Expedition2RemnantActiveIncursionAtziriActiveShrineActiveStrongboxEssenceRareMonsterAliveSpiritActivatedRogueExile
Dunkelheit
Charakter: Mönch
10% erhöhte maximale Dunkelheit
Darkness
Dunkelheit Attr /5
NameVollständige Beschreibung zeigen
IDAscendancyMonk3Small7_
IconAcolyteOfChayulaNode
AscendancyIDAkolyth von Chayula
PassiveSkillsHash25779
TagsisUsed: true
Dunkelheit
Charakter: Mönch
10% erhöhte maximale Dunkelheit
Darkness
Dunkelheit Attr /5
NameVollständige Beschreibung zeigen
IDAscendancyMonk3Small9
IconAcolyteOfChayulaNode
AscendancyIDAkolyth von Chayula
PassiveSkillsHash32771
TagsisUsed: true
Dunkelheit
Die Dunkelheit nimmt überhand und Ihr seid dabei zu sterben. Begebt Euch in das Licht!
current_delve_degen_stacks
delve_base_darkness_damage_percent_of_maximum_life_taken_per_minute
delve_base_darkness_damage_percent_of_maximum_energy_shield_taken_per_minute
base_delve_darkness_damage_taken_per_minute
Darkness
Attribute /4

delve_degen_buff

NameVollständige Beschreibung zeigen
IsShowCount1
BuffGroupsID31
IsBuffDefinition1
BuffMergeModesID4
Codedelve base darkness damage percent of maximum life taken per minute
IsPublic0
IsLocal0
IsWeaponLocal0
IsProxied
IsParty0
IsVirtual0
IsScalable1
StatSemantics3
Codedelve base darkness damage percent of maximum energy shield taken per minute
IsPublic0
IsLocal0
IsWeaponLocal0
IsProxied
IsParty0
IsVirtual0
IsScalable1
StatSemantics3
Codebase delve darkness damage taken per minute
IsPublic0
IsLocal0
IsWeaponLocal0
IsProxied
IsParty0
IsVirtual0
IsScalable1
StatSemantics1
Codemax delve degen stacks
IsPublic0
IsLocal0
IsWeaponLocal0
IsProxied
IsParty0
IsVirtual0
IsScalable1
StatSemantics3
Codecurrent delve degen stacks
IsPublic0
IsLocal0
IsWeaponLocal0
IsProxied
IsParty0
IsVirtual0
IsScalable1
StatSemantics3
Dunkelheit
delve_antilight
delve_in_antilight
Darkness
Attribute /4

delve_antilight

NameVollständige Beschreibung zeigen
IsInvisible1
BuffGroupsID31
IsBuffDefinition1
BuffMergeModesID3
Buff Related /1
tblcodemod
AddBuffToTargetVarieties
Codedelve in antilight
IsPublic0
IsLocal0
IsWeaponLocal0
IsProxied
IsParty0
IsVirtual0
IsScalable0
StatSemantics4
Dunkelheit
delve_blackhole_aura
delve_in_antilight
Darkness
Attribute /4

delve_blackhole_aura

NameVollständige Beschreibung zeigen
IsInvisible1
BuffGroupsID31
IsBuffDefinition1
BuffMergeModesID3
Codedelve in antilight
IsPublic0
IsLocal0
IsWeaponLocal0
IsProxied
IsParty0
IsVirtual0
IsScalable0
StatSemantics4
Dunkelheit
Ihr verursacht keinen Schaden, wenn Ihr Euch in der Dunkelheit befindet.
Darkness
Attribute /3

kulemak_boss_darkness

NameVollständige Beschreibung zeigen
BuffGroupsID31
IsBuffDefinition1
BuffMergeModesID3
Dunkelheit
Ihr erleidet physischen Schaden über Zeit.
base_physical_damage_taken_per_minute
Darkness
Attribute /3

ritual_wendigo_darkness

NameVollständige Beschreibung zeigen
BuffGroupsID31
IsBuffDefinition1
BuffMergeModesID3
Codebase physical damage taken per minute
IsPublic0
IsLocal0
IsWeaponLocal0
IsProxied
IsParty0
IsVirtual0
IsScalable1
StatSemantics3
Dunkelheit
Ihr kämpft gegen die Dunkelheit! Eure Bewegungsgeschwindigkeit gegen den Strom ist verlangsamt und Ihr erleidet physischen Schaden über Zeit.
base_physical_damage_taken_per_minute
Darkness
Attribute /3

darkness_vacuum_aura_damaging

NameVollständige Beschreibung zeigen
BuffGroupsID31
IsBuffDefinition1
BuffMergeModesID3
Codebase physical damage taken per minute
IsPublic0
IsLocal0
IsWeaponLocal0
IsProxied
IsParty0
IsVirtual0
IsScalable1
StatSemantics3
Dunkelheit
Ihr seid verlangsamt und erleidet physischen Schaden über Zeit.
base_movement_velocity_+%
base_physical_damage_taken_per_minute
Darkness
Attribute /3

ritual_wendigo_boss_wave_slow

NameVollständige Beschreibung zeigen
BuffGroupsID31
IsBuffDefinition1
BuffMergeModesID3
Codebase movement velocity +%
IsPublic1
IsLocal0
IsWeaponLocal0
IsProxied
IsParty0
IsVirtual0
IsScalable1
StatSemantics1
Codebase physical damage taken per minute
IsPublic0
IsLocal0
IsWeaponLocal0
IsProxied
IsParty0
IsVirtual0
IsScalable1
StatSemantics3
NewDarkness Ref /8
Darkness
Ambushing Attacks expend all of your Darkness to deal 3% more damage per Darkness expended. By default you have 30 maximum Darkness, and Darkness only decays if you do not gain any fro a long time.

Darkness and Rage fight for control of your emotions. Gaining Darkness while have Rage will cause you to lose Rage if there isn't space for both, and vice versa.
Attack
AoE, Melee, Strike, Trigger, Duration, Remnant
Level: 13
Cost: 23 Mana
Attack Speed: 80% of base
Attack Damage: 144%
Erfordert: Level 52, 51 Dex, 51 Int
Erfordert: Dagger
Cleave with your dagger, Trigger Engulf in Darkness on enemies Hit. When Ambushing, dash to your target and Hit all enemies within a wide swathe.
Category: Conceal
Cost Multiplier: 110%
Supports Skills which can put you into Stealth, causing them to grant you Darkness when they do.
Gain 10 Darkness when you enter Stealth with Supported skills
Detonator
Level: 9
Erfordert: Level 31, 32 Dex, 32 Int
Erfordert: Trap
Trigger all of your placed Traps, causing them to detonate in the order in which you placed them with more damage and area of effect. If you use this Skill from Stealth, all of the detonations count as Ambushing, and gain damage from your Darkness.
Has no Sockets
Traps Triggered have 26% more area of effect
Attack
AoE, Trigger, Duration, Channelling, Remnant
Level: 9
Attack Damage: 125%
Erfordert: Level 31, 32 Dex, 32 Int
Erfordert: Dagger & Parrying Shield, Dual Daggers
Prepare yourself to bait an attack and take advantage. The next time a nearby enemy would Hit you, Trigger Engulf in Darkness on them and other enemies in the vicinity, and teleport behind them in Stealth, leaving a Shade in your position to take the Hit instead and retaliate. Avoiding damage in this way causes you to accumulate Heavy Stun buildup, and none of this Skill's other effects will occur if the Hit Heavy Stuns you.
Spell
Buff, Conditional
Level: 13
Cost: 57 Mana
Cast Time: 0.75s
Erfordert: Level 52, 51 Dex, 51 Int
Erfordert: Any Martial Weapon, Unarmed
Build Glory by gaining Darkness, When you have maximum Glory, you may entreat Prospero for aid, binding your Shades to your will. While the Skill lasts, every Attack you make counts as being used from Stealth and your Shades cannot expire. However, your Darkness drains at an accelerating rate, and the Skill ends when you run out.
Requires 100 Glory to use
Attacks count as being used from Stealth and expending maximum Darkness
Shades' durations are paused
After the first 4 seconds, drains 6 Darkness per second, increasing by 40% each second
Buff
Persistent
Level: 8
Reservation: 60 Spirit
Erfordert: Level 26, 28 Dex, 28 Int
You've made a dark deal with Prospero. While active, you gain Darkness on Critical Hit and your Darkness is more powerful.
Gain 5 Darkness on Critical Hit
Skills that consume Darkness coount as consuming 10% increased amount of Darkness
NullTrap
Level: 20 (Max)
Cost: 51 Mana
Cooldown Time: 5.00s
Erfordert: Level 90, 86 Dex, 86 Int
Erfordert: Trap
Throws a Trap that rips a hole in space when Triggered, dealing chaos damage and Triggering [EngulfInDarkness|Engulf In Darkness] on each target hit.
Attack
AoE, Melee, Strike
Level: 13
Cost: 46 Mana
Attack Speed: 55% of base
Attack Damage: 122%
Erfordert: Level 52, 51 Dex, 51 Int
Erfordert: Dagger
Spin forward, Hitting targets around you twice. Hitting an enemies that is Engulfed in Darkness Consumes the Debuff, manifesting a Shade that backstabs the enemy.
Darkness Ref /8
Darkness
Ambushing Attacks expend all of your Darkness to deal 3% more damage per Darkness expended. By default you have 30 maximum Darkness, and Darkness only decays if you do not gain any fro a long time.

Darkness and Rage fight for control of your emotions. Gaining Darkness while have Rage will cause you to lose Rage if there isn't space for both, and vice versa.
Attack
AoE, Melee, Strike, Trigger, Duration, Remnant
Level: 13
Cost: 23 Mana
Attack Speed: 80% of base
Attack Damage: 144%
Erfordert: Level 52, 51 Dex, 51 Int
Erfordert: Dagger
Cleave with your dagger, Trigger Engulf in Darkness on enemies Hit. When Ambushing, dash to your target and Hit all enemies within a wide swathe.
Category: Conceal
Cost Multiplier: 110%
Supports Skills which can put you into Stealth, causing them to grant you Darkness when they do.
Gain 10 Darkness when you enter Stealth with Supported skills
Detonator
Level: 9
Erfordert: Level 31, 32 Dex, 32 Int
Erfordert: Trap
Trigger all of your placed Traps, causing them to detonate in the order in which you placed them with more damage and area of effect. If you use this Skill from Stealth, all of the detonations count as Ambushing, and gain damage from your Darkness.
Has no Sockets
Traps Triggered have 26% more area of effect
Attack
AoE, Trigger, Duration, Channelling, Remnant
Level: 9
Attack Damage: 125%
Erfordert: Level 31, 32 Dex, 32 Int
Erfordert: Dagger & Parrying Shield, Dual Daggers
Prepare yourself to bait an attack and take advantage. The next time a nearby enemy would Hit you, Trigger Engulf in Darkness on them and other enemies in the vicinity, and teleport behind them in Stealth, leaving a Shade in your position to take the Hit instead and retaliate. Avoiding damage in this way causes you to accumulate Heavy Stun buildup, and none of this Skill's other effects will occur if the Hit Heavy Stuns you.
Spell
Buff, Conditional
Level: 13
Cost: 57 Mana
Cast Time: 0.75s
Erfordert: Level 52, 51 Dex, 51 Int
Erfordert: Any Martial Weapon, Unarmed
Build Glory by gaining Darkness, When you have maximum Glory, you may entreat Prospero for aid, binding your Shades to your will. While the Skill lasts, every Attack you make counts as being used from Stealth and your Shades cannot expire. However, your Darkness drains at an accelerating rate, and the Skill ends when you run out.
Requires 100 Glory to use
Attacks count as being used from Stealth and expending maximum Darkness
Shades' durations are paused
After the first 4 seconds, drains 6 Darkness per second, increasing by 40% each second
Buff
Persistent
Level: 8
Reservation: 60 Spirit
Erfordert: Level 26, 28 Dex, 28 Int
You've made a dark deal with Prospero. While active, you gain Darkness on Critical Hit and your Darkness is more powerful.
Gain 5 Darkness on Critical Hit
Skills that consume Darkness coount as consuming 10% increased amount of Darkness
NullTrap
Level: 20 (Max)
Cost: 51 Mana
Cooldown Time: 5.00s
Erfordert: Level 90, 86 Dex, 86 Int
Erfordert: Trap
Throws a Trap that rips a hole in space when Triggered, dealing chaos damage and Triggering [EngulfInDarkness|Engulf In Darkness] on each target hit.
Attack
AoE, Melee, Strike
Level: 13
Cost: 46 Mana
Attack Speed: 55% of base
Attack Damage: 122%
Erfordert: Level 52, 51 Dex, 51 Int
Erfordert: Dagger
Spin forward, Hitting targets around you twice. Hitting an enemies that is Engulfed in Darkness Consumes the Debuff, manifesting a Shade that backstabs the enemy.
Monster Mods /1
NameStufePre/SufDescriptionWeight
1einzigartigmonster ignores delve darkness mechanic [1]
Sonstiges Mods /2
NameStufeDomainPre/SufDescriptionWeight
1SanctumReliceinzigartigZarokh der Ewige lässt 'Gegen die Dunkelheit' fallen
1VaultKeyReliquarySeteinzigartigTruhe lässt 'Gegen die Dunkelheit' fallen
Gegenstand /1
TwilightOrderReliquaryKeySanctum2
Schlüssel zur Reliquienkammer von Zarokh: Gegen die Dunkelheit
Truhe lässt 'Gegen die Dunkelheit' fallen
einzigartig /1
Erfordert: Stufe 65
Zarokh der Ewige lässt 'Gegen die Dunkelheit' fallen
Zarokh der Ewige verursacht 100% mehr Schaden
Zarokh der Ewige erleidet 75% weniger Schaden
Dieser Gegenstand wird zerstört, wenn er auf eine Prüfung angewendet wird
Ascendancy Passive /2
Charakter: Mönch
Ihr habt keinen Willen
Maximale Basis-Dunkelheit beträgt 100
Erlittener Schaden wird von der Dunkelheit reserviert, bevor er vom Leben oder Energieschild abgezogen wird
Dunkelheit-Reservierung hält 5 Sekunden an
+10 zu maximaler Dunkelheit pro Stufe
Charakter: Mönch
1% erhöhte maximale Dunkelheit pro 1% Chaoswiderstand
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