짐스러운 철면피

지역: 영원한 자의 공동묘지, 홀튼, 지구라트 피난처
Burdened Wretch
Spectre | Y |
---|---|
Area | 영원한 자의 공동묘지, 홀튼, 지구라트 피난처 |
Tags | allows_inc_aoe, humanoid, melee, monster_barely_moves, MonsterBlunt_onhit_audio, physical_affinity, undead, very_slow_movement |
Packs |
생명력
125%
저항




Damage
125%
정확도
100%
치명타 명중 Chance
5%
치명타 피해 보너스
+30%
Attack Distance
9 ~ 18
공격 속도
2.865 Second
Damage Spread
±20%
경험치
125%
Model Size
100%
Type
WretchStatue
Metadata
StatueWretch
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
레벨
65
생명력
8,141
2,023
663
Damage
265
주문 피해
265
정확도
2,214
공격 속도
2.865
경험치
26,884
Minion Life
7,853
Minion Damage
1,036
Minion Armour
2,023
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Object Type
version 2 extends "Metadata/Monsters/Monster" Stats { set_base_heavy_stun_duration_ms = 2866 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Life { on_death = " this.statue_type_1 = GetAttachedAOByType( 'Metadata/Monsters/Wretches/Attachments/Statue1Held.ao' ); this.statue_type_2 = GetAttachedAOByType( 'Metadata/Monsters/Wretches/Attachments/Statue2Held.ao' ); this.statue_type_3 = GetAttachedAOByType( 'Metadata/Monsters/Wretches/Attachments/Statue3Held.ao' ); If( VariableExists( statue_type_1 ), { AddAttached( 'Metadata/Monsters/Wretches/Attachments/Statue1.ao',); PlayAnimationAttached( 'Metadata/Monsters/Wretches/Attachments/Statue1.ao', break ); }, { If( VariableExists( statue_type_2 ), { AddAttached( 'Metadata/Monsters/Wretches/Attachments/Statue2.ao', ); PlayAnimationAttached( 'Metadata/Monsters/Wretches/Attachments/Statue2.ao', break ); }, { If( VariableExists( statue_type_3 ), { AddAttached( 'Metadata/Monsters/Wretches/Attachments/Statue3.ao', ); PlayAnimationAttached( 'Metadata/Monsters/Wretches/Attachments/Statue3.ao', break ); }, {} ); } ); } ); HideWeapons(); " on_spawned_dead = " this.statue_type_1 = GetAttachedAOByType( 'Metadata/Monsters/Wretches/Attachments/Statue1Held.ao' ); this.statue_type_2 = GetAttachedAOByType( 'Metadata/Monsters/Wretches/Attachments/Statue2Held.ao' ); this.statue_type_3 = GetAttachedAOByType( 'Metadata/Monsters/Wretches/Attachments/Statue3Held.ao' ); If( VariableExists( statue_type_1 ), { AddAttached( 'Metadata/Monsters/Wretches/Attachments/Statue1.ao', ); PlayAnimationAttached( 'Metadata/Monsters/Wretches/Attachments/Statue1.ao', break ); GoToAttachedAnimationEnd( 'Metadata/Monsters/Wretches/Attachments/Statue1.ao' ); }, { If( VariableExists( statue_type_2 ), { AddAttached( 'Metadata/Monsters/Wretches/Attachments/Statue2.ao', ); PlayAnimationAttached( 'Metadata/Monsters/Wretches/Attachments/Statue2.ao', break ); GoToAttachedAnimationEnd( 'Metadata/Monsters/Wretches/Attachments/Statue2.ao' ); }, { If( VariableExists( statue_type_3 ), { AddAttached( 'Metadata/Monsters/Wretches/Attachments/Statue3.ao', ); PlayAnimationAttached( 'Metadata/Monsters/Wretches/Attachments/Statue3.ao', break ); GoToAttachedAnimationEnd( 'Metadata/Monsters/Wretches/Attachments/Statue3.ao' ); }, {} ); } ); } ); HideWeapons(); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Wretches/StatueWretch"] = { name = "Burdened Wretch", life = 1.25, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.25, damageSpread = 0.2, attackTime = 2.865, attackRange = 18, accuracy = 1, weaponType1 = "Two Hand Mace", skillList = { "BurdenedWretchSlam", "BurdenedWretchSlamCloseRange", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["BurdenedWretchSlam"] = { name = "BurdenedWretchSlam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4.8, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "main_hand_base_maximum_attack_distance", "melee_range_+", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", "base_skill_can_be_blocked", }, levels = { [1] = {51, 40, baseMultiplier = 3, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BurdenedWretchSlamCloseRange"] = { name = "BurdenedWretchSlamCloseRange", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "melee_range_+", "knockback_distance_+%", "base_knockback_speed_+%", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", "global_knockback", "base_skill_can_be_blocked", }, levels = { [1] = {42, 200, 150, baseMultiplier = 3, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.