Expedition2RemnantActiveIncursionAtziriActiveShrineActiveStrongboxEssenceRareMonsterAliveSpiritActivatedRogueExile
饥噬獠牙
CategoryBeasts野兽
IconEnemyArmour IconEnemyResistanceLightningStrong
区域: 寂灵之渊
monster dropped item rarity +% [1600]
monster slain experience +% [0]
i am boss of tier [2]
The Ravenous Fang
Spectre
Spectre OverrideMetadata/Monsters/Goblins/Beast/ArenaBeastBossMinion2
Area寂灵之渊
Tagsbeast, Claw_onhit_audio, mammal_beast, medium_movement, not_dex, not_int, red_blood
生命
300%
+25%
抗性
IconEnemyResistanceFire0 IconEnemyResistanceCold0 IconEnemyResistanceLightning75 IconEnemyResistanceChaos0
伤害
250%
命中
100%
暴击 Chance
5%
Attack Distance
11 ~ 28
攻击时间
1.5 Second
Damage Spread
±20%
经验值
250%
Model Size
125%
Type
ArenaBeastBossMAP
Metadata
ArenaBeastBossMAP_
Spectre Reservation
99%
Companion Reservation
47.4%
等级
65
生命
19,665
2,529
伤害
531
法术伤害
531
命中
2,228
攻击时间
1.5
经验值
53,768
召唤物生命
18,846
召唤物伤害
2,072
召唤物护甲
3,540
MeleeAtAnimationSpeedBoss
攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 近战, 玩家投射物, AttackInPlace
基础攻击
Base Damage: 425637
暴击率: 5%
攻击时间: 1.5 秒
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
iconbasicattack
GAArenaBeastSlam
可触发, 攻击, AttackInPlace
Base Damage: 425637
暴击率: 5%
攻击伤害: 135%
攻击时间: 1.5 秒
冷却时间: 6 秒
攻击伤害总增 35%
物理伤害的 30% 转化闪电伤害
效果区域提高 35%
action attack or cast time uses animation length [1]
is area damage [1]
GAArenaBeastSlamEmpowered
可触发, 攻击, AttackInPlace
Base Damage: 425637
暴击率: 5%
攻击伤害: 110%
攻击时间: 1.5 秒
攻击伤害总增 10%
EASGoblinArenaBeastCombo
攻击
Base Damage: 425637
暴击率: 5%
攻击时间: 1.5 秒
冷却时间: 13 秒
action attack or cast time uses animation length [1]
GAGoblinArenaBeastHeadbutt
可触发, 攻击, AttackInPlace
Base Damage: 425637
暴击率: 5%
攻击伤害: 120%
攻击时间: 1.5 秒
攻击伤害总增 20%
晕眩积蓄值提高 100%
is area damage [1]
GAGoblinArenaBeastHeadbuttEmpowered
可触发, 攻击, AttackInPlace
Base Damage: 425637
暴击率: 5%
攻击伤害: 110%
攻击时间: 1.5 秒
攻击伤害总增 10%
GAGoblinArenaBeastGroundSlash
可触发, 攻击, AttackInPlace
Base Damage: 425637
暴击率: 5%
攻击伤害: 160%
攻击时间: 1.5 秒
攻击伤害总增 60%
物理伤害的 25% 转化闪电伤害
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
is area damage [1]
EASArenaBeastBossFissureSlams
攻击
Base Damage: 425637
暴击率: 5%
攻击时间: 1.5 秒
冷却时间: 16 秒
action attack or cast time uses animation length [1]
attack maximum action distance + [10]
WalkEmergeArenaBeastBoss
walk emerge distance [850]
GTArenaBeastBossShockwave
法术, 可触发, AttackInPlace
施放时间: 1 秒
action attack or cast time uses animation length [1]
EGArenaBeastBossShockwaveDetonation
可触发
GAArenaBeastBossBigSlam
可触发, 攻击, AttackInPlace
Base Damage: 425637
暴击率: 5%
攻击伤害: 175%
攻击时间: 1.5 秒
攻击伤害总增 75%
物理伤害的 30% 转化闪电伤害
效果区域提高 15%
is area damage [1]
GAArenaBeastBossShockwave
可触发, 攻击, AttackInPlace
Base Damage: 425637
暴击率: 5%
攻击伤害: 110%
攻击时间: 1.5 秒
攻击伤害总增 10%
is area damage [1]
GAArenaBeastBossPunchLeft
可触发, 攻击, AttackInPlace
Base Damage: 425637
暴击率: 5%
攻击伤害: 110%
攻击时间: 1.5 秒
攻击伤害总增 10%
物理伤害的 30% 转化闪电伤害
效果区域提高 35%
action attack or cast time uses animation length [1]
base skill cannot be avoided by dodge roll or blocked [1]
is area damage [1]
GAArenaBeastBossPunchLeftEmpowered
可触发, 攻击, AttackInPlace
Base Damage: 425637
暴击率: 5%
攻击伤害: 110%
攻击时间: 1.5 秒
攻击伤害总增 10%
GAArenaBeastBossPunchRight
可触发, 攻击, AttackInPlace
Base Damage: 425637
暴击率: 5%
攻击伤害: 110%
攻击时间: 1.5 秒
攻击伤害总增 10%
物理伤害的 30% 转化闪电伤害
效果区域提高 35%
action attack or cast time uses animation length [1]
base skill cannot be avoided by dodge roll or blocked [1]
is area damage [1]
GAArenaBeastBossPunchRightEmpowered
可触发, 攻击, AttackInPlace
Base Damage: 425637
暴击率: 5%
攻击伤害: 110%
攻击时间: 1.5 秒
攻击伤害总增 10%
GAArenaBeastBossFissureDamage
可触发, 攻击, AttackInPlace
Base Damage: 425637
暴击率: 5%
攻击伤害: 65%
攻击时间: 1.5 秒
攻击伤害总降 35%
物理伤害的 40% 转化闪电伤害
is area damage [1]
GAArenaBeastBossFissureExplosion
可触发, 攻击, AttackInPlace
Base Damage: 425637
暴击率: 5%
攻击伤害: 65%
攻击时间: 1.5 秒
攻击伤害总降 35%
物理伤害的 40% 转化闪电伤害
is area damage [1]
CGEArenaBeastBossSulpurGas
法术, 范围, 伤害, 可触发, 持续时间, 范围法术, AttackInPlace
施放时间: 1 秒
每秒造成 266.7 物理伤害
active skill area of effect radius +% final [-80]
base lightning damage to deal per minute [15999]
base skill effect duration [10000]
ground sulphite art variation [1]
EASBlindBeastEnrage
法术
施放时间: 1 秒
action attack or cast time uses animation length [1]
GAGoblinArenaBeastGroundSlashLightning
可触发, 攻击, AttackInPlace
Base Damage: 425637
暴击率: 5%
攻击伤害: 150%
攻击时间: 1.5 秒
攻击伤害总增 50%
物理伤害的 50% 转化闪电伤害
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
is area damage [1]
GAGoblinArenaBeastLightningInfuse
可触发, 攻击, AttackInPlace
Base Damage: 425637
暴击率: 5%
攻击伤害: 50%
攻击时间: 1.5 秒
攻击伤害总降 50%
物理伤害的 100% 转化闪电伤害
is area damage [1]
EAABlindBeastDash
攻击
Base Damage: 425637
暴击率: 5%
攻击时间: 1.5 秒
冷却时间: 7 秒
attack maximum action distance + [20]
GAArenaBeastLeapSlam
可触发, 攻击, AttackInPlace
Base Damage: 425637
暴击率: 5%
攻击伤害: 110%
攻击时间: 1.5 秒
攻击伤害总增 10%
action attack or cast time uses animation length [1]
is area damage [1]
GAArenaBeastLeapSlamEnraged
可触发, 攻击, AttackInPlace
Base Damage: 425637
暴击率: 5%
攻击伤害: 110%
攻击时间: 1.5 秒
攻击伤害总增 10%
物理伤害的 30% 转化闪电伤害
action attack or cast time uses animation length [1]
is area damage [1]
GAArenaBeastLeapSlamEnragedKick
可触发, 攻击, AttackInPlace
Base Damage: 425637
暴击率: 5%
攻击伤害: 110%
攻击时间: 1.5 秒
攻击伤害总增 10%
物理伤害的 30% 转化闪电伤害
action attack or cast time uses animation length [1]
is area damage [1]

Object Type

version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/BossBase"

Positioned
{
	force_placement = true
}

Stats
{
	set_base_heavy_stun_duration_ms = 3600
	set_monster_delay_item_drops_millis = 1600
}

Preload
{
	preload_buff = "shark_boss_blood_hunt"
	preload_buff = "blind_beast_enrage"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Goblins/Beast/ArenaBeastBossMAP_"] = {
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    name = "The Ravenous Fang",
    life = 3,
    damage = 2.5,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 28,
    accuracy = 1,
    skillList = {
        "MeleeAtAnimationSpeedBoss",
        "CGEArenaBeastBossSulpurGas",
        "GAArenaBeastSlam",
        "GAArenaBeastBossShockwave",
        "GAArenaBeastBossBigSlam",
        "GAArenaBeastBossPunchLeft",
        "GAArenaBeastBossPunchRight",
        "GAArenaBeastBossFissureDamage",
        "GAArenaBeastBossFissureExplosion",
        "GAGoblinArenaBeastHeadbutt",
        "GAGoblinArenaBeastGroundSlash",
        "GAGoblinArenaBeastGroundSlashLightning",
        "GAArenaBeastSlamEmpowered",
        "GAGoblinArenaBeastHeadbuttEmpowered",
        "GAArenaBeastBossPunchLeftEmpowered",
        "GAArenaBeastBossPunchRightEmpowered",
        "GAGoblinArenaBeastLightningInfuse",
        "GAArenaBeastLeapSlam",
        "GAArenaBeastLeapSlamEnraged",
        "GAArenaBeastLeapSlamEnragedKick",
        "EASArenaBeastBossFissureSlams",
        "EASGoblinArenaBeastCombo",
        "EASBlindBeastEnrage",
        "EAABlindBeastDash",
        "WalkEmergeArenaBeastBoss",
        "EGArenaBeastBossShockwaveDetonation",
        "GTArenaBeastBossShockwave",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedBoss"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["CGEArenaBeastBossSulpurGas"] = {
    name = "CGEArenaBeastBossSulpurGas",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Duration] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_lightning_damage_to_deal_per_minute",
        "base_physical_damage_to_deal_per_minute",
        "active_skill_area_of_effect_radius_+%_final",
        "base_skill_effect_duration",
        "ground_sulphite_art_variation",
    },
    levels = {
        [1] = {0.5, 0.5, -80, 10000, 1, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAArenaBeastSlam"] = {
    name = "GAArenaBeastSlam",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_skill_area_of_effect_+%",
        "active_skill_base_physical_damage_%_to_convert_to_lightning",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {35, 30, baseMultiplier = 1.35, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAArenaBeastBossShockwave"] = {
    name = "GAArenaBeastBossShockwave",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
    },
    levels = {
        [1] = {baseMultiplier = 1.1, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAArenaBeastBossBigSlam"] = {
    name = "GAArenaBeastBossBigSlam",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_base_physical_damage_%_to_convert_to_lightning",
        "base_skill_area_of_effect_+%",
        "is_area_damage",
    },
    levels = {
        [1] = {30, 15, baseMultiplier = 1.75, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAArenaBeastBossPunchLeft"] = {
    name = "GAArenaBeastBossPunchLeft",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_skill_area_of_effect_+%",
        "active_skill_base_physical_damage_%_to_convert_to_lightning",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "base_skill_cannot_be_avoided_by_dodge_roll_or_blocked",
    },
    levels = {
        [1] = {35, 30, baseMultiplier = 1.1, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAArenaBeastBossPunchRight"] = {
    name = "GAArenaBeastBossPunchRight",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_skill_area_of_effect_+%",
        "active_skill_base_physical_damage_%_to_convert_to_lightning",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "base_skill_cannot_be_avoided_by_dodge_roll_or_blocked",
    },
    levels = {
        [1] = {35, 30, baseMultiplier = 1.1, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAArenaBeastBossFissureDamage"] = {
    name = "GAArenaBeastBossFissureDamage",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_base_physical_damage_%_to_convert_to_lightning",
        "is_area_damage",
    },
    levels = {
        [1] = {40, baseMultiplier = 0.65, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAArenaBeastBossFissureExplosion"] = {
    name = "GAArenaBeastBossFissureExplosion",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_base_physical_damage_%_to_convert_to_lightning",
        "is_area_damage",
    },
    levels = {
        [1] = {40, baseMultiplier = 0.65, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAGoblinArenaBeastHeadbutt"] = {
    name = "GAGoblinArenaBeastHeadbutt",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "hit_damage_stun_multiplier_+%",
        "is_area_damage",
    },
    levels = {
        [1] = {100, baseMultiplier = 1.2, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAGoblinArenaBeastGroundSlash"] = {
    name = "GAGoblinArenaBeastGroundSlash",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_base_physical_damage_%_to_convert_to_lightning",
        "is_area_damage",
        "base_skill_can_be_blocked",
        "base_skill_can_be_avoided_by_dodge_roll",
    },
    levels = {
        [1] = {25, baseMultiplier = 1.6, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAGoblinArenaBeastGroundSlashLightning"] = {
    name = "GAGoblinArenaBeastGroundSlashLightning",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_base_physical_damage_%_to_convert_to_lightning",
        "is_area_damage",
        "base_skill_can_be_blocked",
        "base_skill_can_be_avoided_by_dodge_roll",
    },
    levels = {
        [1] = {50, baseMultiplier = 1.5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAArenaBeastSlamEmpowered"] = {
    name = "GAArenaBeastSlamEmpowered",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {baseMultiplier = 1.1, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAGoblinArenaBeastHeadbuttEmpowered"] = {
    name = "GAGoblinArenaBeastHeadbuttEmpowered",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {baseMultiplier = 1.1, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAArenaBeastBossPunchLeftEmpowered"] = {
    name = "GAArenaBeastBossPunchLeftEmpowered",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {baseMultiplier = 1.1, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAArenaBeastBossPunchRightEmpowered"] = {
    name = "GAArenaBeastBossPunchRightEmpowered",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {baseMultiplier = 1.1, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAGoblinArenaBeastLightningInfuse"] = {
    name = "GAGoblinArenaBeastLightningInfuse",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_base_physical_damage_%_to_convert_to_lightning",
        "is_area_damage",
    },
    levels = {
        [1] = {100, baseMultiplier = 0.5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAArenaBeastLeapSlam"] = {
    name = "GAArenaBeastLeapSlam",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {baseMultiplier = 1.1, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAArenaBeastLeapSlamEnraged"] = {
    name = "GAArenaBeastLeapSlamEnraged",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_base_physical_damage_%_to_convert_to_lightning",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {30, baseMultiplier = 1.1, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAArenaBeastLeapSlamEnragedKick"] = {
    name = "GAArenaBeastLeapSlamEnragedKick",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_base_physical_damage_%_to_convert_to_lightning",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {30, baseMultiplier = 1.1, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASArenaBeastBossFissureSlams"] = {
    name = "EASArenaBeastBossFissureSlams",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_maximum_action_distance_+",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {10, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASGoblinArenaBeastCombo"] = {
    name = "EASGoblinArenaBeastCombo",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASBlindBeastEnrage"] = {
    name = "EASBlindBeastEnrage",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EAABlindBeastDash"] = {
    name = "EAABlindBeastDash",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_maximum_action_distance_+",
    },
    levels = {
        [1] = {20, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["WalkEmergeArenaBeastBoss"] = {
    name = "WalkEmergeArenaBeastBoss",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "walk_emerge_distance",
    },
    levels = {
        [1] = {850, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EGArenaBeastBossShockwaveDetonation"] = {
    name = "EGArenaBeastBossShockwaveDetonation",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GTArenaBeastBossShockwave"] = {
    name = "GTArenaBeastBossShockwave",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
monster dropped item rarity +% [1600]
monster slain experience +% [0]
i am boss of tier [2]
FamilyMonsterActBoss
Domains怪物 (3)
GenerationType传奇 (3)
Req. level1
Stats
  • i am boss of tier 2 2 Global
  • monster slain experience +% 0 0 Global
  • monster dropped item rarity +% 1600 1600 Global
  • 饥噬獠牙
    CategoryBeasts野兽
    IconEnemyArmour IconEnemyResistanceLightningStrong
    monster dropped item rarity +% [1600]
    monster slain experience +% [0]
    i am boss of tier [2]
    The Ravenous Fang
    Spectre
    Spectre OverrideMetadata/Monsters/Goblins/Beast/ArenaBeastBossMinion1_
    Tagsbeast, Claw_onhit_audio, mammal_beast, medium_movement, not_dex, not_int, red_blood
    生命
    300%
    +25%
    抗性
    IconEnemyResistanceFire0 IconEnemyResistanceCold0 IconEnemyResistanceLightning75 IconEnemyResistanceChaos0
    伤害
    250%
    命中
    100%
    暴击 Chance
    5%
    Attack Distance
    11 ~ 28
    攻击时间
    1.5 Second
    Damage Spread
    ±20%
    经验值
    250%
    Model Size
    125%
    Type
    ArenaBeastBossSTANDALONE
    Metadata
    ArenaBeastBossSTANDALONE
    Spectre Reservation
    99%
    Companion Reservation
    47.4%
    等级
    68
    生命
    24,771
    3,016
    伤害
    583
    法术伤害
    583
    命中
    2,502
    攻击时间
    1.5
    经验值
    71,585
    召唤物生命
    20,790
    召唤物伤害
    2,422
    召唤物护甲
    4,223
    MeleeAtAnimationSpeedBoss
    攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 近战, 玩家投射物, AttackInPlace
    基础攻击
    Base Damage: 466699
    暴击率: 5%
    攻击时间: 1.5 秒
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    iconbasicattack
    GAArenaBeastSlam
    可触发, 攻击, AttackInPlace
    Base Damage: 466699
    暴击率: 5%
    攻击伤害: 135%
    攻击时间: 1.5 秒
    冷却时间: 6 秒
    攻击伤害总增 35%
    物理伤害的 30% 转化闪电伤害
    效果区域提高 35%
    action attack or cast time uses animation length [1]
    is area damage [1]
    GAArenaBeastSlamEmpowered
    可触发, 攻击, AttackInPlace
    Base Damage: 466699
    暴击率: 5%
    攻击伤害: 110%
    攻击时间: 1.5 秒
    攻击伤害总增 10%
    EASGoblinArenaBeastCombo
    攻击
    Base Damage: 466699
    暴击率: 5%
    攻击时间: 1.5 秒
    冷却时间: 13 秒
    action attack or cast time uses animation length [1]
    GAGoblinArenaBeastHeadbutt
    可触发, 攻击, AttackInPlace
    Base Damage: 466699
    暴击率: 5%
    攻击伤害: 120%
    攻击时间: 1.5 秒
    攻击伤害总增 20%
    晕眩积蓄值提高 100%
    is area damage [1]
    GAGoblinArenaBeastHeadbuttEmpowered
    可触发, 攻击, AttackInPlace
    Base Damage: 466699
    暴击率: 5%
    攻击伤害: 110%
    攻击时间: 1.5 秒
    攻击伤害总增 10%
    GAGoblinArenaBeastGroundSlash
    可触发, 攻击, AttackInPlace
    Base Damage: 466699
    暴击率: 5%
    攻击伤害: 160%
    攻击时间: 1.5 秒
    攻击伤害总增 60%
    物理伤害的 25% 转化闪电伤害
    base skill can be avoided by dodge roll [1]
    base skill can be blocked [1]
    is area damage [1]
    EASArenaBeastBossFissureSlams
    攻击
    Base Damage: 466699
    暴击率: 5%
    攻击时间: 1.5 秒
    冷却时间: 16 秒
    action attack or cast time uses animation length [1]
    attack maximum action distance + [10]
    WalkEmergeArenaBeastBoss
    walk emerge distance [850]
    GTArenaBeastBossShockwave
    法术, 可触发, AttackInPlace
    施放时间: 1 秒
    action attack or cast time uses animation length [1]
    EGArenaBeastBossShockwaveDetonation
    可触发
    GAArenaBeastBossBigSlam
    可触发, 攻击, AttackInPlace
    Base Damage: 466699
    暴击率: 5%
    攻击伤害: 175%
    攻击时间: 1.5 秒
    攻击伤害总增 75%
    物理伤害的 30% 转化闪电伤害
    效果区域提高 15%
    is area damage [1]
    GAArenaBeastBossShockwave
    可触发, 攻击, AttackInPlace
    Base Damage: 466699
    暴击率: 5%
    攻击伤害: 110%
    攻击时间: 1.5 秒
    攻击伤害总增 10%
    is area damage [1]
    GAArenaBeastBossPunchLeft
    可触发, 攻击, AttackInPlace
    Base Damage: 466699
    暴击率: 5%
    攻击伤害: 110%
    攻击时间: 1.5 秒
    攻击伤害总增 10%
    物理伤害的 30% 转化闪电伤害
    效果区域提高 35%
    action attack or cast time uses animation length [1]
    base skill cannot be avoided by dodge roll or blocked [1]
    is area damage [1]
    GAArenaBeastBossPunchLeftEmpowered
    可触发, 攻击, AttackInPlace
    Base Damage: 466699
    暴击率: 5%
    攻击伤害: 110%
    攻击时间: 1.5 秒
    攻击伤害总增 10%
    GAArenaBeastBossPunchRight
    可触发, 攻击, AttackInPlace
    Base Damage: 466699
    暴击率: 5%
    攻击伤害: 110%
    攻击时间: 1.5 秒
    攻击伤害总增 10%
    物理伤害的 30% 转化闪电伤害
    效果区域提高 35%
    action attack or cast time uses animation length [1]
    base skill cannot be avoided by dodge roll or blocked [1]
    is area damage [1]
    GAArenaBeastBossPunchRightEmpowered
    可触发, 攻击, AttackInPlace
    Base Damage: 466699
    暴击率: 5%
    攻击伤害: 110%
    攻击时间: 1.5 秒
    攻击伤害总增 10%
    GAArenaBeastBossFissureDamage
    可触发, 攻击, AttackInPlace
    Base Damage: 466699
    暴击率: 5%
    攻击伤害: 65%
    攻击时间: 1.5 秒
    攻击伤害总降 35%
    物理伤害的 40% 转化闪电伤害
    is area damage [1]
    GAArenaBeastBossFissureExplosion
    可触发, 攻击, AttackInPlace
    Base Damage: 466699
    暴击率: 5%
    攻击伤害: 65%
    攻击时间: 1.5 秒
    攻击伤害总降 35%
    物理伤害的 40% 转化闪电伤害
    is area damage [1]
    CGEArenaBeastBossSulpurGas
    法术, 范围, 伤害, 可触发, 持续时间, 范围法术, AttackInPlace
    施放时间: 1 秒
    每秒造成 292.3 物理伤害
    active skill area of effect radius +% final [-80]
    base lightning damage to deal per minute [17537]
    base skill effect duration [10000]
    ground sulphite art variation [1]
    EASBlindBeastEnrage
    法术
    施放时间: 1 秒
    action attack or cast time uses animation length [1]
    GAGoblinArenaBeastGroundSlashLightning
    可触发, 攻击, AttackInPlace
    Base Damage: 466699
    暴击率: 5%
    攻击伤害: 150%
    攻击时间: 1.5 秒
    攻击伤害总增 50%
    物理伤害的 50% 转化闪电伤害
    base skill can be avoided by dodge roll [1]
    base skill can be blocked [1]
    is area damage [1]
    GAGoblinArenaBeastLightningInfuse
    可触发, 攻击, AttackInPlace
    Base Damage: 466699
    暴击率: 5%
    攻击伤害: 50%
    攻击时间: 1.5 秒
    攻击伤害总降 50%
    物理伤害的 100% 转化闪电伤害
    is area damage [1]
    EAABlindBeastDash
    攻击
    Base Damage: 466699
    暴击率: 5%
    攻击时间: 1.5 秒
    冷却时间: 7 秒
    attack maximum action distance + [20]
    GAArenaBeastLeapSlam
    可触发, 攻击, AttackInPlace
    Base Damage: 466699
    暴击率: 5%
    攻击伤害: 110%
    攻击时间: 1.5 秒
    攻击伤害总增 10%
    action attack or cast time uses animation length [1]
    is area damage [1]
    GAArenaBeastLeapSlamEnraged
    可触发, 攻击, AttackInPlace
    Base Damage: 466699
    暴击率: 5%
    攻击伤害: 110%
    攻击时间: 1.5 秒
    攻击伤害总增 10%
    物理伤害的 30% 转化闪电伤害
    action attack or cast time uses animation length [1]
    is area damage [1]
    GAArenaBeastLeapSlamEnragedKick
    可触发, 攻击, AttackInPlace
    Base Damage: 466699
    暴击率: 5%
    攻击伤害: 110%
    攻击时间: 1.5 秒
    攻击伤害总增 10%
    物理伤害的 30% 转化闪电伤害
    action attack or cast time uses animation length [1]
    is area damage [1]

    Object Type

     
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Goblins/Beast/ArenaBeastBossSTANDALONE"] = {
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        name = "The Ravenous Fang",
        life = 3,
        damage = 2.5,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 28,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeedBoss",
            "CGEArenaBeastBossSulpurGas",
            "GAArenaBeastSlam",
            "GAArenaBeastBossShockwave",
            "GAArenaBeastBossBigSlam",
            "GAArenaBeastBossPunchLeft",
            "GAArenaBeastBossPunchRight",
            "GAArenaBeastBossFissureDamage",
            "GAArenaBeastBossFissureExplosion",
            "GAGoblinArenaBeastHeadbutt",
            "GAGoblinArenaBeastGroundSlash",
            "GAGoblinArenaBeastGroundSlashLightning",
            "GAArenaBeastSlamEmpowered",
            "GAGoblinArenaBeastHeadbuttEmpowered",
            "GAArenaBeastBossPunchLeftEmpowered",
            "GAArenaBeastBossPunchRightEmpowered",
            "GAGoblinArenaBeastLightningInfuse",
            "GAArenaBeastLeapSlam",
            "GAArenaBeastLeapSlamEnraged",
            "GAArenaBeastLeapSlamEnragedKick",
            "EASArenaBeastBossFissureSlams",
            "EASGoblinArenaBeastCombo",
            "EASBlindBeastEnrage",
            "EAABlindBeastDash",
            "WalkEmergeArenaBeastBoss",
            "EGArenaBeastBossShockwaveDetonation",
            "GTArenaBeastBossShockwave",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeedBoss"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["CGEArenaBeastBossSulpurGas"] = {
        name = "CGEArenaBeastBossSulpurGas",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Duration] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_lightning_damage_to_deal_per_minute",
            "base_physical_damage_to_deal_per_minute",
            "active_skill_area_of_effect_radius_+%_final",
            "base_skill_effect_duration",
            "ground_sulphite_art_variation",
        },
        levels = {
            [1] = {0.5, 0.5, -80, 10000, 1, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAArenaBeastSlam"] = {
        name = "GAArenaBeastSlam",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_skill_area_of_effect_+%",
            "active_skill_base_physical_damage_%_to_convert_to_lightning",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {35, 30, baseMultiplier = 1.35, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAArenaBeastBossShockwave"] = {
        name = "GAArenaBeastBossShockwave",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "is_area_damage",
        },
        levels = {
            [1] = {baseMultiplier = 1.1, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAArenaBeastBossBigSlam"] = {
        name = "GAArenaBeastBossBigSlam",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_base_physical_damage_%_to_convert_to_lightning",
            "base_skill_area_of_effect_+%",
            "is_area_damage",
        },
        levels = {
            [1] = {30, 15, baseMultiplier = 1.75, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAArenaBeastBossPunchLeft"] = {
        name = "GAArenaBeastBossPunchLeft",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_skill_area_of_effect_+%",
            "active_skill_base_physical_damage_%_to_convert_to_lightning",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
            "base_skill_cannot_be_avoided_by_dodge_roll_or_blocked",
        },
        levels = {
            [1] = {35, 30, baseMultiplier = 1.1, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAArenaBeastBossPunchRight"] = {
        name = "GAArenaBeastBossPunchRight",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_skill_area_of_effect_+%",
            "active_skill_base_physical_damage_%_to_convert_to_lightning",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
            "base_skill_cannot_be_avoided_by_dodge_roll_or_blocked",
        },
        levels = {
            [1] = {35, 30, baseMultiplier = 1.1, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAArenaBeastBossFissureDamage"] = {
        name = "GAArenaBeastBossFissureDamage",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_base_physical_damage_%_to_convert_to_lightning",
            "is_area_damage",
        },
        levels = {
            [1] = {40, baseMultiplier = 0.65, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAArenaBeastBossFissureExplosion"] = {
        name = "GAArenaBeastBossFissureExplosion",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_base_physical_damage_%_to_convert_to_lightning",
            "is_area_damage",
        },
        levels = {
            [1] = {40, baseMultiplier = 0.65, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAGoblinArenaBeastHeadbutt"] = {
        name = "GAGoblinArenaBeastHeadbutt",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "hit_damage_stun_multiplier_+%",
            "is_area_damage",
        },
        levels = {
            [1] = {100, baseMultiplier = 1.2, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAGoblinArenaBeastGroundSlash"] = {
        name = "GAGoblinArenaBeastGroundSlash",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_base_physical_damage_%_to_convert_to_lightning",
            "is_area_damage",
            "base_skill_can_be_blocked",
            "base_skill_can_be_avoided_by_dodge_roll",
        },
        levels = {
            [1] = {25, baseMultiplier = 1.6, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAGoblinArenaBeastGroundSlashLightning"] = {
        name = "GAGoblinArenaBeastGroundSlashLightning",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_base_physical_damage_%_to_convert_to_lightning",
            "is_area_damage",
            "base_skill_can_be_blocked",
            "base_skill_can_be_avoided_by_dodge_roll",
        },
        levels = {
            [1] = {50, baseMultiplier = 1.5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAArenaBeastSlamEmpowered"] = {
        name = "GAArenaBeastSlamEmpowered",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {baseMultiplier = 1.1, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAGoblinArenaBeastHeadbuttEmpowered"] = {
        name = "GAGoblinArenaBeastHeadbuttEmpowered",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {baseMultiplier = 1.1, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAArenaBeastBossPunchLeftEmpowered"] = {
        name = "GAArenaBeastBossPunchLeftEmpowered",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {baseMultiplier = 1.1, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAArenaBeastBossPunchRightEmpowered"] = {
        name = "GAArenaBeastBossPunchRightEmpowered",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {baseMultiplier = 1.1, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAGoblinArenaBeastLightningInfuse"] = {
        name = "GAGoblinArenaBeastLightningInfuse",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_base_physical_damage_%_to_convert_to_lightning",
            "is_area_damage",
        },
        levels = {
            [1] = {100, baseMultiplier = 0.5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAArenaBeastLeapSlam"] = {
        name = "GAArenaBeastLeapSlam",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {baseMultiplier = 1.1, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAArenaBeastLeapSlamEnraged"] = {
        name = "GAArenaBeastLeapSlamEnraged",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_base_physical_damage_%_to_convert_to_lightning",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {30, baseMultiplier = 1.1, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAArenaBeastLeapSlamEnragedKick"] = {
        name = "GAArenaBeastLeapSlamEnragedKick",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_base_physical_damage_%_to_convert_to_lightning",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {30, baseMultiplier = 1.1, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASArenaBeastBossFissureSlams"] = {
        name = "EASArenaBeastBossFissureSlams",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "attack_maximum_action_distance_+",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {10, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASGoblinArenaBeastCombo"] = {
        name = "EASGoblinArenaBeastCombo",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASBlindBeastEnrage"] = {
        name = "EASBlindBeastEnrage",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EAABlindBeastDash"] = {
        name = "EAABlindBeastDash",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "attack_maximum_action_distance_+",
        },
        levels = {
            [1] = {20, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["WalkEmergeArenaBeastBoss"] = {
        name = "WalkEmergeArenaBeastBoss",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "walk_emerge_distance",
        },
        levels = {
            [1] = {850, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EGArenaBeastBossShockwaveDetonation"] = {
        name = "EGArenaBeastBossShockwaveDetonation",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTArenaBeastBossShockwave"] = {
        name = "GTArenaBeastBossShockwave",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    monster dropped item rarity +% [1600]
    monster slain experience +% [0]
    i am boss of tier [2]
    FamilyMonsterActBoss
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • i am boss of tier 2 2 Global
  • monster slain experience +% 0 0 Global
  • monster dropped item rarity +% 1600 1600 Global
  • 饥噬獠牙
    CategoryBeasts野兽
    IconEnemyArmour IconEnemyResistanceLightningStrong
    击中造成的所有伤害作用于感电几率
    你造成的感电强度提高 100%
    monster dropped item rarity +% [1600]
    monster slain experience +% [0]
    i am boss of tier [2]
    The Ravenous Fang
    Spectre
    Tagsbeast, Claw_onhit_audio, mammal_beast, medium_movement, not_dex, not_int, red_blood
    生命
    300%
    +25%
    抗性
    IconEnemyResistanceFire0 IconEnemyResistanceCold0 IconEnemyResistanceLightning75 IconEnemyResistanceChaos0
    伤害
    250%
    命中
    100%
    暴击 Chance
    5%
    Attack Distance
    11 ~ 28
    攻击时间
    1.5 Second
    Damage Spread
    ±20%
    经验值
    250%
    Model Size
    125%
    Type
    ArenaBeastBossSTANDALONE
    Metadata
    ArenaBeastBossMinion1_
    Spectre Reservation
    99%
    Companion Reservation
    47.4%
    等级
    68
    生命
    24,771
    3,016
    伤害
    583
    法术伤害
    583
    命中
    2,502
    攻击时间
    1.5
    经验值
    71,585
    召唤物生命
    20,790
    召唤物伤害
    2,422
    召唤物护甲
    4,223
    MeleeAtAnimationSpeedBoss
    攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 近战, 玩家投射物, AttackInPlace
    基础攻击
    Base Damage: 466699
    暴击率: 5%
    攻击时间: 1.5 秒
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    iconbasicattack
    GAArenaBeastSlam
    可触发, 攻击, AttackInPlace
    Base Damage: 466699
    暴击率: 5%
    攻击伤害: 135%
    攻击时间: 1.5 秒
    冷却时间: 6 秒
    攻击伤害总增 35%
    物理伤害的 30% 转化闪电伤害
    效果区域提高 35%
    action attack or cast time uses animation length [1]
    is area damage [1]
    GAArenaBeastSlamEmpowered
    可触发, 攻击, AttackInPlace
    Base Damage: 466699
    暴击率: 5%
    攻击伤害: 110%
    攻击时间: 1.5 秒
    攻击伤害总增 10%
    EASGoblinArenaBeastCombo
    攻击
    Base Damage: 466699
    暴击率: 5%
    攻击时间: 1.5 秒
    冷却时间: 13 秒
    action attack or cast time uses animation length [1]
    GAGoblinArenaBeastHeadbutt
    可触发, 攻击, AttackInPlace
    Base Damage: 466699
    暴击率: 5%
    攻击伤害: 120%
    攻击时间: 1.5 秒
    攻击伤害总增 20%
    晕眩积蓄值提高 100%
    is area damage [1]
    GAGoblinArenaBeastHeadbuttEmpowered
    可触发, 攻击, AttackInPlace
    Base Damage: 466699
    暴击率: 5%
    攻击伤害: 110%
    攻击时间: 1.5 秒
    攻击伤害总增 10%
    GAGoblinArenaBeastGroundSlash
    可触发, 攻击, AttackInPlace
    Base Damage: 466699
    暴击率: 5%
    攻击伤害: 160%
    攻击时间: 1.5 秒
    攻击伤害总增 60%
    物理伤害的 25% 转化闪电伤害
    base skill can be avoided by dodge roll [1]
    base skill can be blocked [1]
    is area damage [1]
    EASArenaBeastBossFissureSlams
    攻击
    Base Damage: 466699
    暴击率: 5%
    攻击时间: 1.5 秒
    冷却时间: 16 秒
    action attack or cast time uses animation length [1]
    attack maximum action distance + [10]
    WalkEmergeArenaBeastBoss
    walk emerge distance [850]
    GTArenaBeastBossShockwave
    法术, 可触发, AttackInPlace
    施放时间: 1 秒
    action attack or cast time uses animation length [1]
    EGArenaBeastBossShockwaveDetonation
    可触发
    GAArenaBeastBossBigSlam
    可触发, 攻击, AttackInPlace
    Base Damage: 466699
    暴击率: 5%
    攻击伤害: 175%
    攻击时间: 1.5 秒
    攻击伤害总增 75%
    物理伤害的 30% 转化闪电伤害
    效果区域提高 15%
    is area damage [1]
    GAArenaBeastBossShockwave
    可触发, 攻击, AttackInPlace
    Base Damage: 466699
    暴击率: 5%
    攻击伤害: 110%
    攻击时间: 1.5 秒
    攻击伤害总增 10%
    is area damage [1]
    GAArenaBeastBossPunchLeft
    可触发, 攻击, AttackInPlace
    Base Damage: 466699
    暴击率: 5%
    攻击伤害: 110%
    攻击时间: 1.5 秒
    攻击伤害总增 10%
    物理伤害的 30% 转化闪电伤害
    效果区域提高 35%
    action attack or cast time uses animation length [1]
    base skill cannot be avoided by dodge roll or blocked [1]
    is area damage [1]
    GAArenaBeastBossPunchLeftEmpowered
    可触发, 攻击, AttackInPlace
    Base Damage: 466699
    暴击率: 5%
    攻击伤害: 110%
    攻击时间: 1.5 秒
    攻击伤害总增 10%
    GAArenaBeastBossPunchRight
    可触发, 攻击, AttackInPlace
    Base Damage: 466699
    暴击率: 5%
    攻击伤害: 110%
    攻击时间: 1.5 秒
    攻击伤害总增 10%
    物理伤害的 30% 转化闪电伤害
    效果区域提高 35%
    action attack or cast time uses animation length [1]
    base skill cannot be avoided by dodge roll or blocked [1]
    is area damage [1]
    GAArenaBeastBossPunchRightEmpowered
    可触发, 攻击, AttackInPlace
    Base Damage: 466699
    暴击率: 5%
    攻击伤害: 110%
    攻击时间: 1.5 秒
    攻击伤害总增 10%
    GAArenaBeastBossFissureDamage
    可触发, 攻击, AttackInPlace
    Base Damage: 466699
    暴击率: 5%
    攻击伤害: 65%
    攻击时间: 1.5 秒
    攻击伤害总降 35%
    物理伤害的 40% 转化闪电伤害
    is area damage [1]
    GAArenaBeastBossFissureExplosion
    可触发, 攻击, AttackInPlace
    Base Damage: 466699
    暴击率: 5%
    攻击伤害: 65%
    攻击时间: 1.5 秒
    攻击伤害总降 35%
    物理伤害的 40% 转化闪电伤害
    is area damage [1]
    CGEArenaBeastBossSulpurGas
    法术, 范围, 伤害, 可触发, 持续时间, 范围法术, AttackInPlace
    施放时间: 1 秒
    每秒造成 292.3 物理伤害
    active skill area of effect radius +% final [-80]
    base lightning damage to deal per minute [17537]
    base skill effect duration [10000]
    ground sulphite art variation [1]
    EASBlindBeastEnrage
    法术
    施放时间: 1 秒
    action attack or cast time uses animation length [1]
    GAGoblinArenaBeastGroundSlashLightning
    可触发, 攻击, AttackInPlace
    Base Damage: 466699
    暴击率: 5%
    攻击伤害: 150%
    攻击时间: 1.5 秒
    攻击伤害总增 50%
    物理伤害的 50% 转化闪电伤害
    base skill can be avoided by dodge roll [1]
    base skill can be blocked [1]
    is area damage [1]
    GAGoblinArenaBeastLightningInfuse
    可触发, 攻击, AttackInPlace
    Base Damage: 466699
    暴击率: 5%
    攻击伤害: 50%
    攻击时间: 1.5 秒
    攻击伤害总降 50%
    物理伤害的 100% 转化闪电伤害
    is area damage [1]
    EAABlindBeastDash
    攻击
    Base Damage: 466699
    暴击率: 5%
    攻击时间: 1.5 秒
    冷却时间: 7 秒
    attack maximum action distance + [20]
    GAArenaBeastLeapSlam
    可触发, 攻击, AttackInPlace
    Base Damage: 466699
    暴击率: 5%
    攻击伤害: 110%
    攻击时间: 1.5 秒
    攻击伤害总增 10%
    action attack or cast time uses animation length [1]
    is area damage [1]
    GAArenaBeastLeapSlamEnraged
    可触发, 攻击, AttackInPlace
    Base Damage: 466699
    暴击率: 5%
    攻击伤害: 110%
    攻击时间: 1.5 秒
    攻击伤害总增 10%
    物理伤害的 30% 转化闪电伤害
    action attack or cast time uses animation length [1]
    is area damage [1]
    GAArenaBeastLeapSlamEnragedKick
    可触发, 攻击, AttackInPlace
    Base Damage: 466699
    暴击率: 5%
    攻击伤害: 110%
    攻击时间: 1.5 秒
    攻击伤害总增 10%
    物理伤害的 30% 转化闪电伤害
    action attack or cast time uses animation length [1]
    is area damage [1]

    Object Type

     
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Goblins/Beast/ArenaBeastBossMinion1_"] = {
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        name = "The Ravenous Fang",
        life = 3,
        damage = 2.5,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 28,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeedBoss",
            "CGEArenaBeastBossSulpurGas",
            "GAArenaBeastSlam",
            "GAArenaBeastBossShockwave",
            "GAArenaBeastBossBigSlam",
            "GAArenaBeastBossPunchLeft",
            "GAArenaBeastBossPunchRight",
            "GAArenaBeastBossFissureDamage",
            "GAArenaBeastBossFissureExplosion",
            "GAGoblinArenaBeastHeadbutt",
            "GAGoblinArenaBeastGroundSlash",
            "GAGoblinArenaBeastGroundSlashLightning",
            "GAArenaBeastSlamEmpowered",
            "GAGoblinArenaBeastHeadbuttEmpowered",
            "GAArenaBeastBossPunchLeftEmpowered",
            "GAArenaBeastBossPunchRightEmpowered",
            "GAGoblinArenaBeastLightningInfuse",
            "GAArenaBeastLeapSlam",
            "GAArenaBeastLeapSlamEnraged",
            "GAArenaBeastLeapSlamEnragedKick",
            "EASArenaBeastBossFissureSlams",
            "EASGoblinArenaBeastCombo",
            "EASBlindBeastEnrage",
            "EAABlindBeastDash",
            "WalkEmergeArenaBeastBoss",
            "EGArenaBeastBossShockwaveDetonation",
            "GTArenaBeastBossShockwave",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeedBoss"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["CGEArenaBeastBossSulpurGas"] = {
        name = "CGEArenaBeastBossSulpurGas",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Duration] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_lightning_damage_to_deal_per_minute",
            "base_physical_damage_to_deal_per_minute",
            "active_skill_area_of_effect_radius_+%_final",
            "base_skill_effect_duration",
            "ground_sulphite_art_variation",
        },
        levels = {
            [1] = {0.5, 0.5, -80, 10000, 1, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAArenaBeastSlam"] = {
        name = "GAArenaBeastSlam",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_skill_area_of_effect_+%",
            "active_skill_base_physical_damage_%_to_convert_to_lightning",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {35, 30, baseMultiplier = 1.35, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAArenaBeastBossShockwave"] = {
        name = "GAArenaBeastBossShockwave",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "is_area_damage",
        },
        levels = {
            [1] = {baseMultiplier = 1.1, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAArenaBeastBossBigSlam"] = {
        name = "GAArenaBeastBossBigSlam",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_base_physical_damage_%_to_convert_to_lightning",
            "base_skill_area_of_effect_+%",
            "is_area_damage",
        },
        levels = {
            [1] = {30, 15, baseMultiplier = 1.75, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAArenaBeastBossPunchLeft"] = {
        name = "GAArenaBeastBossPunchLeft",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_skill_area_of_effect_+%",
            "active_skill_base_physical_damage_%_to_convert_to_lightning",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
            "base_skill_cannot_be_avoided_by_dodge_roll_or_blocked",
        },
        levels = {
            [1] = {35, 30, baseMultiplier = 1.1, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAArenaBeastBossPunchRight"] = {
        name = "GAArenaBeastBossPunchRight",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_skill_area_of_effect_+%",
            "active_skill_base_physical_damage_%_to_convert_to_lightning",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
            "base_skill_cannot_be_avoided_by_dodge_roll_or_blocked",
        },
        levels = {
            [1] = {35, 30, baseMultiplier = 1.1, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAArenaBeastBossFissureDamage"] = {
        name = "GAArenaBeastBossFissureDamage",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_base_physical_damage_%_to_convert_to_lightning",
            "is_area_damage",
        },
        levels = {
            [1] = {40, baseMultiplier = 0.65, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAArenaBeastBossFissureExplosion"] = {
        name = "GAArenaBeastBossFissureExplosion",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_base_physical_damage_%_to_convert_to_lightning",
            "is_area_damage",
        },
        levels = {
            [1] = {40, baseMultiplier = 0.65, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAGoblinArenaBeastHeadbutt"] = {
        name = "GAGoblinArenaBeastHeadbutt",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "hit_damage_stun_multiplier_+%",
            "is_area_damage",
        },
        levels = {
            [1] = {100, baseMultiplier = 1.2, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAGoblinArenaBeastGroundSlash"] = {
        name = "GAGoblinArenaBeastGroundSlash",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_base_physical_damage_%_to_convert_to_lightning",
            "is_area_damage",
            "base_skill_can_be_blocked",
            "base_skill_can_be_avoided_by_dodge_roll",
        },
        levels = {
            [1] = {25, baseMultiplier = 1.6, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAGoblinArenaBeastGroundSlashLightning"] = {
        name = "GAGoblinArenaBeastGroundSlashLightning",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_base_physical_damage_%_to_convert_to_lightning",
            "is_area_damage",
            "base_skill_can_be_blocked",
            "base_skill_can_be_avoided_by_dodge_roll",
        },
        levels = {
            [1] = {50, baseMultiplier = 1.5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAArenaBeastSlamEmpowered"] = {
        name = "GAArenaBeastSlamEmpowered",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {baseMultiplier = 1.1, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAGoblinArenaBeastHeadbuttEmpowered"] = {
        name = "GAGoblinArenaBeastHeadbuttEmpowered",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {baseMultiplier = 1.1, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAArenaBeastBossPunchLeftEmpowered"] = {
        name = "GAArenaBeastBossPunchLeftEmpowered",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {baseMultiplier = 1.1, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAArenaBeastBossPunchRightEmpowered"] = {
        name = "GAArenaBeastBossPunchRightEmpowered",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {baseMultiplier = 1.1, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAGoblinArenaBeastLightningInfuse"] = {
        name = "GAGoblinArenaBeastLightningInfuse",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_base_physical_damage_%_to_convert_to_lightning",
            "is_area_damage",
        },
        levels = {
            [1] = {100, baseMultiplier = 0.5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAArenaBeastLeapSlam"] = {
        name = "GAArenaBeastLeapSlam",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {baseMultiplier = 1.1, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAArenaBeastLeapSlamEnraged"] = {
        name = "GAArenaBeastLeapSlamEnraged",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_base_physical_damage_%_to_convert_to_lightning",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {30, baseMultiplier = 1.1, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAArenaBeastLeapSlamEnragedKick"] = {
        name = "GAArenaBeastLeapSlamEnragedKick",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_base_physical_damage_%_to_convert_to_lightning",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {30, baseMultiplier = 1.1, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASArenaBeastBossFissureSlams"] = {
        name = "EASArenaBeastBossFissureSlams",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "attack_maximum_action_distance_+",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {10, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASGoblinArenaBeastCombo"] = {
        name = "EASGoblinArenaBeastCombo",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASBlindBeastEnrage"] = {
        name = "EASBlindBeastEnrage",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EAABlindBeastDash"] = {
        name = "EAABlindBeastDash",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "attack_maximum_action_distance_+",
        },
        levels = {
            [1] = {20, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["WalkEmergeArenaBeastBoss"] = {
        name = "WalkEmergeArenaBeastBoss",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "walk_emerge_distance",
        },
        levels = {
            [1] = {850, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EGArenaBeastBossShockwaveDetonation"] = {
        name = "EGArenaBeastBossShockwaveDetonation",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTArenaBeastBossShockwave"] = {
        name = "GTArenaBeastBossShockwave",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    击中造成的所有伤害作用于感电几率
    你造成的感电强度提高 100%
    FamilyMonsterAllDamageShocksAndEffect
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • shock effect +% 100 100 Global
  • all damage can shock 1 1 Global Unscalable Value
  • Spawn Tagsdefault: 0
    monster dropped item rarity +% [1600]
    monster slain experience +% [0]
    i am boss of tier [2]
    FamilyMonsterActBoss
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • i am boss of tier 2 2 Global
  • monster slain experience +% 0 0 Global
  • monster dropped item rarity +% 1600 1600 Global
  • 饥噬獠牙
    CategoryBeasts野兽
    IconEnemyArmour IconEnemyResistanceLightningStrong
    击中造成的所有伤害作用于感电几率
    你造成的感电强度提高 100%
    monster dropped item rarity +% [1600]
    monster slain experience +% [0]
    i am boss of tier [2]
    The Ravenous Fang
    Spectre
    Tagsbeast, Claw_onhit_audio, mammal_beast, medium_movement, not_dex, not_int, red_blood
    生命
    300%
    +25%
    抗性
    IconEnemyResistanceFire0 IconEnemyResistanceCold0 IconEnemyResistanceLightning75 IconEnemyResistanceChaos0
    伤害
    250%
    命中
    100%
    暴击 Chance
    5%
    Attack Distance
    11 ~ 28
    攻击时间
    1.5 Second
    Damage Spread
    ±20%
    经验值
    250%
    Model Size
    125%
    Type
    ArenaBeastBossSTANDALONE
    Metadata
    ArenaBeastBossMinion2
    Spectre Reservation
    99%
    Companion Reservation
    47.4%
    等级
    68
    生命
    24,771
    3,016
    伤害
    583
    法术伤害
    583
    命中
    2,502
    攻击时间
    1.5
    经验值
    71,585
    召唤物生命
    20,790
    召唤物伤害
    2,422
    召唤物护甲
    4,223
    MeleeAtAnimationSpeedBoss
    攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 近战, 玩家投射物, AttackInPlace
    基础攻击
    Base Damage: 466699
    暴击率: 5%
    攻击时间: 1.5 秒
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    iconbasicattack
    GAArenaBeastSlam
    可触发, 攻击, AttackInPlace
    Base Damage: 466699
    暴击率: 5%
    攻击伤害: 135%
    攻击时间: 1.5 秒
    冷却时间: 6 秒
    攻击伤害总增 35%
    物理伤害的 30% 转化闪电伤害
    效果区域提高 35%
    action attack or cast time uses animation length [1]
    is area damage [1]
    GAArenaBeastSlamEmpowered
    可触发, 攻击, AttackInPlace
    Base Damage: 466699
    暴击率: 5%
    攻击伤害: 110%
    攻击时间: 1.5 秒
    攻击伤害总增 10%
    EASGoblinArenaBeastCombo
    攻击
    Base Damage: 466699
    暴击率: 5%
    攻击时间: 1.5 秒
    冷却时间: 13 秒
    action attack or cast time uses animation length [1]
    GAGoblinArenaBeastHeadbutt
    可触发, 攻击, AttackInPlace
    Base Damage: 466699
    暴击率: 5%
    攻击伤害: 120%
    攻击时间: 1.5 秒
    攻击伤害总增 20%
    晕眩积蓄值提高 100%
    is area damage [1]
    GAGoblinArenaBeastHeadbuttEmpowered
    可触发, 攻击, AttackInPlace
    Base Damage: 466699
    暴击率: 5%
    攻击伤害: 110%
    攻击时间: 1.5 秒
    攻击伤害总增 10%
    GAGoblinArenaBeastGroundSlash
    可触发, 攻击, AttackInPlace
    Base Damage: 466699
    暴击率: 5%
    攻击伤害: 160%
    攻击时间: 1.5 秒
    攻击伤害总增 60%
    物理伤害的 25% 转化闪电伤害
    base skill can be avoided by dodge roll [1]
    base skill can be blocked [1]
    is area damage [1]
    EASArenaBeastBossFissureSlams
    攻击
    Base Damage: 466699
    暴击率: 5%
    攻击时间: 1.5 秒
    冷却时间: 16 秒
    action attack or cast time uses animation length [1]
    attack maximum action distance + [10]
    WalkEmergeArenaBeastBoss
    walk emerge distance [850]
    GTArenaBeastBossShockwave
    法术, 可触发, AttackInPlace
    施放时间: 1 秒
    action attack or cast time uses animation length [1]
    EGArenaBeastBossShockwaveDetonation
    可触发
    GAArenaBeastBossBigSlam
    可触发, 攻击, AttackInPlace
    Base Damage: 466699
    暴击率: 5%
    攻击伤害: 175%
    攻击时间: 1.5 秒
    攻击伤害总增 75%
    物理伤害的 30% 转化闪电伤害
    效果区域提高 15%
    is area damage [1]
    GAArenaBeastBossShockwave
    可触发, 攻击, AttackInPlace
    Base Damage: 466699
    暴击率: 5%
    攻击伤害: 110%
    攻击时间: 1.5 秒
    攻击伤害总增 10%
    is area damage [1]
    GAArenaBeastBossPunchLeft
    可触发, 攻击, AttackInPlace
    Base Damage: 466699
    暴击率: 5%
    攻击伤害: 110%
    攻击时间: 1.5 秒
    攻击伤害总增 10%
    物理伤害的 30% 转化闪电伤害
    效果区域提高 35%
    action attack or cast time uses animation length [1]
    base skill cannot be avoided by dodge roll or blocked [1]
    is area damage [1]
    GAArenaBeastBossPunchLeftEmpowered
    可触发, 攻击, AttackInPlace
    Base Damage: 466699
    暴击率: 5%
    攻击伤害: 110%
    攻击时间: 1.5 秒
    攻击伤害总增 10%
    GAArenaBeastBossPunchRight
    可触发, 攻击, AttackInPlace
    Base Damage: 466699
    暴击率: 5%
    攻击伤害: 110%
    攻击时间: 1.5 秒
    攻击伤害总增 10%
    物理伤害的 30% 转化闪电伤害
    效果区域提高 35%
    action attack or cast time uses animation length [1]
    base skill cannot be avoided by dodge roll or blocked [1]
    is area damage [1]
    GAArenaBeastBossPunchRightEmpowered
    可触发, 攻击, AttackInPlace
    Base Damage: 466699
    暴击率: 5%
    攻击伤害: 110%
    攻击时间: 1.5 秒
    攻击伤害总增 10%
    GAArenaBeastBossFissureDamage
    可触发, 攻击, AttackInPlace
    Base Damage: 466699
    暴击率: 5%
    攻击伤害: 65%
    攻击时间: 1.5 秒
    攻击伤害总降 35%
    物理伤害的 40% 转化闪电伤害
    is area damage [1]
    GAArenaBeastBossFissureExplosion
    可触发, 攻击, AttackInPlace
    Base Damage: 466699
    暴击率: 5%
    攻击伤害: 65%
    攻击时间: 1.5 秒
    攻击伤害总降 35%
    物理伤害的 40% 转化闪电伤害
    is area damage [1]
    CGEArenaBeastBossSulpurGas
    法术, 范围, 伤害, 可触发, 持续时间, 范围法术, AttackInPlace
    施放时间: 1 秒
    每秒造成 292.3 物理伤害
    active skill area of effect radius +% final [-80]
    base lightning damage to deal per minute [17537]
    base skill effect duration [10000]
    ground sulphite art variation [1]
    EASBlindBeastEnrage
    法术
    施放时间: 1 秒
    action attack or cast time uses animation length [1]
    GAGoblinArenaBeastGroundSlashLightning
    可触发, 攻击, AttackInPlace
    Base Damage: 466699
    暴击率: 5%
    攻击伤害: 150%
    攻击时间: 1.5 秒
    攻击伤害总增 50%
    物理伤害的 50% 转化闪电伤害
    base skill can be avoided by dodge roll [1]
    base skill can be blocked [1]
    is area damage [1]
    GAGoblinArenaBeastLightningInfuse
    可触发, 攻击, AttackInPlace
    Base Damage: 466699
    暴击率: 5%
    攻击伤害: 50%
    攻击时间: 1.5 秒
    攻击伤害总降 50%
    物理伤害的 100% 转化闪电伤害
    is area damage [1]
    EAABlindBeastDash
    攻击
    Base Damage: 466699
    暴击率: 5%
    攻击时间: 1.5 秒
    冷却时间: 7 秒
    attack maximum action distance + [20]
    GAArenaBeastLeapSlam
    可触发, 攻击, AttackInPlace
    Base Damage: 466699
    暴击率: 5%
    攻击伤害: 110%
    攻击时间: 1.5 秒
    攻击伤害总增 10%
    action attack or cast time uses animation length [1]
    is area damage [1]
    GAArenaBeastLeapSlamEnraged
    可触发, 攻击, AttackInPlace
    Base Damage: 466699
    暴击率: 5%
    攻击伤害: 110%
    攻击时间: 1.5 秒
    攻击伤害总增 10%
    物理伤害的 30% 转化闪电伤害
    action attack or cast time uses animation length [1]
    is area damage [1]
    GAArenaBeastLeapSlamEnragedKick
    可触发, 攻击, AttackInPlace
    Base Damage: 466699
    暴击率: 5%
    攻击伤害: 110%
    攻击时间: 1.5 秒
    攻击伤害总增 10%
    物理伤害的 30% 转化闪电伤害
    action attack or cast time uses animation length [1]
    is area damage [1]

    Object Type

     
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Goblins/Beast/ArenaBeastBossMinion2"] = {
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        name = "The Ravenous Fang",
        life = 3,
        damage = 2.5,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 28,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeedBoss",
            "CGEArenaBeastBossSulpurGas",
            "GAArenaBeastSlam",
            "GAArenaBeastBossShockwave",
            "GAArenaBeastBossBigSlam",
            "GAArenaBeastBossPunchLeft",
            "GAArenaBeastBossPunchRight",
            "GAArenaBeastBossFissureDamage",
            "GAArenaBeastBossFissureExplosion",
            "GAGoblinArenaBeastHeadbutt",
            "GAGoblinArenaBeastGroundSlash",
            "GAGoblinArenaBeastGroundSlashLightning",
            "GAArenaBeastSlamEmpowered",
            "GAGoblinArenaBeastHeadbuttEmpowered",
            "GAArenaBeastBossPunchLeftEmpowered",
            "GAArenaBeastBossPunchRightEmpowered",
            "GAGoblinArenaBeastLightningInfuse",
            "GAArenaBeastLeapSlam",
            "GAArenaBeastLeapSlamEnraged",
            "GAArenaBeastLeapSlamEnragedKick",
            "EASArenaBeastBossFissureSlams",
            "EASGoblinArenaBeastCombo",
            "EASBlindBeastEnrage",
            "EAABlindBeastDash",
            "WalkEmergeArenaBeastBoss",
            "EGArenaBeastBossShockwaveDetonation",
            "GTArenaBeastBossShockwave",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeedBoss"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["CGEArenaBeastBossSulpurGas"] = {
        name = "CGEArenaBeastBossSulpurGas",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Duration] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_lightning_damage_to_deal_per_minute",
            "base_physical_damage_to_deal_per_minute",
            "active_skill_area_of_effect_radius_+%_final",
            "base_skill_effect_duration",
            "ground_sulphite_art_variation",
        },
        levels = {
            [1] = {0.5, 0.5, -80, 10000, 1, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAArenaBeastSlam"] = {
        name = "GAArenaBeastSlam",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_skill_area_of_effect_+%",
            "active_skill_base_physical_damage_%_to_convert_to_lightning",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {35, 30, baseMultiplier = 1.35, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAArenaBeastBossShockwave"] = {
        name = "GAArenaBeastBossShockwave",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "is_area_damage",
        },
        levels = {
            [1] = {baseMultiplier = 1.1, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAArenaBeastBossBigSlam"] = {
        name = "GAArenaBeastBossBigSlam",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_base_physical_damage_%_to_convert_to_lightning",
            "base_skill_area_of_effect_+%",
            "is_area_damage",
        },
        levels = {
            [1] = {30, 15, baseMultiplier = 1.75, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAArenaBeastBossPunchLeft"] = {
        name = "GAArenaBeastBossPunchLeft",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_skill_area_of_effect_+%",
            "active_skill_base_physical_damage_%_to_convert_to_lightning",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
            "base_skill_cannot_be_avoided_by_dodge_roll_or_blocked",
        },
        levels = {
            [1] = {35, 30, baseMultiplier = 1.1, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAArenaBeastBossPunchRight"] = {
        name = "GAArenaBeastBossPunchRight",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_skill_area_of_effect_+%",
            "active_skill_base_physical_damage_%_to_convert_to_lightning",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
            "base_skill_cannot_be_avoided_by_dodge_roll_or_blocked",
        },
        levels = {
            [1] = {35, 30, baseMultiplier = 1.1, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAArenaBeastBossFissureDamage"] = {
        name = "GAArenaBeastBossFissureDamage",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_base_physical_damage_%_to_convert_to_lightning",
            "is_area_damage",
        },
        levels = {
            [1] = {40, baseMultiplier = 0.65, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAArenaBeastBossFissureExplosion"] = {
        name = "GAArenaBeastBossFissureExplosion",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_base_physical_damage_%_to_convert_to_lightning",
            "is_area_damage",
        },
        levels = {
            [1] = {40, baseMultiplier = 0.65, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAGoblinArenaBeastHeadbutt"] = {
        name = "GAGoblinArenaBeastHeadbutt",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "hit_damage_stun_multiplier_+%",
            "is_area_damage",
        },
        levels = {
            [1] = {100, baseMultiplier = 1.2, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAGoblinArenaBeastGroundSlash"] = {
        name = "GAGoblinArenaBeastGroundSlash",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_base_physical_damage_%_to_convert_to_lightning",
            "is_area_damage",
            "base_skill_can_be_blocked",
            "base_skill_can_be_avoided_by_dodge_roll",
        },
        levels = {
            [1] = {25, baseMultiplier = 1.6, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAGoblinArenaBeastGroundSlashLightning"] = {
        name = "GAGoblinArenaBeastGroundSlashLightning",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_base_physical_damage_%_to_convert_to_lightning",
            "is_area_damage",
            "base_skill_can_be_blocked",
            "base_skill_can_be_avoided_by_dodge_roll",
        },
        levels = {
            [1] = {50, baseMultiplier = 1.5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAArenaBeastSlamEmpowered"] = {
        name = "GAArenaBeastSlamEmpowered",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {baseMultiplier = 1.1, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAGoblinArenaBeastHeadbuttEmpowered"] = {
        name = "GAGoblinArenaBeastHeadbuttEmpowered",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {baseMultiplier = 1.1, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAArenaBeastBossPunchLeftEmpowered"] = {
        name = "GAArenaBeastBossPunchLeftEmpowered",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {baseMultiplier = 1.1, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAArenaBeastBossPunchRightEmpowered"] = {
        name = "GAArenaBeastBossPunchRightEmpowered",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {baseMultiplier = 1.1, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAGoblinArenaBeastLightningInfuse"] = {
        name = "GAGoblinArenaBeastLightningInfuse",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_base_physical_damage_%_to_convert_to_lightning",
            "is_area_damage",
        },
        levels = {
            [1] = {100, baseMultiplier = 0.5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAArenaBeastLeapSlam"] = {
        name = "GAArenaBeastLeapSlam",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {baseMultiplier = 1.1, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAArenaBeastLeapSlamEnraged"] = {
        name = "GAArenaBeastLeapSlamEnraged",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_base_physical_damage_%_to_convert_to_lightning",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {30, baseMultiplier = 1.1, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAArenaBeastLeapSlamEnragedKick"] = {
        name = "GAArenaBeastLeapSlamEnragedKick",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_base_physical_damage_%_to_convert_to_lightning",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {30, baseMultiplier = 1.1, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASArenaBeastBossFissureSlams"] = {
        name = "EASArenaBeastBossFissureSlams",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "attack_maximum_action_distance_+",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {10, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASGoblinArenaBeastCombo"] = {
        name = "EASGoblinArenaBeastCombo",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASBlindBeastEnrage"] = {
        name = "EASBlindBeastEnrage",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EAABlindBeastDash"] = {
        name = "EAABlindBeastDash",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "attack_maximum_action_distance_+",
        },
        levels = {
            [1] = {20, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["WalkEmergeArenaBeastBoss"] = {
        name = "WalkEmergeArenaBeastBoss",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "walk_emerge_distance",
        },
        levels = {
            [1] = {850, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EGArenaBeastBossShockwaveDetonation"] = {
        name = "EGArenaBeastBossShockwaveDetonation",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTArenaBeastBossShockwave"] = {
        name = "GTArenaBeastBossShockwave",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    击中造成的所有伤害作用于感电几率
    你造成的感电强度提高 100%
    FamilyMonsterAllDamageShocksAndEffect
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • shock effect +% 100 100 Global
  • all damage can shock 1 1 Global Unscalable Value
  • Spawn Tagsdefault: 0
    monster dropped item rarity +% [1600]
    monster slain experience +% [0]
    i am boss of tier [2]
    FamilyMonsterActBoss
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • i am boss of tier 2 2 Global
  • monster slain experience +% 0 0 Global
  • monster dropped item rarity +% 1600 1600 Global
  • Edit

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