Zealous Excavator
SpectreN
AreaL'Excavation, Le Refuge de la Ziggourat, Digsite
Tags2HBluntMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, humanoid, lightning_affinity, melee, physical_affinity, red_blood, very_slow_movement
Packs
  • L'Excavation: Zealous Excavator, Zealous Guard
  • Le Refuge de la Ziggourat: Zealous Shockwarden, Zealous Excavator, Zealous Guard
  • Le Refuge de la Ziggourat: Zealous Pillarcrusher, Zealous Excavator, Zealous Guard
  • Le Refuge de la Ziggourat: Zealous Courser, Zealous Excavator, Zealous Guard
  • Vie
    110%
    Résistance
    0 0 0 0
    Damage
    110%
    Précision
    100%
    Attack Distance
    5 ~ 9
    Temps d'attaque
    1.5 Second
    Damage Spread
    ±20%
    Expérience
    110%
    Model Size
    100%
    Type
    ExcavatorOrb
    Metadata
    ExcavatorOrb
    Niveau
    65
    Vie
    7,164
    2,023
    Damage
    234
    Dégâts des sorts
    234
    Précision
    2,214
    Temps d'attaque
    1.5
    Expérience
    23,658
    Minion Life
    6,910
    Minion Damage
    912
    Minion Armour
    2,023
    GSExcavatorOrbExplosion
    Triggerable, Spell, Damage
    Chances de Touche critique: 5%
    Temps d'incantation: 1 sec.
    Inflige 635.3 à 953 Dégâts Physiques
    Convertit 15% des Dégâts Physiques en Dégâts de Foudre
    action attack or cast time uses animation length [1]
    is area damage [1]
    TCExcavatorOrbCharge
    Attack, Melee, MeleeSingleTarget, Movement, Travel
    Charge à table
    Base Damage: 187–280
    Chances de Touche critique: 5%
    Temps d'attaque: 1.5 sec.
    Une charge qui percute un ennemi avec le bouclier du personnage. L'ennemi est également repoussé et étourdi. Les ennemis sur votre chemin sont projetés sur le côté. Les dégâts et l'étourdissement sont proportionnels à la distance parcourue. Ne peut pas être modifié par Multifrappe.
    215% d'Augmentation de la Vitesse de déplacement
    action attack or cast time uses animation length [1]
    base deal no damage [1]
    ignores proximity shield [1]
    is area damage [1]
    skill cannot be interrupted [1]
    skill cannot be knocked back [1]
    skill cannot be stunned [1]
    GSExcavatorOrbDonutExplosion
    Triggerable, Spell, Damage
    Chances de Touche critique: 5%
    Temps d'incantation: 1 sec.
    Inflige 471.2 à 706.9 Dégâts Physiques
    Convertit 15% des Dégâts Physiques en Dégâts de Foudre
    action attack or cast time uses animation length [1]
    is area damage [1]

    Object Type

    Object Type Codes

     
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/TwilightOrder/TwilightOrderExcavators/Orb/ExcavatorOrb"] = {
        name = "Zealous Excavator",
        life = 1.1,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.1,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 9,
        accuracy = 1,
        skillList = {
            "TCExcavatorOrbCharge",
            "GSExcavatorOrbExplosion",
            "GSExcavatorOrbDonutExplosion",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["TCExcavatorOrbCharge"] = {
        name = "Table Charge",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Charges at an enemy, bashing it with the character's shield and striking it. This knocks it back and stuns it. Enemies in the way are pushed to the side. Damage and stun are proportional to distance travelled. Cannot be supported by Multistrike.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.Melee] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Movement] = true,
            [SkillType.Travel] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_movement_velocity_+%",
            "ignores_proximity_shield",
            "is_area_damage",
            "skill_cannot_be_interrupted",
            "skill_cannot_be_stunned",
            "skill_cannot_be_knocked_back",
            "action_attack_or_cast_time_uses_animation_length",
            "base_deal_no_damage",
        },
        levels = {
            [1] = {215, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSExcavatorOrbExplosion"] = {
        name = "GSExcavatorOrbExplosion",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "active_skill_base_physical_damage_%_to_convert_to_lightning",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 15, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSExcavatorOrbDonutExplosion"] = {
        name = "GSExcavatorOrbDonutExplosion",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "active_skill_base_physical_damage_%_to_convert_to_lightning",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 15, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
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