Escavador Fervoroso
Zealous Excavator
SpectreN
AreaA Excavação, O Refúgio Zigurate, Escavação
Tags2HBluntMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, humanoid, lightning_affinity, melee, physical_affinity, red_blood, very_slow_movement
Packs
  • A Excavação: Escavador Fervoroso, Guarda Fervoroso
  • O Refúgio Zigurate: Abalador Fervoroso, Escavador Fervoroso, Guarda Fervoroso
  • O Refúgio Zigurate: Quebra-Pilares Fervoroso, Escavador Fervoroso, Guarda Fervoroso
  • O Refúgio Zigurate: Corcel Fervoroso, Escavador Fervoroso, Guarda Fervoroso
  • Vida
    110%
    Resistência
    0 0 0 0
    Damage
    110%
    Precisão
    100%
    Attack Distance
    5 ~ 9
    Tempo de Ataque
    1.5 Second
    Damage Spread
    ±20%
    Experiência
    110%
    Model Size
    100%
    Type
    ExcavatorOrb
    Metadata
    ExcavatorOrb
    Nível
    65
    Vida
    7,164
    Damage
    234
    Dano Mágico
    234
    Precisão
    2,214
    Tempo de Ataque
    1.5
    Experiência
    23,658
    Minion Life
    6,910
    Minion Damage
    912
    Minion Armour
    2,023
    GSExcavatorOrbExplosion
    Triggerable, Spell, Damage
    Chance de Acerto Crítico: 5%
    Tempo de Conjuração: 1 seg
    Causa 635.3 a 953 de Dano Físico
    Converte 15% do Dano Físico para Dano de Raio
    action attack or cast time uses animation length [1]
    is area damage [1]
    TCExcavatorOrbCharge
    Attack, Melee, MeleeSingleTarget, Movement, Travel
    Investida com Mesa
    Base Damage: 187–280
    Chance de Acerto Crítico: 5%
    Tempo de Ataque: 1.5 seg
    Avança na direção de um local ou inimigo, batendo nele com o escudo do personagem golpeando-o. Inimigos no caminho são empurrados para o lado. Dano e atordoamento são proporcionais à distância viajada. Não pode ser suportado por Ataques Múltiplos.
    Velocidade de Movimento aumentada em 215%
    action attack or cast time uses animation length [1]
    base deal no damage [1]
    ignores proximity shield [1]
    is area damage [1]
    skill cannot be interrupted [1]
    skill cannot be knocked back [1]
    skill cannot be stunned [1]
    GSExcavatorOrbDonutExplosion
    Triggerable, Spell, Damage
    Chance de Acerto Crítico: 5%
    Tempo de Conjuração: 1 seg
    Causa 471.2 a 706.9 de Dano Físico
    Converte 15% do Dano Físico para Dano de Raio
    action attack or cast time uses animation length [1]
    is area damage [1]

    Object Type

    Object Type Codes

     
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/TwilightOrder/TwilightOrderExcavators/Orb/ExcavatorOrb"] = {
        name = "Zealous Excavator",
        life = 1.1,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.1,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 9,
        accuracy = 1,
        skillList = {
            "TCExcavatorOrbCharge",
            "GSExcavatorOrbExplosion",
            "GSExcavatorOrbDonutExplosion",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["TCExcavatorOrbCharge"] = {
        name = "Table Charge",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Charges at an enemy, bashing it with the character's shield and striking it. This knocks it back and stuns it. Enemies in the way are pushed to the side. Damage and stun are proportional to distance travelled. Cannot be supported by Multistrike.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.Melee] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Movement] = true,
            [SkillType.Travel] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_movement_velocity_+%",
            "ignores_proximity_shield",
            "is_area_damage",
            "skill_cannot_be_interrupted",
            "skill_cannot_be_stunned",
            "skill_cannot_be_knocked_back",
            "action_attack_or_cast_time_uses_animation_length",
            "base_deal_no_damage",
        },
        levels = {
            [1] = {215, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSExcavatorOrbExplosion"] = {
        name = "GSExcavatorOrbExplosion",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "active_skill_base_physical_damage_%_to_convert_to_lightning",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 15, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSExcavatorOrbDonutExplosion"] = {
        name = "GSExcavatorOrbDonutExplosion",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "active_skill_base_physical_damage_%_to_convert_to_lightning",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 15, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
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