Mercenário Foice Negra
Morto-vivostance movement speed +% final [318]
global maim on hit [1]
Black Scythe Mercenary
| Spectre | |
|---|---|
| Area | Catacumbas Rúnicas, Crânio do Titã, Encosta Melancólica |
| Tags | 1HSword_onhit_audio, flesh_armour, is_unarmed, melee, not_dex, not_int, physical_affinity, slashing_weapon, undead, very_slow_movement, ward_armour |
| Packs |
Vida
150%
+40%
Resistência
Damage
150%
Precisão
100%
Golpes Críticos Chance
5%
Attack Distance
4 ~ 12
Tempo de Ataque
1.5 Second
Damage Spread
±20%
Experiência
150%
Model Size
100%
Type
ExpeditionScytheHand
Metadata
ExpeditionScytheHand_
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
65
Vida
9,833
2,832
663
Damage
319
Dano Mágico
319
Precisão
2,228
Tempo de Ataque
1.5
Experiência
32,261
Minion Life
9,423
Minion Damage
1,243
Minion Armour
4,451
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
DTTExpeditionScytheHand
Spell, Movement, AttackInPlace
Tempo de Conjuração: 2 s
Tempo de Recarga: 5 s
leap slam minimum distance [40]
walk emerge extra distance [-9]
GAExpeditionScytheLeft
Triggerable, Attack, AttackInPlace
Base Damage: 255—382
Chance de Golpe Crítico: 5%
Dano de Ataque: 65%
Tempo de Ataque: 1.5 s
Causa -35% de dano de ataque
is area damage [1]
GAExpeditionScytheRight
Triggerable, Attack, AttackInPlace
Base Damage: 255—382
Chance de Golpe Crítico: 5%
Dano de Ataque: 65%
Tempo de Ataque: 1.5 s
Causa -35% de dano de ataque
is area damage [1]
GAExpeditionScytheDTT
Triggerable, Channel, Attack, AttackInPlace
Base Damage: 255—382
Chance de Golpe Crítico: 5%
Tempo de Ataque: 1.5 s
is area damage [1]
MeleeAtAnimationSpeedComboTEMP2
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
Ataque Básico
Base Damage: 255—382
Chance de Golpe Crítico: 5%
Tempo de Ataque: 1.5 s
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
Ataque Básico
Base Damage: 255—382
Chance de Golpe Crítico: 5%
Tempo de Ataque: 1.5 s
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
Object Type
version 2
extends "Metadata/Monsters/LeagueExpeditionNew/ExpeditionMonsterEliteBase"
Actor
{
basic_action = "ChangeToStance1"
basic_action = "ChangeToStance2"
}
Stats
{
set_base_heavy_stun_duration_ms = 3000
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueExpeditionNew/ScytheHand/ExpeditionScytheHand_"] = {
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
name = "Black Scythe Mercenary",
life = 1.5,
damage = 1.5,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 12,
accuracy = 1,
skillList = {
"MeleeAtAnimationSpeed",
"MeleeAtAnimationSpeedComboTEMP2",
"GAExpeditionScytheRight",
"GAExpeditionScytheLeft",
"GAExpeditionScytheDTT",
"DTTExpeditionScytheHand",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedComboTEMP2"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAExpeditionScytheRight"] = {
name = "GAExpeditionScytheRight",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
},
levels = {
[1] = {baseMultiplier = 0.65, critChance = -0.5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAExpeditionScytheLeft"] = {
name = "GAExpeditionScytheLeft",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
},
levels = {
[1] = {baseMultiplier = 0.65, critChance = -0.5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAExpeditionScytheDTT"] = {
name = "GAExpeditionScytheDTT",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Channel] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DTTExpeditionScytheHand"] = {
name = "DTTExpeditionScytheHand",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Movement] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"walk_emerge_extra_distance",
"leap_slam_minimum_distance",
},
levels = {
[1] = {-9, 40, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
| Family | Nothing |
|---|---|
| Domains | Monster (3) |
| GenerationType | único (3) |
| Req. level | 1 |
stance movement speed +% final [318]
| Family | Stance |
|---|---|
| Domains | Monster (3) |
| GenerationType | único (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | Velocidade |
global maim on hit [1]
| Family | MonsterMaimOnHit |
|---|---|
| Domains | Monster (3) |
| GenerationType | único (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | Ataque |
Edit
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.












