Expedition2RemnantActiveIncursionAtziriActiveShrineActiveStrongboxEssenceRareMonsterAliveSpiritActivatedRogueExile
검은 낫 용병
CategoryUndead언데드
IconEnemyArmour
stance movement speed +% final [318]
global maim on hit [1]
Black Scythe Mercenary
Spectre
Area룬 지하 묘지, 거신의 두개골, 음울한 낭떠러지
Tags1HSword_onhit_audio, flesh_armour, is_unarmed, melee, not_dex, not_int, physical_affinity, slashing_weapon, undead, very_slow_movement, ward_armour
Packs
  • 검은 낫 용병
  • 검은 낫 용병, 발굴된 얼음 운반자, 발굴된 광란자, 발굴된 좀비
  • 음울한 낭떠러지: 검은 낫 용병, 발굴된 좀비, 발굴된 얼음 운반자
  • 거신의 두개골, 룬 지하 묘지: 검은 낫 용병, 발굴된 얼음 운반자, 발굴된 광란자, 발굴된 좀비
  • 생명력
    150%
    저항
    IconEnemyResistanceFire0% IconEnemyResistanceCold0% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
    Damage
    150%
    정확도
    100%
    Attack Distance
    4 ~ 12
    공격 속도
    1.5 Second
    Damage Spread
    ±20%
    경험치
    150%
    Model Size
    100%
    Type
    ExpeditionScytheHand
    Metadata
    ExpeditionScytheHand_
    점유
    67
    저항
    IconEnemyResistanceFire0% IconEnemyResistanceCold0% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
    점유
    36.6%
    저항
    IconEnemyResistanceFire0% IconEnemyResistanceCold0% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
    레벨
    65
    생명력
    9,833
    Damage
    319
    주문 피해
    319
    정확도
    2,228
    공격 속도
    1.5
    경험치
    32,261
    Minion Life
    9,423
    Minion Damage
    1,243
    Minion Armour
    4,451
    DTTExpeditionScytheHand
    Spell, Movement, AttackInPlace
    시전 속도: 2 초
    재사용 대기시간: 5 초
    leap slam minimum distance [40]
    walk emerge extra distance [-9]
    GAExpeditionScytheLeft
    Triggerable, Attack, AttackInPlace
    Base Damage: 255382
    치명타 명중 확률: 5%
    공격 피해: 65%
    공격 속도: 1.5 초
    주는 공격 피해 35% 감폭
    is area damage [1]
    GAExpeditionScytheRight
    Triggerable, Attack, AttackInPlace
    Base Damage: 255382
    치명타 명중 확률: 5%
    공격 피해: 65%
    공격 속도: 1.5 초
    주는 공격 피해 35% 감폭
    is area damage [1]
    GAExpeditionScytheDTT
    Triggerable, Channel, Attack, AttackInPlace
    Base Damage: 255382
    치명타 명중 확률: 5%
    공격 속도: 1.5 초
    is area damage [1]
    MeleeAtAnimationSpeedComboTEMP2
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
    기본 공격
    Base Damage: 255382
    치명타 명중 확률: 5%
    공격 속도: 1.5 초
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    iconbasicattack
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
    기본 공격
    Base Damage: 255382
    치명타 명중 확률: 5%
    공격 속도: 1.5 초
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    iconbasicattack

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueExpeditionNew/ExpeditionMonsterEliteBase"
    
    Actor
    {
    	basic_action = "ChangeToStance1"
    	basic_action = "ChangeToStance2"
    }
    
    Stats
    {
    	set_base_heavy_stun_duration_ms = 3000
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueExpeditionNew/ScytheHand/ExpeditionScytheHand_"] = {
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        name = "Black Scythe Mercenary",
        life = 1.5,
        damage = 1.5,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 12,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
            "MeleeAtAnimationSpeedComboTEMP2",
            "GAExpeditionScytheRight",
            "GAExpeditionScytheLeft",
            "GAExpeditionScytheDTT",
            "DTTExpeditionScytheHand",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeedComboTEMP2"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAExpeditionScytheRight"] = {
        name = "GAExpeditionScytheRight",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "is_area_damage",
        },
        levels = {
            [1] = {baseMultiplier = 0.65, critChance = -0.5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAExpeditionScytheLeft"] = {
        name = "GAExpeditionScytheLeft",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "is_area_damage",
        },
        levels = {
            [1] = {baseMultiplier = 0.65, critChance = -0.5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAExpeditionScytheDTT"] = {
        name = "GAExpeditionScytheDTT",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Channel] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "is_area_damage",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DTTExpeditionScytheHand"] = {
        name = "DTTExpeditionScytheHand",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Movement] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "walk_emerge_extra_distance",
            "leap_slam_minimum_distance",
        },
        levels = {
            [1] = {-9, 40, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    FamilyNothing
    DomainsMonster (3)
    GenerationType고유 (3)
    Req. level1
    stance movement speed +% final [318]
    FamilyStance
    DomainsMonster (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • stance movement speed +% final 318 318 Global
  • Craft Tags속도
    global maim on hit [1]
    FamilyMonsterMaimOnHit
    DomainsMonster (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • global maim on hit 1 1 Global — 변경이 불가능한 값
  • Craft Tags공격
    Edit

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