Expedition2RemnantActiveIncursionAtziriActiveShrineActiveStrongboxEssenceRareMonsterAliveSpiritActivatedRogueExile
Ténèbres
Ascendance: Acolyte de Chayula
Personnage: Moine
10% d'Augmentation de la valeur de Ténèbres maximale
Darkness
Ténèbres Attr /5
NomDescriptions détaillées
IDAscendancyMonk3Small7_
IconAcolyteOfChayulaNode
AscendancyIDAcolyte de Chayula
PassiveSkillsHash25779
TagsisUsed: true
Ténèbres
Ascendance: Acolyte de Chayula
Personnage: Moine
10% d'Augmentation de la valeur de Ténèbres maximale
Darkness
Ténèbres Attr /5
NomDescriptions détaillées
IDAscendancyMonk3Small9
IconAcolyteOfChayulaNode
AscendancyIDAcolyte de Chayula
PassiveSkillsHash32771
TagsisUsed: true
Ténèbres 
Les ténèbres vous submergent ; vous êtes en train de mourir. Trouvez vite de la lumière !
current_delve_degen_stacks
delve_base_darkness_damage_percent_of_maximum_life_taken_per_minute
delve_base_darkness_damage_percent_of_maximum_energy_shield_taken_per_minute
base_delve_darkness_damage_taken_per_minute
Darkness
Attribute /4

delve_degen_buff

NomDescriptions détaillées
IsShowCount1
BuffGroupsID31
IsBuffDefinition1
BuffMergeModesID4
Codedelve base darkness damage percent of maximum life taken per minute
IsPublic0
IsLocal0
IsWeaponLocal0
IsProxied
IsParty0
IsVirtual0
IsScalable1
StatSemantics3
Codedelve base darkness damage percent of maximum energy shield taken per minute
IsPublic0
IsLocal0
IsWeaponLocal0
IsProxied
IsParty0
IsVirtual0
IsScalable1
StatSemantics3
Codebase delve darkness damage taken per minute
IsPublic0
IsLocal0
IsWeaponLocal0
IsProxied
IsParty0
IsVirtual0
IsScalable1
StatSemantics1
Codemax delve degen stacks
IsPublic0
IsLocal0
IsWeaponLocal0
IsProxied
IsParty0
IsVirtual0
IsScalable1
StatSemantics3
Codecurrent delve degen stacks
IsPublic0
IsLocal0
IsWeaponLocal0
IsProxied
IsParty0
IsVirtual0
IsScalable1
StatSemantics3
Ténèbres 
delve_antilight
delve_in_antilight
Darkness
Attribute /4

delve_antilight

NomDescriptions détaillées
IsInvisible1
BuffGroupsID31
IsBuffDefinition1
BuffMergeModesID3
Buff Related /1
tblcodemod
AddBuffToTargetVarieties
Codedelve in antilight
IsPublic0
IsLocal0
IsWeaponLocal0
IsProxied
IsParty0
IsVirtual0
IsScalable0
StatSemantics4
Ténèbres 
delve_blackhole_aura
delve_in_antilight
Darkness
Attribute /4

delve_blackhole_aura

NomDescriptions détaillées
IsInvisible1
BuffGroupsID31
IsBuffDefinition1
BuffMergeModesID3
Codedelve in antilight
IsPublic0
IsLocal0
IsWeaponLocal0
IsProxied
IsParty0
IsVirtual0
IsScalable0
StatSemantics4
Ténèbres
Vous n'infligez pas de Dégâts tant que vous êtes dans les Ténèbres.
Darkness
Attribute /3

kulemak_boss_darkness

NomDescriptions détaillées
BuffGroupsID31
IsBuffDefinition1
BuffMergeModesID3
Ténèbres
Vous subissez des Dégâts physiques sur la durée.
base_physical_damage_taken_per_minute
Darkness
Attribute /3

ritual_wendigo_darkness

NomDescriptions détaillées
BuffGroupsID31
IsBuffDefinition1
BuffMergeModesID3
Codebase physical damage taken per minute
IsPublic0
IsLocal0
IsWeaponLocal0
IsProxied
IsParty0
IsVirtual0
IsScalable1
StatSemantics3
Ténèbres
Vous luttez contre les ténèbres ! Votre vitesse de déplacement à contre-courant est ralentie et vous subissez des dégâts physiques sur la durée.
base_physical_damage_taken_per_minute
Darkness
Attribute /3

darkness_vacuum_aura_damaging

NomDescriptions détaillées
BuffGroupsID31
IsBuffDefinition1
BuffMergeModesID3
Codebase physical damage taken per minute
IsPublic0
IsLocal0
IsWeaponLocal0
IsProxied
IsParty0
IsVirtual0
IsScalable1
StatSemantics3
Ténèbres
Vous êtes ralenti et subissez des dégâts Physiques sur la durée.
base_movement_velocity_+%
base_physical_damage_taken_per_minute
Darkness
Attribute /3

ritual_wendigo_boss_wave_slow

NomDescriptions détaillées
BuffGroupsID31
IsBuffDefinition1
BuffMergeModesID3
Codebase movement velocity +%
IsPublic1
IsLocal0
IsWeaponLocal0
IsProxied
IsParty0
IsVirtual0
IsScalable1
StatSemantics1
Codebase physical damage taken per minute
IsPublic0
IsLocal0
IsWeaponLocal0
IsProxied
IsParty0
IsVirtual0
IsScalable1
StatSemantics3
NewDarkness Ref /8
Darkness
Ambushing Attacks expend all of your Darkness to deal 3% more damage per Darkness expended. By default you have 30 maximum Darkness, and Darkness only decays if you do not gain any fro a long time.

Darkness and Rage fight for control of your emotions. Gaining Darkness while have Rage will cause you to lose Rage if there isn't space for both, and vice versa.
Attack
AoE, Melee, Strike, Trigger, Duration, Remnant
Level: 13
Cost: 23 Mana
Attack Speed: 80% of base
Attack Damage: 144%
Prérequis : Level 52, 51 Dex, 51 Int
Prérequis : Dagger
Cleave with your dagger, Trigger Engulf in Darkness on enemies Hit. When Ambushing, dash to your target and Hit all enemies within a wide swathe.
Category: Conceal
Cost Multiplier: 110%
Supports Skills which can put you into Stealth, causing them to grant you Darkness when they do.
Gain 10 Darkness when you enter Stealth with Supported skills
Detonator
Level: 9
Prérequis : Level 31, 32 Dex, 32 Int
Prérequis : Trap
Trigger all of your placed Traps, causing them to detonate in the order in which you placed them with more damage and area of effect. If you use this Skill from Stealth, all of the detonations count as Ambushing, and gain damage from your Darkness.
Has no Sockets
Traps Triggered have 26% more area of effect
Attack
AoE, Trigger, Duration, Channelling, Remnant
Level: 9
Attack Damage: 125%
Prérequis : Level 31, 32 Dex, 32 Int
Prérequis : Dagger & Parrying Shield, Dual Daggers
Prepare yourself to bait an attack and take advantage. The next time a nearby enemy would Hit you, Trigger Engulf in Darkness on them and other enemies in the vicinity, and teleport behind them in Stealth, leaving a Shade in your position to take the Hit instead and retaliate. Avoiding damage in this way causes you to accumulate Heavy Stun buildup, and none of this Skill's other effects will occur if the Hit Heavy Stuns you.
Spell
Buff, Conditional
Level: 13
Cost: 57 Mana
Cast Time: 0.75s
Prérequis : Level 52, 51 Dex, 51 Int
Prérequis : Any Martial Weapon, Unarmed
Build Glory by gaining Darkness, When you have maximum Glory, you may entreat Prospero for aid, binding your Shades to your will. While the Skill lasts, every Attack you make counts as being used from Stealth and your Shades cannot expire. However, your Darkness drains at an accelerating rate, and the Skill ends when you run out.
Requires 100 Glory to use
Attacks count as being used from Stealth and expending maximum Darkness
Shades' durations are paused
After the first 4 seconds, drains 6 Darkness per second, increasing by 40% each second
Buff
Persistent
Level: 8
Reservation: 60 Spirit
Prérequis : Level 26, 28 Dex, 28 Int
You've made a dark deal with Prospero. While active, you gain Darkness on Critical Hit and your Darkness is more powerful.
Gain 5 Darkness on Critical Hit
Skills that consume Darkness coount as consuming 10% increased amount of Darkness
NullTrap
Level: 20 (Max)
Cost: 51 Mana
Cooldown Time: 5.00s
Prérequis : Level 90, 86 Dex, 86 Int
Prérequis : Trap
Throws a Trap that rips a hole in space when Triggered, dealing chaos damage and Triggering [EngulfInDarkness|Engulf In Darkness] on each target hit.
Attack
AoE, Melee, Strike
Level: 13
Cost: 46 Mana
Attack Speed: 55% of base
Attack Damage: 122%
Prérequis : Level 52, 51 Dex, 51 Int
Prérequis : Dagger
Spin forward, Hitting targets around you twice. Hitting an enemies that is Engulfed in Darkness Consumes the Debuff, manifesting a Shade that backstabs the enemy.
Darkness Ref /8
Darkness
Ambushing Attacks expend all of your Darkness to deal 3% more damage per Darkness expended. By default you have 30 maximum Darkness, and Darkness only decays if you do not gain any fro a long time.

Darkness and Rage fight for control of your emotions. Gaining Darkness while have Rage will cause you to lose Rage if there isn't space for both, and vice versa.
Attack
AoE, Melee, Strike, Trigger, Duration, Remnant
Level: 13
Cost: 23 Mana
Attack Speed: 80% of base
Attack Damage: 144%
Prérequis : Level 52, 51 Dex, 51 Int
Prérequis : Dagger
Cleave with your dagger, Trigger Engulf in Darkness on enemies Hit. When Ambushing, dash to your target and Hit all enemies within a wide swathe.
Category: Conceal
Cost Multiplier: 110%
Supports Skills which can put you into Stealth, causing them to grant you Darkness when they do.
Gain 10 Darkness when you enter Stealth with Supported skills
Detonator
Level: 9
Prérequis : Level 31, 32 Dex, 32 Int
Prérequis : Trap
Trigger all of your placed Traps, causing them to detonate in the order in which you placed them with more damage and area of effect. If you use this Skill from Stealth, all of the detonations count as Ambushing, and gain damage from your Darkness.
Has no Sockets
Traps Triggered have 26% more area of effect
Attack
AoE, Trigger, Duration, Channelling, Remnant
Level: 9
Attack Damage: 125%
Prérequis : Level 31, 32 Dex, 32 Int
Prérequis : Dagger & Parrying Shield, Dual Daggers
Prepare yourself to bait an attack and take advantage. The next time a nearby enemy would Hit you, Trigger Engulf in Darkness on them and other enemies in the vicinity, and teleport behind them in Stealth, leaving a Shade in your position to take the Hit instead and retaliate. Avoiding damage in this way causes you to accumulate Heavy Stun buildup, and none of this Skill's other effects will occur if the Hit Heavy Stuns you.
Spell
Buff, Conditional
Level: 13
Cost: 57 Mana
Cast Time: 0.75s
Prérequis : Level 52, 51 Dex, 51 Int
Prérequis : Any Martial Weapon, Unarmed
Build Glory by gaining Darkness, When you have maximum Glory, you may entreat Prospero for aid, binding your Shades to your will. While the Skill lasts, every Attack you make counts as being used from Stealth and your Shades cannot expire. However, your Darkness drains at an accelerating rate, and the Skill ends when you run out.
Requires 100 Glory to use
Attacks count as being used from Stealth and expending maximum Darkness
Shades' durations are paused
After the first 4 seconds, drains 6 Darkness per second, increasing by 40% each second
Buff
Persistent
Level: 8
Reservation: 60 Spirit
Prérequis : Level 26, 28 Dex, 28 Int
You've made a dark deal with Prospero. While active, you gain Darkness on Critical Hit and your Darkness is more powerful.
Gain 5 Darkness on Critical Hit
Skills that consume Darkness coount as consuming 10% increased amount of Darkness
NullTrap
Level: 20 (Max)
Cost: 51 Mana
Cooldown Time: 5.00s
Prérequis : Level 90, 86 Dex, 86 Int
Prérequis : Trap
Throws a Trap that rips a hole in space when Triggered, dealing chaos damage and Triggering [EngulfInDarkness|Engulf In Darkness] on each target hit.
Attack
AoE, Melee, Strike
Level: 13
Cost: 46 Mana
Attack Speed: 55% of base
Attack Damage: 122%
Prérequis : Level 52, 51 Dex, 51 Int
Prérequis : Dagger
Spin forward, Hitting targets around you twice. Hitting an enemies that is Engulfed in Darkness Consumes the Debuff, manifesting a Shade that backstabs the enemy.
Monstres mods /1
NomNiveau Pre/SufDescriptionWeight
1Uniquemonster ignores delve darkness mechanic [1]
Divers mods /2
NomNiveau DomainPre/SufDescriptionWeight
1SanctumRelicUniqueZarokh, le Temporel cède Contre les Ténèbres
1VaultKeyReliquarySetUniqueLe coffre cède Contre les Ténèbres
Objet /1
TwilightOrderReliquaryKeySanctum2
Clé du Reliquaire de Zarokh : Contre les Ténèbres
Le coffre cède Contre les Ténèbres
Unique /1
Prérequis : Niveau 65
Zarokh, le Temporel cède Contre les Ténèbres
Zarokh, l'Éternel a 100% Davantage de Dégâts
Zarokh, l'Éternel a 75% de Perte de Dégâts subis
Cet objet se détruit lorsqu'il est utilisé pour une Épreuve
Ascendancy Passive /2
Ascendance: Acolyte de Chayula
Personnage: Moine
Vous n'avez plus d'Esprit
Votre maximum de Ténèbres de base est de 100
Les Dégâts subis Réservent vos Ténèbres avant d'affecter votre Vie ou Bouclier d'énergie
La Réservation de Ténèbres dure 5 secondes
+10 de valeur de Ténèbres maximale par Niveau
Ascendance: Acolyte de Chayula
Personnage: Moine
1% d'Augmentation du maximum de Ténèbres tous les 1% de Résistance au Chaos
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