_"] = { name = "The Ravenous Fang", life = 3, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 2.5, damageSpread = 0.2, attackTime = 1.5, attackRange = 28, accuracy = 1, skillList = { "MeleeAtAnimationSpeedBoss", "CGEArenaBeastBossSulpurGas", "GAArenaBeastSlam", "GAArenaBeastBossShockwave", "GAArenaBeastBossBigSlam", "GAArenaBeastBossPunchLeft", "GAArenaBeastBossPunchRight", "GAArenaBeastBossFissureDamage", "GAArenaBeastBossFissureExplosion", "GAGoblinArenaBeastHeadbutt", "GAGoblinArenaBeastGroundSlash", "GAGoblinArenaBeastGroundSlashLightning", "GAArenaBeastSlamEmpowered", "GAGoblinArenaBeastHeadbuttEmpowered", "GAArenaBeastBossPunchLeftEmpowered", "GAArenaBeastBossPunchRightEmpowered", "GAGoblinArenaBeastLightningInfuse", "GAArenaBeastLeapSlam", "GAArenaBeastLeapSlamEnraged", "GAArenaBeastLeapSlamEnragedKick", "EASArenaBeastBossFissureSlams", "EASGoblinArenaBeastCombo", "EASBlindBeastEnrage", "EAABlindBeastDash", "WalkEmergeArenaBeastBoss", "EGArenaBeastBossShockwaveDetonation", "GTArenaBeastBossShockwave", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedBoss"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["CGEArenaBeastBossSulpurGas"] = { name = "CGEArenaBeastBossSulpurGas", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, [SkillType.Duration] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_lightning_damage_to_deal_per_minute", "base_physical_damage_to_deal_per_minute", "active_skill_area_of_effect_radius_+%_final", "base_skill_effect_duration", "ground_sulphite_art_variation", }, levels = { [1] = {0.5, 0.5, -80, 10000, 1, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAArenaBeastSlam"] = { name = "GAArenaBeastSlam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_area_of_effect_+%", "active_skill_base_physical_damage_%_to_convert_to_lightning", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {35, 30, baseMultiplier = 1.35, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAArenaBeastBossShockwave"] = { name = "GAArenaBeastBossShockwave", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {baseMultiplier = 1.1, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAArenaBeastBossBigSlam"] = { name = "GAArenaBeastBossBigSlam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_base_physical_damage_%_to_convert_to_lightning", "base_skill_area_of_effect_+%", "is_area_damage", }, levels = { [1] = {30, 15, baseMultiplier = 1.75, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAArenaBeastBossPunchLeft"] = { name = "GAArenaBeastBossPunchLeft", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_area_of_effect_+%", "active_skill_base_physical_damage_%_to_convert_to_lightning", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", "base_skill_cannot_be_avoided_by_dodge_roll_or_blocked", }, levels = { [1] = {35, 30, baseMultiplier = 1.1, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAArenaBeastBossPunchRight"] = { name = "GAArenaBeastBossPunchRight", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_area_of_effect_+%", "active_skill_base_physical_damage_%_to_convert_to_lightning", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", "base_skill_cannot_be_avoided_by_dodge_roll_or_blocked", }, levels = { [1] = {35, 30, baseMultiplier = 1.1, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAArenaBeastBossFissureDamage"] = { name = "GAArenaBeastBossFissureDamage", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_base_physical_damage_%_to_convert_to_lightning", "is_area_damage", }, levels = { [1] = {40, baseMultiplier = 0.65, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAArenaBeastBossFissureExplosion"] = { name = "GAArenaBeastBossFissureExplosion", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_base_physical_damage_%_to_convert_to_lightning", "is_area_damage", }, levels = { [1] = {40, baseMultiplier = 0.65, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAGoblinArenaBeastHeadbutt"] = { name = "GAGoblinArenaBeastHeadbutt", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "hit_damage_stun_multiplier_+%", "is_area_damage", }, levels = { [1] = {100, baseMultiplier = 1.2, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAGoblinArenaBeastGroundSlash"] = { name = "GAGoblinArenaBeastGroundSlash", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_base_physical_damage_%_to_convert_to_lightning", "is_area_damage", "base_skill_can_be_blocked", "base_skill_can_be_avoided_by_dodge_roll", }, levels = { [1] = {25, baseMultiplier = 1.6, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAGoblinArenaBeastGroundSlashLightning"] = { name = "GAGoblinArenaBeastGroundSlashLightning", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_base_physical_damage_%_to_convert_to_lightning", "is_area_damage", "base_skill_can_be_blocked", "base_skill_can_be_avoided_by_dodge_roll", }, levels = { [1] = {50, baseMultiplier = 1.5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAArenaBeastSlamEmpowered"] = { name = "GAArenaBeastSlamEmpowered", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {baseMultiplier = 1.1, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAGoblinArenaBeastHeadbuttEmpowered"] = { name = "GAGoblinArenaBeastHeadbuttEmpowered", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {baseMultiplier = 1.1, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAArenaBeastBossPunchLeftEmpowered"] = { name = "GAArenaBeastBossPunchLeftEmpowered", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {baseMultiplier = 1.1, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAArenaBeastBossPunchRightEmpowered"] = { name = "GAArenaBeastBossPunchRightEmpowered", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {baseMultiplier = 1.1, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAGoblinArenaBeastLightningInfuse"] = { name = "GAGoblinArenaBeastLightningInfuse", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_base_physical_damage_%_to_convert_to_lightning", "is_area_damage", }, levels = { [1] = {100, baseMultiplier = 0.5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAArenaBeastLeapSlam"] = { name = "GAArenaBeastLeapSlam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {baseMultiplier = 1.1, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAArenaBeastLeapSlamEnraged"] = { name = "GAArenaBeastLeapSlamEnraged", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_base_physical_damage_%_to_convert_to_lightning", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {30, baseMultiplier = 1.1, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAArenaBeastLeapSlamEnragedKick"] = { name = "GAArenaBeastLeapSlamEnragedKick", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_base_physical_damage_%_to_convert_to_lightning", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {30, baseMultiplier = 1.1, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASArenaBeastBossFissureSlams"] = { name = "EASArenaBeastBossFissureSlams", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "attack_maximum_action_distance_+", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {10, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASGoblinArenaBeastCombo"] = { name = "EASGoblinArenaBeastCombo", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASBlindBeastEnrage"] = { name = "EASBlindBeastEnrage", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EAABlindBeastDash"] = { name = "EAABlindBeastDash", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "attack_maximum_action_distance_+", }, levels = { [1] = {20, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WalkEmergeArenaBeastBoss"] = { name = "WalkEmergeArenaBeastBoss", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_distance", }, levels = { [1] = {850, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EGArenaBeastBossShockwaveDetonation"] = { name = "EGArenaBeastBossShockwaveDetonation", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTArenaBeastBossShockwave"] = { name = "GTArenaBeastBossShockwave", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
monster dropped item rarity +% [1600]
monster slain experience +% [0]
Family | MonsterActBoss |
---|---|
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
monster dropped item quantity +% [800]
monster dropped item rarity +% [1600]
monster map key of at least same tier as current map drop chance % [25]
monster slain experience +% [7500]
unique monster guarantee one rare [1]
Family | MonsterMapBoss |
---|---|
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.