Miséreux accablé
Burdened Wretch
Spectre | Y |
---|---|
Area | Cimetière des Éternels, Le Refuge de la Ziggourat, Cimetière des Éternels |
Tags | allows_inc_aoe, humanoid, melee, monster_barely_moves, MonsterBlunt_onhit_audio, physical_affinity, undead, very_slow_movement |
Packs |
Vie
125%
Résistance




Damage
125%
Précision
100%
Touches critiques Chance
5%
Bonus de Dégâts critiques
+30%
Attack Distance
9 ~ 18
Temps d'attaque
2.865 Second
Damage Spread
±20%
Expérience
125%
Model Size
100%
Type
WretchStatue
Metadata
StatueWretch
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
65
Vie
8,141
Armure
2,023
Score d'Évasion
440
Damage
265
Dégâts des sorts
265
Précision
1,974
Temps d'attaque
2.865
Expérience
26,884
Minion Life
7,471
Minion Damage
564
Minion Armour
2,023
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
BurdenedWretchSlam
Triggerable, Attack
Base Damage: 212–319
Chances de Touche critique: 5%
Dégâts d'Attaque: 300%
Temps d'attaque: 2.865 sec.
200% Davantage de Dégâts d'Attaque
+40 à l'Allonge de Mêlée
action attack or cast time uses animation length [1]
base skill can be blocked [1]
is area damage [1]
main hand base maximum attack distance [51]
BurdenedWretchSlamCloseRange
Triggerable, Attack
Base Damage: 212–319
Chances de Touche critique: 5%
Dégâts d'Attaque: 300%
Temps d'attaque: 2.865 sec.
200% Davantage de Dégâts d'Attaque
200% d'Augmentation de la Distance de Repoussement
+42 à l'Allonge de Mêlée
Repousse les Ennemis
action attack or cast time uses animation length [1]
base knockback speed +% [150]
base skill can be blocked [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Stats { set_base_heavy_stun_duration_ms = 2866 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Life { on_death = " this.statue_type_1 = GetAttachedAOByType( 'Metadata/Monsters/Wretches/Attachments/Statue1Held.ao' ); this.statue_type_2 = GetAttachedAOByType( 'Metadata/Monsters/Wretches/Attachments/Statue2Held.ao' ); this.statue_type_3 = GetAttachedAOByType( 'Metadata/Monsters/Wretches/Attachments/Statue3Held.ao' ); If( VariableExists( statue_type_1 ), { AddAttached( 'Metadata/Monsters/Wretches/Attachments/Statue1.ao',); PlayAnimationAttached( 'Metadata/Monsters/Wretches/Attachments/Statue1.ao', break ); }, { If( VariableExists( statue_type_2 ), { AddAttached( 'Metadata/Monsters/Wretches/Attachments/Statue2.ao', ); PlayAnimationAttached( 'Metadata/Monsters/Wretches/Attachments/Statue2.ao', break ); }, { If( VariableExists( statue_type_3 ), { AddAttached( 'Metadata/Monsters/Wretches/Attachments/Statue3.ao', ); PlayAnimationAttached( 'Metadata/Monsters/Wretches/Attachments/Statue3.ao', break ); }, {} ); } ); } ); HideWeapons(); " on_spawned_dead = " this.statue_type_1 = GetAttachedAOByType( 'Metadata/Monsters/Wretches/Attachments/Statue1Held.ao' ); this.statue_type_2 = GetAttachedAOByType( 'Metadata/Monsters/Wretches/Attachments/Statue2Held.ao' ); this.statue_type_3 = GetAttachedAOByType( 'Metadata/Monsters/Wretches/Attachments/Statue3Held.ao' ); If( VariableExists( statue_type_1 ), { AddAttached( 'Metadata/Monsters/Wretches/Attachments/Statue1.ao', ); PlayAnimationAttached( 'Metadata/Monsters/Wretches/Attachments/Statue1.ao', break ); GoToAttachedAnimationEnd( 'Metadata/Monsters/Wretches/Attachments/Statue1.ao' ); }, { If( VariableExists( statue_type_2 ), { AddAttached( 'Metadata/Monsters/Wretches/Attachments/Statue2.ao', ); PlayAnimationAttached( 'Metadata/Monsters/Wretches/Attachments/Statue2.ao', break ); GoToAttachedAnimationEnd( 'Metadata/Monsters/Wretches/Attachments/Statue2.ao' ); }, { If( VariableExists( statue_type_3 ), { AddAttached( 'Metadata/Monsters/Wretches/Attachments/Statue3.ao', ); PlayAnimationAttached( 'Metadata/Monsters/Wretches/Attachments/Statue3.ao', break ); GoToAttachedAnimationEnd( 'Metadata/Monsters/Wretches/Attachments/Statue3.ao' ); }, {} ); } ); } ); HideWeapons(); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Wretches/StatueWretch"] = { name = "Burdened Wretch", life = 1.25, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.25, damageSpread = 0.2, attackTime = 2.865, attackRange = 18, accuracy = 1, weaponType1 = "Two Hand Mace", skillList = { "BurdenedWretchSlam", "BurdenedWretchSlamCloseRange", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["BurdenedWretchSlam"] = { name = "BurdenedWretchSlam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4.8, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "main_hand_base_maximum_attack_distance", "melee_range_+", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", "base_skill_can_be_blocked", }, levels = { [1] = {51, 40, baseMultiplier = 3, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BurdenedWretchSlamCloseRange"] = { name = "BurdenedWretchSlamCloseRange", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "melee_range_+", "knockback_distance_+%", "base_knockback_speed_+%", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", "global_knockback", "base_skill_can_be_blocked", }, levels = { [1] = {42, 200, 150, baseMultiplier = 3, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.