바다부패 작살꾼
Searot Harpooner
Spectre | Y |
---|---|
Area | 추방자 |
Tags | Arrow_onhit_audio, not_dex, not_int, skeleton, undead, very_slow_movement |
Packs |
생명력
100%
방어도
+30%
저항




Damage
110%
정확도
100%
치명타 명중 Chance
5%
치명타 피해 보너스
+30%
Attack Distance
5 ~ 55
공격 속도
1.5 Second
Damage Spread
±30%
경험치
100%
Model Size
100%
Type
KelpDregCrossbow
Metadata
KelpDregCrossbowSniper
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
선택 몬스터 레벨
레벨
65
생명력
6,513
방어도
2,630
회피
440
Damage
234
주문 피해
234
정확도
1,974
공격 속도
1.5
경험치
21,507
Minion Life
6,282
Minion Damage
912
Minion Armour
3,844
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MASKelpDregCrossbow
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
기본 공격
Base Damage: 164–304
치명타 명중 확률: 5%
공격 속도: 1.5 초
action attack or cast time uses animation length [1]
arrow projectile variation [1001]
check for targets between initiator and projectile source [1]
maintain projectile direction when using contact position [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

MPWKelpDregPuncture
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 164–304
치명타 명중 확률: 5%
공격 피해: 150%
공격 속도: 1.5 초
공격 명중 시 50%의 확률로 중독 유발
주는 공격 피해 50% 증폭
출혈 유발
action attack or cast time uses animation length [1]
base is projectile [1]
monster projectile variation [1055]
projectile uses contact position [1]
use scaled contact offset [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Transitionable {} Stats { set_base_heavy_stun_duration_ms = 2466 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Transitionable { on_transition = " Roll( 1, 2, { PlayEffect( 'Metadata/Monsters/KelpDreg/KelpDregHelmetAggroAudio.ao' ); } ); " } Animated { preload_animated_object = "Metadata/Monsters/KelpDreg/KelpDregHelmetAggroAudio.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/KelpDreg/KelpDregCrossbowSniper"] = { name = "Searot Harpooner", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.1, damageSpread = 0.3, attackTime = 1.5, attackRange = 55, accuracy = 1, weaponType1 = "Bow", skillList = { "MASKelpDregCrossbow", "MPWKelpDregPuncture", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MASKelpDregCrossbow"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "arrow_projectile_variation", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", "maintain_projectile_direction_when_using_contact_position", "check_for_targets_between_initiator_and_projectile_source", }, levels = { [1] = {1001, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPWKelpDregPuncture"] = { name = "MPWKelpDregPuncture", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_bleeding_effect_+%_final", "monster_projectile_variation", "chance_to_poison_on_hit_with_attacks_%", "use_scaled_contact_offset", "projectile_uses_contact_position", "base_is_projectile", "attacks_inflict_bleeding_on_hit", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0, 1055, 50, baseMultiplier = 1.5, levelRequirement = 1, statInterpolation = {1}, cost = { }, }, [2] = {25, 1055, 50, baseMultiplier = 1.5, levelRequirement = 30, statInterpolation = {1}, cost = { }, }, [3] = {50, 1055, 50, baseMultiplier = 1.5, levelRequirement = 60, statInterpolation = {1}, cost = { }, }, }, }
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.