Twilight Order Oathsworn
SpectreN
AreaArastas, The Excavation, Cliffside, The Ziggurat Refuge
Tags2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, 施法, human, humanoid, not_str, physical_affinity, red_blood, very_slow_movement
Packs
  • The Excavation: Twilight Order Oathsworn, Righteous Axewielder
  • The Excavation: Twilight Order Oathsworn, Faithful Warrior
  • The Excavation: Twilight Order Oathsworn, Faithful Archer
  • The Ziggurat Refuge: Twilight Order Oathsworn, Twilight Order Priest, Faithful Warrior
  • The Ziggurat Refuge: Twilight Order Oathsworn, Twilight Order Priest, Righteous Axewielder
  • The Ziggurat Refuge: Twilight Order Oathsworn, Twilight Order Priest, Faithful Archer
  • Arastas: Twilight Order Priest, Twilight Order Oathsworn, Righteous Axewielder
  • Arastas: Twilight Order Priest, Twilight Order Oathsworn, Faithful Warrior
  • Arastas: Twilight Order Priest, Twilight Order Oathsworn, Faithful Archer
  • Arastas: Twilight Order Priest, Twilight Order Oathsworn, 暮光会士兵, 暮光会元老
  • 生命
    120%
    Energy Shield From Life
    15%
    闪避值
    +25%
    抗性
    30 30 30 20
    伤害
    120%
    命中
    100%
    Critical Hits Chance
    5%
    Critical Damage Bonus
    +30%
    Attack Distance
    5 ~ 14
    攻击间隔
    1.5 Second
    Damage Spread
    ±20%
    经验值
    120%
    Model Size
    100%
    Type
    TwilightOrderSorcerer
    Metadata
    TwilightOrderSorcerer
    等级
    65
    生命
    6,643
    [护甲]
    2,023
    伤害
    255
    法术伤害
    255
    命中
    2,214
    攻击间隔
    1.5
    经验值
    25,808
    召唤物生命
    6,408
    Minion Energy Shield
    1,131
    召唤物伤害
    995
    召唤物护甲
    2,023
    MeleeAtAnimationSpeed
    攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 近战, 玩家投射物
    普通攻击
    Base Damage: 204–306
    暴击几率: 5%
    攻击间隔: 1.5 秒
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    MPSTwilightSorcerorFireball
    法术, 投射物, 玩家投射物, 可触发, 伤害
    施放间隔: 1 秒
    造成 218.2 - 218.2 火焰伤害
    action attack or cast time uses animation length [1]
    base is projectile [1]
    check for targets between initiator and projectile source [1]
    monster projectile variation [1067]
    projectile uses contact position [1]
    spell maximum action distance +% [-40]
    use scaled contact offset [1]
    EGTwilightSorcerorCleanse
    可触发
    action attack or cast time uses animation length [1]
    spell maximum action distance +% [-35]
    TwilightSorcerorFireLaser
    法术, 范围, 火焰, 引导, 范围法术
    施放间隔: 1 秒
    受到的火焰伤害提高 10%
    每秒造成 276.4 基础[火焰]伤害
    光束长度延长 20%
    action attack or cast time uses animation length [1]
    base secondary skill effect duration [750]
    base skill effect duration [3000]
    channel skill end animation duration override ms [1500]
    fire beam charge up time ms [900]
    fire beam prioritise players for targeting [1]
    monster penalty against minions damage +% final vs player minions [-70]
    spell maximum action distance +% [-35]

    Object Type

    Object Type Codes

     
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/TwilightOrderSorceror/TwilightOrderSorcerer"] = {
        name = "Twilight Order Oathsworn",
        life = 1.2,
        energyShield = 0.15,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.2,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 14,
        accuracy = 1,
        weaponType1 = "Warstaff",
        skillList = {
            "MeleeAtAnimationSpeed",
            "MPSTwilightSorcerorFireball",
            "EGTwilightSorcerorCleanse",
            "TwilightSorcerorFireLaser",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPSTwilightSorcerorFireball"] = {
        name = "MPSTwilightSorcerorFireball",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "monster_projectile_variation",
            "spell_maximum_action_distance_+%",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
            "action_attack_or_cast_time_uses_animation_length",
            "check_for_targets_between_initiator_and_projectile_source",
        },
        levels = {
            [1] = {1, 1, 1067, -40, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EGTwilightSorcerorCleanse"] = {
        name = "EGTwilightSorcerorCleanse",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_maximum_action_distance_+%",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {-35, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["TwilightSorcerorFireLaser"] = {
        name = "TwilightSorcerorFireLaser",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Fire] = true,
            [SkillType.Channel] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_fire_damage_to_deal_per_minute",
            "fire_damage_taken_+%",
            "base_skill_effect_duration",
            "base_secondary_skill_effect_duration",
            "fire_beam_length_+%",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "fire_beam_charge_up_time_ms",
            "spell_maximum_action_distance_+%",
            "channel_skill_end_animation_duration_override_ms",
            "fire_beam_prioritise_players_for_targeting",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {4, 10, 3000, 750, 20, -70, 900, -35, 1500, levelRequirement = 1, statInterpolation = {3},  cost = { }, },
        },
    }
    
    Twilight Order Oathsworn
    Humanoid
    区域: Arastas
    SpectreN
    AreaArastas
    Tags2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, cannot_be_monolith, 施法, human, humanoid, not_str, physical_affinity, red_blood, very_slow_movement
    Packs
  • Arastas: Twilight Order Officer, Twilight Order Soldier, Twilight Order Oathsworn, Twilight Order Priest
  • 生命
    120%
    Energy Shield From Life
    15%
    闪避值
    +25%
    抗性
    30 30 30 20
    伤害
    120%
    命中
    100%
    Critical Hits Chance
    5%
    Critical Damage Bonus
    +30%
    Attack Distance
    5 ~ 14
    攻击间隔
    1.5 Second
    Damage Spread
    ±20%
    经验值
    120%
    Model Size
    100%
    Type
    TwilightOrderSorcerer
    Metadata
    TwilightOrderSorcererPatrol
    等级
    52
    生命
    2,967
    [护甲]
    917
    伤害
    167
    法术伤害
    167
    命中
    1,362
    攻击间隔
    1.5
    经验值
    11,569
    召唤物生命
    4,075
    Minion Energy Shield
    719
    召唤物伤害
    493
    召唤物护甲
    917
    MeleeAtAnimationSpeed
    攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 近战, 玩家投射物
    普通攻击
    Base Damage: 133–200
    暴击几率: 5%
    攻击间隔: 1.5 秒
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    MPSTwilightSorcerorFireball
    法术, 投射物, 玩家投射物, 可触发, 伤害
    施放间隔: 1 秒
    造成 143.5 - 143.5 火焰伤害
    action attack or cast time uses animation length [1]
    base is projectile [1]
    check for targets between initiator and projectile source [1]
    monster projectile variation [1067]
    projectile uses contact position [1]
    spell maximum action distance +% [-40]
    use scaled contact offset [1]
    EGTwilightSorcerorCleanse
    可触发
    action attack or cast time uses animation length [1]
    spell maximum action distance +% [-35]
    TwilightSorcerorFireLaser
    法术, 范围, 火焰, 引导, 范围法术
    施放间隔: 1 秒
    受到的火焰伤害提高 10%
    每秒造成 181.8 基础[火焰]伤害
    光束长度延长 20%
    action attack or cast time uses animation length [1]
    base secondary skill effect duration [750]
    base skill effect duration [3000]
    channel skill end animation duration override ms [1500]
    fire beam charge up time ms [900]
    fire beam prioritise players for targeting [1]
    monster penalty against minions damage +% final vs player minions [-70]
    spell maximum action distance +% [-35]
    EASPatrolEndTurn
    无法被击退
    你的击中不能眩晕敌人
    action attack or cast time uses animation length [1]

    Object Type

    Object Type Codes

     
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/TwilightOrderSorceror/TwilightOrderSorcererPatrol"] = {
        name = "Twilight Order Oathsworn",
        life = 1.2,
        energyShield = 0.15,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.2,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 14,
        accuracy = 1,
        weaponType1 = "Warstaff",
        skillList = {
            "MeleeAtAnimationSpeed",
            "MPSTwilightSorcerorFireball",
            "EASPatrolEndTurn",
            "EGTwilightSorcerorCleanse",
            "TwilightSorcerorFireLaser",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPSTwilightSorcerorFireball"] = {
        name = "MPSTwilightSorcerorFireball",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "monster_projectile_variation",
            "spell_maximum_action_distance_+%",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
            "action_attack_or_cast_time_uses_animation_length",
            "check_for_targets_between_initiator_and_projectile_source",
        },
        levels = {
            [1] = {1, 1, 1067, -40, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASPatrolEndTurn"] = {
        name = "EASPatrolEndTurn",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.2,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
            "cannot_stun",
            "cannot_be_knocked_back",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EGTwilightSorcerorCleanse"] = {
        name = "EGTwilightSorcerorCleanse",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_maximum_action_distance_+%",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {-35, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["TwilightSorcerorFireLaser"] = {
        name = "TwilightSorcerorFireLaser",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Fire] = true,
            [SkillType.Channel] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_fire_damage_to_deal_per_minute",
            "fire_damage_taken_+%",
            "base_skill_effect_duration",
            "base_secondary_skill_effect_duration",
            "fire_beam_length_+%",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "fire_beam_charge_up_time_ms",
            "spell_maximum_action_distance_+%",
            "channel_skill_end_animation_duration_override_ms",
            "fire_beam_prioritise_players_for_targeting",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {4, 10, 3000, 750, 20, -70, 900, -35, 1500, levelRequirement = 1, statInterpolation = {3},  cost = { }, },
        },
    }
    
    Twilight Order Oathsworn
    Humanoid
    SpectreN
    Spectre OverrideMetadata/Monsters/TwilightOrderSorceror/TwilightOrderSorcerer
    Tags2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, 施法, human, humanoid, not_str, physical_affinity, red_blood, very_slow_movement
    生命
    120%
    Energy Shield From Life
    15%
    闪避值
    +25%
    抗性
    30 30 30 20
    伤害
    120%
    命中
    100%
    Critical Hits Chance
    5%
    Critical Damage Bonus
    +30%
    Attack Distance
    5 ~ 14
    攻击间隔
    1.5 Second
    Damage Spread
    ±20%
    经验值
    120%
    Model Size
    100%
    Type
    TwilightOrderSorcerer
    Metadata
    TwilightOrderSorcererChurchAmbush
    等级
    68
    生命
    7,912
    [护甲]
    2,413
    伤害
    280
    法术伤害
    280
    命中
    2,464
    攻击间隔
    1.5
    经验值
    34,361
    召唤物生命
    7,069
    Minion Energy Shield
    1,247
    召唤物伤害
    1,163
    召唤物护甲
    2,413
    GSTwilightOrderSorcererDelayedBlast
    可触发, 法术, 伤害
    暴击几率: 5%
    施放间隔: 1 秒
    造成 267.8 - 401.8 物理伤害
    action attack or cast time uses animation length [1]
    is area damage [1]

    Object Type

    Object Type Codes

     
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/TwilightOrderSorceror/TwilightOrderSorcererChurchAmbush"] = {
        name = "Twilight Order Oathsworn",
        life = 1.2,
        energyShield = 0.15,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.2,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 14,
        accuracy = 1,
        weaponType1 = "Warstaff",
        skillList = {
            "GSTwilightOrderSorcererDelayedBlast",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSTwilightOrderSorcererDelayedBlast"] = {
        name = "GSTwilightOrderSorcererDelayedBlast",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    Twilight Order Oathsworn
    Humanoid
    SpectreN
    Tags2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, 施法, human, humanoid, not_str, physical_affinity, red_blood, very_slow_movement
    生命
    120%
    Energy Shield From Life
    15%
    闪避值
    +25%
    抗性
    30 30 30 20
    伤害
    120%
    命中
    100%
    Critical Hits Chance
    5%
    Critical Damage Bonus
    +30%
    Attack Distance
    5 ~ 14
    攻击间隔
    1.5 Second
    Damage Spread
    ±20%
    经验值
    120%
    Model Size
    100%
    Type
    TwilightOrderSorcerer
    Metadata
    TwilightOrderSorcererGuardBoss

    Object Type

    Object Type Codes

     
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/TwilightOrderSorceror/TwilightOrderSorcererGuardBoss"] = {
        name = "Twilight Order Oathsworn",
        life = 1.2,
        energyShield = 0.15,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.2,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 14,
        accuracy = 1,
        weaponType1 = "Warstaff",
        skillList = {
        },
        modList = {
        },
    }
    
    Twilight Order Oathsworn
    Humanoid
    SpectreN
    Tags2HBluntWood_onhit_audio, human, humanoid, not_str, red_blood, very_slow_movement
    生命
    120%
    Energy Shield From Life
    15%
    闪避值
    +25%
    抗性
    30 30 30 20
    伤害
    120%
    命中
    100%
    Critical Hits Chance
    5%
    Critical Damage Bonus
    +30%
    Attack Distance
    5 ~ 14
    攻击间隔
    1.5 Second
    Damage Spread
    ±20%
    经验值
    120%
    Model Size
    100%
    Type
    TwilightOrderSorcerer
    Metadata
    TwilightOrderSorcererGuardBossAttack

    Object Type

    Object Type Codes

     
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/TwilightOrderSorceror/TwilightOrderSorcererGuardBossAttack"] = {
        name = "Twilight Order Oathsworn",
        life = 1.2,
        energyShield = 0.15,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.2,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 14,
        accuracy = 1,
        weaponType1 = "Warstaff",
        skillList = {
        },
        modList = {
        },
    }
    
    Twilight Order Oathsworn
    Humanoid
    SpectreN
    Tags2HBluntWood_onhit_audio, human, humanoid, not_str, red_blood, very_slow_movement
    生命
    120%
    Energy Shield From Life
    15%
    闪避值
    +25%
    抗性
    30 30 30 20
    伤害
    120%
    命中
    100%
    Critical Hits Chance
    5%
    Critical Damage Bonus
    +30%
    Attack Distance
    5 ~ 14
    攻击间隔
    1.5 Second
    Damage Spread
    ±20%
    经验值
    120%
    Model Size
    100%
    Type
    TwilightOrderSorcerer
    Metadata
    TwilightOrderSorcererGuardBossDefence_

    Object Type

    Object Type Codes

     
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/TwilightOrderSorceror/TwilightOrderSorcererGuardBossDefence_"] = {
        name = "Twilight Order Oathsworn",
        life = 1.2,
        energyShield = 0.15,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.2,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 14,
        accuracy = 1,
        weaponType1 = "Warstaff",
        skillList = {
        },
        modList = {
        },
    }
    
    Twilight Order Oathsworn
    Humanoid
    SpectreN
    Tags2HBluntWood_onhit_audio, human, humanoid, not_str, red_blood, very_slow_movement
    生命
    120%
    Energy Shield From Life
    15%
    闪避值
    +25%
    抗性
    30 30 30 20
    伤害
    120%
    命中
    100%
    Critical Hits Chance
    5%
    Critical Damage Bonus
    +30%
    Attack Distance
    5 ~ 14
    攻击间隔
    1.5 Second
    Damage Spread
    ±20%
    经验值
    120%
    Model Size
    100%
    Type
    TwilightOrderSorcerer
    Metadata
    TwilightOrderSorcererGuardBossUtility

    Object Type

    Object Type Codes

     
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/TwilightOrderSorceror/TwilightOrderSorcererGuardBossUtility"] = {
        name = "Twilight Order Oathsworn",
        life = 1.2,
        energyShield = 0.15,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.2,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 14,
        accuracy = 1,
        weaponType1 = "Warstaff",
        skillList = {
        },
        modList = {
        },
    }
    
    Edit

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