極寒の狂信者
Gelid Zealot
SpectreY
Areaジッグラトの避難所, ウトザール, ウトザール
Tags1HSword_onhit_audio, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood, very_fast_movement
Packs
  • ウトザール, ウトザール: 極寒の狂信者, 極寒の狂信者
  • ウトザール, ウトザール: 極寒の狂信者, 極寒の狂信者
  • ヴァール・テンポラル・リサーチャー, 極寒の狂信者, 極寒の狂信者, 極寒の狂信者
  • ジッグラトの避難所: 徘徊する亡霊, 極寒の狂信者, 極寒の狂信者
  • ジッグラトの避難所: 徘徊する亡霊, 極寒の狂信者, 極寒の狂信者
  • ライフ
    100%
    回避力
    +30%
    耐性
    0 30 0 0
    Damage
    100%
    命中力
    100%
    クリティカルヒット Chance
    5%
    クリティカルダメージボーナス
    +30%
    Attack Distance
    4 ~ 10
    アタックタイム
    1.245 Second
    Damage Spread
    ±20%
    経験値
    100%
    Model Size
    112%
    Type
    VaalZealotDaggerCold
    Metadata
    VaalZealotDaggersCold_
    レベル
    65
    ライフ
    6,513
    アーマー
    2,023
    回避力
    572
    Damage
    212
    スペルダメージ
    212
    命中力
    1,974
    アタックタイム
    1.245
    経験値
    21,507
    Minion Life
    6,282
    Minion Damage
    829
    Minion Armour
    2,023
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
    基本アタック
    Base Damage: 170–255
    クリティカルヒット率: 5%
    アタックタイム: 1.245 秒
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Stats
    {
    	set_base_heavy_stun_duration_ms = 2650
    }
    
    Transitionable {}
    
    Actor
    {
    	basic_action = "ChangeToStance1"
    }
    
    Functions
    {
    	fix_orietation =
    	"
    		AddOnActionEnd(
    		{
    			SetOrientation( GetOrientation() + arg1, false, true );
    			PlayAnimationType( Idle, 1.0, 0, 0 );
    		}, true );
    	"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Life
    {
    	on_spawned_alive =
    	{
    		If( VarietyContains( 'Metadata/Monsters/VaalMonsters/Zealots/VaalZealotDaggersBlood' ), ()
    		{
    			AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotSpearBlood/epk/weaponcharge.epk', R_Weapon );
    			AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotSpearBlood/epk/weaponcharge.epk', L_Weapon );
    		} );
    		If( VarietyContains( 'Metadata/Monsters/VaalMonsters/Zealots/VaalZealotDaggersChaos' ), ()
    		{
    			AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerChaos/epk/weaponcharge.epk', R_Weapon );
    			AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerChaos/epk/weaponcharge.epk', L_Weapon );
    		} );
    		If( VarietyContains( 'Metadata/Monsters/VaalMonsters/Zealots/VaalZealotDaggersCold' ), ()
    		{
    			AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerCold/epk/weaponcharge.epk', R_Weapon );
    			AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerCold/epk/weaponcharge.epk', L_Weapon );
    		} );
    		If( VarietyContains( 'Metadata/Monsters/VaalMonsters/Zealots/VaalZealotDaggersFire' ), ()
    		{
    			AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerFire/epk/weaponcharge.epk', R_Weapon );
    			AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerFire/epk/weaponcharge.epk', L_Weapon );
    		} );
    		If( VarietyContains( 'Metadata/Monsters/VaalMonsters/Zealots/VaalZealotDaggersLightning' ), ()
    		{
    			AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerLightning/epk/weaponcharge.epk', R_Weapon );
    			AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerLightning/epk/weaponcharge.epk', L_Weapon );
    		} );
    	}
    
    	on_death =
    	{
    		RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotSpearBlood/epk/weaponcharge.epk', R_Weapon );
    		RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotSpearBlood/epk/weaponcharge.epk', L_Weapon );
    		RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerChaos/epk/weaponcharge.epk', R_Weapon );
    		RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerChaos/epk/weaponcharge.epk', L_Weapon );
    		RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerCold/epk/weaponcharge.epk', R_Weapon );
    		RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerCold/epk/weaponcharge.epk', L_Weapon );
    		RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerFire/epk/weaponcharge.epk', R_Weapon );
    		RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerFire/epk/weaponcharge.epk', L_Weapon );
    		RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerLightning/epk/weaponcharge.epk', R_Weapon );
    		RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerLightning/epk/weaponcharge.epk', L_Weapon );
    	}
    }
    
    Preload
    {
    	preload_epk = "Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotSpearBlood/epk/weaponcharge.epk"
    	preload_epk = "Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerChaos/epk/weaponcharge.epk"
    	preload_epk = "Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerCold/epk/weaponcharge.epk"
    	preload_epk = "Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerFire/epk/weaponcharge.epk"
    	preload_epk = "Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerLightning/epk/weaponcharge.epk"
    }
    
    Transitionable
    {
    	on_transition =
    	"
    		Roll( 1, 2,
    		{
    			PlayEffect( 'Metadata/Monsters/VaalMonsters/Zealots/Dagger/VaalDaggerAggroAudio.ao' );
    		} );
    	"
    }
    
    Animated
    {
    	preload_animated_object = "Metadata/Monsters/VaalMonsters/Zealots/Dagger/VaalDaggerAggroAudio.ao"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/VaalMonsters/Zealots/VaalZealotDaggersCold_"] = {
        name = "Gelid Zealot",
        life = 1,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1,
        damageSpread = 0.2,
        attackTime = 1.245,
        attackRange = 10,
        accuracy = 1,
        weaponType1 = "Dagger",
        weaponType2 = "Dagger",
        skillList = {
            "MeleeAtAnimationSpeed",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    極寒の狂信者
    人型
    Gelid Zealot
    SpectreY
    Tags1HSword_onhit_audio, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood, very_fast_movement
    Packs
  • 極寒の狂信者, 極寒の狂信者, 極寒の狂信者
  • ライフ
    100%
    回避力
    +30%
    耐性
    0 30 0 0
    Damage
    100%
    命中力
    100%
    クリティカルヒット Chance
    5%
    クリティカルダメージボーナス
    +30%
    Attack Distance
    4 ~ 10
    アタックタイム
    1.245 Second
    Damage Spread
    ±20%
    経験値
    100%
    Model Size
    112%
    Type
    VaalZealotDaggerCold
    Metadata
    VaalZealotDaggersColdBloodied
    レベル
    68
    ライフ
    7,757
    アーマー
    2,413
    回避力
    620
    Damage
    233
    スペルダメージ
    233
    命中力
    2,180
    アタックタイム
    1.245
    経験値
    28,634
    Minion Life
    6,930
    Minion Damage
    969
    Minion Armour
    2,413
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
    基本アタック
    Base Damage: 186–280
    クリティカルヒット率: 5%
    アタックタイム: 1.245 秒
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Stats
    {
    	set_base_heavy_stun_duration_ms = 2650
    }
    
    Transitionable {}
    
    Actor
    {
    	basic_action = "ChangeToStance1"
    }
    
    Functions
    {
    	fix_orietation =
    	"
    		AddOnActionEnd(
    		{
    			SetOrientation( GetOrientation() + arg1, false, true );
    			PlayAnimationType( Idle, 1.0, 0, 0 );
    		}, true );
    	"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Life
    {
    	on_spawned_alive =
    	{
    		If( VarietyContains( 'Metadata/Monsters/VaalMonsters/Zealots/VaalZealotDaggersBlood' ), ()
    		{
    			AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotSpearBlood/epk/weaponcharge.epk', R_Weapon );
    			AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotSpearBlood/epk/weaponcharge.epk', L_Weapon );
    		} );
    		If( VarietyContains( 'Metadata/Monsters/VaalMonsters/Zealots/VaalZealotDaggersChaos' ), ()
    		{
    			AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerChaos/epk/weaponcharge.epk', R_Weapon );
    			AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerChaos/epk/weaponcharge.epk', L_Weapon );
    		} );
    		If( VarietyContains( 'Metadata/Monsters/VaalMonsters/Zealots/VaalZealotDaggersCold' ), ()
    		{
    			AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerCold/epk/weaponcharge.epk', R_Weapon );
    			AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerCold/epk/weaponcharge.epk', L_Weapon );
    		} );
    		If( VarietyContains( 'Metadata/Monsters/VaalMonsters/Zealots/VaalZealotDaggersFire' ), ()
    		{
    			AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerFire/epk/weaponcharge.epk', R_Weapon );
    			AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerFire/epk/weaponcharge.epk', L_Weapon );
    		} );
    		If( VarietyContains( 'Metadata/Monsters/VaalMonsters/Zealots/VaalZealotDaggersLightning' ), ()
    		{
    			AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerLightning/epk/weaponcharge.epk', R_Weapon );
    			AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerLightning/epk/weaponcharge.epk', L_Weapon );
    		} );
    	}
    
    	on_death =
    	{
    		RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotSpearBlood/epk/weaponcharge.epk', R_Weapon );
    		RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotSpearBlood/epk/weaponcharge.epk', L_Weapon );
    		RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerChaos/epk/weaponcharge.epk', R_Weapon );
    		RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerChaos/epk/weaponcharge.epk', L_Weapon );
    		RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerCold/epk/weaponcharge.epk', R_Weapon );
    		RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerCold/epk/weaponcharge.epk', L_Weapon );
    		RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerFire/epk/weaponcharge.epk', R_Weapon );
    		RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerFire/epk/weaponcharge.epk', L_Weapon );
    		RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerLightning/epk/weaponcharge.epk', R_Weapon );
    		RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerLightning/epk/weaponcharge.epk', L_Weapon );
    	}
    }
    
    Preload
    {
    	preload_epk = "Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotSpearBlood/epk/weaponcharge.epk"
    	preload_epk = "Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerChaos/epk/weaponcharge.epk"
    	preload_epk = "Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerCold/epk/weaponcharge.epk"
    	preload_epk = "Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerFire/epk/weaponcharge.epk"
    	preload_epk = "Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerLightning/epk/weaponcharge.epk"
    }
    
    Transitionable
    {
    	on_transition =
    	"
    		Roll( 1, 2,
    		{
    			PlayEffect( 'Metadata/Monsters/VaalMonsters/Zealots/Dagger/VaalDaggerAggroAudio.ao' );
    		} );
    	"
    }
    
    Animated
    {
    	preload_animated_object = "Metadata/Monsters/VaalMonsters/Zealots/Dagger/VaalDaggerAggroAudio.ao"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/VaalMonsters/Zealots/VaalZealotDaggersColdBloodied"] = {
        name = "Gelid Zealot",
        life = 1,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1,
        damageSpread = 0.2,
        attackTime = 1.245,
        attackRange = 10,
        accuracy = 1,
        weaponType1 = "Dagger",
        weaponType2 = "Dagger",
        skillList = {
            "MeleeAtAnimationSpeed",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    極寒の狂信者
    人型
    エリア: アゴラット
    stance movement speed +% final [-75]
    Gelid Zealot
    SpectreY
    Areaアゴラット, アゴラット
    Tags1HSword_onhit_audio, cannot_be_monolith, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood, very_fast_movement
    Packs
  • アゴラット, アゴラット: 旗手の狂信者, ヴァール・ゴライアス, 極寒の狂信者, 極寒の狂信者, 極寒の狂信者
  • ライフ
    100%
    回避力
    +30%
    耐性
    0 30 0 0
    Damage
    100%
    命中力
    100%
    クリティカルヒット Chance
    5%
    クリティカルダメージボーナス
    +30%
    Attack Distance
    4 ~ 10
    アタックタイム
    1.245 Second
    Damage Spread
    ±20%
    経験値
    100%
    Model Size
    112%
    Type
    VaalZealotDaggerCold
    Metadata
    VaalZealotDaggersColdPatrol
    レベル
    63
    ライフ
    5,829
    アーマー
    1,796
    回避力
    542
    Damage
    199
    スペルダメージ
    199
    命中力
    1,846
    アタックタイム
    1.245
    経験値
    19,825
    Minion Life
    5,877
    Minion Damage
    746
    Minion Armour
    1,796
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
    基本アタック
    Base Damage: 160–239
    クリティカルヒット率: 5%
    アタックタイム: 1.245 秒
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Stats
    {
    	set_base_heavy_stun_duration_ms = 2650
    }
    
    Transitionable {}
    
    Actor
    {
    	basic_action = "ChangeToStance1"
    }
    
    Functions
    {
    	fix_orietation =
    	"
    		AddOnActionEnd(
    		{
    			SetOrientation( GetOrientation() + arg1, false, true );
    			PlayAnimationType( Idle, 1.0, 0, 0 );
    		}, true );
    	"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Life
    {
    	on_spawned_alive =
    	{
    		If( VarietyContains( 'Metadata/Monsters/VaalMonsters/Zealots/VaalZealotDaggersBlood' ), ()
    		{
    			AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotSpearBlood/epk/weaponcharge.epk', R_Weapon );
    			AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotSpearBlood/epk/weaponcharge.epk', L_Weapon );
    		} );
    		If( VarietyContains( 'Metadata/Monsters/VaalMonsters/Zealots/VaalZealotDaggersChaos' ), ()
    		{
    			AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerChaos/epk/weaponcharge.epk', R_Weapon );
    			AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerChaos/epk/weaponcharge.epk', L_Weapon );
    		} );
    		If( VarietyContains( 'Metadata/Monsters/VaalMonsters/Zealots/VaalZealotDaggersCold' ), ()
    		{
    			AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerCold/epk/weaponcharge.epk', R_Weapon );
    			AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerCold/epk/weaponcharge.epk', L_Weapon );
    		} );
    		If( VarietyContains( 'Metadata/Monsters/VaalMonsters/Zealots/VaalZealotDaggersFire' ), ()
    		{
    			AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerFire/epk/weaponcharge.epk', R_Weapon );
    			AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerFire/epk/weaponcharge.epk', L_Weapon );
    		} );
    		If( VarietyContains( 'Metadata/Monsters/VaalMonsters/Zealots/VaalZealotDaggersLightning' ), ()
    		{
    			AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerLightning/epk/weaponcharge.epk', R_Weapon );
    			AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerLightning/epk/weaponcharge.epk', L_Weapon );
    		} );
    	}
    
    	on_death =
    	{
    		RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotSpearBlood/epk/weaponcharge.epk', R_Weapon );
    		RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotSpearBlood/epk/weaponcharge.epk', L_Weapon );
    		RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerChaos/epk/weaponcharge.epk', R_Weapon );
    		RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerChaos/epk/weaponcharge.epk', L_Weapon );
    		RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerCold/epk/weaponcharge.epk', R_Weapon );
    		RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerCold/epk/weaponcharge.epk', L_Weapon );
    		RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerFire/epk/weaponcharge.epk', R_Weapon );
    		RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerFire/epk/weaponcharge.epk', L_Weapon );
    		RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerLightning/epk/weaponcharge.epk', R_Weapon );
    		RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerLightning/epk/weaponcharge.epk', L_Weapon );
    	}
    }
    
    Preload
    {
    	preload_epk = "Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotSpearBlood/epk/weaponcharge.epk"
    	preload_epk = "Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerChaos/epk/weaponcharge.epk"
    	preload_epk = "Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerCold/epk/weaponcharge.epk"
    	preload_epk = "Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerFire/epk/weaponcharge.epk"
    	preload_epk = "Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerLightning/epk/weaponcharge.epk"
    }
    
    Transitionable
    {
    	on_transition =
    	"
    		Roll( 1, 2,
    		{
    			PlayEffect( 'Metadata/Monsters/VaalMonsters/Zealots/Dagger/VaalDaggerAggroAudio.ao' );
    		} );
    	"
    }
    
    Animated
    {
    	preload_animated_object = "Metadata/Monsters/VaalMonsters/Zealots/Dagger/VaalDaggerAggroAudio.ao"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/VaalMonsters/Zealots/VaalZealotDaggersColdPatrol"] = {
        name = "Gelid Zealot",
        life = 1,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1,
        damageSpread = 0.2,
        attackTime = 1.245,
        attackRange = 10,
        accuracy = 1,
        weaponType1 = "Dagger",
        weaponType2 = "Dagger",
        skillList = {
            "MeleeAtAnimationSpeed",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    IdNothing
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeユニーク (3)
    Req. level1
    stance movement speed +% final [-75]
    IdStanceMovementSpeedNegative75
    FamilyStance
    DomainsMonster (3)
    GenerationTypeユニーク (3)
    Req. level1
    Stats
  • stance movement speed +% final Min: -75 Max: -75 Global
  • 極寒の狂信者
    人型
    Gelid Zealot
    SpectreY
    Tags1HSword_onhit_audio, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood, very_fast_movement
    ライフ
    100%
    回避力
    +30%
    耐性
    0 30 0 0
    Damage
    100%
    命中力
    100%
    クリティカルヒット Chance
    5%
    クリティカルダメージボーナス
    +30%
    Attack Distance
    4 ~ 10
    アタックタイム
    1.245 Second
    Damage Spread
    ±20%
    経験値
    100%
    Model Size
    112%
    Type
    VaalZealotDaggerCold
    Metadata
    VaalZealotDaggersColdSacrifice
    レベル
    68
    ライフ
    7,757
    アーマー
    2,413
    回避力
    620
    Damage
    233
    スペルダメージ
    233
    命中力
    2,180
    アタックタイム
    1.245
    経験値
    28,634
    Minion Life
    6,930
    Minion Damage
    969
    Minion Armour
    2,413
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
    基本アタック
    Base Damage: 186–280
    クリティカルヒット率: 5%
    アタックタイム: 1.245 秒
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Stats
    {
    	set_base_heavy_stun_duration_ms = 2650
    }
    
    Transitionable {}
    
    Actor
    {
    	basic_action = "ChangeToStance1"
    }
    
    Functions
    {
    	fix_orietation =
    	"
    		AddOnActionEnd(
    		{
    			SetOrientation( GetOrientation() + arg1, false, true );
    			PlayAnimationType( Idle, 1.0, 0, 0 );
    		}, true );
    	"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Life
    {
    	on_spawned_alive =
    	{
    		If( VarietyContains( 'Metadata/Monsters/VaalMonsters/Zealots/VaalZealotDaggersBlood' ), ()
    		{
    			AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotSpearBlood/epk/weaponcharge.epk', R_Weapon );
    			AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotSpearBlood/epk/weaponcharge.epk', L_Weapon );
    		} );
    		If( VarietyContains( 'Metadata/Monsters/VaalMonsters/Zealots/VaalZealotDaggersChaos' ), ()
    		{
    			AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerChaos/epk/weaponcharge.epk', R_Weapon );
    			AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerChaos/epk/weaponcharge.epk', L_Weapon );
    		} );
    		If( VarietyContains( 'Metadata/Monsters/VaalMonsters/Zealots/VaalZealotDaggersCold' ), ()
    		{
    			AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerCold/epk/weaponcharge.epk', R_Weapon );
    			AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerCold/epk/weaponcharge.epk', L_Weapon );
    		} );
    		If( VarietyContains( 'Metadata/Monsters/VaalMonsters/Zealots/VaalZealotDaggersFire' ), ()
    		{
    			AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerFire/epk/weaponcharge.epk', R_Weapon );
    			AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerFire/epk/weaponcharge.epk', L_Weapon );
    		} );
    		If( VarietyContains( 'Metadata/Monsters/VaalMonsters/Zealots/VaalZealotDaggersLightning' ), ()
    		{
    			AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerLightning/epk/weaponcharge.epk', R_Weapon );
    			AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerLightning/epk/weaponcharge.epk', L_Weapon );
    		} );
    	}
    
    	on_death =
    	{
    		RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotSpearBlood/epk/weaponcharge.epk', R_Weapon );
    		RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotSpearBlood/epk/weaponcharge.epk', L_Weapon );
    		RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerChaos/epk/weaponcharge.epk', R_Weapon );
    		RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerChaos/epk/weaponcharge.epk', L_Weapon );
    		RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerCold/epk/weaponcharge.epk', R_Weapon );
    		RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerCold/epk/weaponcharge.epk', L_Weapon );
    		RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerFire/epk/weaponcharge.epk', R_Weapon );
    		RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerFire/epk/weaponcharge.epk', L_Weapon );
    		RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerLightning/epk/weaponcharge.epk', R_Weapon );
    		RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerLightning/epk/weaponcharge.epk', L_Weapon );
    	}
    }
    
    Preload
    {
    	preload_epk = "Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotSpearBlood/epk/weaponcharge.epk"
    	preload_epk = "Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerChaos/epk/weaponcharge.epk"
    	preload_epk = "Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerCold/epk/weaponcharge.epk"
    	preload_epk = "Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerFire/epk/weaponcharge.epk"
    	preload_epk = "Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerLightning/epk/weaponcharge.epk"
    }
    
    Transitionable
    {
    	on_transition =
    	"
    		Roll( 1, 2,
    		{
    			PlayEffect( 'Metadata/Monsters/VaalMonsters/Zealots/Dagger/VaalDaggerAggroAudio.ao' );
    		} );
    	"
    }
    
    Animated
    {
    	preload_animated_object = "Metadata/Monsters/VaalMonsters/Zealots/Dagger/VaalDaggerAggroAudio.ao"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/VaalMonsters/Zealots/VaalZealotDaggersColdSacrifice"] = {
        name = "Gelid Zealot",
        life = 1,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1,
        damageSpread = 0.2,
        attackTime = 1.245,
        attackRange = 10,
        accuracy = 1,
        weaponType1 = "Dagger",
        weaponType2 = "Dagger",
        skillList = {
            "MeleeAtAnimationSpeed",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    極寒の狂信者
    人型
    Gelid Zealot
    SpectreY
    Tags1HSword_onhit_audio, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood, very_fast_movement
    ライフ
    100%
    回避力
    +30%
    耐性
    0 30 0 0
    Damage
    100%
    命中力
    100%
    クリティカルヒット Chance
    5%
    クリティカルダメージボーナス
    +30%
    Attack Distance
    4 ~ 10
    アタックタイム
    1.245 Second
    Damage Spread
    ±20%
    経験値
    100%
    Model Size
    112%
    Type
    VaalZealotDaggerCold
    Metadata
    VaalZealotDaggersColdSacrificePray
    レベル
    68
    ライフ
    7,757
    アーマー
    2,413
    回避力
    620
    Damage
    233
    スペルダメージ
    233
    命中力
    2,180
    アタックタイム
    1.245
    経験値
    28,634
    Minion Life
    6,930
    Minion Damage
    969
    Minion Armour
    2,413
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
    基本アタック
    Base Damage: 186–280
    クリティカルヒット率: 5%
    アタックタイム: 1.245 秒
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Stats
    {
    	set_base_heavy_stun_duration_ms = 2650
    }
    
    Transitionable {}
    
    Actor
    {
    	basic_action = "ChangeToStance1"
    }
    
    Functions
    {
    	fix_orietation =
    	"
    		AddOnActionEnd(
    		{
    			SetOrientation( GetOrientation() + arg1, false, true );
    			PlayAnimationType( Idle, 1.0, 0, 0 );
    		}, true );
    	"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Life
    {
    	on_spawned_alive =
    	{
    		If( VarietyContains( 'Metadata/Monsters/VaalMonsters/Zealots/VaalZealotDaggersBlood' ), ()
    		{
    			AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotSpearBlood/epk/weaponcharge.epk', R_Weapon );
    			AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotSpearBlood/epk/weaponcharge.epk', L_Weapon );
    		} );
    		If( VarietyContains( 'Metadata/Monsters/VaalMonsters/Zealots/VaalZealotDaggersChaos' ), ()
    		{
    			AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerChaos/epk/weaponcharge.epk', R_Weapon );
    			AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerChaos/epk/weaponcharge.epk', L_Weapon );
    		} );
    		If( VarietyContains( 'Metadata/Monsters/VaalMonsters/Zealots/VaalZealotDaggersCold' ), ()
    		{
    			AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerCold/epk/weaponcharge.epk', R_Weapon );
    			AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerCold/epk/weaponcharge.epk', L_Weapon );
    		} );
    		If( VarietyContains( 'Metadata/Monsters/VaalMonsters/Zealots/VaalZealotDaggersFire' ), ()
    		{
    			AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerFire/epk/weaponcharge.epk', R_Weapon );
    			AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerFire/epk/weaponcharge.epk', L_Weapon );
    		} );
    		If( VarietyContains( 'Metadata/Monsters/VaalMonsters/Zealots/VaalZealotDaggersLightning' ), ()
    		{
    			AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerLightning/epk/weaponcharge.epk', R_Weapon );
    			AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerLightning/epk/weaponcharge.epk', L_Weapon );
    		} );
    	}
    
    	on_death =
    	{
    		RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotSpearBlood/epk/weaponcharge.epk', R_Weapon );
    		RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotSpearBlood/epk/weaponcharge.epk', L_Weapon );
    		RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerChaos/epk/weaponcharge.epk', R_Weapon );
    		RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerChaos/epk/weaponcharge.epk', L_Weapon );
    		RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerCold/epk/weaponcharge.epk', R_Weapon );
    		RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerCold/epk/weaponcharge.epk', L_Weapon );
    		RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerFire/epk/weaponcharge.epk', R_Weapon );
    		RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerFire/epk/weaponcharge.epk', L_Weapon );
    		RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerLightning/epk/weaponcharge.epk', R_Weapon );
    		RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerLightning/epk/weaponcharge.epk', L_Weapon );
    	}
    }
    
    Preload
    {
    	preload_epk = "Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotSpearBlood/epk/weaponcharge.epk"
    	preload_epk = "Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerChaos/epk/weaponcharge.epk"
    	preload_epk = "Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerCold/epk/weaponcharge.epk"
    	preload_epk = "Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerFire/epk/weaponcharge.epk"
    	preload_epk = "Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerLightning/epk/weaponcharge.epk"
    }
    
    Transitionable
    {
    	on_transition =
    	"
    		Roll( 1, 2,
    		{
    			PlayEffect( 'Metadata/Monsters/VaalMonsters/Zealots/Dagger/VaalDaggerAggroAudio.ao' );
    		} );
    	"
    }
    
    Animated
    {
    	preload_animated_object = "Metadata/Monsters/VaalMonsters/Zealots/Dagger/VaalDaggerAggroAudio.ao"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/VaalMonsters/Zealots/VaalZealotDaggersColdSacrificePray"] = {
        name = "Gelid Zealot",
        life = 1,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1,
        damageSpread = 0.2,
        attackTime = 1.245,
        attackRange = 10,
        accuracy = 1,
        weaponType1 = "Dagger",
        weaponType2 = "Dagger",
        skillList = {
            "MeleeAtAnimationSpeed",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    極寒の狂信者
    人型
    Gelid Zealot
    SpectreY
    Tags1HSword_onhit_audio, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood, very_fast_movement
    ライフ
    100%
    回避力
    +30%
    耐性
    0 30 0 0
    Damage
    100%
    命中力
    100%
    クリティカルヒット Chance
    5%
    クリティカルダメージボーナス
    +30%
    Attack Distance
    4 ~ 10
    アタックタイム
    1.245 Second
    Damage Spread
    ±20%
    経験値
    100%
    Model Size
    112%
    Type
    VaalZealotDaggerCold
    Metadata
    VaalZealotDaggersColdSacrificeWorship
    レベル
    68
    ライフ
    7,757
    アーマー
    2,413
    回避力
    620
    Damage
    233
    スペルダメージ
    233
    命中力
    2,180
    アタックタイム
    1.245
    経験値
    28,634
    Minion Life
    6,930
    Minion Damage
    969
    Minion Armour
    2,413
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
    基本アタック
    Base Damage: 186–280
    クリティカルヒット率: 5%
    アタックタイム: 1.245 秒
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]

    Object Type

    version 2
    extends "Metadata/Monsters/VaalMonsters/Zealots/Dagger/VaalZealotDagger"
    
    StateMachine
    {
    	define_state = "worship_started; stop_worship;"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/VaalMonsters/Zealots/Dagger/VaalZealotDagger"
    
    BaseEvents
    {
    	on_construction_complete =
    	"
    		IfInStance( stance6, (){ HideWeapons(); } );
    	"
    }
    
    Transitionable
    {
    	on_transition =
    	"
    		SetAudioParam( VaalSermonAggro, 1.0 );
    	"
    }
    
    Animated
    {
    	on_event_show_weapons = "ShowWeapons();"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/VaalMonsters/Zealots/VaalZealotDaggersColdSacrificeWorship"] = {
        name = "Gelid Zealot",
        life = 1,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1,
        damageSpread = 0.2,
        attackTime = 1.245,
        attackRange = 10,
        accuracy = 1,
        weaponType1 = "Dagger",
        weaponType2 = "Dagger",
        skillList = {
            "MeleeAtAnimationSpeed",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    極寒の狂信者
    Gelid Zealot
    SpectreY
    Areaジッグラトの避難所, ウトザール, ウトザール
    Tags1HSword_onhit_audio, allows_inc_aoe, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood
    Packs
  • ウトザール, ウトザール: 極寒の狂信者, 極寒の狂信者
  • ヴァール・テンポラル・リサーチャー, 極寒の狂信者, 極寒の狂信者, 極寒の狂信者
  • ジッグラトの避難所: 徘徊する亡霊, 極寒の狂信者, 極寒の狂信者
  • ライフ
    115%
    回避力
    +40%
    耐性
    0 30 0 0
    Damage
    115%
    命中力
    100%
    クリティカルヒット Chance
    5%
    クリティカルダメージボーナス
    +30%
    Attack Distance
    4 ~ 13
    アタックタイム
    1.425 Second
    Damage Spread
    ±20%
    経験値
    115%
    Model Size
    112%
    Type
    VaalZealotKnifestickCold
    Metadata
    VaalZealotKnifestickCold
    レベル
    65
    ライフ
    7,490
    アーマー
    2,023
    回避力
    616
    Damage
    244
    スペルダメージ
    244
    命中力
    1,974
    アタックタイム
    1.425
    経験値
    24,733
    Minion Life
    7,224
    Minion Damage
    953
    Minion Armour
    2,023
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
    基本アタック
    Base Damage: 195–293
    クリティカルヒット率: 5%
    アタックタイム: 1.425 秒
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    VaalZealotColdCleave
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
    基本アタック
    Base Damage: 195–293
    クリティカルヒット率: 5%
    アタックダメージ: 180%
    アタックタイム: 1.425 秒
    クールダウン時間: 5.5 秒
    アタックダメージが80%上昇する
    物理ダメージの60%を冷気ダメージに変換する
    ヒットは40%上昇したダメージを与えたと仮定して凍結させる
    action attack or cast time uses animation length [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Stats
    {
    	set_base_heavy_stun_duration_ms = 2233
    }
    
    Transitionable
    {
    	
    }
    
    Preload
    {
    	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotSpearChaos/ao/ViperSnap_marker.ao"
    }
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Life
    {
    	on_spawned_alive =
    	{
    		If( VarietyContains( 'Metadata/Monsters/VaalMonsters/Zealots/VaalZealotKnifestickBlood' ), ()
    		{
    			AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotSpearBlood/epk/weaponcharge.epk', R_Weapon );
    		} );
    		If( VarietyContains( 'Metadata/Monsters/VaalMonsters/Zealots/VaalZealotKnifestickChaos' ), ()
    		{
    			AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotSpearChaos/epk/weaponcharge.epk', R_Weapon );
    		} );
    		If( VarietyContains( 'Metadata/Monsters/VaalMonsters/Zealots/VaalZealotKnifestickCold' ), ()
    		{
    			AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotKnifestickCold/epk/weaponcharge.epk', R_Weapon );
    		} );
    		If( VarietyContains( 'Metadata/Monsters/VaalMonsters/Zealots/VaalZealotKnifestickFire' ), ()
    		{
    			AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotKnifestickFire/epk/weaponcharge.epk', R_Weapon );
    		} );
    		If( VarietyContains( 'Metadata/Monsters/VaalMonsters/Zealots/VaalZealotKnifestickLightning' ), ()
    		{
    			AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotSpearLightning/epk/weaponcharge.epk', R_Weapon );
    		} );
    	}
    
    	on_death = 
    	{ 
    		RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotSpearBlood/epk/weaponcharge.epk', R_Weapon );
    		RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotSpearChaos/epk/weaponcharge.epk', R_Weapon );
    		RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotKnifestickCold/epk/weaponcharge.epk', R_Weapon );
    		RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotKnifestickFire/epk/weaponcharge.epk', R_Weapon );
    		RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotSpearLightning/epk/weaponcharge.epk', R_Weapon );
    	}
    }
    
    Preload
    {
    	preload_epk = "Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotSpearBlood/epk/weaponcharge.epk"
    	preload_epk = "Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotSpearChaos/epk/weaponcharge.epk"
    	preload_epk = "Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotKnifestickCold/epk/weaponcharge.epk"
    	preload_epk = "Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotKnifestickFire/epk/weaponcharge.epk"
    	preload_epk = "Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotSpearLightning/epk/weaponcharge.epk"
    }
    
    Transitionable
    {
    	on_transition =
    	"
    		Roll( 1, 2, { PlayEffect( 'Metadata/Monsters/VaalMonsters/Zealots/Knifestick/VaalKnifestickAggroAudio.ao' ); } );
    	"
    }
    
    Animated
    {
    	preload_animated_object = "Metadata/Monsters/VaalMonsters/Zealots/Knifestick/VaalKnifestickAggroAudio.ao"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/VaalMonsters/Zealots/VaalZealotKnifestickCold"] = {
        name = "Gelid Zealot",
        life = 1.15,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.15,
        damageSpread = 0.2,
        attackTime = 1.425,
        attackRange = 13,
        accuracy = 1,
        weaponType1 = "Spear",
        skillList = {
            "MeleeAtAnimationSpeed",
            "VaalZealotColdCleave",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["VaalZealotColdCleave"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.67,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_damage_+%_final",
            "active_skill_base_physical_damage_%_to_convert_to_cold",
            "freeze_as_though_dealt_damage_+%",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {0, 60, 40, baseMultiplier = 1.8, levelRequirement = 1, statInterpolation = {2},  cost = { }, },
        },
    }
    
    極寒の狂信者
    人型
    Gelid Zealot
    SpectreY
    Tags1HSword_onhit_audio, allows_inc_aoe, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood
    Packs
  • 極寒の狂信者, 極寒の狂信者, 極寒の狂信者
  • ライフ
    115%
    回避力
    +40%
    耐性
    0 30 0 0
    Damage
    115%
    命中力
    100%
    クリティカルヒット Chance
    5%
    クリティカルダメージボーナス
    +30%
    Attack Distance
    4 ~ 13
    アタックタイム
    1.425 Second
    Damage Spread
    ±20%
    経験値
    115%
    Model Size
    112%
    Type
    VaalZealotKnifestickCold
    Metadata
    VaalZealotKnifestickColdBloodied
    レベル
    68
    ライフ
    8,921
    アーマー
    2,413
    回避力
    668
    Damage
    268
    スペルダメージ
    268
    命中力
    2,180
    アタックタイム
    1.425
    経験値
    32,929
    Minion Life
    7,970
    Minion Damage
    1,114
    Minion Armour
    2,413
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
    基本アタック
    Base Damage: 214–322
    クリティカルヒット率: 5%
    アタックタイム: 1.425 秒
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    VaalZealotColdCleave
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
    基本アタック
    Base Damage: 214–322
    クリティカルヒット率: 5%
    アタックダメージ: 180%
    アタックタイム: 1.425 秒
    クールダウン時間: 5.5 秒
    アタックダメージが80%上昇する
    物理ダメージの60%を冷気ダメージに変換する
    ヒットは40%上昇したダメージを与えたと仮定して凍結させる
    action attack or cast time uses animation length [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Stats
    {
    	set_base_heavy_stun_duration_ms = 2233
    }
    
    Transitionable
    {
    	
    }
    
    Preload
    {
    	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotSpearChaos/ao/ViperSnap_marker.ao"
    }
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Life
    {
    	on_spawned_alive =
    	{
    		If( VarietyContains( 'Metadata/Monsters/VaalMonsters/Zealots/VaalZealotKnifestickBlood' ), ()
    		{
    			AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotSpearBlood/epk/weaponcharge.epk', R_Weapon );
    		} );
    		If( VarietyContains( 'Metadata/Monsters/VaalMonsters/Zealots/VaalZealotKnifestickChaos' ), ()
    		{
    			AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotSpearChaos/epk/weaponcharge.epk', R_Weapon );
    		} );
    		If( VarietyContains( 'Metadata/Monsters/VaalMonsters/Zealots/VaalZealotKnifestickCold' ), ()
    		{
    			AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotKnifestickCold/epk/weaponcharge.epk', R_Weapon );
    		} );
    		If( VarietyContains( 'Metadata/Monsters/VaalMonsters/Zealots/VaalZealotKnifestickFire' ), ()
    		{
    			AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotKnifestickFire/epk/weaponcharge.epk', R_Weapon );
    		} );
    		If( VarietyContains( 'Metadata/Monsters/VaalMonsters/Zealots/VaalZealotKnifestickLightning' ), ()
    		{
    			AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotSpearLightning/epk/weaponcharge.epk', R_Weapon );
    		} );
    	}
    
    	on_death = 
    	{ 
    		RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotSpearBlood/epk/weaponcharge.epk', R_Weapon );
    		RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotSpearChaos/epk/weaponcharge.epk', R_Weapon );
    		RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotKnifestickCold/epk/weaponcharge.epk', R_Weapon );
    		RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotKnifestickFire/epk/weaponcharge.epk', R_Weapon );
    		RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotSpearLightning/epk/weaponcharge.epk', R_Weapon );
    	}
    }
    
    Preload
    {
    	preload_epk = "Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotSpearBlood/epk/weaponcharge.epk"
    	preload_epk = "Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotSpearChaos/epk/weaponcharge.epk"
    	preload_epk = "Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotKnifestickCold/epk/weaponcharge.epk"
    	preload_epk = "Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotKnifestickFire/epk/weaponcharge.epk"
    	preload_epk = "Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotSpearLightning/epk/weaponcharge.epk"
    }
    
    Transitionable
    {
    	on_transition =
    	"
    		Roll( 1, 2, { PlayEffect( 'Metadata/Monsters/VaalMonsters/Zealots/Knifestick/VaalKnifestickAggroAudio.ao' ); } );
    	"
    }
    
    Animated
    {
    	preload_animated_object = "Metadata/Monsters/VaalMonsters/Zealots/Knifestick/VaalKnifestickAggroAudio.ao"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/VaalMonsters/Zealots/VaalZealotKnifestickColdBloodied"] = {
        name = "Gelid Zealot",
        life = 1.15,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.15,
        damageSpread = 0.2,
        attackTime = 1.425,
        attackRange = 13,
        accuracy = 1,
        weaponType1 = "Spear",
        skillList = {
            "MeleeAtAnimationSpeed",
            "VaalZealotColdCleave",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["VaalZealotColdCleave"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.67,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_damage_+%_final",
            "active_skill_base_physical_damage_%_to_convert_to_cold",
            "freeze_as_though_dealt_damage_+%",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {0, 60, 40, baseMultiplier = 1.8, levelRequirement = 1, statInterpolation = {2},  cost = { }, },
        },
    }
    
    極寒の狂信者
    人型
    エリア: アゴラット
    stance movement speed +% final [-70]
    Gelid Zealot
    SpectreY
    Areaアゴラット, アゴラット
    Tags1HSword_onhit_audio, allows_inc_aoe, cannot_be_monolith, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood
    Packs
  • アゴラット, アゴラット: 旗手の狂信者, ヴァール・ゴライアス, 極寒の狂信者, 極寒の狂信者, 極寒の狂信者
  • ライフ
    115%
    回避力
    +40%
    耐性
    0 30 0 0
    Damage
    115%
    命中力
    100%
    クリティカルヒット Chance
    5%
    クリティカルダメージボーナス
    +30%
    Attack Distance
    4 ~ 13
    アタックタイム
    1.425 Second
    Damage Spread
    ±20%
    経験値
    115%
    Model Size
    112%
    Type
    VaalZealotKnifestickCold
    Metadata
    VaalZealotKnifestickColdPatrol
    レベル
    63
    ライフ
    6,703
    アーマー
    1,796
    回避力
    584
    Damage
    229
    スペルダメージ
    229
    命中力
    1,846
    アタックタイム
    1.425
    経験値
    22,799
    Minion Life
    6,759
    Minion Damage
    858
    Minion Armour
    1,796
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
    基本アタック
    Base Damage: 183–275
    クリティカルヒット率: 5%
    アタックタイム: 1.425 秒
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    VaalZealotColdCleave
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
    基本アタック
    Base Damage: 183–275
    クリティカルヒット率: 5%
    アタックダメージ: 180%
    アタックタイム: 1.425 秒
    クールダウン時間: 5.5 秒
    アタックダメージが80%上昇する
    物理ダメージの60%を冷気ダメージに変換する
    ヒットは40%上昇したダメージを与えたと仮定して凍結させる
    action attack or cast time uses animation length [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Stats
    {
    	set_base_heavy_stun_duration_ms = 2233
    }
    
    Transitionable
    {
    	
    }
    
    Preload
    {
    	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotSpearChaos/ao/ViperSnap_marker.ao"
    }
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Life
    {
    	on_spawned_alive =
    	{
    		If( VarietyContains( 'Metadata/Monsters/VaalMonsters/Zealots/VaalZealotKnifestickBlood' ), ()
    		{
    			AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotSpearBlood/epk/weaponcharge.epk', R_Weapon );
    		} );
    		If( VarietyContains( 'Metadata/Monsters/VaalMonsters/Zealots/VaalZealotKnifestickChaos' ), ()
    		{
    			AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotSpearChaos/epk/weaponcharge.epk', R_Weapon );
    		} );
    		If( VarietyContains( 'Metadata/Monsters/VaalMonsters/Zealots/VaalZealotKnifestickCold' ), ()
    		{
    			AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotKnifestickCold/epk/weaponcharge.epk', R_Weapon );
    		} );
    		If( VarietyContains( 'Metadata/Monsters/VaalMonsters/Zealots/VaalZealotKnifestickFire' ), ()
    		{
    			AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotKnifestickFire/epk/weaponcharge.epk', R_Weapon );
    		} );
    		If( VarietyContains( 'Metadata/Monsters/VaalMonsters/Zealots/VaalZealotKnifestickLightning' ), ()
    		{
    			AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotSpearLightning/epk/weaponcharge.epk', R_Weapon );
    		} );
    	}
    
    	on_death = 
    	{ 
    		RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotSpearBlood/epk/weaponcharge.epk', R_Weapon );
    		RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotSpearChaos/epk/weaponcharge.epk', R_Weapon );
    		RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotKnifestickCold/epk/weaponcharge.epk', R_Weapon );
    		RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotKnifestickFire/epk/weaponcharge.epk', R_Weapon );
    		RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotSpearLightning/epk/weaponcharge.epk', R_Weapon );
    	}
    }
    
    Preload
    {
    	preload_epk = "Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotSpearBlood/epk/weaponcharge.epk"
    	preload_epk = "Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotSpearChaos/epk/weaponcharge.epk"
    	preload_epk = "Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotKnifestickCold/epk/weaponcharge.epk"
    	preload_epk = "Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotKnifestickFire/epk/weaponcharge.epk"
    	preload_epk = "Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotSpearLightning/epk/weaponcharge.epk"
    }
    
    Transitionable
    {
    	on_transition =
    	"
    		Roll( 1, 2, { PlayEffect( 'Metadata/Monsters/VaalMonsters/Zealots/Knifestick/VaalKnifestickAggroAudio.ao' ); } );
    	"
    }
    
    Animated
    {
    	preload_animated_object = "Metadata/Monsters/VaalMonsters/Zealots/Knifestick/VaalKnifestickAggroAudio.ao"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/VaalMonsters/Zealots/VaalZealotKnifestickColdPatrol"] = {
        name = "Gelid Zealot",
        life = 1.15,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.15,
        damageSpread = 0.2,
        attackTime = 1.425,
        attackRange = 13,
        accuracy = 1,
        weaponType1 = "Spear",
        skillList = {
            "MeleeAtAnimationSpeed",
            "VaalZealotColdCleave",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["VaalZealotColdCleave"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.67,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_damage_+%_final",
            "active_skill_base_physical_damage_%_to_convert_to_cold",
            "freeze_as_though_dealt_damage_+%",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {0, 60, 40, baseMultiplier = 1.8, levelRequirement = 1, statInterpolation = {2},  cost = { }, },
        },
    }
    
    IdNothing
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeユニーク (3)
    Req. level1
    stance movement speed +% final [-70]
    IdStanceMovementSpeedNegative70
    FamilyStance
    DomainsMonster (3)
    GenerationTypeユニーク (3)
    Req. level1
    Stats
  • stance movement speed +% final Min: -70 Max: -70 Global
  • 極寒の狂信者
    人型
    Gelid Zealot
    SpectreY
    Tags1HSword_onhit_audio, allows_inc_aoe, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood
    ライフ
    115%
    回避力
    +40%
    耐性
    0 30 0 0
    Damage
    115%
    命中力
    100%
    クリティカルヒット Chance
    5%
    クリティカルダメージボーナス
    +30%
    Attack Distance
    4 ~ 13
    アタックタイム
    1.425 Second
    Damage Spread
    ±20%
    経験値
    115%
    Model Size
    112%
    Type
    VaalZealotKnifestickCold
    Metadata
    VaalZealotKnifestickColdSacrifice
    レベル
    68
    ライフ
    8,921
    アーマー
    2,413
    回避力
    668
    Damage
    268
    スペルダメージ
    268
    命中力
    2,180
    アタックタイム
    1.425
    経験値
    32,929
    Minion Life
    7,970
    Minion Damage
    1,114
    Minion Armour
    2,413
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
    基本アタック
    Base Damage: 214–322
    クリティカルヒット率: 5%
    アタックタイム: 1.425 秒
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    VaalZealotColdCleave
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
    基本アタック
    Base Damage: 214–322
    クリティカルヒット率: 5%
    アタックダメージ: 180%
    アタックタイム: 1.425 秒
    クールダウン時間: 5.5 秒
    アタックダメージが80%上昇する
    物理ダメージの60%を冷気ダメージに変換する
    ヒットは40%上昇したダメージを与えたと仮定して凍結させる
    action attack or cast time uses animation length [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Stats
    {
    	set_base_heavy_stun_duration_ms = 2233
    }
    
    Transitionable
    {
    	
    }
    
    Preload
    {
    	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotSpearChaos/ao/ViperSnap_marker.ao"
    }
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Life
    {
    	on_spawned_alive =
    	{
    		If( VarietyContains( 'Metadata/Monsters/VaalMonsters/Zealots/VaalZealotKnifestickBlood' ), ()
    		{
    			AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotSpearBlood/epk/weaponcharge.epk', R_Weapon );
    		} );
    		If( VarietyContains( 'Metadata/Monsters/VaalMonsters/Zealots/VaalZealotKnifestickChaos' ), ()
    		{
    			AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotSpearChaos/epk/weaponcharge.epk', R_Weapon );
    		} );
    		If( VarietyContains( 'Metadata/Monsters/VaalMonsters/Zealots/VaalZealotKnifestickCold' ), ()
    		{
    			AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotKnifestickCold/epk/weaponcharge.epk', R_Weapon );
    		} );
    		If( VarietyContains( 'Metadata/Monsters/VaalMonsters/Zealots/VaalZealotKnifestickFire' ), ()
    		{
    			AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotKnifestickFire/epk/weaponcharge.epk', R_Weapon );
    		} );
    		If( VarietyContains( 'Metadata/Monsters/VaalMonsters/Zealots/VaalZealotKnifestickLightning' ), ()
    		{
    			AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotSpearLightning/epk/weaponcharge.epk', R_Weapon );
    		} );
    	}
    
    	on_death = 
    	{ 
    		RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotSpearBlood/epk/weaponcharge.epk', R_Weapon );
    		RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotSpearChaos/epk/weaponcharge.epk', R_Weapon );
    		RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotKnifestickCold/epk/weaponcharge.epk', R_Weapon );
    		RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotKnifestickFire/epk/weaponcharge.epk', R_Weapon );
    		RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotSpearLightning/epk/weaponcharge.epk', R_Weapon );
    	}
    }
    
    Preload
    {
    	preload_epk = "Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotSpearBlood/epk/weaponcharge.epk"
    	preload_epk = "Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotSpearChaos/epk/weaponcharge.epk"
    	preload_epk = "Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotKnifestickCold/epk/weaponcharge.epk"
    	preload_epk = "Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotKnifestickFire/epk/weaponcharge.epk"
    	preload_epk = "Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotSpearLightning/epk/weaponcharge.epk"
    }
    
    Transitionable
    {
    	on_transition =
    	"
    		Roll( 1, 2, { PlayEffect( 'Metadata/Monsters/VaalMonsters/Zealots/Knifestick/VaalKnifestickAggroAudio.ao' ); } );
    	"
    }
    
    Animated
    {
    	preload_animated_object = "Metadata/Monsters/VaalMonsters/Zealots/Knifestick/VaalKnifestickAggroAudio.ao"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/VaalMonsters/Zealots/VaalZealotKnifestickColdSacrifice"] = {
        name = "Gelid Zealot",
        life = 1.15,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.15,
        damageSpread = 0.2,
        attackTime = 1.425,
        attackRange = 13,
        accuracy = 1,
        weaponType1 = "Spear",
        skillList = {
            "MeleeAtAnimationSpeed",
            "VaalZealotColdCleave",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["VaalZealotColdCleave"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.67,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_damage_+%_final",
            "active_skill_base_physical_damage_%_to_convert_to_cold",
            "freeze_as_though_dealt_damage_+%",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {0, 60, 40, baseMultiplier = 1.8, levelRequirement = 1, statInterpolation = {2},  cost = { }, },
        },
    }
    
    極寒の狂信者
    Gelid Zealot
    SpectreY
    Areaジッグラトの避難所, ウトザール, ウトザール
    Tagsallows_additional_projectiles, allows_inc_aoe, キャスター, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_str, red_blood, Stab_onhit_audio, very_fast_movement
    Packs
  • ウトザール, ウトザール: 極寒の狂信者, 極寒の狂信者
  • ヴァール・テンポラル・リサーチャー, 極寒の狂信者, 極寒の狂信者, 極寒の狂信者
  • ジッグラトの避難所: 徘徊する亡霊, 極寒の狂信者, 極寒の狂信者
  • ライフ
    115%
    Energy Shield From Life
    20%
    回避力
    +40%
    耐性
    0 30 0 0
    Damage
    115%
    命中力
    100%
    クリティカルヒット Chance
    5%
    クリティカルダメージボーナス
    +30%
    Attack Distance
    4 ~ 20
    アタックタイム
    1.245 Second
    Damage Spread
    ±20%
    経験値
    115%
    Model Size
    112%
    Type
    VaalZealotSpearCold
    Metadata
    VaalZealotSpearCold
    レベル
    65
    ライフ
    5,992
    アーマー
    2,023
    回避力
    616
    エナジーシールド
    1,498
    Damage
    244
    スペルダメージ
    244
    命中力
    1,974
    アタックタイム
    1.245
    経験値
    24,733
    Minion Life
    5,779
    Minion Energy Shield
    1,445
    Minion Damage
    953
    Minion Armour
    2,023
    MPSVaalZealotColdProjectile
    Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
    クリティカルヒット率: 7%
    キャストタイム: 1.2 秒
    209.4から314.2冷気ダメージを与える
    action attack or cast time uses animation length [1]
    base is projectile [1]
    maintain projectile direction when using contact position [1]
    monster projectile variation [1037]
    projectile uses contact position [1]
    spell maximum action distance +% [-30]
    use scaled contact offset [1]
    VaalZealotColdEyeOfWinter
    Spell, Damage, Projectile, ProjectileSpiral, Damage, SingleMainProjectile, Cold, Totemable, Mineable, Trappable, Multicastable, CanRapidFire, Triggerable
    アイオブウィンター
    クリティカルヒット率: 7%
    キャストタイム: 1 秒
    クールダウン時間: 10.5 秒
    複数の破片を螺旋状に何度も投射する目の投射物を放つ。破片は敵に当たると冷気ダメージを与えるが、目は敵にダメージを与えられない。目が地形に衝突または消滅する際に、追加の破片を素早く螺旋状に放つ。
    139.6から209.4冷気ダメージを与える
    投射物が飛び終わった時に個の投射物のシャードを螺旋状に放つ
    投射物の数のモッドは最後の螺旋にのみ影響する
    投射物スピードが20%減少する
    投射物が飛行中に螺旋状に破片が放たれる頻度が60%減少する
    action attack or cast time uses animation length [1]
    base is projectile [1]
    projectile firing forward distance override [100]
    single primary projectile [1]
    MeleeAtAnimationSpeedCold
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
    基本アタック
    Base Damage: 195–293
    クリティカルヒット率: 5%
    アタックタイム: 1.245 秒
    物理ダメージの40%を冷気ダメージに変換する
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
    	on_event_stab_for_SpawnObject =
    	"
    		IfVarietyContains( SpearCold, { this.orb.SetStateTo( explode, 1 ); } );
    	"
    
    	on_end_or_destroy_SpawnObject =
    	"
    		IfVarietyContains( SpearCold, { this.orb.SetStateTo( explode, 1 ); } );
    	"
    }
    
    Stats
    {
    	set_base_heavy_stun_duration_ms = 2466
    }
    
    Transitionable
    {
    	
    }
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Life
    {
    	on_spawned_alive =
    	{
    		If( VarietyContains( 'Metadata/Monsters/VaalMonsters/Zealots/VaalZealotSpearBlood' ), ()
    		{
    			AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotSpearBlood/epk/weaponcharge.epk', R_Weapon );
    		} );
    		If( VarietyContains( 'Metadata/Monsters/VaalMonsters/Zealots/VaalZealotSpearChaos' ), ()
    		{
    			AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotSpearChaos/epk/weaponcharge.epk', R_Weapon );
    		} );
    		If( VarietyContains( 'Metadata/Monsters/VaalMonsters/Zealots/VaalZealotSpearCold' ), ()
    		{
    			AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotKnifestickCold/epk/weaponcharge.epk', R_Weapon );
    		} );
    		If( VarietyContains( 'Metadata/Monsters/VaalMonsters/Zealots/VaalZealotSpearFire' ), ()
    		{
    			AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotSpearFire/epk/weaponcharge.epk', R_Weapon );
    		} );
    		If( VarietyContains( 'Metadata/Monsters/VaalMonsters/Zealots/VaalZealotSpearLightning' ), ()
    		{
    			AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotSpearLightning/epk/weaponcharge.epk', R_Weapon );
    		} );
    	}
    
    	on_death = 
    	{ 
    		RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotSpearBlood/epk/weaponcharge.epk', R_Weapon );
    		RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotSpearChaos/epk/weaponcharge.epk', R_Weapon );
    		RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotKnifestickCold/epk/weaponcharge.epk', R_Weapon );
    		RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotSpearFire/epk/weaponcharge.epk', R_Weapon );
    		RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotSpearLightning/epk/weaponcharge.epk', R_Weapon );
    	}
    }
    
    Preload
    {
    	preload_epk = "Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotSpearBlood/epk/weaponcharge.epk"
    	preload_epk = "Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotSpearChaos/epk/weaponcharge.epk"
    	preload_epk = "Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotKnifestickCold/epk/weaponcharge.epk"
    	preload_epk = "Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotSpearFire/epk/weaponcharge.epk"
    	preload_epk = "Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotSpearLightning/epk/weaponcharge.epk"
    }
    
    Transitionable
    {
    	on_transition =
    	"
    		Roll( 1, 2, { PlayEffect( 'Metadata/Monsters/VaalMonsters/Zealots/Spear/VaalSpearAggroAudio.ao' ); } );
    	"
    }
    
    Animated
    {
    	preload_animated_object = "Metadata/Monsters/VaalMonsters/Zealots/Spear/VaalSpearAggroAudio.ao"
    	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotSpearLightning/ao/storm_call.ao"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/VaalMonsters/Zealots/VaalZealotSpearCold"] = {
        name = "Gelid Zealot",
        life = 1.15,
        energyShield = 0.2,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.15,
        damageSpread = 0.2,
        attackTime = 1.245,
        attackRange = 20,
        accuracy = 1,
        weaponType1 = "Spear",
        skillList = {
            "MeleeAtAnimationSpeedCold",
            "MPSVaalZealotColdProjectile",
            "VaalZealotColdEyeOfWinter",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeedCold"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_base_physical_damage_%_to_convert_to_cold",
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {40, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPSVaalZealotColdProjectile"] = {
        name = "MPSVaalZealotColdProjectile",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.2,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "monster_projectile_variation",
            "spell_maximum_action_distance_+%",
            "base_is_projectile",
            "use_scaled_contact_offset",
            "projectile_uses_contact_position",
            "maintain_projectile_direction_when_using_contact_position",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 1037, -30, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["VaalZealotColdEyeOfWinter"] = {
        name = "Eye of Winter",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Fires a single eye projectile which constantly releases shard projectiles in a spiral. The shards will damage enemies they impact, dealing cold damage. The eye cannot damage enemies. When the eye dissipates or collides with terrain, it releases a faster spiral of extra shards.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectileSpiral] = true,
            [SkillType.SingleMainProjectile] = true,
            [SkillType.Cold] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Trappable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.CanRapidFire] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "freezing_pulse_damage_+%_final_at_long_range",
            "eye_of_winter_base_explosion_shards",
            "projectile_firing_forward_distance_override",
            "base_projectile_speed_+%",
            "eye_of_winter_spiral_fire_frequency_+%",
            "base_is_projectile",
            "single_primary_projectile",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 0, 0, 100, -20, -60, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    極寒の狂信者
    人型
    Gelid Zealot
    SpectreY
    Tagsallows_additional_projectiles, allows_inc_aoe, キャスター, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_str, red_blood, Stab_onhit_audio, very_fast_movement
    Packs
  • 極寒の狂信者, 極寒の狂信者, 極寒の狂信者
  • ライフ
    115%
    Energy Shield From Life
    20%
    回避力
    +40%
    耐性
    0 30 0 0
    Damage
    115%
    命中力
    100%
    クリティカルヒット Chance
    5%
    クリティカルダメージボーナス
    +30%
    Attack Distance
    4 ~ 20
    アタックタイム
    1.245 Second
    Damage Spread
    ±20%
    経験値
    115%
    Model Size
    112%
    Type
    VaalZealotSpearCold
    Metadata
    VaalZealotSpearColdBloodied
    レベル
    68
    ライフ
    7,136
    アーマー
    2,413
    回避力
    668
    エナジーシールド
    1,784
    Damage
    268
    スペルダメージ
    268
    命中力
    2,180
    アタックタイム
    1.245
    経験値
    32,929
    Minion Life
    6,376
    Minion Energy Shield
    1,594
    Minion Damage
    1,114
    Minion Armour
    2,413
    MPSVaalZealotColdProjectile
    Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
    クリティカルヒット率: 7%
    キャストタイム: 1.2 秒
    229.6から344.4冷気ダメージを与える
    action attack or cast time uses animation length [1]
    base is projectile [1]
    maintain projectile direction when using contact position [1]
    monster projectile variation [1037]
    projectile uses contact position [1]
    spell maximum action distance +% [-30]
    use scaled contact offset [1]
    VaalZealotColdEyeOfWinter
    Spell, Damage, Projectile, ProjectileSpiral, Damage, SingleMainProjectile, Cold, Totemable, Mineable, Trappable, Multicastable, CanRapidFire, Triggerable
    アイオブウィンター
    クリティカルヒット率: 7%
    キャストタイム: 1 秒
    クールダウン時間: 10.5 秒
    複数の破片を螺旋状に何度も投射する目の投射物を放つ。破片は敵に当たると冷気ダメージを与えるが、目は敵にダメージを与えられない。目が地形に衝突または消滅する際に、追加の破片を素早く螺旋状に放つ。
    153から229.6冷気ダメージを与える
    投射物が飛び終わった時に個の投射物のシャードを螺旋状に放つ
    投射物の数のモッドは最後の螺旋にのみ影響する
    投射物スピードが20%減少する
    投射物が飛行中に螺旋状に破片が放たれる頻度が60%減少する
    action attack or cast time uses animation length [1]
    base is projectile [1]
    projectile firing forward distance override [100]
    single primary projectile [1]
    MeleeAtAnimationSpeedCold
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
    基本アタック
    Base Damage: 214–322
    クリティカルヒット率: 5%
    アタックタイム: 1.245 秒
    物理ダメージの40%を冷気ダメージに変換する
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
    	on_event_stab_for_SpawnObject =
    	"
    		IfVarietyContains( SpearCold, { this.orb.SetStateTo( explode, 1 ); } );
    	"
    
    	on_end_or_destroy_SpawnObject =
    	"
    		IfVarietyContains( SpearCold, { this.orb.SetStateTo( explode, 1 ); } );
    	"
    }
    
    Stats
    {
    	set_base_heavy_stun_duration_ms = 2466
    }
    
    Transitionable
    {
    	
    }
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Life
    {
    	on_spawned_alive =
    	{
    		If( VarietyContains( 'Metadata/Monsters/VaalMonsters/Zealots/VaalZealotSpearBlood' ), ()
    		{
    			AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotSpearBlood/epk/weaponcharge.epk', R_Weapon );
    		} );
    		If( VarietyContains( 'Metadata/Monsters/VaalMonsters/Zealots/VaalZealotSpearChaos' ), ()
    		{
    			AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotSpearChaos/epk/weaponcharge.epk', R_Weapon );
    		} );
    		If( VarietyContains( 'Metadata/Monsters/VaalMonsters/Zealots/VaalZealotSpearCold' ), ()
    		{
    			AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotKnifestickCold/epk/weaponcharge.epk', R_Weapon );
    		} );
    		If( VarietyContains( 'Metadata/Monsters/VaalMonsters/Zealots/VaalZealotSpearFire' ), ()
    		{
    			AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotSpearFire/epk/weaponcharge.epk', R_Weapon );
    		} );
    		If( VarietyContains( 'Metadata/Monsters/VaalMonsters/Zealots/VaalZealotSpearLightning' ), ()
    		{
    			AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotSpearLightning/epk/weaponcharge.epk', R_Weapon );
    		} );
    	}
    
    	on_death = 
    	{ 
    		RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotSpearBlood/epk/weaponcharge.epk', R_Weapon );
    		RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotSpearChaos/epk/weaponcharge.epk', R_Weapon );
    		RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotKnifestickCold/epk/weaponcharge.epk', R_Weapon );
    		RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotSpearFire/epk/weaponcharge.epk', R_Weapon );
    		RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotSpearLightning/epk/weaponcharge.epk', R_Weapon );
    	}
    }
    
    Preload
    {
    	preload_epk = "Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotSpearBlood/epk/weaponcharge.epk"
    	preload_epk = "Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotSpearChaos/epk/weaponcharge.epk"
    	preload_epk = "Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotKnifestickCold/epk/weaponcharge.epk"
    	preload_epk = "Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotSpearFire/epk/weaponcharge.epk"
    	preload_epk = "Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotSpearLightning/epk/weaponcharge.epk"
    }
    
    Transitionable
    {
    	on_transition =
    	"
    		Roll( 1, 2, { PlayEffect( 'Metadata/Monsters/VaalMonsters/Zealots/Spear/VaalSpearAggroAudio.ao' ); } );
    	"
    }
    
    Animated
    {
    	preload_animated_object = "Metadata/Monsters/VaalMonsters/Zealots/Spear/VaalSpearAggroAudio.ao"
    	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotSpearLightning/ao/storm_call.ao"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/VaalMonsters/Zealots/VaalZealotSpearColdBloodied"] = {
        name = "Gelid Zealot",
        life = 1.15,
        energyShield = 0.2,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.15,
        damageSpread = 0.2,
        attackTime = 1.245,
        attackRange = 20,
        accuracy = 1,
        weaponType1 = "Spear",
        skillList = {
            "MeleeAtAnimationSpeedCold",
            "MPSVaalZealotColdProjectile",
            "VaalZealotColdEyeOfWinter",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeedCold"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_base_physical_damage_%_to_convert_to_cold",
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {40, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPSVaalZealotColdProjectile"] = {
        name = "MPSVaalZealotColdProjectile",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.2,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "monster_projectile_variation",
            "spell_maximum_action_distance_+%",
            "base_is_projectile",
            "use_scaled_contact_offset",
            "projectile_uses_contact_position",
            "maintain_projectile_direction_when_using_contact_position",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 1037, -30, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["VaalZealotColdEyeOfWinter"] = {
        name = "Eye of Winter",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Fires a single eye projectile which constantly releases shard projectiles in a spiral. The shards will damage enemies they impact, dealing cold damage. The eye cannot damage enemies. When the eye dissipates or collides with terrain, it releases a faster spiral of extra shards.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectileSpiral] = true,
            [SkillType.SingleMainProjectile] = true,
            [SkillType.Cold] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Trappable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.CanRapidFire] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "freezing_pulse_damage_+%_final_at_long_range",
            "eye_of_winter_base_explosion_shards",
            "projectile_firing_forward_distance_override",
            "base_projectile_speed_+%",
            "eye_of_winter_spiral_fire_frequency_+%",
            "base_is_projectile",
            "single_primary_projectile",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 0, 0, 100, -20, -60, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    極寒の狂信者
    人型
    エリア: アゴラット
    stance movement speed +% final [-75]
    Gelid Zealot
    SpectreY
    Areaアゴラット, アゴラット
    Tagsallows_additional_projectiles, allows_inc_aoe, cannot_be_monolith, キャスター, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_str, red_blood, Stab_onhit_audio, very_fast_movement
    Packs
  • アゴラット, アゴラット: 旗手の狂信者, ヴァール・ゴライアス, 極寒の狂信者, 極寒の狂信者, 極寒の狂信者
  • ライフ
    115%
    Energy Shield From Life
    20%
    回避力
    +40%
    耐性
    0 30 0 0
    Damage
    115%
    命中力
    100%
    クリティカルヒット Chance
    5%
    クリティカルダメージボーナス
    +30%
    Attack Distance
    4 ~ 20
    アタックタイム
    1.245 Second
    Damage Spread
    ±20%
    経験値
    115%
    Model Size
    112%
    Type
    VaalZealotSpearCold
    Metadata
    VaalZealotSpearColdPatrol
    レベル
    63
    ライフ
    5,363
    アーマー
    1,796
    回避力
    584
    エナジーシールド
    1,341
    Damage
    229
    スペルダメージ
    229
    命中力
    1,846
    アタックタイム
    1.245
    経験値
    22,799
    Minion Life
    5,407
    Minion Energy Shield
    1,352
    Minion Damage
    858
    Minion Armour
    1,796
    MPSVaalZealotColdProjectile
    Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
    クリティカルヒット率: 7%
    キャストタイム: 1.2 秒
    196.8から295.2冷気ダメージを与える
    action attack or cast time uses animation length [1]
    base is projectile [1]
    maintain projectile direction when using contact position [1]
    monster projectile variation [1037]
    projectile uses contact position [1]
    spell maximum action distance +% [-30]
    use scaled contact offset [1]
    VaalZealotColdEyeOfWinter
    Spell, Damage, Projectile, ProjectileSpiral, Damage, SingleMainProjectile, Cold, Totemable, Mineable, Trappable, Multicastable, CanRapidFire, Triggerable
    アイオブウィンター
    クリティカルヒット率: 7%
    キャストタイム: 1 秒
    クールダウン時間: 10.5 秒
    複数の破片を螺旋状に何度も投射する目の投射物を放つ。破片は敵に当たると冷気ダメージを与えるが、目は敵にダメージを与えられない。目が地形に衝突または消滅する際に、追加の破片を素早く螺旋状に放つ。
    131.2から196.8冷気ダメージを与える
    投射物が飛び終わった時に個の投射物のシャードを螺旋状に放つ
    投射物の数のモッドは最後の螺旋にのみ影響する
    投射物スピードが20%減少する
    投射物が飛行中に螺旋状に破片が放たれる頻度が60%減少する
    action attack or cast time uses animation length [1]
    base is projectile [1]
    projectile firing forward distance override [100]
    single primary projectile [1]
    MeleeAtAnimationSpeedCold
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
    基本アタック
    Base Damage: 183–275
    クリティカルヒット率: 5%
    アタックタイム: 1.245 秒
    物理ダメージの40%を冷気ダメージに変換する
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
    	on_event_stab_for_SpawnObject =
    	"
    		IfVarietyContains( SpearCold, { this.orb.SetStateTo( explode, 1 ); } );
    	"
    
    	on_end_or_destroy_SpawnObject =
    	"
    		IfVarietyContains( SpearCold, { this.orb.SetStateTo( explode, 1 ); } );
    	"
    }
    
    Stats
    {
    	set_base_heavy_stun_duration_ms = 2466
    }
    
    Transitionable
    {
    	
    }
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Life
    {
    	on_spawned_alive =
    	{
    		If( VarietyContains( 'Metadata/Monsters/VaalMonsters/Zealots/VaalZealotSpearBlood' ), ()
    		{
    			AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotSpearBlood/epk/weaponcharge.epk', R_Weapon );
    		} );
    		If( VarietyContains( 'Metadata/Monsters/VaalMonsters/Zealots/VaalZealotSpearChaos' ), ()
    		{
    			AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotSpearChaos/epk/weaponcharge.epk', R_Weapon );
    		} );
    		If( VarietyContains( 'Metadata/Monsters/VaalMonsters/Zealots/VaalZealotSpearCold' ), ()
    		{
    			AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotKnifestickCold/epk/weaponcharge.epk', R_Weapon );
    		} );
    		If( VarietyContains( 'Metadata/Monsters/VaalMonsters/Zealots/VaalZealotSpearFire' ), ()
    		{
    			AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotSpearFire/epk/weaponcharge.epk', R_Weapon );
    		} );
    		If( VarietyContains( 'Metadata/Monsters/VaalMonsters/Zealots/VaalZealotSpearLightning' ), ()
    		{
    			AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotSpearLightning/epk/weaponcharge.epk', R_Weapon );
    		} );
    	}
    
    	on_death = 
    	{ 
    		RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotSpearBlood/epk/weaponcharge.epk', R_Weapon );
    		RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotSpearChaos/epk/weaponcharge.epk', R_Weapon );
    		RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotKnifestickCold/epk/weaponcharge.epk', R_Weapon );
    		RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotSpearFire/epk/weaponcharge.epk', R_Weapon );
    		RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotSpearLightning/epk/weaponcharge.epk', R_Weapon );
    	}
    }
    
    Preload
    {
    	preload_epk = "Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotSpearBlood/epk/weaponcharge.epk"
    	preload_epk = "Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotSpearChaos/epk/weaponcharge.epk"
    	preload_epk = "Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotKnifestickCold/epk/weaponcharge.epk"
    	preload_epk = "Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotSpearFire/epk/weaponcharge.epk"
    	preload_epk = "Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotSpearLightning/epk/weaponcharge.epk"
    }
    
    Transitionable
    {
    	on_transition =
    	"
    		Roll( 1, 2, { PlayEffect( 'Metadata/Monsters/VaalMonsters/Zealots/Spear/VaalSpearAggroAudio.ao' ); } );
    	"
    }
    
    Animated
    {
    	preload_animated_object = "Metadata/Monsters/VaalMonsters/Zealots/Spear/VaalSpearAggroAudio.ao"
    	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotSpearLightning/ao/storm_call.ao"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/VaalMonsters/Zealots/VaalZealotSpearColdPatrol"] = {
        name = "Gelid Zealot",
        life = 1.15,
        energyShield = 0.2,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.15,
        damageSpread = 0.2,
        attackTime = 1.245,
        attackRange = 20,
        accuracy = 1,
        weaponType1 = "Spear",
        skillList = {
            "MeleeAtAnimationSpeedCold",
            "MPSVaalZealotColdProjectile",
            "VaalZealotColdEyeOfWinter",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeedCold"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_base_physical_damage_%_to_convert_to_cold",
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {40, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPSVaalZealotColdProjectile"] = {
        name = "MPSVaalZealotColdProjectile",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.2,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "monster_projectile_variation",
            "spell_maximum_action_distance_+%",
            "base_is_projectile",
            "use_scaled_contact_offset",
            "projectile_uses_contact_position",
            "maintain_projectile_direction_when_using_contact_position",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 1037, -30, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["VaalZealotColdEyeOfWinter"] = {
        name = "Eye of Winter",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Fires a single eye projectile which constantly releases shard projectiles in a spiral. The shards will damage enemies they impact, dealing cold damage. The eye cannot damage enemies. When the eye dissipates or collides with terrain, it releases a faster spiral of extra shards.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectileSpiral] = true,
            [SkillType.SingleMainProjectile] = true,
            [SkillType.Cold] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Trappable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.CanRapidFire] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "freezing_pulse_damage_+%_final_at_long_range",
            "eye_of_winter_base_explosion_shards",
            "projectile_firing_forward_distance_override",
            "base_projectile_speed_+%",
            "eye_of_winter_spiral_fire_frequency_+%",
            "base_is_projectile",
            "single_primary_projectile",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 0, 0, 100, -20, -60, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    IdNothing
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeユニーク (3)
    Req. level1
    stance movement speed +% final [-75]
    IdStanceMovementSpeedNegative75
    FamilyStance
    DomainsMonster (3)
    GenerationTypeユニーク (3)
    Req. level1
    Stats
  • stance movement speed +% final Min: -75 Max: -75 Global
  • 極寒の狂信者
    人型
    Gelid Zealot
    SpectreY
    Tagsallows_additional_projectiles, allows_inc_aoe, キャスター, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_str, red_blood, Stab_onhit_audio, very_fast_movement
    ライフ
    115%
    Energy Shield From Life
    20%
    回避力
    +40%
    耐性
    0 30 0 0
    Damage
    115%
    命中力
    100%
    クリティカルヒット Chance
    5%
    クリティカルダメージボーナス
    +30%
    Attack Distance
    4 ~ 20
    アタックタイム
    1.245 Second
    Damage Spread
    ±20%
    経験値
    115%
    Model Size
    112%
    Type
    VaalZealotSpearCold
    Metadata
    VaalZealotSpearColdSacrifice
    レベル
    68
    ライフ
    7,136
    アーマー
    2,413
    回避力
    668
    エナジーシールド
    1,784
    Damage
    268
    スペルダメージ
    268
    命中力
    2,180
    アタックタイム
    1.245
    経験値
    32,929
    Minion Life
    6,376
    Minion Energy Shield
    1,594
    Minion Damage
    1,114
    Minion Armour
    2,413
    MPSVaalZealotColdProjectile
    Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
    クリティカルヒット率: 7%
    キャストタイム: 1.2 秒
    229.6から344.4冷気ダメージを与える
    action attack or cast time uses animation length [1]
    base is projectile [1]
    maintain projectile direction when using contact position [1]
    monster projectile variation [1037]
    projectile uses contact position [1]
    spell maximum action distance +% [-30]
    use scaled contact offset [1]
    VaalZealotColdEyeOfWinter
    Spell, Damage, Projectile, ProjectileSpiral, Damage, SingleMainProjectile, Cold, Totemable, Mineable, Trappable, Multicastable, CanRapidFire, Triggerable
    アイオブウィンター
    クリティカルヒット率: 7%
    キャストタイム: 1 秒
    クールダウン時間: 10.5 秒
    複数の破片を螺旋状に何度も投射する目の投射物を放つ。破片は敵に当たると冷気ダメージを与えるが、目は敵にダメージを与えられない。目が地形に衝突または消滅する際に、追加の破片を素早く螺旋状に放つ。
    153から229.6冷気ダメージを与える
    投射物が飛び終わった時に個の投射物のシャードを螺旋状に放つ
    投射物の数のモッドは最後の螺旋にのみ影響する
    投射物スピードが20%減少する
    投射物が飛行中に螺旋状に破片が放たれる頻度が60%減少する
    action attack or cast time uses animation length [1]
    base is projectile [1]
    projectile firing forward distance override [100]
    single primary projectile [1]
    MeleeAtAnimationSpeedCold
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
    基本アタック
    Base Damage: 214–322
    クリティカルヒット率: 5%
    アタックタイム: 1.245 秒
    物理ダメージの40%を冷気ダメージに変換する
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
    	on_event_stab_for_SpawnObject =
    	"
    		IfVarietyContains( SpearCold, { this.orb.SetStateTo( explode, 1 ); } );
    	"
    
    	on_end_or_destroy_SpawnObject =
    	"
    		IfVarietyContains( SpearCold, { this.orb.SetStateTo( explode, 1 ); } );
    	"
    }
    
    Stats
    {
    	set_base_heavy_stun_duration_ms = 2466
    }
    
    Transitionable
    {
    	
    }
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Life
    {
    	on_spawned_alive =
    	{
    		If( VarietyContains( 'Metadata/Monsters/VaalMonsters/Zealots/VaalZealotSpearBlood' ), ()
    		{
    			AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotSpearBlood/epk/weaponcharge.epk', R_Weapon );
    		} );
    		If( VarietyContains( 'Metadata/Monsters/VaalMonsters/Zealots/VaalZealotSpearChaos' ), ()
    		{
    			AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotSpearChaos/epk/weaponcharge.epk', R_Weapon );
    		} );
    		If( VarietyContains( 'Metadata/Monsters/VaalMonsters/Zealots/VaalZealotSpearCold' ), ()
    		{
    			AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotKnifestickCold/epk/weaponcharge.epk', R_Weapon );
    		} );
    		If( VarietyContains( 'Metadata/Monsters/VaalMonsters/Zealots/VaalZealotSpearFire' ), ()
    		{
    			AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotSpearFire/epk/weaponcharge.epk', R_Weapon );
    		} );
    		If( VarietyContains( 'Metadata/Monsters/VaalMonsters/Zealots/VaalZealotSpearLightning' ), ()
    		{
    			AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotSpearLightning/epk/weaponcharge.epk', R_Weapon );
    		} );
    	}
    
    	on_death = 
    	{ 
    		RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotSpearBlood/epk/weaponcharge.epk', R_Weapon );
    		RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotSpearChaos/epk/weaponcharge.epk', R_Weapon );
    		RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotKnifestickCold/epk/weaponcharge.epk', R_Weapon );
    		RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotSpearFire/epk/weaponcharge.epk', R_Weapon );
    		RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotSpearLightning/epk/weaponcharge.epk', R_Weapon );
    	}
    }
    
    Preload
    {
    	preload_epk = "Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotSpearBlood/epk/weaponcharge.epk"
    	preload_epk = "Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotSpearChaos/epk/weaponcharge.epk"
    	preload_epk = "Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotKnifestickCold/epk/weaponcharge.epk"
    	preload_epk = "Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotSpearFire/epk/weaponcharge.epk"
    	preload_epk = "Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotSpearLightning/epk/weaponcharge.epk"
    }
    
    Transitionable
    {
    	on_transition =
    	"
    		Roll( 1, 2, { PlayEffect( 'Metadata/Monsters/VaalMonsters/Zealots/Spear/VaalSpearAggroAudio.ao' ); } );
    	"
    }
    
    Animated
    {
    	preload_animated_object = "Metadata/Monsters/VaalMonsters/Zealots/Spear/VaalSpearAggroAudio.ao"
    	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotSpearLightning/ao/storm_call.ao"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/VaalMonsters/Zealots/VaalZealotSpearColdSacrifice"] = {
        name = "Gelid Zealot",
        life = 1.15,
        energyShield = 0.2,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.15,
        damageSpread = 0.2,
        attackTime = 1.245,
        attackRange = 20,
        accuracy = 1,
        weaponType1 = "Spear",
        skillList = {
            "MeleeAtAnimationSpeedCold",
            "MPSVaalZealotColdProjectile",
            "VaalZealotColdEyeOfWinter",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeedCold"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_base_physical_damage_%_to_convert_to_cold",
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {40, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPSVaalZealotColdProjectile"] = {
        name = "MPSVaalZealotColdProjectile",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.2,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "monster_projectile_variation",
            "spell_maximum_action_distance_+%",
            "base_is_projectile",
            "use_scaled_contact_offset",
            "projectile_uses_contact_position",
            "maintain_projectile_direction_when_using_contact_position",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 1037, -30, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["VaalZealotColdEyeOfWinter"] = {
        name = "Eye of Winter",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Fires a single eye projectile which constantly releases shard projectiles in a spiral. The shards will damage enemies they impact, dealing cold damage. The eye cannot damage enemies. When the eye dissipates or collides with terrain, it releases a faster spiral of extra shards.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectileSpiral] = true,
            [SkillType.SingleMainProjectile] = true,
            [SkillType.Cold] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Trappable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.CanRapidFire] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "freezing_pulse_damage_+%_final_at_long_range",
            "eye_of_winter_base_explosion_shards",
            "projectile_firing_forward_distance_override",
            "base_projectile_speed_+%",
            "eye_of_winter_spiral_fire_frequency_+%",
            "base_is_projectile",
            "single_primary_projectile",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 0, 0, 100, -20, -60, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    極寒の狂信者
    人型
    アクションスピードが100%減少する
    Gelid Zealot
    SpectreY
    Area凍てついた断崖
    Tags1HSword_onhit_audio, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood, very_fast_movement
    Packs
  • 凍てついた断崖: 血の狂信者, 極寒の狂信者, 血の狂信者, 極寒の狂信者, 血の狂信者, 極寒の狂信者
  • ライフ
    100%
    回避力
    +30%
    耐性
    0 30 0 0
    Damage
    100%
    命中力
    100%
    クリティカルヒット Chance
    5%
    クリティカルダメージボーナス
    +30%
    Attack Distance
    4 ~ 10
    アタックタイム
    1.245 Second
    Damage Spread
    ±20%
    経験値
    100%
    Model Size
    112%
    Type
    VaalZealotDaggerCold
    Metadata
    VaalZealotDaggersColdExpedition
    レベル
    65
    ライフ
    6,513
    アーマー
    2,023
    回避力
    572
    Damage
    212
    スペルダメージ
    212
    命中力
    1,974
    アタックタイム
    1.245
    経験値
    21,507
    Minion Life
    6,282
    Minion Damage
    829
    Minion Armour
    2,023
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
    基本アタック
    Base Damage: 170–255
    クリティカルヒット率: 5%
    アタックタイム: 1.245 秒
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Stats
    {
    	set_base_heavy_stun_duration_ms = 2650
    }
    
    
    Transitionable
    {
    	
    }
    
    Actor
    {
    	basic_action = "ChangeToStance1"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    StateMachine
    {
    	on_state_be_free_1 =
    	"
    		If( VarietyContains( 'Metadata/Monsters/VaalMonsters/Zealots/VaalZealotDaggersBlood' ), ()
    		{
    			AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotSpearBlood/epk/weaponcharge.epk', R_Weapon );
    			AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotSpearBlood/epk/weaponcharge.epk', L_Weapon );
    		} );
    		If( VarietyContains( 'Metadata/Monsters/VaalMonsters/Zealots/VaalZealotDaggersChaos' ), ()
    		{
    			AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerChaos/epk/weaponcharge.epk', R_Weapon );
    			AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerChaos/epk/weaponcharge.epk', L_Weapon );
    		} );
    		If( VarietyContains( 'Metadata/Monsters/VaalMonsters/Zealots/VaalZealotDaggersCold' ), ()
    		{
    			AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerCold/epk/weaponcharge.epk', R_Weapon );
    			AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerCold/epk/weaponcharge.epk', L_Weapon );
    		} );
    		If( VarietyContains( 'Metadata/Monsters/VaalMonsters/Zealots/VaalZealotDaggersFire' ), ()
    		{
    			AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerFire/epk/weaponcharge.epk', R_Weapon );
    			AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerFire/epk/weaponcharge.epk', L_Weapon );
    		} );
    		If( VarietyContains( 'Metadata/Monsters/VaalMonsters/Zealots/VaalZealotDaggersLightning' ), ()
    		{
    			AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerLightning/epk/weaponcharge.epk', R_Weapon );
    			AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerLightning/epk/weaponcharge.epk', L_Weapon );
    		} );
    	"
    }
    
    Life
    {
    	on_death =
    	{
    		RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotSpearBlood/epk/weaponcharge.epk', R_Weapon );
    		RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotSpearBlood/epk/weaponcharge.epk', L_Weapon );
    		RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerChaos/epk/weaponcharge.epk', R_Weapon );
    		RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerChaos/epk/weaponcharge.epk', L_Weapon );
    		RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerCold/epk/weaponcharge.epk', R_Weapon );
    		RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerCold/epk/weaponcharge.epk', L_Weapon );
    		RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerFire/epk/weaponcharge.epk', R_Weapon );
    		RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerFire/epk/weaponcharge.epk', L_Weapon );
    		RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerLightning/epk/weaponcharge.epk', R_Weapon );
    		RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerLightning/epk/weaponcharge.epk', L_Weapon );
    	}
    }
    
    Preload
    {
    	preload_epk = "Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotSpearBlood/epk/weaponcharge.epk"
    	preload_epk = "Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerChaos/epk/weaponcharge.epk"
    	preload_epk = "Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerCold/epk/weaponcharge.epk"
    	preload_epk = "Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerFire/epk/weaponcharge.epk"
    	preload_epk = "Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerLightning/epk/weaponcharge.epk"
    }
    
    Transitionable
    {
    	on_transition =
    	"
    		Roll( 1, 2,
    		{
    			PlayEffect( 'Metadata/Monsters/VaalMonsters/Zealots/Dagger/VaalDaggerAggroAudio.ao' );
    		} );
    	"
    }
    
    Animated
    {
    	preload_animated_object = "Metadata/Monsters/VaalMonsters/Zealots/Dagger/VaalDaggerAggroAudio.ao"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/VaalMonsters/Zealots/VaalZealotDaggersColdExpedition"] = {
        name = "Gelid Zealot",
        life = 1,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1,
        damageSpread = 0.2,
        attackTime = 1.245,
        attackRange = 10,
        accuracy = 1,
        weaponType1 = "Dagger",
        weaponType2 = "Dagger",
        skillList = {
            "MeleeAtAnimationSpeed",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    IdNothing
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeユニーク (3)
    Req. level1
    IdNothing
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeユニーク (3)
    Req. level1
    IdNothing
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeユニーク (3)
    Req. level1
    IdNothing
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeユニーク (3)
    Req. level1
    アクションスピードが100%減少する
    IdEncasedMonsterNoActionSpeed
    FamilyEncasedMonster
    DomainsMonster (3)
    GenerationTypeユニーク (3)
    Req. level1
    Stats
  • action speed -% Min: 100 Max: 100 Global
  • Edit

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