Juramentado de la Orden del Crepúsculo
Twilight Order Oathsworn
SpectreY
AreaArastas, La excavación, Ladera, El refugio del zigurat
Tags2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, Lanzador de hechizos, human, humanoid, not_str, physical_affinity, red_blood, very_slow_movement
Packs
  • La excavación: Juramentado de la Orden del Crepúsculo, Hachero justo
  • La excavación: Juramentado de la Orden del Crepúsculo, Guerrero fiel
  • La excavación: Juramentado de la Orden del Crepúsculo, Arquero fiel
  • El refugio del zigurat: Juramentado de la Orden del Crepúsculo, Sacerdote de la Orden del crepúsculo, Guerrero fiel
  • El refugio del zigurat: Juramentado de la Orden del Crepúsculo, Sacerdote de la Orden del crepúsculo, Hachero justo
  • El refugio del zigurat: Juramentado de la Orden del Crepúsculo, Sacerdote de la Orden del crepúsculo, Arquero fiel
  • Arastas: Sacerdote de la Orden del crepúsculo, Juramentado de la Orden del Crepúsculo, Hachero justo
  • Arastas: Sacerdote de la Orden del crepúsculo, Juramentado de la Orden del Crepúsculo, Guerrero fiel
  • Arastas: Sacerdote de la Orden del crepúsculo, Juramentado de la Orden del Crepúsculo, Arquero fiel
  • Arastas: Sacerdote de la Orden del crepúsculo, Juramentado de la Orden del Crepúsculo, Soldado de la Orden del crepúsculo, Oficial de la Orden del crepúsculo
  • Vida
    120%
    Energy Shield From Life
    15%
    Evasión
    +25%
    Resistencia
    30 30 30 20
    Damage
    120%
    Precisión
    100%
    Attack Distance
    5 ~ 14
    Tiempo de ataque
    1.5 Second
    Damage Spread
    ±20%
    Experiencia
    120%
    Model Size
    100%
    Type
    TwilightOrderSorcerer
    Metadata
    TwilightOrderSorcerer
    Nivel
    65
    Vida
    7,816
    Damage
    255
    Daño de hechizos
    255
    Precisión
    2,228
    Tiempo de ataque
    1.5
    Experiencia
    25,808
    Minion Life
    7,538
    Minion Energy Shield
    1,131
    Minion Damage
    995
    Minion Armour
    2,023
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
    Ataque básico
    Base Damage: 204—306
    Probabilidad de impacto crítico: 5%
    Tiempo de ataque: 1.5 seg
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    MPSTwilightSorcerorFireball
    Spell, Projectile, ProjectilesFromUser, Triggerable, Damage, AttackInPlace
    Tiempo de lanzamiento: 1 seg
    Inflige de 218.2 a 218.2 de daño de fuego
    action attack or cast time uses animation length [1]
    base is projectile [1]
    check for targets between initiator and projectile source [1]
    monster projectile variation [1067]
    projectile uses contact position [1]
    spell maximum action distance +% [-40]
    use scaled contact offset [1]
    EGTwilightSorcerorCleanse
    Triggerable, AttackInPlace
    action attack or cast time uses animation length [1]
    spell maximum action distance +% [-35]
    TwilightSorcerorFireLaser
    Spell, Area, Fire, Channel, AreaSpell, AttackInPlace
    Tiempo de lanzamiento: 1 seg
    Daño de fuego recibido aumentado un 10%
    Inflige 276.4 de daño de fuego por segundo
    Longitud del haz aumentada un 20%
    action attack or cast time uses animation length [1]
    base secondary skill effect duration [750]
    base skill effect duration [3000]
    channel skill end animation duration override ms [1500]
    fire beam charge up time ms [900]
    fire beam prioritise players for targeting [1]
    monster penalty against minions damage +% final vs player minions [-70]
    spell maximum action distance +% [-35]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
    	basic_action = "ChangeToStance1"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
    	on_effect_start_TwilightSorcerorFireLaser = "AddEffectPackToVisualSlotAttachedObject( 'Metadata/Effects/Spells/monsters_effects/Act4_FOUR/TwilightOrderSorceror/holy_firebeam/EPKs/StaffFX.epk', MainHand );"
    	on_effect_end_or_destroy_TwilightSorcerorFireLaser = "RemoveEffectPackFromVisualSlotAttachedObject( 'Metadata/Effects/Spells/monsters_effects/Act4_FOUR/TwilightOrderSorceror/holy_firebeam/EPKs/StaffFX.epk', MainHand );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/TwilightOrderSorceror/TwilightOrderSorcerer"] = {
        name = "Twilight Order Oathsworn",
        life = 1.2,
        energyShield = 0.15,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.2,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 14,
        accuracy = 1,
        weaponType1 = "Warstaff",
        skillList = {
            "MeleeAtAnimationSpeed",
            "MPSTwilightSorcerorFireball",
            "EGTwilightSorcerorCleanse",
            "TwilightSorcerorFireLaser",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPSTwilightSorcerorFireball"] = {
        name = "MPSTwilightSorcerorFireball",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "monster_projectile_variation",
            "spell_maximum_action_distance_+%",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
            "action_attack_or_cast_time_uses_animation_length",
            "check_for_targets_between_initiator_and_projectile_source",
        },
        levels = {
            [1] = {1, 1, 1067, -40, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EGTwilightSorcerorCleanse"] = {
        name = "EGTwilightSorcerorCleanse",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_maximum_action_distance_+%",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {-35, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["TwilightSorcerorFireLaser"] = {
        name = "TwilightSorcerorFireLaser",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Fire] = true,
            [SkillType.Channel] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_fire_damage_to_deal_per_minute",
            "fire_damage_taken_+%",
            "base_skill_effect_duration",
            "base_secondary_skill_effect_duration",
            "fire_beam_length_+%",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "fire_beam_charge_up_time_ms",
            "spell_maximum_action_distance_+%",
            "channel_skill_end_animation_duration_override_ms",
            "fire_beam_prioritise_players_for_targeting",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {4, 10, 3000, 750, 20, -70, 900, -35, 1500, levelRequirement = 1, statInterpolation = {3},  cost = { }, },
        },
    }
    
    Juramentado de la Orden del Crepúsculo
    Humanoide
    Área: Arastas
    Twilight Order Oathsworn
    SpectreY
    Spectre OverrideMetadata/Monsters/TwilightOrderSorceror/TwilightOrderSorcerer
    AreaArastas
    Tags2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, cannot_be_monolith, Lanzador de hechizos, human, humanoid, not_str, physical_affinity, red_blood, very_slow_movement
    Packs
  • Arastas: Oficial de la Orden del crepúsculo, Soldado de la Orden del crepúsculo, Juramentado de la Orden del Crepúsculo, Sacerdote de la Orden del crepúsculo
  • Vida
    120%
    Energy Shield From Life
    15%
    Evasión
    +25%
    Resistencia
    30 30 30 20
    Damage
    120%
    Precisión
    100%
    Attack Distance
    5 ~ 14
    Tiempo de ataque
    1.5 Second
    Damage Spread
    ±20%
    Experiencia
    120%
    Model Size
    100%
    Type
    TwilightOrderSorcerer
    Metadata
    TwilightOrderSorcererPatrol
    Nivel
    52
    Vida
    3,491
    Damage
    167
    Daño de hechizos
    167
    Precisión
    1,318
    Tiempo de ataque
    1.5
    Experiencia
    11,569
    Minion Life
    4,794
    Minion Energy Shield
    719
    Minion Damage
    493
    Minion Armour
    917
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
    Ataque básico
    Base Damage: 133—200
    Probabilidad de impacto crítico: 5%
    Tiempo de ataque: 1.5 seg
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    MPSTwilightSorcerorFireball
    Spell, Projectile, ProjectilesFromUser, Triggerable, Damage, AttackInPlace
    Tiempo de lanzamiento: 1 seg
    Inflige de 143.5 a 143.5 de daño de fuego
    action attack or cast time uses animation length [1]
    base is projectile [1]
    check for targets between initiator and projectile source [1]
    monster projectile variation [1067]
    projectile uses contact position [1]
    spell maximum action distance +% [-40]
    use scaled contact offset [1]
    EGTwilightSorcerorCleanse
    Triggerable, AttackInPlace
    action attack or cast time uses animation length [1]
    spell maximum action distance +% [-35]
    TwilightSorcerorFireLaser
    Spell, Area, Fire, Channel, AreaSpell, AttackInPlace
    Tiempo de lanzamiento: 1 seg
    Daño de fuego recibido aumentado un 10%
    Inflige 181.8 de daño de fuego por segundo
    Longitud del haz aumentada un 20%
    action attack or cast time uses animation length [1]
    base secondary skill effect duration [750]
    base skill effect duration [3000]
    channel skill end animation duration override ms [1500]
    fire beam charge up time ms [900]
    fire beam prioritise players for targeting [1]
    monster penalty against minions damage +% final vs player minions [-70]
    spell maximum action distance +% [-35]
    EASPatrolEndTurn
    No puede ser empujado
    Tus impactos no pueden aturdir a los enemigos
    action attack or cast time uses animation length [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
    	basic_action = "ChangeToStance1"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
    	on_effect_start_TwilightSorcerorFireLaser = "AddEffectPackToVisualSlotAttachedObject( 'Metadata/Effects/Spells/monsters_effects/Act4_FOUR/TwilightOrderSorceror/holy_firebeam/EPKs/StaffFX.epk', MainHand );"
    	on_effect_end_or_destroy_TwilightSorcerorFireLaser = "RemoveEffectPackFromVisualSlotAttachedObject( 'Metadata/Effects/Spells/monsters_effects/Act4_FOUR/TwilightOrderSorceror/holy_firebeam/EPKs/StaffFX.epk', MainHand );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/TwilightOrderSorceror/TwilightOrderSorcererPatrol"] = {
        name = "Twilight Order Oathsworn",
        life = 1.2,
        energyShield = 0.15,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.2,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 14,
        accuracy = 1,
        weaponType1 = "Warstaff",
        skillList = {
            "MeleeAtAnimationSpeed",
            "MPSTwilightSorcerorFireball",
            "EASPatrolEndTurn",
            "EGTwilightSorcerorCleanse",
            "TwilightSorcerorFireLaser",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPSTwilightSorcerorFireball"] = {
        name = "MPSTwilightSorcerorFireball",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "monster_projectile_variation",
            "spell_maximum_action_distance_+%",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
            "action_attack_or_cast_time_uses_animation_length",
            "check_for_targets_between_initiator_and_projectile_source",
        },
        levels = {
            [1] = {1, 1, 1067, -40, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASPatrolEndTurn"] = {
        name = "EASPatrolEndTurn",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.2,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
            "cannot_stun",
            "cannot_be_knocked_back",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EGTwilightSorcerorCleanse"] = {
        name = "EGTwilightSorcerorCleanse",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_maximum_action_distance_+%",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {-35, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["TwilightSorcerorFireLaser"] = {
        name = "TwilightSorcerorFireLaser",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Fire] = true,
            [SkillType.Channel] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_fire_damage_to_deal_per_minute",
            "fire_damage_taken_+%",
            "base_skill_effect_duration",
            "base_secondary_skill_effect_duration",
            "fire_beam_length_+%",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "fire_beam_charge_up_time_ms",
            "spell_maximum_action_distance_+%",
            "channel_skill_end_animation_duration_override_ms",
            "fire_beam_prioritise_players_for_targeting",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {4, 10, 3000, 750, 20, -70, 900, -35, 1500, levelRequirement = 1, statInterpolation = {3},  cost = { }, },
        },
    }
    
    Juramentado de la Orden del Crepúsculo
    Humanoide
    Twilight Order Oathsworn
    SpectreY
    Spectre OverrideMetadata/Monsters/TwilightOrderSorceror/TwilightOrderSorcerer
    Tags2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, Lanzador de hechizos, human, humanoid, not_str, physical_affinity, red_blood, very_slow_movement
    Vida
    120%
    Energy Shield From Life
    15%
    Evasión
    +25%
    Resistencia
    30 30 30 20
    Damage
    120%
    Precisión
    100%
    Attack Distance
    5 ~ 14
    Tiempo de ataque
    1.5 Second
    Damage Spread
    ±20%
    Experiencia
    120%
    Model Size
    100%
    Type
    TwilightOrderSorcerer
    Metadata
    TwilightOrderSorcererChurchAmbush
    Nivel
    68
    Vida
    9,308
    Damage
    280
    Daño de hechizos
    280
    Precisión
    2,502
    Tiempo de ataque
    1.5
    Experiencia
    34,361
    Minion Life
    8,316
    Minion Energy Shield
    1,247
    Minion Damage
    1,163
    Minion Armour
    2,413
    GSTwilightOrderSorcererDelayedBlast
    Triggerable, Spell, Damage, AttackInPlace
    Probabilidad de impacto crítico: 5%
    Tiempo de lanzamiento: 1 seg
    Inflige de 267.8 a 401.8 de daño físico
    action attack or cast time uses animation length [1]
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
    	basic_action = "ChangeToStance1"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/TwilightOrderSorceror/TwilightOrderSorcererChurchAmbush"] = {
        name = "Twilight Order Oathsworn",
        life = 1.2,
        energyShield = 0.15,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.2,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 14,
        accuracy = 1,
        weaponType1 = "Warstaff",
        skillList = {
            "GSTwilightOrderSorcererDelayedBlast",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSTwilightOrderSorcererDelayedBlast"] = {
        name = "GSTwilightOrderSorcererDelayedBlast",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    Juramentado de la Orden del Crepúsculo
    Humanoide
    Twilight Order Oathsworn
    SpectreN
    Tags2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, Lanzador de hechizos, human, humanoid, not_str, physical_affinity, red_blood, very_slow_movement
    Vida
    120%
    Energy Shield From Life
    15%
    Evasión
    +25%
    Resistencia
    30 30 30 20
    Damage
    120%
    Precisión
    100%
    Attack Distance
    5 ~ 14
    Tiempo de ataque
    1.5 Second
    Damage Spread
    ±20%
    Experiencia
    120%
    Model Size
    100%
    Type
    TwilightOrderSorcerer
    Metadata
    TwilightOrderSorcererGuardBoss

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
    	basic_action = "ChangeToStance1"
    	basic_action = "ChangeToStance4"
    	basic_action = "ChangeToStance5"
    }
    
    StateMachine
    {
    	define_shared_state = "active;"
    }
    
    Brackets
    {
    	
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    BaseEvents
    {
    	on_construction_complete =
    	"
    		this.sigil = FindClosestObject( 'Metadata/Monsters/TwilightOrder/TwilightOrderSoldiers/GuardBossDescry', 50 );
    		LockHeight( GetHeight() );
    	"
    }
    
    Actor
    {
    	on_effect_start_TwilightSorcerorFireLaser = "AddEffectPackToVisualSlotAttachedObject( 'Metadata/Effects/Spells/monsters_effects/Act4_FOUR/TwilightOrderSorceror/holy_firebeam/EPKs/StaffFX.epk', MainHand );"
    	on_effect_end_or_destroy_TwilightSorcerorFireLaser = "RemoveEffectPackFromVisualSlotAttachedObject( 'Metadata/Effects/Spells/monsters_effects/Act4_FOUR/TwilightOrderSorceror/holy_firebeam/EPKs/StaffFX.epk', MainHand );"
    }
    
    StateMachine
    {
    	on_state_active_0 = "TriggerBracket( remove_sigil_epk, this.sigil.GetState( type ) );"
    
    	on_state_active_2 =
    	"
    		TriggerBracket( add_sigil_epk, this.sigil.GetState( type ) );
    		local sigil_values = sigil.GetPositionValues();
    		SetDynamicFloat3( 'descryLOC', sigil_values[0], sigil_values[1], sigil_values[2], true );
    	"
    
    	on_state_active_3 =
    	"
    		TriggerBracket( remove_sigil_epk, this.sigil.GetState( type ) );
    		TriggerBracket( add_sigil_epk, this.sigil.GetState( type ) );
    		ForEachOfType( 'Metadata/Monsters/TwilightOrderSoldiers/TwilightOrderGuardBossSkyBeam', ( sky_beam )
    		{
    			local sky_beam_values = sky_beam.GetPositionValues();
    			this.SetDynamicFloat3( 'descryLOC', sky_beam_values[0], sky_beam_values[1], sky_beam_values[2] - 500, true );
    		} );
    	"
    
    	on_or_create_state_active_4 =
    	"
    		TriggerBracket( remove_sigil_epk, this.sigil.GetState( type ) );
    		/* Call( fix_height, og_height ); */
    	"
    }
    
    Brackets
    {
    	define_bracket = "add_sigil_epk"
    	add_sigil_epk_1 = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act4_FOUR/TwilightOrderGuardBoss/epk/priest_to_AGI_sigil.epk' );"
    	add_sigil_epk_2 = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act4_FOUR/TwilightOrderGuardBoss/epk/priest_to_ATK_sigil.epk' );"
    	add_sigil_epk_3 = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act4_FOUR/TwilightOrderGuardBoss/epk/priest_to_DEF_sigil.epk' );"
    	define_bracket = "remove_sigil_epk"
    	remove_sigil_epk_1 = "RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act4_FOUR/TwilightOrderGuardBoss/epk/priest_to_AGI_sigil.epk' );"
    	remove_sigil_epk_2 = "RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act4_FOUR/TwilightOrderGuardBoss/epk/priest_to_ATK_sigil.epk' );"
    	remove_sigil_epk_3 = "RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act4_FOUR/TwilightOrderGuardBoss/epk/priest_to_DEF_sigil.epk' );"
    }
    
    Functions
    {
    	fix_height = "SetHeight( arg1 );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/TwilightOrderSorceror/TwilightOrderSorcererGuardBoss"] = {
        name = "Twilight Order Oathsworn",
        life = 1.2,
        energyShield = 0.15,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.2,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 14,
        accuracy = 1,
        weaponType1 = "Warstaff",
        skillList = {
        },
        modList = {
        },
    }
    
    Juramentado de la Orden del Crepúsculo
    Humanoide
    Twilight Order Oathsworn
    SpectreN
    Tags2HBluntWood_onhit_audio, human, humanoid, not_str, red_blood, very_slow_movement
    Vida
    120%
    Energy Shield From Life
    15%
    Evasión
    +25%
    Resistencia
    30 30 30 20
    Damage
    120%
    Precisión
    100%
    Attack Distance
    5 ~ 14
    Tiempo de ataque
    1.5 Second
    Damage Spread
    ±20%
    Experiencia
    120%
    Model Size
    100%
    Type
    TwilightOrderSorcerer
    Metadata
    TwilightOrderSorcererGuardBossAttack

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
    	basic_action = "ChangeToStance1"
    	basic_action = "ChangeToStance4"
    	basic_action = "ChangeToStance5"
    }
    
    StateMachine
    {
    	define_shared_state = "active;"
    }
    
    Brackets
    {
    	
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    BaseEvents
    {
    	on_construction_complete =
    	"
    		this.sigil = FindClosestObject( 'Metadata/Monsters/TwilightOrder/TwilightOrderSoldiers/GuardBossDescry', 50 );
    		LockHeight( GetHeight() );
    	"
    }
    
    Actor
    {
    	on_effect_start_TwilightSorcerorFireLaser = "AddEffectPackToVisualSlotAttachedObject( 'Metadata/Effects/Spells/monsters_effects/Act4_FOUR/TwilightOrderSorceror/holy_firebeam/EPKs/StaffFX.epk', MainHand );"
    	on_effect_end_or_destroy_TwilightSorcerorFireLaser = "RemoveEffectPackFromVisualSlotAttachedObject( 'Metadata/Effects/Spells/monsters_effects/Act4_FOUR/TwilightOrderSorceror/holy_firebeam/EPKs/StaffFX.epk', MainHand );"
    }
    
    StateMachine
    {
    	on_state_active_0 = "TriggerBracket( remove_sigil_epk, this.sigil.GetState( type ) );"
    
    	on_state_active_2 =
    	"
    		TriggerBracket( add_sigil_epk, this.sigil.GetState( type ) );
    		local sigil_values = sigil.GetPositionValues();
    		SetDynamicFloat3( 'descryLOC', sigil_values[0], sigil_values[1], sigil_values[2], true );
    	"
    
    	on_state_active_3 =
    	"
    		TriggerBracket( remove_sigil_epk, this.sigil.GetState( type ) );
    		TriggerBracket( add_sigil_epk, this.sigil.GetState( type ) );
    		ForEachOfType( 'Metadata/Monsters/TwilightOrderSoldiers/TwilightOrderGuardBossSkyBeam', ( sky_beam )
    		{
    			local sky_beam_values = sky_beam.GetPositionValues();
    			this.SetDynamicFloat3( 'descryLOC', sky_beam_values[0], sky_beam_values[1], sky_beam_values[2] - 500, true );
    		} );
    	"
    
    	on_or_create_state_active_4 =
    	"
    		TriggerBracket( remove_sigil_epk, this.sigil.GetState( type ) );
    		/* Call( fix_height, og_height ); */
    	"
    }
    
    Brackets
    {
    	define_bracket = "add_sigil_epk"
    	add_sigil_epk_1 = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act4_FOUR/TwilightOrderGuardBoss/epk/priest_to_AGI_sigil.epk' );"
    	add_sigil_epk_2 = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act4_FOUR/TwilightOrderGuardBoss/epk/priest_to_ATK_sigil.epk' );"
    	add_sigil_epk_3 = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act4_FOUR/TwilightOrderGuardBoss/epk/priest_to_DEF_sigil.epk' );"
    	define_bracket = "remove_sigil_epk"
    	remove_sigil_epk_1 = "RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act4_FOUR/TwilightOrderGuardBoss/epk/priest_to_AGI_sigil.epk' );"
    	remove_sigil_epk_2 = "RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act4_FOUR/TwilightOrderGuardBoss/epk/priest_to_ATK_sigil.epk' );"
    	remove_sigil_epk_3 = "RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act4_FOUR/TwilightOrderGuardBoss/epk/priest_to_DEF_sigil.epk' );"
    }
    
    Functions
    {
    	fix_height = "SetHeight( arg1 );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/TwilightOrderSorceror/TwilightOrderSorcererGuardBossAttack"] = {
        name = "Twilight Order Oathsworn",
        life = 1.2,
        energyShield = 0.15,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.2,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 14,
        accuracy = 1,
        weaponType1 = "Warstaff",
        skillList = {
        },
        modList = {
        },
    }
    
    Juramentado de la Orden del Crepúsculo
    Humanoide
    Twilight Order Oathsworn
    SpectreN
    Tags2HBluntWood_onhit_audio, human, humanoid, not_str, red_blood, very_slow_movement
    Vida
    120%
    Energy Shield From Life
    15%
    Evasión
    +25%
    Resistencia
    30 30 30 20
    Damage
    120%
    Precisión
    100%
    Attack Distance
    5 ~ 14
    Tiempo de ataque
    1.5 Second
    Damage Spread
    ±20%
    Experiencia
    120%
    Model Size
    100%
    Type
    TwilightOrderSorcerer
    Metadata
    TwilightOrderSorcererGuardBossDefence_

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
    	basic_action = "ChangeToStance1"
    	basic_action = "ChangeToStance4"
    	basic_action = "ChangeToStance5"
    }
    
    StateMachine
    {
    	define_shared_state = "active;"
    }
    
    Brackets
    {
    	
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    BaseEvents
    {
    	on_construction_complete =
    	"
    		this.sigil = FindClosestObject( 'Metadata/Monsters/TwilightOrder/TwilightOrderSoldiers/GuardBossDescry', 50 );
    		LockHeight( GetHeight() );
    	"
    }
    
    Actor
    {
    	on_effect_start_TwilightSorcerorFireLaser = "AddEffectPackToVisualSlotAttachedObject( 'Metadata/Effects/Spells/monsters_effects/Act4_FOUR/TwilightOrderSorceror/holy_firebeam/EPKs/StaffFX.epk', MainHand );"
    	on_effect_end_or_destroy_TwilightSorcerorFireLaser = "RemoveEffectPackFromVisualSlotAttachedObject( 'Metadata/Effects/Spells/monsters_effects/Act4_FOUR/TwilightOrderSorceror/holy_firebeam/EPKs/StaffFX.epk', MainHand );"
    }
    
    StateMachine
    {
    	on_state_active_0 = "TriggerBracket( remove_sigil_epk, this.sigil.GetState( type ) );"
    
    	on_state_active_2 =
    	"
    		TriggerBracket( add_sigil_epk, this.sigil.GetState( type ) );
    		local sigil_values = sigil.GetPositionValues();
    		SetDynamicFloat3( 'descryLOC', sigil_values[0], sigil_values[1], sigil_values[2], true );
    	"
    
    	on_state_active_3 =
    	"
    		TriggerBracket( remove_sigil_epk, this.sigil.GetState( type ) );
    		TriggerBracket( add_sigil_epk, this.sigil.GetState( type ) );
    		ForEachOfType( 'Metadata/Monsters/TwilightOrderSoldiers/TwilightOrderGuardBossSkyBeam', ( sky_beam )
    		{
    			local sky_beam_values = sky_beam.GetPositionValues();
    			this.SetDynamicFloat3( 'descryLOC', sky_beam_values[0], sky_beam_values[1], sky_beam_values[2] - 500, true );
    		} );
    	"
    
    	on_or_create_state_active_4 =
    	"
    		TriggerBracket( remove_sigil_epk, this.sigil.GetState( type ) );
    		/* Call( fix_height, og_height ); */
    	"
    }
    
    Brackets
    {
    	define_bracket = "add_sigil_epk"
    	add_sigil_epk_1 = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act4_FOUR/TwilightOrderGuardBoss/epk/priest_to_AGI_sigil.epk' );"
    	add_sigil_epk_2 = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act4_FOUR/TwilightOrderGuardBoss/epk/priest_to_ATK_sigil.epk' );"
    	add_sigil_epk_3 = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act4_FOUR/TwilightOrderGuardBoss/epk/priest_to_DEF_sigil.epk' );"
    	define_bracket = "remove_sigil_epk"
    	remove_sigil_epk_1 = "RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act4_FOUR/TwilightOrderGuardBoss/epk/priest_to_AGI_sigil.epk' );"
    	remove_sigil_epk_2 = "RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act4_FOUR/TwilightOrderGuardBoss/epk/priest_to_ATK_sigil.epk' );"
    	remove_sigil_epk_3 = "RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act4_FOUR/TwilightOrderGuardBoss/epk/priest_to_DEF_sigil.epk' );"
    }
    
    Functions
    {
    	fix_height = "SetHeight( arg1 );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/TwilightOrderSorceror/TwilightOrderSorcererGuardBossDefence_"] = {
        name = "Twilight Order Oathsworn",
        life = 1.2,
        energyShield = 0.15,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.2,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 14,
        accuracy = 1,
        weaponType1 = "Warstaff",
        skillList = {
        },
        modList = {
        },
    }
    
    Juramentado de la Orden del Crepúsculo
    Humanoide
    Twilight Order Oathsworn
    SpectreN
    Tags2HBluntWood_onhit_audio, human, humanoid, not_str, red_blood, very_slow_movement
    Vida
    120%
    Energy Shield From Life
    15%
    Evasión
    +25%
    Resistencia
    30 30 30 20
    Damage
    120%
    Precisión
    100%
    Attack Distance
    5 ~ 14
    Tiempo de ataque
    1.5 Second
    Damage Spread
    ±20%
    Experiencia
    120%
    Model Size
    100%
    Type
    TwilightOrderSorcerer
    Metadata
    TwilightOrderSorcererGuardBossUtility

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
    	basic_action = "ChangeToStance1"
    	basic_action = "ChangeToStance4"
    	basic_action = "ChangeToStance5"
    }
    
    StateMachine
    {
    	define_shared_state = "active;"
    }
    
    Brackets
    {
    	
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    BaseEvents
    {
    	on_construction_complete =
    	"
    		this.sigil = FindClosestObject( 'Metadata/Monsters/TwilightOrder/TwilightOrderSoldiers/GuardBossDescry', 50 );
    		LockHeight( GetHeight() );
    	"
    }
    
    Actor
    {
    	on_effect_start_TwilightSorcerorFireLaser = "AddEffectPackToVisualSlotAttachedObject( 'Metadata/Effects/Spells/monsters_effects/Act4_FOUR/TwilightOrderSorceror/holy_firebeam/EPKs/StaffFX.epk', MainHand );"
    	on_effect_end_or_destroy_TwilightSorcerorFireLaser = "RemoveEffectPackFromVisualSlotAttachedObject( 'Metadata/Effects/Spells/monsters_effects/Act4_FOUR/TwilightOrderSorceror/holy_firebeam/EPKs/StaffFX.epk', MainHand );"
    }
    
    StateMachine
    {
    	on_state_active_0 = "TriggerBracket( remove_sigil_epk, this.sigil.GetState( type ) );"
    
    	on_state_active_2 =
    	"
    		TriggerBracket( add_sigil_epk, this.sigil.GetState( type ) );
    		local sigil_values = sigil.GetPositionValues();
    		SetDynamicFloat3( 'descryLOC', sigil_values[0], sigil_values[1], sigil_values[2], true );
    	"
    
    	on_state_active_3 =
    	"
    		TriggerBracket( remove_sigil_epk, this.sigil.GetState( type ) );
    		TriggerBracket( add_sigil_epk, this.sigil.GetState( type ) );
    		ForEachOfType( 'Metadata/Monsters/TwilightOrderSoldiers/TwilightOrderGuardBossSkyBeam', ( sky_beam )
    		{
    			local sky_beam_values = sky_beam.GetPositionValues();
    			this.SetDynamicFloat3( 'descryLOC', sky_beam_values[0], sky_beam_values[1], sky_beam_values[2] - 500, true );
    		} );
    	"
    
    	on_or_create_state_active_4 =
    	"
    		TriggerBracket( remove_sigil_epk, this.sigil.GetState( type ) );
    		/* Call( fix_height, og_height ); */
    	"
    }
    
    Brackets
    {
    	define_bracket = "add_sigil_epk"
    	add_sigil_epk_1 = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act4_FOUR/TwilightOrderGuardBoss/epk/priest_to_AGI_sigil.epk' );"
    	add_sigil_epk_2 = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act4_FOUR/TwilightOrderGuardBoss/epk/priest_to_ATK_sigil.epk' );"
    	add_sigil_epk_3 = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act4_FOUR/TwilightOrderGuardBoss/epk/priest_to_DEF_sigil.epk' );"
    	define_bracket = "remove_sigil_epk"
    	remove_sigil_epk_1 = "RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act4_FOUR/TwilightOrderGuardBoss/epk/priest_to_AGI_sigil.epk' );"
    	remove_sigil_epk_2 = "RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act4_FOUR/TwilightOrderGuardBoss/epk/priest_to_ATK_sigil.epk' );"
    	remove_sigil_epk_3 = "RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act4_FOUR/TwilightOrderGuardBoss/epk/priest_to_DEF_sigil.epk' );"
    }
    
    Functions
    {
    	fix_height = "SetHeight( arg1 );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/TwilightOrderSorceror/TwilightOrderSorcererGuardBossUtility"] = {
        name = "Twilight Order Oathsworn",
        life = 1.2,
        energyShield = 0.15,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.2,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 14,
        accuracy = 1,
        weaponType1 = "Warstaff",
        skillList = {
        },
        modList = {
        },
    }
    
    Edit

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