狂热挖掘者
Zealous Excavator
SpectreY
Area挖掘场, 金字塔避难所, 挖掘遗址
Tags2HBluntMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, humanoid, lightning_affinity, melee, physical_affinity, red_blood, very_slow_movement
Packs
  • 挖掘场: 狂热挖掘者, 狂热守卫
  • 金字塔避难所: 狂热震波守卫, 狂热挖掘者, 狂热守卫
  • 金字塔避难所: 狂热柱碎者, 狂热挖掘者, 狂热守卫
  • 金字塔避难所: 狂热冲锋者, 狂热挖掘者, 狂热守卫
  • 生命
    130%
    抗性
    0 0 0 0
    伤害
    130%
    命中
    100%
    暴击 Chance
    5%
    Attack Distance
    5 ~ 9
    攻击间隔
    1.5 Second
    Damage Spread
    ±20%
    经验值
    130%
    Model Size
    100%
    Type
    ExcavatorOrb
    Metadata
    ExcavatorOrb
    等级
    65
    生命
    8,467
    2,023
    伤害
    276
    法术伤害
    276
    命中
    2,214
    攻击间隔
    1.5
    经验值
    27,959
    召唤物生命
    8,167
    召唤物伤害
    1,078
    召唤物护甲
    2,023
    GSExcavatorOrbExplosion
    可触发, 法术, 伤害
    暴击率: 5%
    施放间隔: 1 秒
    造成 635.3 - 953 物理伤害
    将[物理]伤害的 15% 转化为[闪电]伤害
    action attack or cast time uses animation length [1]
    is area damage [1]
    TCExcavatorOrbCharge
    攻击, 近战, 近战单一目标, 位移, 快行
    盾猛冲锋
    Base Damage: 221–331
    暴击率: 5%
    攻击间隔: 1.5 秒
    向一名敌人冲锋,使用盾牌对其猛击并以近战武器顺手打击。此攻击将会击退目标并将其击晕,在路径上的敌人将会被推向两旁。伤害与击晕几率将视冲锋距离而定。无法被多重打击辅助。
    移动速度加快 215%
    action attack or cast time uses animation length [1]
    base deal no damage [1]
    ignores proximity shield [1]
    is area damage [1]
    skill cannot be interrupted [1]
    skill cannot be knocked back [1]
    skill cannot be stunned [1]
    GSExcavatorOrbDonutExplosion
    可触发, 法术, 伤害
    暴击率: 5%
    施放间隔: 1 秒
    造成 471.2 - 706.9 物理伤害
    将[物理]伤害的 15% 转化为[闪电]伤害
    action attack or cast time uses animation length [1]
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Stats
    {
    	set_base_heavy_stun_duration_ms = 1666
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
    	on_effect_start_TCExcavatorOrbCharge = "StartStateTimer( bonepos, 0.034 );"
    
    	on_effect_event_epk_for_TCExcavatorOrbCharge =
    	"
    		this.orb = GetAttachedAOByType( 'Metadata/Monsters/PrecursorWeapons/PrecursorOrb.ao' );
    		this.orb.AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act4_FOUR/TwilightOrderExcavators/Orb/epk/orb_activate.epk', 2.0 );
    	"
    
    	on_effect_event_epk_off_for_TCExcavatorOrbCharge = "this.orb.RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act4_FOUR/TwilightOrderExcavators/Orb/epk/orb_activate.epk' );"
    	on_effect_end_or_destroy_TCExcavatorOrbCharge = "CancelStateTimer( bonepos );"
    }
    
    StateMachine
    {
    	on_timer_bonepos =
    	"
    		local bonepos = GetBonePosition( aux_R_Weapon_attachment_jntBnd );
    		local bone_x = bonepos[0];
    		local bone_y = bonepos[1];
    		local bone_z = bonepos[2];
    		SetDynamicFloat3( 'orb_pos_world', bone_x, bone_y, bone_z );
    		// Log( '{ bone_x }', c );
    		StartStateTimer( bonepos, 0.034 );
    	"
    }
    
    Preload
    {
    	preload_epk = "Metadata/Effects/Spells/monsters_effects/Act4_FOUR/TwilightOrderExcavators/Orb/epk/orb_activate.epk"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/TwilightOrder/TwilightOrderExcavators/Orb/ExcavatorOrb"] = {
        name = "Zealous Excavator",
        life = 1.3,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.3,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 9,
        accuracy = 1,
        skillList = {
            "TCExcavatorOrbCharge",
            "GSExcavatorOrbExplosion",
            "GSExcavatorOrbDonutExplosion",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["TCExcavatorOrbCharge"] = {
        name = "Table Charge",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Charges at an enemy, bashing it with the character's shield and striking it. This knocks it back and stuns it. Enemies in the way are pushed to the side. Damage and stun are proportional to distance travelled. Cannot be supported by Multistrike.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.Melee] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Movement] = true,
            [SkillType.Travel] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_movement_velocity_+%",
            "ignores_proximity_shield",
            "is_area_damage",
            "skill_cannot_be_interrupted",
            "skill_cannot_be_stunned",
            "skill_cannot_be_knocked_back",
            "action_attack_or_cast_time_uses_animation_length",
            "base_deal_no_damage",
        },
        levels = {
            [1] = {215, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSExcavatorOrbExplosion"] = {
        name = "GSExcavatorOrbExplosion",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "active_skill_base_physical_damage_%_to_convert_to_lightning",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 15, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSExcavatorOrbDonutExplosion"] = {
        name = "GSExcavatorOrbDonutExplosion",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "active_skill_base_physical_damage_%_to_convert_to_lightning",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 15, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    keyval
    Stats.item_drop_slots1
    Stats.energy_shield_recharge_rate_per_minute_%750
    Stats.base_maximum_mana200
    Stats.maximum_physical_damage_reduction_%75
    Stats.base_maximum_all_resistances_%75
    Stats.monster_base_flask_charges_percent_of_monster_power50
    Stats.base_critical_hit_damage_bonus30
    Stats.max_endurance_charges3
    Stats.max_frenzy_charges3
    Stats.max_power_charges3
    Stats.object_inherent_base_maximum_block_%_from_ot50
    Stats.movement_velocity_cap128
    Stats.max_azurite_debuff_stacks10
    Stats.ignore_skill_weapon_restrictions1
    Stats.melee_hit_damage_stun_multiplier_+%_final_from_ot33
    Stats.physical_hit_damage_stun_multiplier_+%_final_from_ot100
    Stats.scale_melee_range_to_actor_scale1
    Stats.use_melee_pattern_range1
    Stats.melee_swing_not_scaled_by_area_modifiers1
    Stats.actor_scale_+%_limit200
    Stats.base_heavy_stun_duration_ms1666
    Stats.melee_defer_damage_prediction1
    Stats.poise_decay_delay_ms8000
    Stats.poise_decay_%_per_second5
    Stats.base_block_angle_degrees180
    Stats.action_attack_or_cast_time_uses_animation_length1
    Stats.slow_potency_+%_final_per_additional_player-10
    Stats.check_for_targets_between_initiator_and_projectile_source1
    Stats.maximum_life_+%_final_per_additional_player50
    Stats.maximum_energy_shield_+%_final_per_additional_player50
    Stats.poise_threshold_+%_final_per_additional_player50
    Stats.stun_base_duration_override_ms500
    Stats.bleeding_moving_damage_%_of_base_override200
    ObjectMagicProperties.stat_description_listMetadata/StatDescriptions/monster_stat_descriptions.csd
    Positioned.blockingtrue
    Positioned.team0
    Positioned.serialise_collidabletrue
    BaseEvents.server_onlytrue
    Actor.basic_actionMove, MoveForced, MoveToFormation, Flee, StrafeLeft, StrafeRight, StrafeRandom, Advance, DoNothing, MonsterPickup, MinionInteraction
    Actor.slow_animations_go_to_idlefalse
    Edit

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