抑制的恐懼
惡魔地區: 扭曲領域
It That Hates
| Spectre | Y |
|---|---|
| Area | 扭曲領域 |
| Tags | allows_additional_projectiles, 法術, chaos_affinity, demon, fast_movement, melee, not_dex, not_str, red_blood, Stab_onhit_audio |
| Packs |
生命
200%
Energy Shield From Life
8%
抗性
傷害
200%
命中
100%
暴擊 Chance
5%
+30%
Attack Distance
7 ~ 12
攻擊時間
1.5 Second
Damage Spread
±20%
經驗值
200%
Model Size
120%
Type
BreachEliteFallenLunarisMonster
Metadata
BreachEliteFallenLunarisMonster__
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
80
生命
28,721
4,803
905
2,497
傷害
668
法術傷害
668
命中
3,928
攻擊時間
1.5
經驗值
200,000
召喚物生命
18,555
Minion Energy Shield
1,613
召喚物傷害
3,553
召喚物護甲
4,803
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
MeleeAtAnimationSpeedComboTEMP
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 近戰, 玩家投射物
基礎攻擊
Base Damage: 534–801
暴擊率: 5%
攻擊時間: 1.5 秒
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
MeleeAtAnimationSpeedComboTEMP2
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 近戰, 玩家投射物
基礎攻擊
Base Damage: 534–801
暴擊率: 5%
攻擊時間: 1.5 秒
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
MPSBreachEliteFallenLunarisMonsterChaosSpark
法術, 投射物, 玩家投射物, 可觸發, 傷害
暴擊率: 5%
施放時間: 1 秒
冷卻時間: 10 秒
發射 個額外投射物
action attack or cast time uses animation length [1]
ballistic projectiles always bounce [1]
base is projectile [1]
distribute projectiles over contact points [1]
maintain projectile direction when using contact position [1]
monster projectile variation [1360]
projectile ballistic angle from reference event [1]
projectile spread radius [12]
projectile uses contact position [1]
CGBreachEliteFallenLunarisMonsterChaosQuicksand
範圍, 可觸發
每秒造成 5.8 基本混沌傷害
active skill area of effect radius +% final [-10]
base skill effect duration [7500]
ground quicksand art variation [14]
Object Type
version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/Breach/Monsters/BreachMonster"
Transitionable
{
}
Stats
{
set_base_heavy_stun_duration_ms = 2750
}Object Type Codes
version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/Breach/Monsters/BreachMonster"
Render
{
selection_height_override = 185
}
Transitionable
{
on_transition =
"
Roll( 1, 2,
{
PlayEffect( 'Metadata/Monsters/FallenGods/FallenGodLunarisAggroAudio.ao' );
} );
"
}
Animated
{
preload_animated_object = "Metadata/Monsters/FallenGods/FallenGodLunarisAggroAudio.ao"
}
Positioned
{
on_initial_position_set =
"
AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Breach/Chaos/EliteFallenLunarisMonster/epk/wither_aura.epk' );
AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Breach/Chaos/EliteFallenLunarisMonster/epk/alive.epk' );
"
}
Life
{
on_death =
"
RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Breach/Chaos/EliteFallenLunarisMonster/epk/wither_aura.epk' );
RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Breach/Chaos/EliteFallenLunarisMonster/epk/alive.epk' );
RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Breach/Chaos/EliteFallenLunarisMonster/epk/enraged.epk' );
"
}
StateMachine
{
on_or_create_state_breachenraged_1 = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Breach/Chaos/EliteFallenLunarisMonster/epk/enraged.epk' );"
on_or_create_state_breachenraged_0 = "RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Breach/Chaos/EliteFallenLunarisMonster/epk/enraged.epk' );"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/Breach/BreachEliteFallenLunarisMonster__"] = {
name = "It That Hates",
life = 2,
energyShield = 0.08,
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
damage = 2,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 12,
accuracy = 1,
skillList = {
"MeleeAtAnimationSpeedComboTEMP",
"MeleeAtAnimationSpeedComboTEMP2",
"MPSBreachEliteFallenLunarisMonsterChaosSpark",
"CGBreachEliteFallenLunarisMonsterChaosQuicksand",
"SGLBreachEliteFallenLunarisMonsterChaosQuicksand",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedComboTEMP"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedComboTEMP2"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MPSBreachEliteFallenLunarisMonsterChaosSpark"] = {
name = "MPSBreachEliteFallenLunarisMonsterChaosSpark",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_chaos_damage",
"spell_maximum_base_chaos_damage",
"monster_projectile_variation",
"number_of_additional_projectiles",
"projectile_spread_radius",
"base_is_projectile",
"projectile_uses_contact_position",
"maintain_projectile_direction_when_using_contact_position",
"action_attack_or_cast_time_uses_animation_length",
"projectile_ballistic_angle_from_reference_event",
"ballistic_projectiles_always_bounce",
"distribute_projectiles_over_contact_points",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 1360, 5, 12, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["CGBreachEliteFallenLunarisMonsterChaosQuicksand"] = {
name = "CGBreachEliteFallenLunarisMonsterChaosQuicksand",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Area] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_chaos_damage_to_deal_per_minute",
"base_skill_effect_duration",
"ground_quicksand_art_variation",
"active_skill_area_of_effect_radius_+%_final",
},
levels = {
[1] = {1, 7500, 14, -10, levelRequirement = 1, statInterpolation = {3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["SGLBreachEliteFallenLunarisMonsterChaosQuicksand"] = {
name = "SGLBreachEliteFallenLunarisMonsterChaosQuicksand",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_chaos_damage",
"spell_maximum_base_chaos_damage",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.