Eso que odia

Área: Dominio retorcido
It That Hates
Spectre | Y |
---|---|
Area | Dominio retorcido |
Tags | allows_additional_projectiles, Lanzador de hechizos, chaos_affinity, demon, fast_movement, melee, not_dex, not_str, red_blood, Stab_onhit_audio |
Packs |
Vida
200%
Energy Shield From Life
8%
Resistencia




Damage
200%
Precisión
100%
Impactos críticos Chance
5%
Bonificación de daño crítico
+30%
Attack Distance
7 ~ 12
Tiempo de ataque
1.5 Second
Damage Spread
±20%
Experiencia
200%
Model Size
120%
Type
BreachEliteFallenLunarisMonster
Metadata
BreachEliteFallenLunarisMonster__
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
80
Vida
28,721
Armadura
4,803
Evasión
644
Escudo de energía
2,497
Damage
668
Daño de hechizos
668
Precisión
3,204
Tiempo de ataque
1.5
Experiencia
200,000
Minion Life
18,555
Minion Energy Shield
1,613
Minion Damage
3,553
Minion Armour
4,803
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedComboTEMP
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
Ataque básico
Base Damage: 534–801
Probabilidad de impacto crítico: 5%
Tiempo de ataque: 1.5 seg
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

MeleeAtAnimationSpeedComboTEMP2
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
Ataque básico
Base Damage: 534–801
Probabilidad de impacto crítico: 5%
Tiempo de ataque: 1.5 seg
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

MPSBreachEliteFallenLunarisMonsterChaosSpark
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
Probabilidad de impacto crítico: 5%
Tiempo de lanzamiento: 1 seg
Tiempo de recarga: 10 seg
Inflige de 354 a 531 de daño de caos
Dispara 5 proyectiles adicionales
action attack or cast time uses animation length [1]
ballistic projectiles always bounce [1]
base is projectile [1]
distribute projectiles over contact points [1]
maintain projectile direction when using contact position [1]
monster projectile variation [1360]
projectile ballistic angle from reference event [1]
projectile spread radius [12]
projectile uses contact position [1]

CGBreachEliteFallenLunarisMonsterChaosQuicksand
Area, Triggerable
Inflige 5.8 de daño de caos base por segundo
active skill area of effect radius +% final [-10]
base skill effect duration [7500]
ground quicksand art variation [14]
SGLBreachEliteFallenLunarisMonsterChaosQuicksand
Spell, Damage, Triggerable
Probabilidad de impacto crítico: 5%
Tiempo de lanzamiento: 1 seg
Tiempo de recarga: 10 seg
Inflige de 217.8 a 326.8 de daño de caos
action attack or cast time uses animation length [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/Breach/Monsters/BreachMonster" Transitionable { } Stats { set_base_heavy_stun_duration_ms = 2750 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/Breach/Monsters/BreachMonster" Render { selection_height_override = 185 } Transitionable { on_transition = " Roll( 1, 2, { PlayEffect( 'Metadata/Monsters/FallenGods/FallenGodLunarisAggroAudio.ao' ); } ); " } Animated { preload_animated_object = "Metadata/Monsters/FallenGods/FallenGodLunarisAggroAudio.ao" } Positioned { on_initial_position_set = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Breach/Chaos/EliteFallenLunarisMonster/epk/wither_aura.epk' );" } Life { on_death = "RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Breach/Chaos/EliteFallenLunarisMonster/epk/wither_aura.epk' );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Breach/BreachEliteFallenLunarisMonster__"] = { name = "It That Hates", life = 2, energyShield = 0.08, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 2, damageSpread = 0.2, attackTime = 1.5, attackRange = 12, accuracy = 1, skillList = { "MeleeAtAnimationSpeedComboTEMP", "MeleeAtAnimationSpeedComboTEMP2", "MPSBreachEliteFallenLunarisMonsterChaosSpark", "CGBreachEliteFallenLunarisMonsterChaosQuicksand", "SGLBreachEliteFallenLunarisMonsterChaosQuicksand", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedComboTEMP"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedComboTEMP2"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPSBreachEliteFallenLunarisMonsterChaosSpark"] = { name = "MPSBreachEliteFallenLunarisMonsterChaosSpark", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_chaos_damage", "spell_maximum_base_chaos_damage", "monster_projectile_variation", "number_of_additional_projectiles", "projectile_spread_radius", "base_is_projectile", "projectile_uses_contact_position", "maintain_projectile_direction_when_using_contact_position", "action_attack_or_cast_time_uses_animation_length", "projectile_ballistic_angle_from_reference_event", "ballistic_projectiles_always_bounce", "distribute_projectiles_over_contact_points", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1360, 5, 12, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["CGBreachEliteFallenLunarisMonsterChaosQuicksand"] = { name = "CGBreachEliteFallenLunarisMonsterChaosQuicksand", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Area] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, }, baseMods = { }, qualityStats = { }, stats = { "base_chaos_damage_to_deal_per_minute", "base_skill_effect_duration", "ground_quicksand_art_variation", "active_skill_area_of_effect_radius_+%_final", }, levels = { [1] = {1, 7500, 14, -10, levelRequirement = 1, statInterpolation = {3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SGLBreachEliteFallenLunarisMonsterChaosQuicksand"] = { name = "SGLBreachEliteFallenLunarisMonsterChaosQuicksand", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_chaos_damage", "spell_maximum_base_chaos_damage", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.