IncursionAtziriActiveShrineStrongboxEssenceRareMonsterAliveSpiritActivatedRogueExile
Xalapa, Maître-espion
CategoryHumanoidHumanoïde
IconEnemyEvasionStrong
Xalapa, Spy Master
Spectre
Tags1HSword_onhit_audio, allows_additional_projectiles, allows_inc_aoe, Lanceur de sorts, cultist, human, humanoid, incursion_rare_spymaster, medium_movement, monster_applies_poison, not_str, physical_affinity, ranged, red_blood
Vie
198%
Energy Shield From Life
10%
Évasion
+80%
Résistance
IconEnemyResistanceFire0 IconEnemyResistanceCold0 IconEnemyResistanceLightning0 IconEnemyResistanceChaos0
Damage
240%
Précision
100%
Attack Distance
4 ~ 12
Temps d'attaque
1.5 Second
Damage Spread
±20%
Expérience
300%
Model Size
110%
Type
VaalLegionnaireSpymaster
Metadata
ViperLegionnaireSpymaster
Niveau
68
Vie
16,349
2,413
Damage
559
Dégâts des sorts
559
Précision
2,502
Temps d'attaque
1.5
Expérience
85,902
Minion Life
13,721
Minion Energy Shield
1,372
Minion Damage
2,325
Minion Armour
2,413
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
Attaque de base
Base Damage: 448671
Chances de Touche critique: 5%
Temps d'attaque: 1.5 sec.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
iconbasicattack
CGEIncursionSpySmokeGround
Spell, Area, Damage, Triggerable, Duration, AreaSpell, AttackInPlace
Temps d'incantation: 1 sec.
5% de Perte de Dégâts d'Attaque
300% d'Augmentation de Zone d'effet
base skill effect duration [99999]
ground smoke art variation [1001]
CTS1Generic
5% de Perte de Dégâts d'Attaque
action attack or cast time uses animation length [1]
CTS2Generic
5% de Perte de Dégâts d'Attaque
action attack or cast time uses animation length [1]
GASpymasterClawCombo
Triggerable, Attack, AttackInPlace
Base Damage: 448671
Chances de Touche critique: 5%
Dégâts d'Attaque: 145%
Temps d'attaque: 1.5 sec.
45% Davantage de Dégâts d'Attaque
33% de chances d'Empoisonner au Toucher
action attack or cast time uses animation length [1]
attack maximum action distance + [60]

Object Type

 
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueIncursionNew/ViperLegionnaires/ViperLegionnaireSpymaster"] = {
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    name = "Xalapa, Spy Master",
    life = 1.98,
    energyShield = 0.1,
    damage = 2.4,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 12,
    accuracy = 1,
    weaponType1 = "Claw",
    weaponType2 = "Claw",
    skillList = {
        "MeleeAtAnimationSpeed",
        "CGEIncursionSpySmokeGround",
        "CTS1Generic",
        "CTS2Generic",
        "GASpymasterClawCombo",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["CGEIncursionSpySmokeGround"] = {
    name = "CGEIncursionSpySmokeGround",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Duration] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_skill_effect_duration",
        "ground_smoke_art_variation",
        "base_skill_area_of_effect_+%",
    },
    levels = {
        [1] = {99999, 1001, 300, baseMultiplier = 0.95, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["CTS1Generic"] = {
    name = "CTS1Generic",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {baseMultiplier = 0.95, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["CTS2Generic"] = {
    name = "CTS2Generic",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {baseMultiplier = 0.95, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GASpymasterClawCombo"] = {
    name = "GASpymasterClawCombo",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_maximum_action_distance_+",
        "base_chance_to_poison_on_hit_%",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {60, 33, baseMultiplier = 1.45, critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
Xalapa, Maître-espion
CategoryHumanoidHumanoïde
IconEnemyEvasionStrong
Xalapa, Spy Master
Spectre
Tags1HSword_onhit_audio, allows_additional_projectiles, allows_inc_aoe, Lanceur de sorts, cultist, human, humanoid, incursion_rare_spymaster, medium_movement, monster_applies_poison, not_str, physical_affinity, ranged, red_blood
Vie
198%
Energy Shield From Life
10%
Évasion
+80%
Résistance
IconEnemyResistanceFire0 IconEnemyResistanceCold0 IconEnemyResistanceLightning0 IconEnemyResistanceChaos0
Damage
240%
Précision
100%
Attack Distance
4 ~ 12
Temps d'attaque
1.5 Second
Damage Spread
±20%
Expérience
300%
Model Size
110%
Type
VaalLegionnaireSpymaster
Metadata
ViperLegionnaireSpymasterTier2
Niveau
68
Vie
16,349
2,413
Damage
559
Dégâts des sorts
559
Précision
2,502
Temps d'attaque
1.5
Expérience
85,902
Minion Life
13,721
Minion Energy Shield
1,372
Minion Damage
2,325
Minion Armour
2,413
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
Attaque de base
Base Damage: 448671
Chances de Touche critique: 5%
Temps d'attaque: 1.5 sec.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
iconbasicattack
CGEIncursionSpySmokeGround
Spell, Area, Damage, Triggerable, Duration, AreaSpell, AttackInPlace
Temps d'incantation: 1 sec.
5% de Perte de Dégâts d'Attaque
300% d'Augmentation de Zone d'effet
base skill effect duration [99999]
ground smoke art variation [1001]
CTS1Generic
5% de Perte de Dégâts d'Attaque
action attack or cast time uses animation length [1]
CTS2Generic
5% de Perte de Dégâts d'Attaque
action attack or cast time uses animation length [1]
GASpymasterClawCombo
Triggerable, Attack, AttackInPlace
Base Damage: 448671
Chances de Touche critique: 5%
Dégâts d'Attaque: 145%
Temps d'attaque: 1.5 sec.
45% Davantage de Dégâts d'Attaque
33% de chances d'Empoisonner au Toucher
action attack or cast time uses animation length [1]
attack maximum action distance + [60]

Object Type

 
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueIncursionNew/ViperLegionnaires/ViperLegionnaireSpymasterTier2"] = {
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    name = "Xalapa, Spy Master",
    life = 1.98,
    energyShield = 0.1,
    damage = 2.4,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 12,
    accuracy = 1,
    weaponType1 = "Claw",
    weaponType2 = "Claw",
    skillList = {
        "MeleeAtAnimationSpeed",
        "CGEIncursionSpySmokeGround",
        "CTS1Generic",
        "CTS2Generic",
        "GASpymasterClawCombo",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["CGEIncursionSpySmokeGround"] = {
    name = "CGEIncursionSpySmokeGround",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Duration] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_skill_effect_duration",
        "ground_smoke_art_variation",
        "base_skill_area_of_effect_+%",
    },
    levels = {
        [1] = {99999, 1001, 300, baseMultiplier = 0.95, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["CTS1Generic"] = {
    name = "CTS1Generic",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {baseMultiplier = 0.95, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["CTS2Generic"] = {
    name = "CTS2Generic",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {baseMultiplier = 0.95, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GASpymasterClawCombo"] = {
    name = "GASpymasterClawCombo",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_maximum_action_distance_+",
        "base_chance_to_poison_on_hit_%",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {60, 33, baseMultiplier = 1.45, critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
Xalapa, Maître-espion
CategoryHumanoidHumanoïde
IconEnemyEvasionStrong
Xalapa, Spy Master
Spectre
Tags1HSword_onhit_audio, allows_additional_projectiles, allows_inc_aoe, Lanceur de sorts, cultist, human, humanoid, incursion_unique_spymaster, medium_movement, monster_applies_poison, not_str, physical_affinity, ranged, red_blood
Vie
198%
Energy Shield From Life
10%
Évasion
+80%
Résistance
IconEnemyResistanceFire0 IconEnemyResistanceCold0 IconEnemyResistanceLightning0 IconEnemyResistanceChaos0
Damage
240%
Précision
100%
Attack Distance
4 ~ 12
Temps d'attaque
1.5 Second
Damage Spread
±20%
Expérience
300%
Model Size
110%
Type
VaalLegionnaireSpymasterTier3
Metadata
ViperLegionnaireSpymasterTier3_
Niveau
68
Vie
16,349
2,413
Damage
559
Dégâts des sorts
559
Précision
2,502
Temps d'attaque
1.5
Expérience
85,902
Minion Life
13,721
Minion Energy Shield
1,372
Minion Damage
2,325
Minion Armour
2,413
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
Attaque de base
Base Damage: 448671
Chances de Touche critique: 5%
Temps d'attaque: 1.5 sec.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
iconbasicattack
CGEIncursionSpySmokeGround
Spell, Area, Damage, Triggerable, Duration, AreaSpell, AttackInPlace
Temps d'incantation: 1 sec.
5% de Perte de Dégâts d'Attaque
300% d'Augmentation de Zone d'effet
base skill effect duration [99999]
ground smoke art variation [1001]
CTS1Generic
5% de Perte de Dégâts d'Attaque
action attack or cast time uses animation length [1]
CTS2Generic
5% de Perte de Dégâts d'Attaque
action attack or cast time uses animation length [1]
GASpymasterClawCombo
Triggerable, Attack, AttackInPlace
Base Damage: 448671
Chances de Touche critique: 5%
Dégâts d'Attaque: 145%
Temps d'attaque: 1.5 sec.
45% Davantage de Dégâts d'Attaque
33% de chances d'Empoisonner au Toucher
action attack or cast time uses animation length [1]
attack maximum action distance + [60]
EAASpymasterCloneStrike
Attack
Base Damage: 448671
Chances de Touche critique: 5%
Dégâts d'Attaque: 95%
Temps d'attaque: 1.5 sec.
Temps de recharge: 12.5 sec.
Vous ne pouvez pas être Repoussé(e)
Vous ne pouvez pas être Étourdi
5% de Perte de Dégâts d'Attaque
action attack or cast time uses animation length [1]
skill cannot be interrupted [1]
GASpymasterCloneStrikeLeft
Triggerable, Attack, AttackInPlace
Base Damage: 448671
Chances de Touche critique: 5%
Dégâts d'Attaque: 115%
Temps d'attaque: 1.5 sec.
15% Davantage de Dégâts d'Attaque
33% de chances d'Empoisonner au Toucher
base skill can be blocked [1]
is area damage [1]
skill can be active blocked from all directions [1]
GASpymasterCloneStrike
Triggerable, Attack, AttackInPlace
Base Damage: 448671
Chances de Touche critique: 5%
Dégâts d'Attaque: 115%
Temps d'attaque: 1.5 sec.
15% Davantage de Dégâts d'Attaque
33% de chances d'Empoisonner au Toucher
base skill can be blocked [1]
is area damage [1]
skill can be active blocked from all directions [1]

Object Type

 
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueIncursionNew/ViperLegionnaires/ViperLegionnaireSpymasterTier3_"] = {
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    name = "Xalapa, Spy Master",
    life = 1.98,
    energyShield = 0.1,
    damage = 2.4,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 12,
    accuracy = 1,
    weaponType1 = "Claw",
    weaponType2 = "Claw",
    skillList = {
        "MeleeAtAnimationSpeed",
        "CGEIncursionSpySmokeGround",
        "CTS1Generic",
        "CTS2Generic",
        "GASpymasterClawCombo",
        "GASpymasterCloneStrikeLeft",
        "GASpymasterCloneStrike",
        "EAASpymasterCloneStrike",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["CGEIncursionSpySmokeGround"] = {
    name = "CGEIncursionSpySmokeGround",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Duration] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_skill_effect_duration",
        "ground_smoke_art_variation",
        "base_skill_area_of_effect_+%",
    },
    levels = {
        [1] = {99999, 1001, 300, baseMultiplier = 0.95, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["CTS1Generic"] = {
    name = "CTS1Generic",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {baseMultiplier = 0.95, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["CTS2Generic"] = {
    name = "CTS2Generic",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {baseMultiplier = 0.95, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GASpymasterClawCombo"] = {
    name = "GASpymasterClawCombo",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_maximum_action_distance_+",
        "base_chance_to_poison_on_hit_%",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {60, 33, baseMultiplier = 1.45, critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GASpymasterCloneStrikeLeft"] = {
    name = "GASpymasterCloneStrikeLeft",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_chance_to_poison_on_hit_%",
        "is_area_damage",
        "base_skill_can_be_blocked",
        "skill_can_be_active_blocked_from_all_directions",
    },
    levels = {
        [1] = {33, baseMultiplier = 1.15, critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GASpymasterCloneStrike"] = {
    name = "GASpymasterCloneStrike",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_chance_to_poison_on_hit_%",
        "is_area_damage",
        "base_skill_can_be_blocked",
        "skill_can_be_active_blocked_from_all_directions",
    },
    levels = {
        [1] = {33, baseMultiplier = 1.15, critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EAASpymasterCloneStrike"] = {
    name = "EAASpymasterCloneStrike",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 4.17,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_cannot_be_stunned",
        "cannot_be_knocked_back",
        "skill_cannot_be_interrupted",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {baseMultiplier = 0.95, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
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