Eso que odia
Demonio
It That Hates
| Spectre | |
|---|---|
| Area | Dominio retorcido, Fortaleza de la colmena, Colonia de la colmena |
| Tags | allows_additional_projectiles, Lanzador de hechizos, chaos_affinity, demon, fast_movement, melee, not_dex, not_str, red_blood, Stab_onhit_audio |
| Packs |
Vida
200%
Energy Shield From Life
8%
Resistencia
Damage
200%
Precisión
100%
Impactos críticos Chance
5%
Attack Distance
7 ~ 12
Tiempo de ataque
1.5 Second
Damage Spread
±20%
Experiencia
200%
Model Size
120%
Type
BreachEliteFallenLunarisMonster
Metadata
BreachEliteFallenLunarisMonster__
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
79
Vida
49,704
4,540
887
3,976
Damage
648
Daño de hechizos
648
Precisión
3,786
Tiempo de ataque
1.5
Experiencia
163,328
Minion Life
19,566
Minion Energy Shield
1,565
Minion Damage
3,381
Minion Armour
4,540
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedComboBrequel
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
Ataque básico
Base Damage: 519—778
Probabilidad de impacto crítico: 5%
Tiempo de ataque: 1.5 seg
action attack or cast time uses animation length [1]
monster breaks brequel npc concentration [2]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
MPSBreachEliteFallenLunarisMonsterChaosSpark
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage, AttackInPlace
Probabilidad de impacto crítico: 5%
Tiempo de lanzamiento: 1 seg
Tiempo de recarga: 10 seg
Dispara 5 proyectiles adicionales
action attack or cast time uses animation length [1]
ballistic projectiles always bounce [1]
base is projectile [1]
distribute projectiles over contact points [1]
maintain projectile direction when using contact position [1]
monster projectile variation [1360]
projectile ballistic angle override [1]
projectile spread radius [12]
projectile uses contact position [1]
CGBreachEliteFallenLunarisMonsterChaosQuicksand
Area, Triggerable, AttackInPlace
Inflige 5.7 de daño de caos por segundo
active skill area of effect radius +% final [-10]
base skill effect duration [7500]
ground quicksand art variation [14]
SGLBreachEliteFallenLunarisMonsterChaosQuicksand
Spell, Damage, Triggerable, AttackInPlace
Probabilidad de impacto crítico: 5%
Tiempo de lanzamiento: 1 seg
Tiempo de recarga: 10 seg
action attack or cast time uses animation length [1]
is area damage [1]
monster breaks brequel npc concentration [1]
BreachLunarisChaosSpark
Spell, Projectile, ProjectilesFromUser, Damage, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Lightning, Unleashable, Invokable, AttackInPlace
Probabilidad de impacto crítico: 6%
Tiempo de lanzamiento: 1 seg
Tiempo de recarga: 10 seg
Velocidad de los proyectiles reducida un 10%
Dispara 5 proyectiles adicionales
base is projectile [1]
base skill effect duration [4000]
check for targets between initiator and projectile source [1]
distribute projectiles over contact points [1]
projectile uses contact direction [1]
projectile uses contact position [1]
projectiles should collide with flying monsters [1]
spark pathing width bounds [10]
spark projectile absolute angle override deg [70]
spark projectile bounces off walls [1]
use scaled contact offset [1]
Object Type
version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/Breach/Monsters/BreachMonster"
Transitionable
{
}
Stats
{
set_base_heavy_stun_duration_ms = 2750
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/Breach/BreachEliteFallenLunarisMonster__"] = {
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
name = "It That Hates",
life = 2,
energyShield = 0.08,
damage = 2,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 12,
accuracy = 1,
skillList = {
"MeleeAtAnimationSpeedComboBrequel",
"MPSBreachEliteFallenLunarisMonsterChaosSpark",
"CGBreachEliteFallenLunarisMonsterChaosQuicksand",
"SGLBreachEliteFallenLunarisMonsterChaosQuicksand",
"BreachLunarisChaosSpark",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedComboBrequel"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_breaks_brequel_npc_concentration",
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {2, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MPSBreachEliteFallenLunarisMonsterChaosSpark"] = {
name = "MPSBreachEliteFallenLunarisMonsterChaosSpark",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_chaos_damage",
"spell_maximum_base_chaos_damage",
"monster_projectile_variation",
"number_of_additional_projectiles",
"projectile_spread_radius",
"projectile_ballistic_angle_override",
"base_is_projectile",
"projectile_uses_contact_position",
"maintain_projectile_direction_when_using_contact_position",
"action_attack_or_cast_time_uses_animation_length",
"distribute_projectiles_over_contact_points",
"ballistic_projectiles_always_bounce",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 1360, 5, 12, 1, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["CGBreachEliteFallenLunarisMonsterChaosQuicksand"] = {
name = "CGBreachEliteFallenLunarisMonsterChaosQuicksand",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Area] = true,
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_chaos_damage_to_deal_per_minute",
"base_skill_effect_duration",
"ground_quicksand_art_variation",
"active_skill_area_of_effect_radius_+%_final",
},
levels = {
[1] = {1, 7500, 14, -10, levelRequirement = 1, statInterpolation = {3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["SGLBreachEliteFallenLunarisMonsterChaosQuicksand"] = {
name = "SGLBreachEliteFallenLunarisMonsterChaosQuicksand",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_chaos_damage",
"spell_maximum_base_chaos_damage",
"monster_breaks_brequel_npc_concentration",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 1, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["BreachLunarisChaosSpark"] = {
name = "BreachLunarisChaosSpark",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Damage] = true,
[SkillType.Duration] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.Lightning] = true,
[SkillType.Unleashable] = true,
[SkillType.Invokable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
projectile = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_chaos_damage",
"spell_maximum_base_chaos_damage",
"base_skill_effect_duration",
"spark_pathing_width_bounds",
"spark_projectile_absolute_angle_override_deg",
"base_projectile_speed_+%",
"number_of_additional_projectiles",
"base_is_projectile",
"projectiles_should_collide_with_flying_monsters",
"projectile_uses_contact_position",
"projectile_uses_contact_direction",
"check_for_targets_between_initiator_and_projectile_source",
"spark_projectile_bounces_off_walls",
"use_scaled_contact_offset",
"distribute_projectiles_over_contact_points",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 4000, 10, 70, -10, 5, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.












