IncursionAtziriActiveShrineStrongboxEssenceRareMonsterAliveSpiritActivatedRogueExile
El colmillo famélico
CategoryBeastsBestia
IconEnemyArmour IconEnemyResistanceLightningStrong
Área: Caldera
i am boss of tier [2]
monster dropped item rarity +% [1600]
monster slain experience +% [0]
The Ravenous Fang
Spectre
Spectre OverrideMetadata/Monsters/Goblins/Beast/ArenaBeastBossMinion2
AreaCaldera
Tagsbeast, Claw_onhit_audio, mammal_beast, medium_movement, not_dex, not_int, red_blood
Vida
300%
Resistencia
IconEnemyResistanceFire0 IconEnemyResistanceCold0 IconEnemyResistanceLightning75 IconEnemyResistanceChaos0
Damage
250%
Precisión
100%
Attack Distance
11 ~ 28
Tiempo de ataque
1.5 Second
Damage Spread
±20%
Experiencia
250%
Model Size
125%
Type
ArenaBeastBossMAP
Metadata
ArenaBeastBossMAP_
Nivel
65
Vida
19,665
Damage
531
Daño de hechizos
531
Precisión
2,228
Tiempo de ataque
1.5
Experiencia
53,768
Minion Life
18,846
Minion Damage
2,072
Minion Armour
3,540
MeleeAtAnimationSpeedBoss
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
Ataque básico
Base Damage: 425637
Probabilidad de impacto crítico: 5%
Tiempo de ataque: 1.5 seg
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
iconbasicattack
GAArenaBeastSlam
Triggerable, Attack, AttackInPlace
Base Damage: 425637
Probabilidad de impacto crítico: 5%
Daño de ataque: 135%
Tiempo de ataque: 1.5 seg
Tiempo de recarga: 6 seg
Inflige un 35% más de daño de ataques
Convierte el 30% del daño físico en daño de rayo
Área de efecto aumentada un 35%
action attack or cast time uses animation length [1]
is area damage [1]
GAArenaBeastSlamEmpowered
Triggerable, Attack, AttackInPlace
Base Damage: 425637
Probabilidad de impacto crítico: 5%
Daño de ataque: 110%
Tiempo de ataque: 1.5 seg
Inflige un 10% más de daño de ataques
EASGoblinArenaBeastCombo
Attack
Base Damage: 425637
Probabilidad de impacto crítico: 5%
Tiempo de ataque: 1.5 seg
Tiempo de recarga: 13 seg
action attack or cast time uses animation length [1]
GAGoblinArenaBeastHeadbutt
Triggerable, Attack, AttackInPlace
Base Damage: 425637
Probabilidad de impacto crítico: 5%
Daño de ataque: 120%
Tiempo de ataque: 1.5 seg
Inflige un 20% más de daño de ataques
Acumulación de aturdimiento aumentada un 100%
is area damage [1]
GAGoblinArenaBeastHeadbuttEmpowered
Triggerable, Attack, AttackInPlace
Base Damage: 425637
Probabilidad de impacto crítico: 5%
Daño de ataque: 110%
Tiempo de ataque: 1.5 seg
Inflige un 10% más de daño de ataques
GAGoblinArenaBeastGroundSlash
Triggerable, Attack, AttackInPlace
Base Damage: 425637
Probabilidad de impacto crítico: 5%
Daño de ataque: 160%
Tiempo de ataque: 1.5 seg
Inflige un 60% más de daño de ataques
Convierte el 25% del daño físico en daño de rayo
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
is area damage [1]
EASArenaBeastBossFissureSlams
Attack
Base Damage: 425637
Probabilidad de impacto crítico: 5%
Tiempo de ataque: 1.5 seg
Tiempo de recarga: 16 seg
action attack or cast time uses animation length [1]
attack maximum action distance + [10]
WalkEmergeArenaBeastBoss
walk emerge distance [850]
GTArenaBeastBossShockwave
Spell, Triggerable, AttackInPlace
Tiempo de lanzamiento: 1 seg
action attack or cast time uses animation length [1]
EGArenaBeastBossShockwaveDetonation
Triggerable
GAArenaBeastBossBigSlam
Triggerable, Attack, AttackInPlace
Base Damage: 425637
Probabilidad de impacto crítico: 5%
Daño de ataque: 175%
Tiempo de ataque: 1.5 seg
Inflige un 75% más de daño de ataques
Convierte el 30% del daño físico en daño de rayo
Área de efecto aumentada un 15%
is area damage [1]
GAArenaBeastBossShockwave
Triggerable, Attack, AttackInPlace
Base Damage: 425637
Probabilidad de impacto crítico: 5%
Daño de ataque: 110%
Tiempo de ataque: 1.5 seg
Inflige un 10% más de daño de ataques
is area damage [1]
GAArenaBeastBossPunchLeft
Triggerable, Attack, AttackInPlace
Base Damage: 425637
Probabilidad de impacto crítico: 5%
Daño de ataque: 110%
Tiempo de ataque: 1.5 seg
Inflige un 10% más de daño de ataques
Convierte el 30% del daño físico en daño de rayo
Área de efecto aumentada un 35%
action attack or cast time uses animation length [1]
base skill cannot be avoided by dodge roll or blocked [1]
is area damage [1]
GAArenaBeastBossPunchLeftEmpowered
Triggerable, Attack, AttackInPlace
Base Damage: 425637
Probabilidad de impacto crítico: 5%
Daño de ataque: 110%
Tiempo de ataque: 1.5 seg
Inflige un 10% más de daño de ataques
GAArenaBeastBossPunchRight
Triggerable, Attack, AttackInPlace
Base Damage: 425637
Probabilidad de impacto crítico: 5%
Daño de ataque: 110%
Tiempo de ataque: 1.5 seg
Inflige un 10% más de daño de ataques
Convierte el 30% del daño físico en daño de rayo
Área de efecto aumentada un 35%
action attack or cast time uses animation length [1]
base skill cannot be avoided by dodge roll or blocked [1]
is area damage [1]
GAArenaBeastBossPunchRightEmpowered
Triggerable, Attack, AttackInPlace
Base Damage: 425637
Probabilidad de impacto crítico: 5%
Daño de ataque: 110%
Tiempo de ataque: 1.5 seg
Inflige un 10% más de daño de ataques
GAArenaBeastBossFissureDamage
Triggerable, Attack, AttackInPlace
Base Damage: 425637
Probabilidad de impacto crítico: 5%
Daño de ataque: 65%
Tiempo de ataque: 1.5 seg
Inflige un 35% menos de daño de ataques
Convierte el 40% del daño físico en daño de rayo
is area damage [1]
GAArenaBeastBossFissureExplosion
Triggerable, Attack, AttackInPlace
Base Damage: 425637
Probabilidad de impacto crítico: 5%
Daño de ataque: 65%
Tiempo de ataque: 1.5 seg
Inflige un 35% menos de daño de ataques
Convierte el 40% del daño físico en daño de rayo
is area damage [1]
CGEArenaBeastBossSulpurGas
Spell, Area, Damage, Triggerable, Duration, AreaSpell, AttackInPlace
Tiempo de lanzamiento: 1 seg
Inflige 266.7 de daño físico por segundo
active skill area of effect radius +% final [-80]
base lightning damage to deal per minute [15999]
base skill effect duration [10000]
ground sulphite art variation [1]
EASBlindBeastEnrage
Spell
Tiempo de lanzamiento: 1 seg
action attack or cast time uses animation length [1]
GAGoblinArenaBeastGroundSlashLightning
Triggerable, Attack, AttackInPlace
Base Damage: 425637
Probabilidad de impacto crítico: 5%
Daño de ataque: 150%
Tiempo de ataque: 1.5 seg
Inflige un 50% más de daño de ataques
Convierte el 50% del daño físico en daño de rayo
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
is area damage [1]
GAGoblinArenaBeastLightningInfuse
Triggerable, Attack, AttackInPlace
Base Damage: 425637
Probabilidad de impacto crítico: 5%
Daño de ataque: 50%
Tiempo de ataque: 1.5 seg
Inflige un 50% menos de daño de ataques
Convierte el 100% del daño físico en daño de rayo
is area damage [1]
EAABlindBeastDash
Attack
Base Damage: 425637
Probabilidad de impacto crítico: 5%
Tiempo de ataque: 1.5 seg
Tiempo de recarga: 7 seg
attack maximum action distance + [20]
GAArenaBeastLeapSlam
Triggerable, Attack, AttackInPlace
Base Damage: 425637
Probabilidad de impacto crítico: 5%
Daño de ataque: 110%
Tiempo de ataque: 1.5 seg
Inflige un 10% más de daño de ataques
action attack or cast time uses animation length [1]
is area damage [1]
GAArenaBeastLeapSlamEnraged
Triggerable, Attack, AttackInPlace
Base Damage: 425637
Probabilidad de impacto crítico: 5%
Daño de ataque: 110%
Tiempo de ataque: 1.5 seg
Inflige un 10% más de daño de ataques
Convierte el 30% del daño físico en daño de rayo
action attack or cast time uses animation length [1]
is area damage [1]
GAArenaBeastLeapSlamEnragedKick
Triggerable, Attack, AttackInPlace
Base Damage: 425637
Probabilidad de impacto crítico: 5%
Daño de ataque: 110%
Tiempo de ataque: 1.5 seg
Inflige un 10% más de daño de ataques
Convierte el 30% del daño físico en daño de rayo
action attack or cast time uses animation length [1]
is area damage [1]

Object Type

version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/BossBase"

Positioned
{
	force_placement = true
}

Stats
{
	set_base_heavy_stun_duration_ms = 3600
	set_monster_delay_item_drops_millis = 1600
}

Preload
{
	preload_buff = "shark_boss_blood_hunt"
	preload_buff = "blind_beast_enrage"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Goblins/Beast/ArenaBeastBossMAP_"] = {
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    name = "The Ravenous Fang",
    life = 3,
    damage = 2.5,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 28,
    accuracy = 1,
    skillList = {
        "MeleeAtAnimationSpeedBoss",
        "CGEArenaBeastBossSulpurGas",
        "GAArenaBeastSlam",
        "GAArenaBeastBossShockwave",
        "GAArenaBeastBossBigSlam",
        "GAArenaBeastBossPunchLeft",
        "GAArenaBeastBossPunchRight",
        "GAArenaBeastBossFissureDamage",
        "GAArenaBeastBossFissureExplosion",
        "GAGoblinArenaBeastHeadbutt",
        "GAGoblinArenaBeastGroundSlash",
        "GAGoblinArenaBeastGroundSlashLightning",
        "GAArenaBeastSlamEmpowered",
        "GAGoblinArenaBeastHeadbuttEmpowered",
        "GAArenaBeastBossPunchLeftEmpowered",
        "GAArenaBeastBossPunchRightEmpowered",
        "GAGoblinArenaBeastLightningInfuse",
        "GAArenaBeastLeapSlam",
        "GAArenaBeastLeapSlamEnraged",
        "GAArenaBeastLeapSlamEnragedKick",
        "EASArenaBeastBossFissureSlams",
        "EASGoblinArenaBeastCombo",
        "EASBlindBeastEnrage",
        "EAABlindBeastDash",
        "WalkEmergeArenaBeastBoss",
        "EGArenaBeastBossShockwaveDetonation",
        "GTArenaBeastBossShockwave",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedBoss"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["CGEArenaBeastBossSulpurGas"] = {
    name = "CGEArenaBeastBossSulpurGas",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Duration] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_lightning_damage_to_deal_per_minute",
        "base_physical_damage_to_deal_per_minute",
        "active_skill_area_of_effect_radius_+%_final",
        "base_skill_effect_duration",
        "ground_sulphite_art_variation",
    },
    levels = {
        [1] = {0.5, 0.5, -80, 10000, 1, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAArenaBeastSlam"] = {
    name = "GAArenaBeastSlam",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_skill_area_of_effect_+%",
        "active_skill_base_physical_damage_%_to_convert_to_lightning",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {35, 30, baseMultiplier = 1.35, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAArenaBeastBossShockwave"] = {
    name = "GAArenaBeastBossShockwave",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
    },
    levels = {
        [1] = {baseMultiplier = 1.1, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAArenaBeastBossBigSlam"] = {
    name = "GAArenaBeastBossBigSlam",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_base_physical_damage_%_to_convert_to_lightning",
        "base_skill_area_of_effect_+%",
        "is_area_damage",
    },
    levels = {
        [1] = {30, 15, baseMultiplier = 1.75, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAArenaBeastBossPunchLeft"] = {
    name = "GAArenaBeastBossPunchLeft",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_skill_area_of_effect_+%",
        "active_skill_base_physical_damage_%_to_convert_to_lightning",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "base_skill_cannot_be_avoided_by_dodge_roll_or_blocked",
    },
    levels = {
        [1] = {35, 30, baseMultiplier = 1.1, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAArenaBeastBossPunchRight"] = {
    name = "GAArenaBeastBossPunchRight",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_skill_area_of_effect_+%",
        "active_skill_base_physical_damage_%_to_convert_to_lightning",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "base_skill_cannot_be_avoided_by_dodge_roll_or_blocked",
    },
    levels = {
        [1] = {35, 30, baseMultiplier = 1.1, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAArenaBeastBossFissureDamage"] = {
    name = "GAArenaBeastBossFissureDamage",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_base_physical_damage_%_to_convert_to_lightning",
        "is_area_damage",
    },
    levels = {
        [1] = {40, baseMultiplier = 0.65, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAArenaBeastBossFissureExplosion"] = {
    name = "GAArenaBeastBossFissureExplosion",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_base_physical_damage_%_to_convert_to_lightning",
        "is_area_damage",
    },
    levels = {
        [1] = {40, baseMultiplier = 0.65, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAGoblinArenaBeastHeadbutt"] = {
    name = "GAGoblinArenaBeastHeadbutt",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "hit_damage_stun_multiplier_+%",
        "is_area_damage",
    },
    levels = {
        [1] = {100, baseMultiplier = 1.2, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAGoblinArenaBeastGroundSlash"] = {
    name = "GAGoblinArenaBeastGroundSlash",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_base_physical_damage_%_to_convert_to_lightning",
        "is_area_damage",
        "base_skill_can_be_blocked",
        "base_skill_can_be_avoided_by_dodge_roll",
    },
    levels = {
        [1] = {25, baseMultiplier = 1.6, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAGoblinArenaBeastGroundSlashLightning"] = {
    name = "GAGoblinArenaBeastGroundSlashLightning",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_base_physical_damage_%_to_convert_to_lightning",
        "is_area_damage",
        "base_skill_can_be_blocked",
        "base_skill_can_be_avoided_by_dodge_roll",
    },
    levels = {
        [1] = {50, baseMultiplier = 1.5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAArenaBeastSlamEmpowered"] = {
    name = "GAArenaBeastSlamEmpowered",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {baseMultiplier = 1.1, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAGoblinArenaBeastHeadbuttEmpowered"] = {
    name = "GAGoblinArenaBeastHeadbuttEmpowered",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {baseMultiplier = 1.1, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAArenaBeastBossPunchLeftEmpowered"] = {
    name = "GAArenaBeastBossPunchLeftEmpowered",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {baseMultiplier = 1.1, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAArenaBeastBossPunchRightEmpowered"] = {
    name = "GAArenaBeastBossPunchRightEmpowered",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {baseMultiplier = 1.1, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAGoblinArenaBeastLightningInfuse"] = {
    name = "GAGoblinArenaBeastLightningInfuse",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_base_physical_damage_%_to_convert_to_lightning",
        "is_area_damage",
    },
    levels = {
        [1] = {100, baseMultiplier = 0.5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAArenaBeastLeapSlam"] = {
    name = "GAArenaBeastLeapSlam",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {baseMultiplier = 1.1, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAArenaBeastLeapSlamEnraged"] = {
    name = "GAArenaBeastLeapSlamEnraged",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_base_physical_damage_%_to_convert_to_lightning",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {30, baseMultiplier = 1.1, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAArenaBeastLeapSlamEnragedKick"] = {
    name = "GAArenaBeastLeapSlamEnragedKick",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_base_physical_damage_%_to_convert_to_lightning",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {30, baseMultiplier = 1.1, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASArenaBeastBossFissureSlams"] = {
    name = "EASArenaBeastBossFissureSlams",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_maximum_action_distance_+",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {10, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASGoblinArenaBeastCombo"] = {
    name = "EASGoblinArenaBeastCombo",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASBlindBeastEnrage"] = {
    name = "EASBlindBeastEnrage",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EAABlindBeastDash"] = {
    name = "EAABlindBeastDash",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_maximum_action_distance_+",
    },
    levels = {
        [1] = {20, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["WalkEmergeArenaBeastBoss"] = {
    name = "WalkEmergeArenaBeastBoss",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "walk_emerge_distance",
    },
    levels = {
        [1] = {850, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EGArenaBeastBossShockwaveDetonation"] = {
    name = "EGArenaBeastBossShockwaveDetonation",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GTArenaBeastBossShockwave"] = {
    name = "GTArenaBeastBossShockwave",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
i am boss of tier [2]
monster dropped item rarity +% [1600]
monster slain experience +% [0]
FamilyMonsterActBoss
DomainsMonster (3)
GenerationTypeúnico (3)
Req. level1
Stats
  • i am boss of tier 2 2 Global
  • monster slain experience +% 0 0 Global
  • monster dropped item rarity +% 1600 1600 Global
  • El colmillo famélico
    CategoryBeastsBestia
    IconEnemyArmour IconEnemyResistanceLightningStrong
    i am boss of tier [2]
    monster dropped item rarity +% [1600]
    monster slain experience +% [0]
    The Ravenous Fang
    Spectre
    Spectre OverrideMetadata/Monsters/Goblins/Beast/ArenaBeastBossMinion1_
    Tagsbeast, Claw_onhit_audio, mammal_beast, medium_movement, not_dex, not_int, red_blood
    Vida
    300%
    Resistencia
    IconEnemyResistanceFire0 IconEnemyResistanceCold0 IconEnemyResistanceLightning75 IconEnemyResistanceChaos0
    Damage
    250%
    Precisión
    100%
    Attack Distance
    11 ~ 28
    Tiempo de ataque
    1.5 Second
    Damage Spread
    ±20%
    Experiencia
    250%
    Model Size
    125%
    Type
    ArenaBeastBossSTANDALONE
    Metadata
    ArenaBeastBossSTANDALONE
    Nivel
    68
    Vida
    24,771
    Damage
    583
    Daño de hechizos
    583
    Precisión
    2,502
    Tiempo de ataque
    1.5
    Experiencia
    71,585
    Minion Life
    20,790
    Minion Damage
    2,422
    Minion Armour
    4,223
    MeleeAtAnimationSpeedBoss
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
    Ataque básico
    Base Damage: 466699
    Probabilidad de impacto crítico: 5%
    Tiempo de ataque: 1.5 seg
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    iconbasicattack
    GAArenaBeastSlam
    Triggerable, Attack, AttackInPlace
    Base Damage: 466699
    Probabilidad de impacto crítico: 5%
    Daño de ataque: 135%
    Tiempo de ataque: 1.5 seg
    Tiempo de recarga: 6 seg
    Inflige un 35% más de daño de ataques
    Convierte el 30% del daño físico en daño de rayo
    Área de efecto aumentada un 35%
    action attack or cast time uses animation length [1]
    is area damage [1]
    GAArenaBeastSlamEmpowered
    Triggerable, Attack, AttackInPlace
    Base Damage: 466699
    Probabilidad de impacto crítico: 5%
    Daño de ataque: 110%
    Tiempo de ataque: 1.5 seg
    Inflige un 10% más de daño de ataques
    EASGoblinArenaBeastCombo
    Attack
    Base Damage: 466699
    Probabilidad de impacto crítico: 5%
    Tiempo de ataque: 1.5 seg
    Tiempo de recarga: 13 seg
    action attack or cast time uses animation length [1]
    GAGoblinArenaBeastHeadbutt
    Triggerable, Attack, AttackInPlace
    Base Damage: 466699
    Probabilidad de impacto crítico: 5%
    Daño de ataque: 120%
    Tiempo de ataque: 1.5 seg
    Inflige un 20% más de daño de ataques
    Acumulación de aturdimiento aumentada un 100%
    is area damage [1]
    GAGoblinArenaBeastHeadbuttEmpowered
    Triggerable, Attack, AttackInPlace
    Base Damage: 466699
    Probabilidad de impacto crítico: 5%
    Daño de ataque: 110%
    Tiempo de ataque: 1.5 seg
    Inflige un 10% más de daño de ataques
    GAGoblinArenaBeastGroundSlash
    Triggerable, Attack, AttackInPlace
    Base Damage: 466699
    Probabilidad de impacto crítico: 5%
    Daño de ataque: 160%
    Tiempo de ataque: 1.5 seg
    Inflige un 60% más de daño de ataques
    Convierte el 25% del daño físico en daño de rayo
    base skill can be avoided by dodge roll [1]
    base skill can be blocked [1]
    is area damage [1]
    EASArenaBeastBossFissureSlams
    Attack
    Base Damage: 466699
    Probabilidad de impacto crítico: 5%
    Tiempo de ataque: 1.5 seg
    Tiempo de recarga: 16 seg
    action attack or cast time uses animation length [1]
    attack maximum action distance + [10]
    WalkEmergeArenaBeastBoss
    walk emerge distance [850]
    GTArenaBeastBossShockwave
    Spell, Triggerable, AttackInPlace
    Tiempo de lanzamiento: 1 seg
    action attack or cast time uses animation length [1]
    EGArenaBeastBossShockwaveDetonation
    Triggerable
    GAArenaBeastBossBigSlam
    Triggerable, Attack, AttackInPlace
    Base Damage: 466699
    Probabilidad de impacto crítico: 5%
    Daño de ataque: 175%
    Tiempo de ataque: 1.5 seg
    Inflige un 75% más de daño de ataques
    Convierte el 30% del daño físico en daño de rayo
    Área de efecto aumentada un 15%
    is area damage [1]
    GAArenaBeastBossShockwave
    Triggerable, Attack, AttackInPlace
    Base Damage: 466699
    Probabilidad de impacto crítico: 5%
    Daño de ataque: 110%
    Tiempo de ataque: 1.5 seg
    Inflige un 10% más de daño de ataques
    is area damage [1]
    GAArenaBeastBossPunchLeft
    Triggerable, Attack, AttackInPlace
    Base Damage: 466699
    Probabilidad de impacto crítico: 5%
    Daño de ataque: 110%
    Tiempo de ataque: 1.5 seg
    Inflige un 10% más de daño de ataques
    Convierte el 30% del daño físico en daño de rayo
    Área de efecto aumentada un 35%
    action attack or cast time uses animation length [1]
    base skill cannot be avoided by dodge roll or blocked [1]
    is area damage [1]
    GAArenaBeastBossPunchLeftEmpowered
    Triggerable, Attack, AttackInPlace
    Base Damage: 466699
    Probabilidad de impacto crítico: 5%
    Daño de ataque: 110%
    Tiempo de ataque: 1.5 seg
    Inflige un 10% más de daño de ataques
    GAArenaBeastBossPunchRight
    Triggerable, Attack, AttackInPlace
    Base Damage: 466699
    Probabilidad de impacto crítico: 5%
    Daño de ataque: 110%
    Tiempo de ataque: 1.5 seg
    Inflige un 10% más de daño de ataques
    Convierte el 30% del daño físico en daño de rayo
    Área de efecto aumentada un 35%
    action attack or cast time uses animation length [1]
    base skill cannot be avoided by dodge roll or blocked [1]
    is area damage [1]
    GAArenaBeastBossPunchRightEmpowered
    Triggerable, Attack, AttackInPlace
    Base Damage: 466699
    Probabilidad de impacto crítico: 5%
    Daño de ataque: 110%
    Tiempo de ataque: 1.5 seg
    Inflige un 10% más de daño de ataques
    GAArenaBeastBossFissureDamage
    Triggerable, Attack, AttackInPlace
    Base Damage: 466699
    Probabilidad de impacto crítico: 5%
    Daño de ataque: 65%
    Tiempo de ataque: 1.5 seg
    Inflige un 35% menos de daño de ataques
    Convierte el 40% del daño físico en daño de rayo
    is area damage [1]
    GAArenaBeastBossFissureExplosion
    Triggerable, Attack, AttackInPlace
    Base Damage: 466699
    Probabilidad de impacto crítico: 5%
    Daño de ataque: 65%
    Tiempo de ataque: 1.5 seg
    Inflige un 35% menos de daño de ataques
    Convierte el 40% del daño físico en daño de rayo
    is area damage [1]
    CGEArenaBeastBossSulpurGas
    Spell, Area, Damage, Triggerable, Duration, AreaSpell, AttackInPlace
    Tiempo de lanzamiento: 1 seg
    Inflige 292.3 de daño físico por segundo
    active skill area of effect radius +% final [-80]
    base lightning damage to deal per minute [17537]
    base skill effect duration [10000]
    ground sulphite art variation [1]
    EASBlindBeastEnrage
    Spell
    Tiempo de lanzamiento: 1 seg
    action attack or cast time uses animation length [1]
    GAGoblinArenaBeastGroundSlashLightning
    Triggerable, Attack, AttackInPlace
    Base Damage: 466699
    Probabilidad de impacto crítico: 5%
    Daño de ataque: 150%
    Tiempo de ataque: 1.5 seg
    Inflige un 50% más de daño de ataques
    Convierte el 50% del daño físico en daño de rayo
    base skill can be avoided by dodge roll [1]
    base skill can be blocked [1]
    is area damage [1]
    GAGoblinArenaBeastLightningInfuse
    Triggerable, Attack, AttackInPlace
    Base Damage: 466699
    Probabilidad de impacto crítico: 5%
    Daño de ataque: 50%
    Tiempo de ataque: 1.5 seg
    Inflige un 50% menos de daño de ataques
    Convierte el 100% del daño físico en daño de rayo
    is area damage [1]
    EAABlindBeastDash
    Attack
    Base Damage: 466699
    Probabilidad de impacto crítico: 5%
    Tiempo de ataque: 1.5 seg
    Tiempo de recarga: 7 seg
    attack maximum action distance + [20]
    GAArenaBeastLeapSlam
    Triggerable, Attack, AttackInPlace
    Base Damage: 466699
    Probabilidad de impacto crítico: 5%
    Daño de ataque: 110%
    Tiempo de ataque: 1.5 seg
    Inflige un 10% más de daño de ataques
    action attack or cast time uses animation length [1]
    is area damage [1]
    GAArenaBeastLeapSlamEnraged
    Triggerable, Attack, AttackInPlace
    Base Damage: 466699
    Probabilidad de impacto crítico: 5%
    Daño de ataque: 110%
    Tiempo de ataque: 1.5 seg
    Inflige un 10% más de daño de ataques
    Convierte el 30% del daño físico en daño de rayo
    action attack or cast time uses animation length [1]
    is area damage [1]
    GAArenaBeastLeapSlamEnragedKick
    Triggerable, Attack, AttackInPlace
    Base Damage: 466699
    Probabilidad de impacto crítico: 5%
    Daño de ataque: 110%
    Tiempo de ataque: 1.5 seg
    Inflige un 10% más de daño de ataques
    Convierte el 30% del daño físico en daño de rayo
    action attack or cast time uses animation length [1]
    is area damage [1]

    Object Type

     
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Goblins/Beast/ArenaBeastBossSTANDALONE"] = {
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        name = "The Ravenous Fang",
        life = 3,
        damage = 2.5,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 28,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeedBoss",
            "CGEArenaBeastBossSulpurGas",
            "GAArenaBeastSlam",
            "GAArenaBeastBossShockwave",
            "GAArenaBeastBossBigSlam",
            "GAArenaBeastBossPunchLeft",
            "GAArenaBeastBossPunchRight",
            "GAArenaBeastBossFissureDamage",
            "GAArenaBeastBossFissureExplosion",
            "GAGoblinArenaBeastHeadbutt",
            "GAGoblinArenaBeastGroundSlash",
            "GAGoblinArenaBeastGroundSlashLightning",
            "GAArenaBeastSlamEmpowered",
            "GAGoblinArenaBeastHeadbuttEmpowered",
            "GAArenaBeastBossPunchLeftEmpowered",
            "GAArenaBeastBossPunchRightEmpowered",
            "GAGoblinArenaBeastLightningInfuse",
            "GAArenaBeastLeapSlam",
            "GAArenaBeastLeapSlamEnraged",
            "GAArenaBeastLeapSlamEnragedKick",
            "EASArenaBeastBossFissureSlams",
            "EASGoblinArenaBeastCombo",
            "EASBlindBeastEnrage",
            "EAABlindBeastDash",
            "WalkEmergeArenaBeastBoss",
            "EGArenaBeastBossShockwaveDetonation",
            "GTArenaBeastBossShockwave",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeedBoss"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["CGEArenaBeastBossSulpurGas"] = {
        name = "CGEArenaBeastBossSulpurGas",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Duration] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_lightning_damage_to_deal_per_minute",
            "base_physical_damage_to_deal_per_minute",
            "active_skill_area_of_effect_radius_+%_final",
            "base_skill_effect_duration",
            "ground_sulphite_art_variation",
        },
        levels = {
            [1] = {0.5, 0.5, -80, 10000, 1, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAArenaBeastSlam"] = {
        name = "GAArenaBeastSlam",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_skill_area_of_effect_+%",
            "active_skill_base_physical_damage_%_to_convert_to_lightning",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {35, 30, baseMultiplier = 1.35, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAArenaBeastBossShockwave"] = {
        name = "GAArenaBeastBossShockwave",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "is_area_damage",
        },
        levels = {
            [1] = {baseMultiplier = 1.1, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAArenaBeastBossBigSlam"] = {
        name = "GAArenaBeastBossBigSlam",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_base_physical_damage_%_to_convert_to_lightning",
            "base_skill_area_of_effect_+%",
            "is_area_damage",
        },
        levels = {
            [1] = {30, 15, baseMultiplier = 1.75, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAArenaBeastBossPunchLeft"] = {
        name = "GAArenaBeastBossPunchLeft",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_skill_area_of_effect_+%",
            "active_skill_base_physical_damage_%_to_convert_to_lightning",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
            "base_skill_cannot_be_avoided_by_dodge_roll_or_blocked",
        },
        levels = {
            [1] = {35, 30, baseMultiplier = 1.1, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAArenaBeastBossPunchRight"] = {
        name = "GAArenaBeastBossPunchRight",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_skill_area_of_effect_+%",
            "active_skill_base_physical_damage_%_to_convert_to_lightning",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
            "base_skill_cannot_be_avoided_by_dodge_roll_or_blocked",
        },
        levels = {
            [1] = {35, 30, baseMultiplier = 1.1, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAArenaBeastBossFissureDamage"] = {
        name = "GAArenaBeastBossFissureDamage",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_base_physical_damage_%_to_convert_to_lightning",
            "is_area_damage",
        },
        levels = {
            [1] = {40, baseMultiplier = 0.65, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAArenaBeastBossFissureExplosion"] = {
        name = "GAArenaBeastBossFissureExplosion",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_base_physical_damage_%_to_convert_to_lightning",
            "is_area_damage",
        },
        levels = {
            [1] = {40, baseMultiplier = 0.65, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAGoblinArenaBeastHeadbutt"] = {
        name = "GAGoblinArenaBeastHeadbutt",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "hit_damage_stun_multiplier_+%",
            "is_area_damage",
        },
        levels = {
            [1] = {100, baseMultiplier = 1.2, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAGoblinArenaBeastGroundSlash"] = {
        name = "GAGoblinArenaBeastGroundSlash",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_base_physical_damage_%_to_convert_to_lightning",
            "is_area_damage",
            "base_skill_can_be_blocked",
            "base_skill_can_be_avoided_by_dodge_roll",
        },
        levels = {
            [1] = {25, baseMultiplier = 1.6, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAGoblinArenaBeastGroundSlashLightning"] = {
        name = "GAGoblinArenaBeastGroundSlashLightning",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_base_physical_damage_%_to_convert_to_lightning",
            "is_area_damage",
            "base_skill_can_be_blocked",
            "base_skill_can_be_avoided_by_dodge_roll",
        },
        levels = {
            [1] = {50, baseMultiplier = 1.5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAArenaBeastSlamEmpowered"] = {
        name = "GAArenaBeastSlamEmpowered",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {baseMultiplier = 1.1, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAGoblinArenaBeastHeadbuttEmpowered"] = {
        name = "GAGoblinArenaBeastHeadbuttEmpowered",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {baseMultiplier = 1.1, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAArenaBeastBossPunchLeftEmpowered"] = {
        name = "GAArenaBeastBossPunchLeftEmpowered",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {baseMultiplier = 1.1, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAArenaBeastBossPunchRightEmpowered"] = {
        name = "GAArenaBeastBossPunchRightEmpowered",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {baseMultiplier = 1.1, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAGoblinArenaBeastLightningInfuse"] = {
        name = "GAGoblinArenaBeastLightningInfuse",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_base_physical_damage_%_to_convert_to_lightning",
            "is_area_damage",
        },
        levels = {
            [1] = {100, baseMultiplier = 0.5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAArenaBeastLeapSlam"] = {
        name = "GAArenaBeastLeapSlam",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {baseMultiplier = 1.1, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAArenaBeastLeapSlamEnraged"] = {
        name = "GAArenaBeastLeapSlamEnraged",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_base_physical_damage_%_to_convert_to_lightning",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {30, baseMultiplier = 1.1, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAArenaBeastLeapSlamEnragedKick"] = {
        name = "GAArenaBeastLeapSlamEnragedKick",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_base_physical_damage_%_to_convert_to_lightning",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {30, baseMultiplier = 1.1, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASArenaBeastBossFissureSlams"] = {
        name = "EASArenaBeastBossFissureSlams",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "attack_maximum_action_distance_+",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {10, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASGoblinArenaBeastCombo"] = {
        name = "EASGoblinArenaBeastCombo",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASBlindBeastEnrage"] = {
        name = "EASBlindBeastEnrage",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EAABlindBeastDash"] = {
        name = "EAABlindBeastDash",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "attack_maximum_action_distance_+",
        },
        levels = {
            [1] = {20, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["WalkEmergeArenaBeastBoss"] = {
        name = "WalkEmergeArenaBeastBoss",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "walk_emerge_distance",
        },
        levels = {
            [1] = {850, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EGArenaBeastBossShockwaveDetonation"] = {
        name = "EGArenaBeastBossShockwaveDetonation",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTArenaBeastBossShockwave"] = {
        name = "GTArenaBeastBossShockwave",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    i am boss of tier [2]
    monster dropped item rarity +% [1600]
    monster slain experience +% [0]
    FamilyMonsterActBoss
    DomainsMonster (3)
    GenerationTypeúnico (3)
    Req. level1
    Stats
  • i am boss of tier 2 2 Global
  • monster slain experience +% 0 0 Global
  • monster dropped item rarity +% 1600 1600 Global
  • El colmillo famélico
    CategoryBeastsBestia
    IconEnemyArmour IconEnemyResistanceLightningStrong
    Todo el daño con impactos puede electrocutar
    Magnitud de la electrocución que aplicas aumentada un 100%
    i am boss of tier [2]
    monster dropped item rarity +% [1600]
    monster slain experience +% [0]
    The Ravenous Fang
    Spectre
    Tagsbeast, Claw_onhit_audio, mammal_beast, medium_movement, not_dex, not_int, red_blood
    Vida
    300%
    Resistencia
    IconEnemyResistanceFire0 IconEnemyResistanceCold0 IconEnemyResistanceLightning75 IconEnemyResistanceChaos0
    Damage
    250%
    Precisión
    100%
    Attack Distance
    11 ~ 28
    Tiempo de ataque
    1.5 Second
    Damage Spread
    ±20%
    Experiencia
    250%
    Model Size
    125%
    Type
    ArenaBeastBossSTANDALONE
    Metadata
    ArenaBeastBossMinion1_
    Nivel
    68
    Vida
    24,771
    Damage
    583
    Daño de hechizos
    583
    Precisión
    2,502
    Tiempo de ataque
    1.5
    Experiencia
    71,585
    Minion Life
    20,790
    Minion Damage
    2,422
    Minion Armour
    4,223
    MeleeAtAnimationSpeedBoss
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
    Ataque básico
    Base Damage: 466699
    Probabilidad de impacto crítico: 5%
    Tiempo de ataque: 1.5 seg
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    iconbasicattack
    GAArenaBeastSlam
    Triggerable, Attack, AttackInPlace
    Base Damage: 466699
    Probabilidad de impacto crítico: 5%
    Daño de ataque: 135%
    Tiempo de ataque: 1.5 seg
    Tiempo de recarga: 6 seg
    Inflige un 35% más de daño de ataques
    Convierte el 30% del daño físico en daño de rayo
    Área de efecto aumentada un 35%
    action attack or cast time uses animation length [1]
    is area damage [1]
    GAArenaBeastSlamEmpowered
    Triggerable, Attack, AttackInPlace
    Base Damage: 466699
    Probabilidad de impacto crítico: 5%
    Daño de ataque: 110%
    Tiempo de ataque: 1.5 seg
    Inflige un 10% más de daño de ataques
    EASGoblinArenaBeastCombo
    Attack
    Base Damage: 466699
    Probabilidad de impacto crítico: 5%
    Tiempo de ataque: 1.5 seg
    Tiempo de recarga: 13 seg
    action attack or cast time uses animation length [1]
    GAGoblinArenaBeastHeadbutt
    Triggerable, Attack, AttackInPlace
    Base Damage: 466699
    Probabilidad de impacto crítico: 5%
    Daño de ataque: 120%
    Tiempo de ataque: 1.5 seg
    Inflige un 20% más de daño de ataques
    Acumulación de aturdimiento aumentada un 100%
    is area damage [1]
    GAGoblinArenaBeastHeadbuttEmpowered
    Triggerable, Attack, AttackInPlace
    Base Damage: 466699
    Probabilidad de impacto crítico: 5%
    Daño de ataque: 110%
    Tiempo de ataque: 1.5 seg
    Inflige un 10% más de daño de ataques
    GAGoblinArenaBeastGroundSlash
    Triggerable, Attack, AttackInPlace
    Base Damage: 466699
    Probabilidad de impacto crítico: 5%
    Daño de ataque: 160%
    Tiempo de ataque: 1.5 seg
    Inflige un 60% más de daño de ataques
    Convierte el 25% del daño físico en daño de rayo
    base skill can be avoided by dodge roll [1]
    base skill can be blocked [1]
    is area damage [1]
    EASArenaBeastBossFissureSlams
    Attack
    Base Damage: 466699
    Probabilidad de impacto crítico: 5%
    Tiempo de ataque: 1.5 seg
    Tiempo de recarga: 16 seg
    action attack or cast time uses animation length [1]
    attack maximum action distance + [10]
    WalkEmergeArenaBeastBoss
    walk emerge distance [850]
    GTArenaBeastBossShockwave
    Spell, Triggerable, AttackInPlace
    Tiempo de lanzamiento: 1 seg
    action attack or cast time uses animation length [1]
    EGArenaBeastBossShockwaveDetonation
    Triggerable
    GAArenaBeastBossBigSlam
    Triggerable, Attack, AttackInPlace
    Base Damage: 466699
    Probabilidad de impacto crítico: 5%
    Daño de ataque: 175%
    Tiempo de ataque: 1.5 seg
    Inflige un 75% más de daño de ataques
    Convierte el 30% del daño físico en daño de rayo
    Área de efecto aumentada un 15%
    is area damage [1]
    GAArenaBeastBossShockwave
    Triggerable, Attack, AttackInPlace
    Base Damage: 466699
    Probabilidad de impacto crítico: 5%
    Daño de ataque: 110%
    Tiempo de ataque: 1.5 seg
    Inflige un 10% más de daño de ataques
    is area damage [1]
    GAArenaBeastBossPunchLeft
    Triggerable, Attack, AttackInPlace
    Base Damage: 466699
    Probabilidad de impacto crítico: 5%
    Daño de ataque: 110%
    Tiempo de ataque: 1.5 seg
    Inflige un 10% más de daño de ataques
    Convierte el 30% del daño físico en daño de rayo
    Área de efecto aumentada un 35%
    action attack or cast time uses animation length [1]
    base skill cannot be avoided by dodge roll or blocked [1]
    is area damage [1]
    GAArenaBeastBossPunchLeftEmpowered
    Triggerable, Attack, AttackInPlace
    Base Damage: 466699
    Probabilidad de impacto crítico: 5%
    Daño de ataque: 110%
    Tiempo de ataque: 1.5 seg
    Inflige un 10% más de daño de ataques
    GAArenaBeastBossPunchRight
    Triggerable, Attack, AttackInPlace
    Base Damage: 466699
    Probabilidad de impacto crítico: 5%
    Daño de ataque: 110%
    Tiempo de ataque: 1.5 seg
    Inflige un 10% más de daño de ataques
    Convierte el 30% del daño físico en daño de rayo
    Área de efecto aumentada un 35%
    action attack or cast time uses animation length [1]
    base skill cannot be avoided by dodge roll or blocked [1]
    is area damage [1]
    GAArenaBeastBossPunchRightEmpowered
    Triggerable, Attack, AttackInPlace
    Base Damage: 466699
    Probabilidad de impacto crítico: 5%
    Daño de ataque: 110%
    Tiempo de ataque: 1.5 seg
    Inflige un 10% más de daño de ataques
    GAArenaBeastBossFissureDamage
    Triggerable, Attack, AttackInPlace
    Base Damage: 466699
    Probabilidad de impacto crítico: 5%
    Daño de ataque: 65%
    Tiempo de ataque: 1.5 seg
    Inflige un 35% menos de daño de ataques
    Convierte el 40% del daño físico en daño de rayo
    is area damage [1]
    GAArenaBeastBossFissureExplosion
    Triggerable, Attack, AttackInPlace
    Base Damage: 466699
    Probabilidad de impacto crítico: 5%
    Daño de ataque: 65%
    Tiempo de ataque: 1.5 seg
    Inflige un 35% menos de daño de ataques
    Convierte el 40% del daño físico en daño de rayo
    is area damage [1]
    CGEArenaBeastBossSulpurGas
    Spell, Area, Damage, Triggerable, Duration, AreaSpell, AttackInPlace
    Tiempo de lanzamiento: 1 seg
    Inflige 292.3 de daño físico por segundo
    active skill area of effect radius +% final [-80]
    base lightning damage to deal per minute [17537]
    base skill effect duration [10000]
    ground sulphite art variation [1]
    EASBlindBeastEnrage
    Spell
    Tiempo de lanzamiento: 1 seg
    action attack or cast time uses animation length [1]
    GAGoblinArenaBeastGroundSlashLightning
    Triggerable, Attack, AttackInPlace
    Base Damage: 466699
    Probabilidad de impacto crítico: 5%
    Daño de ataque: 150%
    Tiempo de ataque: 1.5 seg
    Inflige un 50% más de daño de ataques
    Convierte el 50% del daño físico en daño de rayo
    base skill can be avoided by dodge roll [1]
    base skill can be blocked [1]
    is area damage [1]
    GAGoblinArenaBeastLightningInfuse
    Triggerable, Attack, AttackInPlace
    Base Damage: 466699
    Probabilidad de impacto crítico: 5%
    Daño de ataque: 50%
    Tiempo de ataque: 1.5 seg
    Inflige un 50% menos de daño de ataques
    Convierte el 100% del daño físico en daño de rayo
    is area damage [1]
    EAABlindBeastDash
    Attack
    Base Damage: 466699
    Probabilidad de impacto crítico: 5%
    Tiempo de ataque: 1.5 seg
    Tiempo de recarga: 7 seg
    attack maximum action distance + [20]
    GAArenaBeastLeapSlam
    Triggerable, Attack, AttackInPlace
    Base Damage: 466699
    Probabilidad de impacto crítico: 5%
    Daño de ataque: 110%
    Tiempo de ataque: 1.5 seg
    Inflige un 10% más de daño de ataques
    action attack or cast time uses animation length [1]
    is area damage [1]
    GAArenaBeastLeapSlamEnraged
    Triggerable, Attack, AttackInPlace
    Base Damage: 466699
    Probabilidad de impacto crítico: 5%
    Daño de ataque: 110%
    Tiempo de ataque: 1.5 seg
    Inflige un 10% más de daño de ataques
    Convierte el 30% del daño físico en daño de rayo
    action attack or cast time uses animation length [1]
    is area damage [1]
    GAArenaBeastLeapSlamEnragedKick
    Triggerable, Attack, AttackInPlace
    Base Damage: 466699
    Probabilidad de impacto crítico: 5%
    Daño de ataque: 110%
    Tiempo de ataque: 1.5 seg
    Inflige un 10% más de daño de ataques
    Convierte el 30% del daño físico en daño de rayo
    action attack or cast time uses animation length [1]
    is area damage [1]

    Object Type

     
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Goblins/Beast/ArenaBeastBossMinion1_"] = {
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        name = "The Ravenous Fang",
        life = 3,
        damage = 2.5,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 28,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeedBoss",
            "CGEArenaBeastBossSulpurGas",
            "GAArenaBeastSlam",
            "GAArenaBeastBossShockwave",
            "GAArenaBeastBossBigSlam",
            "GAArenaBeastBossPunchLeft",
            "GAArenaBeastBossPunchRight",
            "GAArenaBeastBossFissureDamage",
            "GAArenaBeastBossFissureExplosion",
            "GAGoblinArenaBeastHeadbutt",
            "GAGoblinArenaBeastGroundSlash",
            "GAGoblinArenaBeastGroundSlashLightning",
            "GAArenaBeastSlamEmpowered",
            "GAGoblinArenaBeastHeadbuttEmpowered",
            "GAArenaBeastBossPunchLeftEmpowered",
            "GAArenaBeastBossPunchRightEmpowered",
            "GAGoblinArenaBeastLightningInfuse",
            "GAArenaBeastLeapSlam",
            "GAArenaBeastLeapSlamEnraged",
            "GAArenaBeastLeapSlamEnragedKick",
            "EASArenaBeastBossFissureSlams",
            "EASGoblinArenaBeastCombo",
            "EASBlindBeastEnrage",
            "EAABlindBeastDash",
            "WalkEmergeArenaBeastBoss",
            "EGArenaBeastBossShockwaveDetonation",
            "GTArenaBeastBossShockwave",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeedBoss"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["CGEArenaBeastBossSulpurGas"] = {
        name = "CGEArenaBeastBossSulpurGas",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Duration] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_lightning_damage_to_deal_per_minute",
            "base_physical_damage_to_deal_per_minute",
            "active_skill_area_of_effect_radius_+%_final",
            "base_skill_effect_duration",
            "ground_sulphite_art_variation",
        },
        levels = {
            [1] = {0.5, 0.5, -80, 10000, 1, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAArenaBeastSlam"] = {
        name = "GAArenaBeastSlam",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_skill_area_of_effect_+%",
            "active_skill_base_physical_damage_%_to_convert_to_lightning",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {35, 30, baseMultiplier = 1.35, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAArenaBeastBossShockwave"] = {
        name = "GAArenaBeastBossShockwave",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "is_area_damage",
        },
        levels = {
            [1] = {baseMultiplier = 1.1, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAArenaBeastBossBigSlam"] = {
        name = "GAArenaBeastBossBigSlam",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_base_physical_damage_%_to_convert_to_lightning",
            "base_skill_area_of_effect_+%",
            "is_area_damage",
        },
        levels = {
            [1] = {30, 15, baseMultiplier = 1.75, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAArenaBeastBossPunchLeft"] = {
        name = "GAArenaBeastBossPunchLeft",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_skill_area_of_effect_+%",
            "active_skill_base_physical_damage_%_to_convert_to_lightning",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
            "base_skill_cannot_be_avoided_by_dodge_roll_or_blocked",
        },
        levels = {
            [1] = {35, 30, baseMultiplier = 1.1, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAArenaBeastBossPunchRight"] = {
        name = "GAArenaBeastBossPunchRight",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_skill_area_of_effect_+%",
            "active_skill_base_physical_damage_%_to_convert_to_lightning",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
            "base_skill_cannot_be_avoided_by_dodge_roll_or_blocked",
        },
        levels = {
            [1] = {35, 30, baseMultiplier = 1.1, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAArenaBeastBossFissureDamage"] = {
        name = "GAArenaBeastBossFissureDamage",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_base_physical_damage_%_to_convert_to_lightning",
            "is_area_damage",
        },
        levels = {
            [1] = {40, baseMultiplier = 0.65, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAArenaBeastBossFissureExplosion"] = {
        name = "GAArenaBeastBossFissureExplosion",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_base_physical_damage_%_to_convert_to_lightning",
            "is_area_damage",
        },
        levels = {
            [1] = {40, baseMultiplier = 0.65, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAGoblinArenaBeastHeadbutt"] = {
        name = "GAGoblinArenaBeastHeadbutt",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "hit_damage_stun_multiplier_+%",
            "is_area_damage",
        },
        levels = {
            [1] = {100, baseMultiplier = 1.2, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAGoblinArenaBeastGroundSlash"] = {
        name = "GAGoblinArenaBeastGroundSlash",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_base_physical_damage_%_to_convert_to_lightning",
            "is_area_damage",
            "base_skill_can_be_blocked",
            "base_skill_can_be_avoided_by_dodge_roll",
        },
        levels = {
            [1] = {25, baseMultiplier = 1.6, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAGoblinArenaBeastGroundSlashLightning"] = {
        name = "GAGoblinArenaBeastGroundSlashLightning",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_base_physical_damage_%_to_convert_to_lightning",
            "is_area_damage",
            "base_skill_can_be_blocked",
            "base_skill_can_be_avoided_by_dodge_roll",
        },
        levels = {
            [1] = {50, baseMultiplier = 1.5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAArenaBeastSlamEmpowered"] = {
        name = "GAArenaBeastSlamEmpowered",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {baseMultiplier = 1.1, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAGoblinArenaBeastHeadbuttEmpowered"] = {
        name = "GAGoblinArenaBeastHeadbuttEmpowered",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {baseMultiplier = 1.1, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAArenaBeastBossPunchLeftEmpowered"] = {
        name = "GAArenaBeastBossPunchLeftEmpowered",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {baseMultiplier = 1.1, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAArenaBeastBossPunchRightEmpowered"] = {
        name = "GAArenaBeastBossPunchRightEmpowered",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {baseMultiplier = 1.1, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAGoblinArenaBeastLightningInfuse"] = {
        name = "GAGoblinArenaBeastLightningInfuse",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_base_physical_damage_%_to_convert_to_lightning",
            "is_area_damage",
        },
        levels = {
            [1] = {100, baseMultiplier = 0.5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAArenaBeastLeapSlam"] = {
        name = "GAArenaBeastLeapSlam",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {baseMultiplier = 1.1, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAArenaBeastLeapSlamEnraged"] = {
        name = "GAArenaBeastLeapSlamEnraged",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_base_physical_damage_%_to_convert_to_lightning",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {30, baseMultiplier = 1.1, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAArenaBeastLeapSlamEnragedKick"] = {
        name = "GAArenaBeastLeapSlamEnragedKick",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_base_physical_damage_%_to_convert_to_lightning",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {30, baseMultiplier = 1.1, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASArenaBeastBossFissureSlams"] = {
        name = "EASArenaBeastBossFissureSlams",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "attack_maximum_action_distance_+",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {10, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASGoblinArenaBeastCombo"] = {
        name = "EASGoblinArenaBeastCombo",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASBlindBeastEnrage"] = {
        name = "EASBlindBeastEnrage",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EAABlindBeastDash"] = {
        name = "EAABlindBeastDash",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "attack_maximum_action_distance_+",
        },
        levels = {
            [1] = {20, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["WalkEmergeArenaBeastBoss"] = {
        name = "WalkEmergeArenaBeastBoss",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "walk_emerge_distance",
        },
        levels = {
            [1] = {850, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EGArenaBeastBossShockwaveDetonation"] = {
        name = "EGArenaBeastBossShockwaveDetonation",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTArenaBeastBossShockwave"] = {
        name = "GTArenaBeastBossShockwave",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    Todo el daño con impactos puede electrocutar
    Magnitud de la electrocución que aplicas aumentada un 100%
    FamilyMonsterAllDamageShocksAndEffect
    DomainsMonster (3)
    GenerationTypeúnico (3)
    Req. level1
    Stats
  • shock effect +% 100 100 Global
  • all damage can shock 1 1 Global Unscalable Value
  • Spawn Tagsdefault: 0
    i am boss of tier [2]
    monster dropped item rarity +% [1600]
    monster slain experience +% [0]
    FamilyMonsterActBoss
    DomainsMonster (3)
    GenerationTypeúnico (3)
    Req. level1
    Stats
  • i am boss of tier 2 2 Global
  • monster slain experience +% 0 0 Global
  • monster dropped item rarity +% 1600 1600 Global
  • El colmillo famélico
    CategoryBeastsBestia
    IconEnemyArmour IconEnemyResistanceLightningStrong
    Todo el daño con impactos puede electrocutar
    Magnitud de la electrocución que aplicas aumentada un 100%
    i am boss of tier [2]
    monster dropped item rarity +% [1600]
    monster slain experience +% [0]
    The Ravenous Fang
    Spectre
    Tagsbeast, Claw_onhit_audio, mammal_beast, medium_movement, not_dex, not_int, red_blood
    Vida
    300%
    Resistencia
    IconEnemyResistanceFire0 IconEnemyResistanceCold0 IconEnemyResistanceLightning75 IconEnemyResistanceChaos0
    Damage
    250%
    Precisión
    100%
    Attack Distance
    11 ~ 28
    Tiempo de ataque
    1.5 Second
    Damage Spread
    ±20%
    Experiencia
    250%
    Model Size
    125%
    Type
    ArenaBeastBossSTANDALONE
    Metadata
    ArenaBeastBossMinion2
    Nivel
    68
    Vida
    24,771
    Damage
    583
    Daño de hechizos
    583
    Precisión
    2,502
    Tiempo de ataque
    1.5
    Experiencia
    71,585
    Minion Life
    20,790
    Minion Damage
    2,422
    Minion Armour
    4,223
    MeleeAtAnimationSpeedBoss
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
    Ataque básico
    Base Damage: 466699
    Probabilidad de impacto crítico: 5%
    Tiempo de ataque: 1.5 seg
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    iconbasicattack
    GAArenaBeastSlam
    Triggerable, Attack, AttackInPlace
    Base Damage: 466699
    Probabilidad de impacto crítico: 5%
    Daño de ataque: 135%
    Tiempo de ataque: 1.5 seg
    Tiempo de recarga: 6 seg
    Inflige un 35% más de daño de ataques
    Convierte el 30% del daño físico en daño de rayo
    Área de efecto aumentada un 35%
    action attack or cast time uses animation length [1]
    is area damage [1]
    GAArenaBeastSlamEmpowered
    Triggerable, Attack, AttackInPlace
    Base Damage: 466699
    Probabilidad de impacto crítico: 5%
    Daño de ataque: 110%
    Tiempo de ataque: 1.5 seg
    Inflige un 10% más de daño de ataques
    EASGoblinArenaBeastCombo
    Attack
    Base Damage: 466699
    Probabilidad de impacto crítico: 5%
    Tiempo de ataque: 1.5 seg
    Tiempo de recarga: 13 seg
    action attack or cast time uses animation length [1]
    GAGoblinArenaBeastHeadbutt
    Triggerable, Attack, AttackInPlace
    Base Damage: 466699
    Probabilidad de impacto crítico: 5%
    Daño de ataque: 120%
    Tiempo de ataque: 1.5 seg
    Inflige un 20% más de daño de ataques
    Acumulación de aturdimiento aumentada un 100%
    is area damage [1]
    GAGoblinArenaBeastHeadbuttEmpowered
    Triggerable, Attack, AttackInPlace
    Base Damage: 466699
    Probabilidad de impacto crítico: 5%
    Daño de ataque: 110%
    Tiempo de ataque: 1.5 seg
    Inflige un 10% más de daño de ataques
    GAGoblinArenaBeastGroundSlash
    Triggerable, Attack, AttackInPlace
    Base Damage: 466699
    Probabilidad de impacto crítico: 5%
    Daño de ataque: 160%
    Tiempo de ataque: 1.5 seg
    Inflige un 60% más de daño de ataques
    Convierte el 25% del daño físico en daño de rayo
    base skill can be avoided by dodge roll [1]
    base skill can be blocked [1]
    is area damage [1]
    EASArenaBeastBossFissureSlams
    Attack
    Base Damage: 466699
    Probabilidad de impacto crítico: 5%
    Tiempo de ataque: 1.5 seg
    Tiempo de recarga: 16 seg
    action attack or cast time uses animation length [1]
    attack maximum action distance + [10]
    WalkEmergeArenaBeastBoss
    walk emerge distance [850]
    GTArenaBeastBossShockwave
    Spell, Triggerable, AttackInPlace
    Tiempo de lanzamiento: 1 seg
    action attack or cast time uses animation length [1]
    EGArenaBeastBossShockwaveDetonation
    Triggerable
    GAArenaBeastBossBigSlam
    Triggerable, Attack, AttackInPlace
    Base Damage: 466699
    Probabilidad de impacto crítico: 5%
    Daño de ataque: 175%
    Tiempo de ataque: 1.5 seg
    Inflige un 75% más de daño de ataques
    Convierte el 30% del daño físico en daño de rayo
    Área de efecto aumentada un 15%
    is area damage [1]
    GAArenaBeastBossShockwave
    Triggerable, Attack, AttackInPlace
    Base Damage: 466699
    Probabilidad de impacto crítico: 5%
    Daño de ataque: 110%
    Tiempo de ataque: 1.5 seg
    Inflige un 10% más de daño de ataques
    is area damage [1]
    GAArenaBeastBossPunchLeft
    Triggerable, Attack, AttackInPlace
    Base Damage: 466699
    Probabilidad de impacto crítico: 5%
    Daño de ataque: 110%
    Tiempo de ataque: 1.5 seg
    Inflige un 10% más de daño de ataques
    Convierte el 30% del daño físico en daño de rayo
    Área de efecto aumentada un 35%
    action attack or cast time uses animation length [1]
    base skill cannot be avoided by dodge roll or blocked [1]
    is area damage [1]
    GAArenaBeastBossPunchLeftEmpowered
    Triggerable, Attack, AttackInPlace
    Base Damage: 466699
    Probabilidad de impacto crítico: 5%
    Daño de ataque: 110%
    Tiempo de ataque: 1.5 seg
    Inflige un 10% más de daño de ataques
    GAArenaBeastBossPunchRight
    Triggerable, Attack, AttackInPlace
    Base Damage: 466699
    Probabilidad de impacto crítico: 5%
    Daño de ataque: 110%
    Tiempo de ataque: 1.5 seg
    Inflige un 10% más de daño de ataques
    Convierte el 30% del daño físico en daño de rayo
    Área de efecto aumentada un 35%
    action attack or cast time uses animation length [1]
    base skill cannot be avoided by dodge roll or blocked [1]
    is area damage [1]
    GAArenaBeastBossPunchRightEmpowered
    Triggerable, Attack, AttackInPlace
    Base Damage: 466699
    Probabilidad de impacto crítico: 5%
    Daño de ataque: 110%
    Tiempo de ataque: 1.5 seg
    Inflige un 10% más de daño de ataques
    GAArenaBeastBossFissureDamage
    Triggerable, Attack, AttackInPlace
    Base Damage: 466699
    Probabilidad de impacto crítico: 5%
    Daño de ataque: 65%
    Tiempo de ataque: 1.5 seg
    Inflige un 35% menos de daño de ataques
    Convierte el 40% del daño físico en daño de rayo
    is area damage [1]
    GAArenaBeastBossFissureExplosion
    Triggerable, Attack, AttackInPlace
    Base Damage: 466699
    Probabilidad de impacto crítico: 5%
    Daño de ataque: 65%
    Tiempo de ataque: 1.5 seg
    Inflige un 35% menos de daño de ataques
    Convierte el 40% del daño físico en daño de rayo
    is area damage [1]
    CGEArenaBeastBossSulpurGas
    Spell, Area, Damage, Triggerable, Duration, AreaSpell, AttackInPlace
    Tiempo de lanzamiento: 1 seg
    Inflige 292.3 de daño físico por segundo
    active skill area of effect radius +% final [-80]
    base lightning damage to deal per minute [17537]
    base skill effect duration [10000]
    ground sulphite art variation [1]
    EASBlindBeastEnrage
    Spell
    Tiempo de lanzamiento: 1 seg
    action attack or cast time uses animation length [1]
    GAGoblinArenaBeastGroundSlashLightning
    Triggerable, Attack, AttackInPlace
    Base Damage: 466699
    Probabilidad de impacto crítico: 5%
    Daño de ataque: 150%
    Tiempo de ataque: 1.5 seg
    Inflige un 50% más de daño de ataques
    Convierte el 50% del daño físico en daño de rayo
    base skill can be avoided by dodge roll [1]
    base skill can be blocked [1]
    is area damage [1]
    GAGoblinArenaBeastLightningInfuse
    Triggerable, Attack, AttackInPlace
    Base Damage: 466699
    Probabilidad de impacto crítico: 5%
    Daño de ataque: 50%
    Tiempo de ataque: 1.5 seg
    Inflige un 50% menos de daño de ataques
    Convierte el 100% del daño físico en daño de rayo
    is area damage [1]
    EAABlindBeastDash
    Attack
    Base Damage: 466699
    Probabilidad de impacto crítico: 5%
    Tiempo de ataque: 1.5 seg
    Tiempo de recarga: 7 seg
    attack maximum action distance + [20]
    GAArenaBeastLeapSlam
    Triggerable, Attack, AttackInPlace
    Base Damage: 466699
    Probabilidad de impacto crítico: 5%
    Daño de ataque: 110%
    Tiempo de ataque: 1.5 seg
    Inflige un 10% más de daño de ataques
    action attack or cast time uses animation length [1]
    is area damage [1]
    GAArenaBeastLeapSlamEnraged
    Triggerable, Attack, AttackInPlace
    Base Damage: 466699
    Probabilidad de impacto crítico: 5%
    Daño de ataque: 110%
    Tiempo de ataque: 1.5 seg
    Inflige un 10% más de daño de ataques
    Convierte el 30% del daño físico en daño de rayo
    action attack or cast time uses animation length [1]
    is area damage [1]
    GAArenaBeastLeapSlamEnragedKick
    Triggerable, Attack, AttackInPlace
    Base Damage: 466699
    Probabilidad de impacto crítico: 5%
    Daño de ataque: 110%
    Tiempo de ataque: 1.5 seg
    Inflige un 10% más de daño de ataques
    Convierte el 30% del daño físico en daño de rayo
    action attack or cast time uses animation length [1]
    is area damage [1]

    Object Type

     
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Goblins/Beast/ArenaBeastBossMinion2"] = {
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        name = "The Ravenous Fang",
        life = 3,
        damage = 2.5,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 28,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeedBoss",
            "CGEArenaBeastBossSulpurGas",
            "GAArenaBeastSlam",
            "GAArenaBeastBossShockwave",
            "GAArenaBeastBossBigSlam",
            "GAArenaBeastBossPunchLeft",
            "GAArenaBeastBossPunchRight",
            "GAArenaBeastBossFissureDamage",
            "GAArenaBeastBossFissureExplosion",
            "GAGoblinArenaBeastHeadbutt",
            "GAGoblinArenaBeastGroundSlash",
            "GAGoblinArenaBeastGroundSlashLightning",
            "GAArenaBeastSlamEmpowered",
            "GAGoblinArenaBeastHeadbuttEmpowered",
            "GAArenaBeastBossPunchLeftEmpowered",
            "GAArenaBeastBossPunchRightEmpowered",
            "GAGoblinArenaBeastLightningInfuse",
            "GAArenaBeastLeapSlam",
            "GAArenaBeastLeapSlamEnraged",
            "GAArenaBeastLeapSlamEnragedKick",
            "EASArenaBeastBossFissureSlams",
            "EASGoblinArenaBeastCombo",
            "EASBlindBeastEnrage",
            "EAABlindBeastDash",
            "WalkEmergeArenaBeastBoss",
            "EGArenaBeastBossShockwaveDetonation",
            "GTArenaBeastBossShockwave",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeedBoss"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["CGEArenaBeastBossSulpurGas"] = {
        name = "CGEArenaBeastBossSulpurGas",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Duration] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_lightning_damage_to_deal_per_minute",
            "base_physical_damage_to_deal_per_minute",
            "active_skill_area_of_effect_radius_+%_final",
            "base_skill_effect_duration",
            "ground_sulphite_art_variation",
        },
        levels = {
            [1] = {0.5, 0.5, -80, 10000, 1, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAArenaBeastSlam"] = {
        name = "GAArenaBeastSlam",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_skill_area_of_effect_+%",
            "active_skill_base_physical_damage_%_to_convert_to_lightning",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {35, 30, baseMultiplier = 1.35, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAArenaBeastBossShockwave"] = {
        name = "GAArenaBeastBossShockwave",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "is_area_damage",
        },
        levels = {
            [1] = {baseMultiplier = 1.1, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAArenaBeastBossBigSlam"] = {
        name = "GAArenaBeastBossBigSlam",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_base_physical_damage_%_to_convert_to_lightning",
            "base_skill_area_of_effect_+%",
            "is_area_damage",
        },
        levels = {
            [1] = {30, 15, baseMultiplier = 1.75, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAArenaBeastBossPunchLeft"] = {
        name = "GAArenaBeastBossPunchLeft",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_skill_area_of_effect_+%",
            "active_skill_base_physical_damage_%_to_convert_to_lightning",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
            "base_skill_cannot_be_avoided_by_dodge_roll_or_blocked",
        },
        levels = {
            [1] = {35, 30, baseMultiplier = 1.1, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAArenaBeastBossPunchRight"] = {
        name = "GAArenaBeastBossPunchRight",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_skill_area_of_effect_+%",
            "active_skill_base_physical_damage_%_to_convert_to_lightning",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
            "base_skill_cannot_be_avoided_by_dodge_roll_or_blocked",
        },
        levels = {
            [1] = {35, 30, baseMultiplier = 1.1, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAArenaBeastBossFissureDamage"] = {
        name = "GAArenaBeastBossFissureDamage",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_base_physical_damage_%_to_convert_to_lightning",
            "is_area_damage",
        },
        levels = {
            [1] = {40, baseMultiplier = 0.65, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAArenaBeastBossFissureExplosion"] = {
        name = "GAArenaBeastBossFissureExplosion",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_base_physical_damage_%_to_convert_to_lightning",
            "is_area_damage",
        },
        levels = {
            [1] = {40, baseMultiplier = 0.65, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAGoblinArenaBeastHeadbutt"] = {
        name = "GAGoblinArenaBeastHeadbutt",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "hit_damage_stun_multiplier_+%",
            "is_area_damage",
        },
        levels = {
            [1] = {100, baseMultiplier = 1.2, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAGoblinArenaBeastGroundSlash"] = {
        name = "GAGoblinArenaBeastGroundSlash",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_base_physical_damage_%_to_convert_to_lightning",
            "is_area_damage",
            "base_skill_can_be_blocked",
            "base_skill_can_be_avoided_by_dodge_roll",
        },
        levels = {
            [1] = {25, baseMultiplier = 1.6, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAGoblinArenaBeastGroundSlashLightning"] = {
        name = "GAGoblinArenaBeastGroundSlashLightning",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_base_physical_damage_%_to_convert_to_lightning",
            "is_area_damage",
            "base_skill_can_be_blocked",
            "base_skill_can_be_avoided_by_dodge_roll",
        },
        levels = {
            [1] = {50, baseMultiplier = 1.5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAArenaBeastSlamEmpowered"] = {
        name = "GAArenaBeastSlamEmpowered",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {baseMultiplier = 1.1, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAGoblinArenaBeastHeadbuttEmpowered"] = {
        name = "GAGoblinArenaBeastHeadbuttEmpowered",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {baseMultiplier = 1.1, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAArenaBeastBossPunchLeftEmpowered"] = {
        name = "GAArenaBeastBossPunchLeftEmpowered",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {baseMultiplier = 1.1, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAArenaBeastBossPunchRightEmpowered"] = {
        name = "GAArenaBeastBossPunchRightEmpowered",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {baseMultiplier = 1.1, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAGoblinArenaBeastLightningInfuse"] = {
        name = "GAGoblinArenaBeastLightningInfuse",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_base_physical_damage_%_to_convert_to_lightning",
            "is_area_damage",
        },
        levels = {
            [1] = {100, baseMultiplier = 0.5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAArenaBeastLeapSlam"] = {
        name = "GAArenaBeastLeapSlam",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {baseMultiplier = 1.1, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAArenaBeastLeapSlamEnraged"] = {
        name = "GAArenaBeastLeapSlamEnraged",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_base_physical_damage_%_to_convert_to_lightning",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {30, baseMultiplier = 1.1, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAArenaBeastLeapSlamEnragedKick"] = {
        name = "GAArenaBeastLeapSlamEnragedKick",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_base_physical_damage_%_to_convert_to_lightning",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {30, baseMultiplier = 1.1, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASArenaBeastBossFissureSlams"] = {
        name = "EASArenaBeastBossFissureSlams",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "attack_maximum_action_distance_+",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {10, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASGoblinArenaBeastCombo"] = {
        name = "EASGoblinArenaBeastCombo",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASBlindBeastEnrage"] = {
        name = "EASBlindBeastEnrage",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EAABlindBeastDash"] = {
        name = "EAABlindBeastDash",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "attack_maximum_action_distance_+",
        },
        levels = {
            [1] = {20, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["WalkEmergeArenaBeastBoss"] = {
        name = "WalkEmergeArenaBeastBoss",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "walk_emerge_distance",
        },
        levels = {
            [1] = {850, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EGArenaBeastBossShockwaveDetonation"] = {
        name = "EGArenaBeastBossShockwaveDetonation",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTArenaBeastBossShockwave"] = {
        name = "GTArenaBeastBossShockwave",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    Todo el daño con impactos puede electrocutar
    Magnitud de la electrocución que aplicas aumentada un 100%
    FamilyMonsterAllDamageShocksAndEffect
    DomainsMonster (3)
    GenerationTypeúnico (3)
    Req. level1
    Stats
  • shock effect +% 100 100 Global
  • all damage can shock 1 1 Global Unscalable Value
  • Spawn Tagsdefault: 0
    i am boss of tier [2]
    monster dropped item rarity +% [1600]
    monster slain experience +% [0]
    FamilyMonsterActBoss
    DomainsMonster (3)
    GenerationTypeúnico (3)
    Req. level1
    Stats
  • i am boss of tier 2 2 Global
  • monster slain experience +% 0 0 Global
  • monster dropped item rarity +% 1600 1600 Global
  • Edit

    Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.