スパイマスター、サラパ
ヒューマノイド
Xalapa, Spy Master
SpectreN
Tags1HSword_onhit_audio, allows_additional_projectiles, allows_inc_aoe, キャスター, cultist, human, humanoid, incursion_rare_spymaster, medium_movement, monster_applies_poison, not_str, physical_affinity, ranged, red_blood
ライフ
198%
Energy Shield From Life
10%
回避力
+80%
耐性
0 0 0 0
Damage
240%
命中力
100%
Attack Distance
4 ~ 12
アタックタイム
1.5 Second
Damage Spread
±20%
経験値
300%
Model Size
110%
Type
VaalLegionnaireSpymaster
Metadata
ViperLegionnaireSpymaster
レベル
68
ライフ
15,359
Damage
559
スペルダメージ
559
命中力
2,502
アタックタイム
1.5
経験値
85,902
Minion Life
13,721
Minion Energy Shield
1,372
Minion Damage
2,325
Minion Armour
2,413
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
基本アタック
Base Damage: 448—671
アタックタイム: 1.5 秒
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
CGEIncursionSpySmokeGround
Spell, Area, Damage, Triggerable, Duration, AreaSpell, AttackInPlace
キャストタイム: 1 秒
アタックダメージが5%低下する
効果範囲が300%増加する
base skill effect duration [99999]
ground smoke art variation [1001]
CTS1Generic
アタックダメージが5%低下する
action attack or cast time uses animation length [1]
CTS2Generic
アタックダメージが5%低下する
action attack or cast time uses animation length [1]
GASpymasterClawCombo
Triggerable, Attack, AttackInPlace
Base Damage: 448—671
アタックダメージ: 145%
アタックタイム: 1.5 秒
アタックダメージが45%上昇する
ヒット時に33%の確率でを付与する
action attack or cast time uses animation length [1]
attack maximum action distance + [60]

Object Type

Object Type Codes

 
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueIncursionNew/ViperLegionnaires/ViperLegionnaireSpymaster"] = {
    name = "Xalapa, Spy Master",
    life = 1.98,
    energyShield = 0.1,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 2.4,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 12,
    accuracy = 1,
    weaponType1 = "Claw",
    weaponType2 = "Claw",
    skillList = {
        "MeleeAtAnimationSpeed",
        "CGEIncursionSpySmokeGround",
        "CTS1Generic",
        "CTS2Generic",
        "GASpymasterClawCombo",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["CGEIncursionSpySmokeGround"] = {
    name = "CGEIncursionSpySmokeGround",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Duration] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_skill_effect_duration",
        "ground_smoke_art_variation",
        "base_skill_area_of_effect_+%",
    },
    levels = {
        [1] = {99999, 1001, 300, baseMultiplier = 0.95, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["CTS1Generic"] = {
    name = "CTS1Generic",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {baseMultiplier = 0.95, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["CTS2Generic"] = {
    name = "CTS2Generic",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {baseMultiplier = 0.95, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GASpymasterClawCombo"] = {
    name = "GASpymasterClawCombo",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_maximum_action_distance_+",
        "base_chance_to_poison_on_hit_%",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {60, 33, baseMultiplier = 1.45, critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
スパイマスター、サラパ
ヒューマノイド
Xalapa, Spy Master
SpectreN
Tags1HSword_onhit_audio, allows_additional_projectiles, allows_inc_aoe, キャスター, cultist, human, humanoid, incursion_rare_spymaster, medium_movement, monster_applies_poison, not_str, physical_affinity, ranged, red_blood
ライフ
198%
Energy Shield From Life
10%
回避力
+80%
耐性
0 0 0 0
Damage
240%
命中力
100%
Attack Distance
4 ~ 12
アタックタイム
1.5 Second
Damage Spread
±20%
経験値
300%
Model Size
110%
Type
VaalLegionnaireSpymaster
Metadata
ViperLegionnaireSpymasterTier2
レベル
68
ライフ
15,359
Damage
559
スペルダメージ
559
命中力
2,502
アタックタイム
1.5
経験値
85,902
Minion Life
13,721
Minion Energy Shield
1,372
Minion Damage
2,325
Minion Armour
2,413
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
基本アタック
Base Damage: 448—671
アタックタイム: 1.5 秒
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
CGEIncursionSpySmokeGround
Spell, Area, Damage, Triggerable, Duration, AreaSpell, AttackInPlace
キャストタイム: 1 秒
アタックダメージが5%低下する
効果範囲が300%増加する
base skill effect duration [99999]
ground smoke art variation [1001]
CTS1Generic
アタックダメージが5%低下する
action attack or cast time uses animation length [1]
CTS2Generic
アタックダメージが5%低下する
action attack or cast time uses animation length [1]
GASpymasterClawCombo
Triggerable, Attack, AttackInPlace
Base Damage: 448—671
アタックダメージ: 145%
アタックタイム: 1.5 秒
アタックダメージが45%上昇する
ヒット時に33%の確率でを付与する
action attack or cast time uses animation length [1]
attack maximum action distance + [60]

Object Type

Object Type Codes

 
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueIncursionNew/ViperLegionnaires/ViperLegionnaireSpymasterTier2"] = {
    name = "Xalapa, Spy Master",
    life = 1.98,
    energyShield = 0.1,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 2.4,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 12,
    accuracy = 1,
    weaponType1 = "Claw",
    weaponType2 = "Claw",
    skillList = {
        "MeleeAtAnimationSpeed",
        "CGEIncursionSpySmokeGround",
        "CTS1Generic",
        "CTS2Generic",
        "GASpymasterClawCombo",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["CGEIncursionSpySmokeGround"] = {
    name = "CGEIncursionSpySmokeGround",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Duration] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_skill_effect_duration",
        "ground_smoke_art_variation",
        "base_skill_area_of_effect_+%",
    },
    levels = {
        [1] = {99999, 1001, 300, baseMultiplier = 0.95, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["CTS1Generic"] = {
    name = "CTS1Generic",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {baseMultiplier = 0.95, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["CTS2Generic"] = {
    name = "CTS2Generic",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {baseMultiplier = 0.95, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GASpymasterClawCombo"] = {
    name = "GASpymasterClawCombo",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_maximum_action_distance_+",
        "base_chance_to_poison_on_hit_%",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {60, 33, baseMultiplier = 1.45, critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
スパイマスター、サラパ
ヒューマノイド
Xalapa, Spy Master
SpectreN
Tags1HSword_onhit_audio, allows_additional_projectiles, allows_inc_aoe, キャスター, cultist, human, humanoid, incursion_unique_spymaster, medium_movement, monster_applies_poison, not_str, physical_affinity, ranged, red_blood
ライフ
198%
Energy Shield From Life
10%
回避力
+80%
耐性
0 0 0 0
Damage
240%
命中力
100%
Attack Distance
4 ~ 12
アタックタイム
1.5 Second
Damage Spread
±20%
経験値
300%
Model Size
110%
Type
VaalLegionnaireSpymasterTier3
Metadata
ViperLegionnaireSpymasterTier3_
レベル
68
ライフ
15,359
Damage
559
スペルダメージ
559
命中力
2,502
アタックタイム
1.5
経験値
85,902
Minion Life
13,721
Minion Energy Shield
1,372
Minion Damage
2,325
Minion Armour
2,413
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
基本アタック
Base Damage: 448—671
アタックタイム: 1.5 秒
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
CGEIncursionSpySmokeGround
Spell, Area, Damage, Triggerable, Duration, AreaSpell, AttackInPlace
キャストタイム: 1 秒
アタックダメージが5%低下する
効果範囲が300%増加する
base skill effect duration [99999]
ground smoke art variation [1001]
CTS1Generic
アタックダメージが5%低下する
action attack or cast time uses animation length [1]
CTS2Generic
アタックダメージが5%低下する
action attack or cast time uses animation length [1]
GASpymasterClawCombo
Triggerable, Attack, AttackInPlace
Base Damage: 448—671
アタックダメージ: 145%
アタックタイム: 1.5 秒
アタックダメージが45%上昇する
ヒット時に33%の確率でを付与する
action attack or cast time uses animation length [1]
attack maximum action distance + [60]
EAASpymasterCloneStrike
クールダウン時間: 12.5 秒
ノックバックを受けることがない
スタンを受けることがない
アタックダメージが5%低下する
action attack or cast time uses animation length [1]
skill cannot be interrupted [1]
GASpymasterCloneStrikeLeft
Triggerable, Attack, AttackInPlace
Base Damage: 448—671
アタックダメージ: 115%
アタックタイム: 1.5 秒
アタックダメージが15%上昇する
ヒット時に33%の確率でを付与する
base skill can be blocked [1]
is area damage [1]
skill can be active blocked from all directions [1]
GASpymasterCloneStrike
Triggerable, Attack, AttackInPlace
Base Damage: 448—671
アタックダメージ: 115%
アタックタイム: 1.5 秒
アタックダメージが15%上昇する
ヒット時に33%の確率でを付与する
base skill can be blocked [1]
is area damage [1]
skill can be active blocked from all directions [1]

Object Type

Object Type Codes

 
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueIncursionNew/ViperLegionnaires/ViperLegionnaireSpymasterTier3_"] = {
    name = "Xalapa, Spy Master",
    life = 1.98,
    energyShield = 0.1,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 2.4,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 12,
    accuracy = 1,
    weaponType1 = "Claw",
    weaponType2 = "Claw",
    skillList = {
        "MeleeAtAnimationSpeed",
        "CGEIncursionSpySmokeGround",
        "CTS1Generic",
        "CTS2Generic",
        "GASpymasterClawCombo",
        "GASpymasterCloneStrikeLeft",
        "GASpymasterCloneStrike",
        "EAASpymasterCloneStrike",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["CGEIncursionSpySmokeGround"] = {
    name = "CGEIncursionSpySmokeGround",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Duration] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_skill_effect_duration",
        "ground_smoke_art_variation",
        "base_skill_area_of_effect_+%",
    },
    levels = {
        [1] = {99999, 1001, 300, baseMultiplier = 0.95, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["CTS1Generic"] = {
    name = "CTS1Generic",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {baseMultiplier = 0.95, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["CTS2Generic"] = {
    name = "CTS2Generic",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {baseMultiplier = 0.95, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GASpymasterClawCombo"] = {
    name = "GASpymasterClawCombo",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_maximum_action_distance_+",
        "base_chance_to_poison_on_hit_%",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {60, 33, baseMultiplier = 1.45, critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GASpymasterCloneStrikeLeft"] = {
    name = "GASpymasterCloneStrikeLeft",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_chance_to_poison_on_hit_%",
        "is_area_damage",
        "base_skill_can_be_blocked",
        "skill_can_be_active_blocked_from_all_directions",
    },
    levels = {
        [1] = {33, baseMultiplier = 1.15, critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GASpymasterCloneStrike"] = {
    name = "GASpymasterCloneStrike",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_chance_to_poison_on_hit_%",
        "is_area_damage",
        "base_skill_can_be_blocked",
        "skill_can_be_active_blocked_from_all_directions",
    },
    levels = {
        [1] = {33, baseMultiplier = 1.15, critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EAASpymasterCloneStrike"] = {
    name = "EAASpymasterCloneStrike",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 4.17,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_cannot_be_stunned",
        "cannot_be_knocked_back",
        "skill_cannot_be_interrupted",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {baseMultiplier = 0.95, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
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