나마후 유린자
야수
Ngamahu Ravager
| Spectre | N |
|---|---|
| Tags | allows_inc_aoe, beast, fire_affinity, karui, melee, not_dex, not_int, physical_affinity, red_blood, very_slow_movement |
생명력
250%
+80%
저항
Damage
225%
정확도
100%
치명타 명중 Chance
5%
+30%
Attack Distance
6 ~ 17
공격 속도
0 Second
Damage Spread
±20%
경험치
250%
Model Size
150%
Type
AncestralCalderaRavagerStandalone
Metadata
CalderaRavagerStandalone
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
레벨
68
생명력
19,393
4,343
708
Damage
525
주문 피해
525
정확도
2,502
공격 속도
0
경험치
71,585
Minion Life
17,325
Minion Damage
2,180
Minion Armour
8,204
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
EGCalderaRavageEnduringRoar
Triggerable, AttackInPlace
재사용 대기시간: 25 초
MeleeAtAnimationSpeedFire
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
기본 공격
Base Damage: 420—629
치명타 명중 확률: 5%
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
SOCalderaRavagerFlamewall
Triggerable, AttackInPlace
GTCalderaRavagerFlamewall
Spell, Triggerable, AttackInPlace
시전 속도: 1 초
action attack or cast time uses animation length [1]
GACalderaRavagerWalkingSlam
Triggerable, Attack, AttackInPlace
Base Damage: 420—629
치명타 명중 확률: 5%
action attack or cast time uses animation length [1]
is area damage [1]
Object Type
version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/LeagueAncestral/AncestralMonsterBaseStandalone"
Stats
{
set_base_heavy_stun_duration_ms = 2916
}
Preload
{
preload_buff_visual = "enduring_cry_charge_benefits"
}Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueAncestral/AncestralMonsterBaseStandalone"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueAncestral/StandaloneNgamahu/CalderaRavagerStandalone"] = {
name = "Ngamahu Ravager",
life = 2.5,
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
damage = 2.25,
damageSpread = 0.2,
attackTime = 0,
attackRange = 17,
accuracy = 1,
skillList = {
"MeleeAtAnimationSpeedFire",
"EGCalderaRavageEnduringRoar",
"GACalderaRavagerFlameWallSlam",
"SOCalderaRavagerFlamewall",
"GTCalderaRavagerFlamewall",
"GACalderaRavagerWalkingSlam",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedFire"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_base_physical_damage_%_to_convert_to_fire",
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {40, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EGCalderaRavageEnduringRoar"] = {
name = "EGCalderaRavageEnduringRoar",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GACalderaRavagerFlameWallSlam"] = {
name = "GACalderaRavagerFlameWallSlam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_base_physical_damage_%_to_convert_to_fire",
"melee_range_+",
"voll_slam_damage_+%_final_at_centre",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {80, 10, 30, baseMultiplier = 1.5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["SOCalderaRavagerFlamewall"] = {
name = "SOCalderaRavagerFlamewall",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GTCalderaRavagerFlamewall"] = {
name = "GTCalderaRavagerFlamewall",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GACalderaRavagerWalkingSlam"] = {
name = "GACalderaRavagerWalkingSlam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.