Spectre | Y |
---|---|
Area | 永遠なる帝国の墓地, ジッグラトの避難所, 永遠なる帝国の墓地 |
Tags | allows_inc_aoe, humanoid, melee, monster_barely_moves, MonsterBlunt_onhit_audio, physical_affinity, undead, very_slow_movement |
Packs |
ライフ
125%
耐性




Damage
125%
命中力
100%
クリティカルヒット Chance
5%
クリティカルダメージボーナス
+30%
Attack Distance
9 ~ 18
アタックタイム
2.865 Second
Damage Spread
±20%
経験値
125%
Model Size
100%
Type
WretchStatue
Metadata
StatueWretch
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
レベル
65
ライフ
8,141
アーマー
2,023
回避力
440
Damage
265
スペルダメージ
265
命中力
1,974
アタックタイム
2.865
経験値
26,884
Minion Life
7,853
Minion Damage
1,036
Minion Armour
2,023
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
BurdenedWretchSlam
Triggerable, Attack
Base Damage: 212–319
クリティカルヒット率: 5%
アタックダメージ: 300%
アタックタイム: 2.865 秒
アタックダメージが200%上昇する
近接ストライク距離 +40
action attack or cast time uses animation length [1]
base skill can be blocked [1]
is area damage [1]
main hand base maximum attack distance [51]
BurdenedWretchSlamCloseRange
Triggerable, Attack
Base Damage: 212–319
クリティカルヒット率: 5%
アタックダメージ: 300%
アタックタイム: 2.865 秒
アタックダメージが200%上昇する
ノックバック距離が200%増加する
近接ストライク距離 +42
敵をノックバックする
action attack or cast time uses animation length [1]
base knockback speed +% [150]
base skill can be blocked [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Stats { set_base_heavy_stun_duration_ms = 2866 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Life { on_death = " this.statue_type_1 = GetAttachedAOByType( 'Metadata/Monsters/Wretches/Attachments/Statue1Held.ao' ); this.statue_type_2 = GetAttachedAOByType( 'Metadata/Monsters/Wretches/Attachments/Statue2Held.ao' ); this.statue_type_3 = GetAttachedAOByType( 'Metadata/Monsters/Wretches/Attachments/Statue3Held.ao' ); If( VariableExists( statue_type_1 ), { AddAttached( 'Metadata/Monsters/Wretches/Attachments/Statue1.ao',); PlayAnimationAttached( 'Metadata/Monsters/Wretches/Attachments/Statue1.ao', break ); }, { If( VariableExists( statue_type_2 ), { AddAttached( 'Metadata/Monsters/Wretches/Attachments/Statue2.ao', ); PlayAnimationAttached( 'Metadata/Monsters/Wretches/Attachments/Statue2.ao', break ); }, { If( VariableExists( statue_type_3 ), { AddAttached( 'Metadata/Monsters/Wretches/Attachments/Statue3.ao', ); PlayAnimationAttached( 'Metadata/Monsters/Wretches/Attachments/Statue3.ao', break ); }, {} ); } ); } ); HideWeapons(); " on_spawned_dead = " this.statue_type_1 = GetAttachedAOByType( 'Metadata/Monsters/Wretches/Attachments/Statue1Held.ao' ); this.statue_type_2 = GetAttachedAOByType( 'Metadata/Monsters/Wretches/Attachments/Statue2Held.ao' ); this.statue_type_3 = GetAttachedAOByType( 'Metadata/Monsters/Wretches/Attachments/Statue3Held.ao' ); If( VariableExists( statue_type_1 ), { AddAttached( 'Metadata/Monsters/Wretches/Attachments/Statue1.ao', ); PlayAnimationAttached( 'Metadata/Monsters/Wretches/Attachments/Statue1.ao', break ); GoToAttachedAnimationEnd( 'Metadata/Monsters/Wretches/Attachments/Statue1.ao' ); }, { If( VariableExists( statue_type_2 ), { AddAttached( 'Metadata/Monsters/Wretches/Attachments/Statue2.ao', ); PlayAnimationAttached( 'Metadata/Monsters/Wretches/Attachments/Statue2.ao', break ); GoToAttachedAnimationEnd( 'Metadata/Monsters/Wretches/Attachments/Statue2.ao' ); }, { If( VariableExists( statue_type_3 ), { AddAttached( 'Metadata/Monsters/Wretches/Attachments/Statue3.ao', ); PlayAnimationAttached( 'Metadata/Monsters/Wretches/Attachments/Statue3.ao', break ); GoToAttachedAnimationEnd( 'Metadata/Monsters/Wretches/Attachments/Statue3.ao' ); }, {} ); } ); } ); HideWeapons(); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Wretches/StatueWretch"] = { name = "Burdened Wretch", life = 1.25, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.25, damageSpread = 0.2, attackTime = 2.865, attackRange = 18, accuracy = 1, weaponType1 = "Two Hand Mace", skillList = { "BurdenedWretchSlam", "BurdenedWretchSlamCloseRange", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["BurdenedWretchSlam"] = { name = "BurdenedWretchSlam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4.8, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "main_hand_base_maximum_attack_distance", "melee_range_+", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", "base_skill_can_be_blocked", }, levels = { [1] = {51, 40, baseMultiplier = 3, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BurdenedWretchSlamCloseRange"] = { name = "BurdenedWretchSlamCloseRange", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "melee_range_+", "knockback_distance_+%", "base_knockback_speed_+%", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", "global_knockback", "base_skill_can_be_blocked", }, levels = { [1] = {42, 200, 150, baseMultiplier = 3, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.