Chose qui hait
Démon
It That Hates
| Spectre | |
|---|---|
| Area | Domaine distordu, Forteresse de Ruche, Colonie de Ruche |
| Tags | allows_additional_projectiles, Lanceur de sorts, chaos_affinity, demon, fast_movement, melee, not_dex, not_str, red_blood, Stab_onhit_audio |
| Packs |
Vie
200%
Energy Shield From Life
8%
Résistance
Damage
200%
Précision
100%
Touches critiques Chance
5%
Attack Distance
7 ~ 12
Temps d'attaque
1.5 Second
Damage Spread
±20%
Expérience
200%
Model Size
120%
Type
BreachEliteFallenLunarisMonster
Metadata
BreachEliteFallenLunarisMonster__
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
79
Vie
49,704
4,540
3,976
Damage
648
Dégâts des sorts
648
Précision
3,786
Temps d'attaque
1.5
Expérience
163,328
Minion Life
19,566
Minion Energy Shield
1,565
Minion Damage
3,381
Minion Armour
4,540
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedComboBrequel
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
Attaque de base
Base Damage: 519—778
Chances de Touche critique: 5%
Temps d'attaque: 1.5 sec.
action attack or cast time uses animation length [1]
monster breaks brequel npc concentration [2]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
MPSBreachEliteFallenLunarisMonsterChaosSpark
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage, AttackInPlace
Chances de Touche critique: 5%
Temps d'incantation: 1 sec.
Temps de recharge: 10 sec.
Tire Projectiles supplémentaires
action attack or cast time uses animation length [1]
ballistic projectiles always bounce [1]
base is projectile [1]
distribute projectiles over contact points [1]
maintain projectile direction when using contact position [1]
monster projectile variation [1360]
projectile ballistic angle override [1]
projectile spread radius [12]
projectile uses contact position [1]
CGBreachEliteFallenLunarisMonsterChaosQuicksand
Area, Triggerable, AttackInPlace
Inflige 5.7 Dégâts de Chaos par seconde
active skill area of effect radius +% final [-10]
base skill effect duration [7500]
ground quicksand art variation [14]
SGLBreachEliteFallenLunarisMonsterChaosQuicksand
Spell, Damage, Triggerable, AttackInPlace
Chances de Touche critique: 5%
Temps d'incantation: 1 sec.
Temps de recharge: 10 sec.
action attack or cast time uses animation length [1]
is area damage [1]
monster breaks brequel npc concentration [1]
BreachLunarisChaosSpark
Spell, Projectile, ProjectilesFromUser, Damage, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Lightning, Unleashable, Invokable, AttackInPlace
Chances de Touche critique: 6%
Temps d'incantation: 1 sec.
Temps de recharge: 10 sec.
10% de Réduction de la Vitesse des Projectiles
Tire Projectiles supplémentaires
base is projectile [1]
base skill effect duration [4000]
check for targets between initiator and projectile source [1]
distribute projectiles over contact points [1]
projectile uses contact direction [1]
projectile uses contact position [1]
projectiles should collide with flying monsters [1]
spark pathing width bounds [10]
spark projectile absolute angle override deg [70]
spark projectile bounces off walls [1]
use scaled contact offset [1]
Object Type
version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/Breach/Monsters/BreachMonster"
Transitionable
{
}
Stats
{
set_base_heavy_stun_duration_ms = 2750
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/Breach/BreachEliteFallenLunarisMonster__"] = {
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
name = "It That Hates",
life = 2,
energyShield = 0.08,
damage = 2,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 12,
accuracy = 1,
skillList = {
"MeleeAtAnimationSpeedComboBrequel",
"MPSBreachEliteFallenLunarisMonsterChaosSpark",
"CGBreachEliteFallenLunarisMonsterChaosQuicksand",
"SGLBreachEliteFallenLunarisMonsterChaosQuicksand",
"BreachLunarisChaosSpark",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedComboBrequel"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_breaks_brequel_npc_concentration",
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {2, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MPSBreachEliteFallenLunarisMonsterChaosSpark"] = {
name = "MPSBreachEliteFallenLunarisMonsterChaosSpark",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_chaos_damage",
"spell_maximum_base_chaos_damage",
"monster_projectile_variation",
"number_of_additional_projectiles",
"projectile_spread_radius",
"projectile_ballistic_angle_override",
"base_is_projectile",
"projectile_uses_contact_position",
"maintain_projectile_direction_when_using_contact_position",
"action_attack_or_cast_time_uses_animation_length",
"distribute_projectiles_over_contact_points",
"ballistic_projectiles_always_bounce",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 1360, 5, 12, 1, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["CGBreachEliteFallenLunarisMonsterChaosQuicksand"] = {
name = "CGBreachEliteFallenLunarisMonsterChaosQuicksand",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Area] = true,
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_chaos_damage_to_deal_per_minute",
"base_skill_effect_duration",
"ground_quicksand_art_variation",
"active_skill_area_of_effect_radius_+%_final",
},
levels = {
[1] = {1, 7500, 14, -10, levelRequirement = 1, statInterpolation = {3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["SGLBreachEliteFallenLunarisMonsterChaosQuicksand"] = {
name = "SGLBreachEliteFallenLunarisMonsterChaosQuicksand",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_chaos_damage",
"spell_maximum_base_chaos_damage",
"monster_breaks_brequel_npc_concentration",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 1, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["BreachLunarisChaosSpark"] = {
name = "BreachLunarisChaosSpark",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Damage] = true,
[SkillType.Duration] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.Lightning] = true,
[SkillType.Unleashable] = true,
[SkillType.Invokable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
projectile = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_chaos_damage",
"spell_maximum_base_chaos_damage",
"base_skill_effect_duration",
"spark_pathing_width_bounds",
"spark_projectile_absolute_angle_override_deg",
"base_projectile_speed_+%",
"number_of_additional_projectiles",
"base_is_projectile",
"projectiles_should_collide_with_flying_monsters",
"projectile_uses_contact_position",
"projectile_uses_contact_direction",
"check_for_targets_between_initiator_and_projectile_source",
"spark_projectile_bounces_off_walls",
"use_scaled_contact_offset",
"distribute_projectiles_over_contact_points",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 4000, 10, 70, -10, 5, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.












