Devastador Ngamahu
Fera
Ngamahu Ravager
| Spectre | |
|---|---|
| Tags | allows_inc_aoe, beast, fire_affinity, karui, melee, not_dex, not_int, physical_affinity, red_blood, very_slow_movement |
Vida
250%
+80%
Resistência
Damage
225%
Precisão
100%
Golpes Críticos Chance
5%
Attack Distance
6 ~ 17
Tempo de Ataque
0 Second
Damage Spread
±20%
Experiência
250%
Model Size
150%
Type
AncestralCalderaRavagerStandalone
Metadata
CalderaRavagerStandalone
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
20,643
4,343
708
Damage
525
Dano Mágico
525
Precisão
2,502
Tempo de Ataque
0
Experiência
71,585
Minion Life
17,325
Minion Damage
2,180
Minion Armour
8,204
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
EGCalderaRavageEnduringRoar
Triggerable
Tempo de Recarga: 25 s
MeleeAtAnimationSpeedFire
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
Ataque Básico
Base Damage: 420—629
Chance de Golpe Crítico: 5%
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
GACalderaRavagerFlameWallSlam
Triggerable, Attack, AttackInPlace
Base Damage: 420—629
Chance de Golpe Crítico: 5%
Dano de Ataque: 150%
Tempo de Recarga: 15 s
Causa +50% de dano de ataque
action attack or cast time uses animation length [1]
is area damage [1]
voll slam damage +% final at centre [30]
SOCalderaRavagerFlamewall
Triggerable, AttackInPlace, Spell
Tempo de Conjuração: 1 s
GTCalderaRavagerFlamewall
Spell, Triggerable, AttackInPlace
Tempo de Conjuração: 1 s
action attack or cast time uses animation length [1]
GACalderaRavagerWalkingSlam
Triggerable, Attack, AttackInPlace
Base Damage: 420—629
Chance de Golpe Crítico: 5%
action attack or cast time uses animation length [1]
is area damage [1]
Object Type
version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/LeagueAncestral/AncestralMonsterBaseStandalone"
Stats
{
set_base_heavy_stun_duration_ms = 2916
}
Preload
{
preload_buff_visual = "enduring_cry_charge_benefits"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueAncestral/StandaloneNgamahu/CalderaRavagerStandalone"] = {
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
name = "Ngamahu Ravager",
life = 2.5,
damage = 2.25,
damageSpread = 0.2,
attackTime = 0,
attackRange = 17,
accuracy = 1,
skillList = {
"MeleeAtAnimationSpeedFire",
"EGCalderaRavageEnduringRoar",
"GACalderaRavagerFlameWallSlam",
"SOCalderaRavagerFlamewall",
"GTCalderaRavagerFlamewall",
"GACalderaRavagerWalkingSlam",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedFire"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_base_physical_damage_%_to_convert_to_fire",
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {40, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EGCalderaRavageEnduringRoar"] = {
name = "EGCalderaRavageEnduringRoar",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GACalderaRavagerFlameWallSlam"] = {
name = "GACalderaRavagerFlameWallSlam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_base_physical_damage_%_to_convert_to_fire",
"melee_range_+",
"voll_slam_damage_+%_final_at_centre",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {80, 10, 30, baseMultiplier = 1.5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["SOCalderaRavagerFlamewall"] = {
name = "SOCalderaRavagerFlamewall",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GTCalderaRavagerFlamewall"] = {
name = "GTCalderaRavagerFlamewall",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GACalderaRavagerWalkingSlam"] = {
name = "GACalderaRavagerWalkingSlam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.












