IncursionAtziriActiveShrineStrongboxEssenceRareMonsterAliveSpiritActivatedRogueExile
Xalapa, Spionagemeister
CategoryHumanoidHumanoid
IconEnemyEvasionStrong
Xalapa, Spy Master
Spectre
Tags1HSword_onhit_audio, allows_additional_projectiles, allows_inc_aoe, Zauberer, cultist, human, humanoid, incursion_rare_spymaster, medium_movement, monster_applies_poison, not_str, physical_affinity, ranged, red_blood
Leben
198%
Energy Shield From Life
10%
Ausweichen
+80%
Widerstand
IconEnemyResistanceFire0 IconEnemyResistanceCold0 IconEnemyResistanceLightning0 IconEnemyResistanceChaos0
Damage
240%
Genauigkeit
100%
Attack Distance
4 ~ 12
Angriffszeit
1.5 Second
Damage Spread
±20%
Erfahrung
300%
Model Size
110%
Type
VaalLegionnaireSpymaster
Metadata
ViperLegionnaireSpymaster
Stufe
68
Leben
16,349
Damage
559
Zauberschaden
559
Genauigkeit
2,502
Angriffszeit
1.5
Erfahrung
85,902
Minion Life
13,721
Minion Energy Shield
1,372
Minion Damage
2,325
Minion Armour
2,413
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
Basisangriff
Base Damage: 448671
Angriffszeit: 1.5 Sek.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
iconbasicattack
CGEIncursionSpySmokeGround
Spell, Area, Damage, Triggerable, Duration, AreaSpell, AttackInPlace
Zauberzeit: 1 Sek.
Verursacht 5% weniger Angriffsschaden
300% vergrößerter Wirkungsbereich
base skill effect duration [99999]
ground smoke art variation [1001]
CTS1Generic
Verursacht 5% weniger Angriffsschaden
action attack or cast time uses animation length [1]
CTS2Generic
Verursacht 5% weniger Angriffsschaden
action attack or cast time uses animation length [1]
GASpymasterClawCombo
Triggerable, Attack, AttackInPlace
Base Damage: 448671
Angriffsschaden: 145%
Angriffszeit: 1.5 Sek.
Verursacht 45% mehr Angriffsschaden
33% Chance, bei Treffer zu vergiften
action attack or cast time uses animation length [1]
attack maximum action distance + [60]

Object Type

 
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueIncursionNew/ViperLegionnaires/ViperLegionnaireSpymaster"] = {
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    name = "Xalapa, Spy Master",
    life = 1.98,
    energyShield = 0.1,
    damage = 2.4,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 12,
    accuracy = 1,
    weaponType1 = "Claw",
    weaponType2 = "Claw",
    skillList = {
        "MeleeAtAnimationSpeed",
        "CGEIncursionSpySmokeGround",
        "CTS1Generic",
        "CTS2Generic",
        "GASpymasterClawCombo",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["CGEIncursionSpySmokeGround"] = {
    name = "CGEIncursionSpySmokeGround",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Duration] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_skill_effect_duration",
        "ground_smoke_art_variation",
        "base_skill_area_of_effect_+%",
    },
    levels = {
        [1] = {99999, 1001, 300, baseMultiplier = 0.95, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["CTS1Generic"] = {
    name = "CTS1Generic",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {baseMultiplier = 0.95, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["CTS2Generic"] = {
    name = "CTS2Generic",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {baseMultiplier = 0.95, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GASpymasterClawCombo"] = {
    name = "GASpymasterClawCombo",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_maximum_action_distance_+",
        "base_chance_to_poison_on_hit_%",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {60, 33, baseMultiplier = 1.45, critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
Xalapa, Spionagemeister
CategoryHumanoidHumanoid
IconEnemyEvasionStrong
Xalapa, Spy Master
Spectre
Tags1HSword_onhit_audio, allows_additional_projectiles, allows_inc_aoe, Zauberer, cultist, human, humanoid, incursion_rare_spymaster, medium_movement, monster_applies_poison, not_str, physical_affinity, ranged, red_blood
Leben
198%
Energy Shield From Life
10%
Ausweichen
+80%
Widerstand
IconEnemyResistanceFire0 IconEnemyResistanceCold0 IconEnemyResistanceLightning0 IconEnemyResistanceChaos0
Damage
240%
Genauigkeit
100%
Attack Distance
4 ~ 12
Angriffszeit
1.5 Second
Damage Spread
±20%
Erfahrung
300%
Model Size
110%
Type
VaalLegionnaireSpymaster
Metadata
ViperLegionnaireSpymasterTier2
Stufe
68
Leben
16,349
Damage
559
Zauberschaden
559
Genauigkeit
2,502
Angriffszeit
1.5
Erfahrung
85,902
Minion Life
13,721
Minion Energy Shield
1,372
Minion Damage
2,325
Minion Armour
2,413
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
Basisangriff
Base Damage: 448671
Angriffszeit: 1.5 Sek.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
iconbasicattack
CGEIncursionSpySmokeGround
Spell, Area, Damage, Triggerable, Duration, AreaSpell, AttackInPlace
Zauberzeit: 1 Sek.
Verursacht 5% weniger Angriffsschaden
300% vergrößerter Wirkungsbereich
base skill effect duration [99999]
ground smoke art variation [1001]
CTS1Generic
Verursacht 5% weniger Angriffsschaden
action attack or cast time uses animation length [1]
CTS2Generic
Verursacht 5% weniger Angriffsschaden
action attack or cast time uses animation length [1]
GASpymasterClawCombo
Triggerable, Attack, AttackInPlace
Base Damage: 448671
Angriffsschaden: 145%
Angriffszeit: 1.5 Sek.
Verursacht 45% mehr Angriffsschaden
33% Chance, bei Treffer zu vergiften
action attack or cast time uses animation length [1]
attack maximum action distance + [60]

Object Type

 
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueIncursionNew/ViperLegionnaires/ViperLegionnaireSpymasterTier2"] = {
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    name = "Xalapa, Spy Master",
    life = 1.98,
    energyShield = 0.1,
    damage = 2.4,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 12,
    accuracy = 1,
    weaponType1 = "Claw",
    weaponType2 = "Claw",
    skillList = {
        "MeleeAtAnimationSpeed",
        "CGEIncursionSpySmokeGround",
        "CTS1Generic",
        "CTS2Generic",
        "GASpymasterClawCombo",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["CGEIncursionSpySmokeGround"] = {
    name = "CGEIncursionSpySmokeGround",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Duration] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_skill_effect_duration",
        "ground_smoke_art_variation",
        "base_skill_area_of_effect_+%",
    },
    levels = {
        [1] = {99999, 1001, 300, baseMultiplier = 0.95, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["CTS1Generic"] = {
    name = "CTS1Generic",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {baseMultiplier = 0.95, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["CTS2Generic"] = {
    name = "CTS2Generic",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {baseMultiplier = 0.95, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GASpymasterClawCombo"] = {
    name = "GASpymasterClawCombo",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_maximum_action_distance_+",
        "base_chance_to_poison_on_hit_%",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {60, 33, baseMultiplier = 1.45, critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
Xalapa, Spionagemeister
CategoryHumanoidHumanoid
IconEnemyEvasionStrong
Xalapa, Spy Master
Spectre
Tags1HSword_onhit_audio, allows_additional_projectiles, allows_inc_aoe, Zauberer, cultist, human, humanoid, incursion_unique_spymaster, medium_movement, monster_applies_poison, not_str, physical_affinity, ranged, red_blood
Leben
198%
Energy Shield From Life
10%
Ausweichen
+80%
Widerstand
IconEnemyResistanceFire0 IconEnemyResistanceCold0 IconEnemyResistanceLightning0 IconEnemyResistanceChaos0
Damage
240%
Genauigkeit
100%
Attack Distance
4 ~ 12
Angriffszeit
1.5 Second
Damage Spread
±20%
Erfahrung
300%
Model Size
110%
Type
VaalLegionnaireSpymasterTier3
Metadata
ViperLegionnaireSpymasterTier3_
Stufe
68
Leben
16,349
Damage
559
Zauberschaden
559
Genauigkeit
2,502
Angriffszeit
1.5
Erfahrung
85,902
Minion Life
13,721
Minion Energy Shield
1,372
Minion Damage
2,325
Minion Armour
2,413
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
Basisangriff
Base Damage: 448671
Angriffszeit: 1.5 Sek.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
iconbasicattack
CGEIncursionSpySmokeGround
Spell, Area, Damage, Triggerable, Duration, AreaSpell, AttackInPlace
Zauberzeit: 1 Sek.
Verursacht 5% weniger Angriffsschaden
300% vergrößerter Wirkungsbereich
base skill effect duration [99999]
ground smoke art variation [1001]
CTS1Generic
Verursacht 5% weniger Angriffsschaden
action attack or cast time uses animation length [1]
CTS2Generic
Verursacht 5% weniger Angriffsschaden
action attack or cast time uses animation length [1]
GASpymasterClawCombo
Triggerable, Attack, AttackInPlace
Base Damage: 448671
Angriffsschaden: 145%
Angriffszeit: 1.5 Sek.
Verursacht 45% mehr Angriffsschaden
33% Chance, bei Treffer zu vergiften
action attack or cast time uses animation length [1]
attack maximum action distance + [60]
EAASpymasterCloneStrike
Attack
Base Damage: 448671
Angriffsschaden: 95%
Angriffszeit: 1.5 Sek.
Abklingzeit: 12.5 Sek.
Kann nicht zurückgestoßen werden
Kann nicht betäubt werden
Verursacht 5% weniger Angriffsschaden
action attack or cast time uses animation length [1]
skill cannot be interrupted [1]
GASpymasterCloneStrikeLeft
Triggerable, Attack, AttackInPlace
Base Damage: 448671
Angriffsschaden: 115%
Angriffszeit: 1.5 Sek.
Verursacht 15% mehr Angriffsschaden
33% Chance, bei Treffer zu vergiften
base skill can be blocked [1]
is area damage [1]
skill can be active blocked from all directions [1]
GASpymasterCloneStrike
Triggerable, Attack, AttackInPlace
Base Damage: 448671
Angriffsschaden: 115%
Angriffszeit: 1.5 Sek.
Verursacht 15% mehr Angriffsschaden
33% Chance, bei Treffer zu vergiften
base skill can be blocked [1]
is area damage [1]
skill can be active blocked from all directions [1]

Object Type

 
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueIncursionNew/ViperLegionnaires/ViperLegionnaireSpymasterTier3_"] = {
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    name = "Xalapa, Spy Master",
    life = 1.98,
    energyShield = 0.1,
    damage = 2.4,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 12,
    accuracy = 1,
    weaponType1 = "Claw",
    weaponType2 = "Claw",
    skillList = {
        "MeleeAtAnimationSpeed",
        "CGEIncursionSpySmokeGround",
        "CTS1Generic",
        "CTS2Generic",
        "GASpymasterClawCombo",
        "GASpymasterCloneStrikeLeft",
        "GASpymasterCloneStrike",
        "EAASpymasterCloneStrike",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["CGEIncursionSpySmokeGround"] = {
    name = "CGEIncursionSpySmokeGround",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Duration] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_skill_effect_duration",
        "ground_smoke_art_variation",
        "base_skill_area_of_effect_+%",
    },
    levels = {
        [1] = {99999, 1001, 300, baseMultiplier = 0.95, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["CTS1Generic"] = {
    name = "CTS1Generic",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {baseMultiplier = 0.95, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["CTS2Generic"] = {
    name = "CTS2Generic",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {baseMultiplier = 0.95, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GASpymasterClawCombo"] = {
    name = "GASpymasterClawCombo",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_maximum_action_distance_+",
        "base_chance_to_poison_on_hit_%",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {60, 33, baseMultiplier = 1.45, critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GASpymasterCloneStrikeLeft"] = {
    name = "GASpymasterCloneStrikeLeft",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_chance_to_poison_on_hit_%",
        "is_area_damage",
        "base_skill_can_be_blocked",
        "skill_can_be_active_blocked_from_all_directions",
    },
    levels = {
        [1] = {33, baseMultiplier = 1.15, critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GASpymasterCloneStrike"] = {
    name = "GASpymasterCloneStrike",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_chance_to_poison_on_hit_%",
        "is_area_damage",
        "base_skill_can_be_blocked",
        "skill_can_be_active_blocked_from_all_directions",
    },
    levels = {
        [1] = {33, baseMultiplier = 1.15, critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EAASpymasterCloneStrike"] = {
    name = "EAASpymasterCloneStrike",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 4.17,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_cannot_be_stunned",
        "cannot_be_knocked_back",
        "skill_cannot_be_interrupted",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {baseMultiplier = 0.95, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
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