뼈 폭군 자르 왈리
지역: 심연
기절 한계치 300% 증가
monster dropped item rarity +% [2700]
monster slain experience +% [0]
unique monster guarantee one rare [0]
monster dropped item quantity +% [800]
monster dropped item rarity +% [4000]
monster map key of at least same tier as current map drop chance % [25]
monster slain experience +% [7500]
unique monster guarantee one rare [1]
monster slain experience +% [0]
unique monster guarantee one rare [0]
monster dropped item quantity +% [800]
monster dropped item rarity +% [4000]
monster map key of at least same tier as current map drop chance % [25]
monster slain experience +% [7500]
unique monster guarantee one rare [1]
Zar Wali, the Bone Tyrant
Spectre | N |
---|---|
Area | 심연 |
Tags | 2HBluntWood_onhit_audio, bones, not_dex, not_int, skeleton, undead, very_slow_movement |
생명력
300%
방어도
+100%
Ailment Threshold
%
저항
75
0
0
0
Damage
375%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
6 ~ 90
Attack Time
2.25 Second
Damage Spread
±20%
경험치
250%
Model Size
100%
Type
GiantSkeletonSnakeBossMap
Metadata
GiantSkeletonSnakeBossMap
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
레벨
65
생명력
19,539
방어도
2,893
회피
440
에너지 보호막
0
Damage
796
주문 피해
796
정확도
0
Attack Time
2.25
경험치
53,768
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MAASGiantSnakeBossSweepLeft
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
기본 공격
Base Damage: 637–956
[Critical|치명타 명중] 확률: 5%
공격 피해: 200%
Attack Time: 2.25 초
재사용 대기시간: 12 초
주는 공격 피해 100% 증폭
물리 피해의 50%를 화염 피해로 전환
action attack or cast time uses animation length [1]
action do not face target [1]
attack maximum action distance + [80]
base skill cannot be avoided by dodge roll [1]
base skill cannot be blocked [1]
monster penalty against minions damage +% final vs player minions [200]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
물리 피해의 50%를 화염 피해로 전환
action attack or cast time uses animation length [1]
action do not face target [1]
attack maximum action distance + [80]
base skill cannot be avoided by dodge roll [1]
base skill cannot be blocked [1]
monster penalty against minions damage +% final vs player minions [200]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
MAASGiantSnakeBossSweepRight
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
기본 공격
Base Damage: 637–956
[Critical|치명타 명중] 확률: 5%
공격 피해: 200%
Attack Time: 2.25 초
재사용 대기시간: 12 초
주는 공격 피해 100% 증폭
물리 피해의 50%를 화염 피해로 전환
action attack or cast time uses animation length [1]
action do not face target [1]
attack maximum action distance + [80]
base skill cannot be avoided by dodge roll [1]
base skill cannot be blocked [1]
monster penalty against minions damage +% final vs player minions [200]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
물리 피해의 50%를 화염 피해로 전환
action attack or cast time uses animation length [1]
action do not face target [1]
attack maximum action distance + [80]
base skill cannot be avoided by dodge roll [1]
base skill cannot be blocked [1]
monster penalty against minions damage +% final vs player minions [200]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
MAASGiantSnakeBossSweepLeft90
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
기본 공격
Base Damage: 637–956
[Critical|치명타 명중] 확률: 5%
공격 피해: 200%
Attack Time: 2.25 초
재사용 대기시간: 12 초
주는 공격 피해 100% 증폭
물리 피해의 50%를 화염 피해로 전환
action attack or cast time uses animation length [1]
action do not face target [1]
attack maximum action distance + [80]
base skill cannot be avoided by dodge roll [1]
base skill cannot be blocked [1]
monster penalty against minions damage +% final vs player minions [200]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
물리 피해의 50%를 화염 피해로 전환
action attack or cast time uses animation length [1]
action do not face target [1]
attack maximum action distance + [80]
base skill cannot be avoided by dodge roll [1]
base skill cannot be blocked [1]
monster penalty against minions damage +% final vs player minions [200]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
MAASGiantSnakeBossSweepRight90
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
기본 공격
Base Damage: 637–956
[Critical|치명타 명중] 확률: 5%
공격 피해: 200%
Attack Time: 2.25 초
재사용 대기시간: 12 초
주는 공격 피해 100% 증폭
물리 피해의 50%를 화염 피해로 전환
action attack or cast time uses animation length [1]
action do not face target [1]
attack maximum action distance + [80]
base skill cannot be avoided by dodge roll [1]
base skill cannot be blocked [1]
monster penalty against minions damage +% final vs player minions [200]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
물리 피해의 50%를 화염 피해로 전환
action attack or cast time uses animation length [1]
action do not face target [1]
attack maximum action distance + [80]
base skill cannot be avoided by dodge roll [1]
base skill cannot be blocked [1]
monster penalty against minions damage +% final vs player minions [200]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
EASGiantSnakeBossVomit
재사용 대기시간: 22 초
action attack or cast time uses animation length [1]
action do not face target [1]
action do not face target [1]
EASGiantSnakeBossBasicSlamFront
action attack or cast time uses animation length [1]
action do not face target [1]
action do not face target [1]
EASGiantSnakeBossBasicSlamLeft90
재사용 대기시간: 6 초
action attack or cast time uses animation length [1]
action do not face target [1]
action do not face target [1]
EASGiantSnakeBossBasicSlamRight90
재사용 대기시간: 6 초
action attack or cast time uses animation length [1]
action do not face target [1]
action do not face target [1]
EASGiantSnakeBossFlameBreathStart
재사용 대기시간: 21 초
action attack or cast time uses animation length [1]
action do not face target [1]
action do not face target [1]
GSSkeletonSnakeBossFlameBlast
Triggerable, Spell, Damage
치명타 확률: 5%
시전 속도: 1 초
146.2~219.3 화염 피해
폭발 반경 0.9미터
action attack or cast time uses animation length [1]
action do not face target [1]
do not apply area modifiers [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [150]
폭발 반경 0.9미터
action attack or cast time uses animation length [1]
action do not face target [1]
do not apply area modifiers [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [150]
GASkeletonSnakeBossHeadSlamBodyDamage
Triggerable, Attack
Base Damage: 637–956
[Critical|치명타 명중] 확률: 5%
Attack Time: 2.25 초
물리 피해의 50%를 화염 피해로 전환
action attack or cast time uses animation length [1]
action do not face target [1]
do not apply area modifiers [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [100]
action attack or cast time uses animation length [1]
action do not face target [1]
do not apply area modifiers [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [100]
GASkeletonSnakeBossHeadSlam
Triggerable, Attack
Base Damage: 637–956
[Critical|치명타 명중] 확률: 5%
공격 피해: 280%
Attack Time: 2.25 초
재사용 대기시간: 12 초
주는 공격 피해 180% 증폭
물리 피해의 50%를 화염 피해로 전환
밀어내기 거리 600% 증가
명중 시 적을 밀어냄
action attack or cast time uses animation length [1]
action do not face target [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [100]
voll slam damage +% final at centre [100]
물리 피해의 50%를 화염 피해로 전환
밀어내기 거리 600% 증가
명중 시 적을 밀어냄
action attack or cast time uses animation length [1]
action do not face target [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [100]
voll slam damage +% final at centre [100]
GSSkeletonSnakeBossRibCageBarrageImpact
Triggerable, Spell, Damage
치명타 확률: 5%
시전 속도: 1 초
37.74~56.61 화염 피해
action attack or cast time uses animation length [1]
action do not face target [1]
is area damage [1]
action attack or cast time uses animation length [1]
action do not face target [1]
is area damage [1]
GTSkeletonSnakeBossSoulerCoasterBarrage
Triggerable
재사용 대기시간: 10 초
action attack or cast time uses animation length [1]
action do not face target [1]
action do not face target [1]
MPSSkeletonSnakeBossSoulerCoaster
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
치명타 확률: 5%
시전 속도: 1 초
action attack or cast time uses animation length [1]
base deal no damage [1]
base is projectile [1]
maintain projectile direction when using contact position [1]
monster projectile variation [1110]
projectile ballistic angle from target distance [1]
projectile uses contact position [1]
spell maximum action distance +% [-30]
use scaled contact offset [1]
base deal no damage [1]
base is projectile [1]
maintain projectile direction when using contact position [1]
monster projectile variation [1110]
projectile ballistic angle from target distance [1]
projectile uses contact position [1]
spell maximum action distance +% [-30]
use scaled contact offset [1]
GAGiantSnakeBossAttackImpact
Triggerable, Attack
Base Damage: 637–956
[Critical|치명타 명중] 확률: 5%
공격 피해: 200%
Attack Time: 2.25 초
주는 공격 피해 100% 증폭
물리 피해의 50%를 화염 피해로 전환
action attack or cast time uses animation length [1]
action do not face target [1]
is area damage [1]
voll slam damage +% final at centre [60]
물리 피해의 50%를 화염 피해로 전환
action attack or cast time uses animation length [1]
action do not face target [1]
is area damage [1]
voll slam damage +% final at centre [60]
EASGiantSnakeBossFlameBreathLeftStart
action attack or cast time uses animation length [1]
action do not face target [1]
action do not face target [1]
EASGiantSnakeBossFlameBreathRightStart
action attack or cast time uses animation length [1]
action do not face target [1]
action do not face target [1]
EASGiantSnakeBossFlameBreathLeftEnd180
action attack or cast time uses animation length [1]
action do not face target [1]
action do not face target [1]
EASGiantSnakeBossFlameBreathLeftEnd270
action attack or cast time uses animation length [1]
action do not face target [1]
action do not face target [1]
EASGiantSnakeBossFlameBreathLeftEnd360
action attack or cast time uses animation length [1]
action do not face target [1]
action do not face target [1]
EASGiantSnakeBossFlameBreathRightEnd180
action attack or cast time uses animation length [1]
action do not face target [1]
action do not face target [1]
EASGiantSnakeBossFlameBreathRightEnd270
action attack or cast time uses animation length [1]
action do not face target [1]
action do not face target [1]
EASGiantSnakeBossFlameBreathRightEnd360
action attack or cast time uses animation length [1]
action do not face target [1]
action do not face target [1]
GSGiantSnakeBossFlameBreath
Triggerable, Spell, Damage
치명타 확률: 5%
시전 속도: 1 초
12.74~19.1 화염 피해
action attack or cast time uses animation length [1]
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [150]
action attack or cast time uses animation length [1]
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [150]
SSMGiantSnakeBossVomit
Spell, Multicastable, Triggerable
시전 속도: 1 초
alternate minion [1056]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
CGEGiantSnakeBossVomit
Spell, Area, Damage, Triggerable, Duration, AreaSpell
시전 속도: 1 초
1초마다 32.8의 기본 카오스 피해를 줌
이동 속도 30% 감소
active skill base area of effect radius [25]
base skill effect duration [21000]
do not apply area modifiers [1]
ground caustic art variation [1019]
monster penalty against minions damage +% final vs player minions [200]
이동 속도 30% 감소
active skill base area of effect radius [25]
base skill effect duration [21000]
do not apply area modifiers [1]
ground caustic art variation [1019]
monster penalty against minions damage +% final vs player minions [200]
GASkeletonSnakeBossHeadSlam180
Triggerable, Attack
Base Damage: 637–956
[Critical|치명타 명중] 확률: 5%
Attack Time: 2.25 초
물리 피해의 50%를 화염 피해로 전환
밀어내기 거리 600% 증가
명중 시 적을 밀어냄
action attack or cast time uses animation length [1]
action do not face target [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [200]
voll slam damage +% final at centre [60]
밀어내기 거리 600% 증가
명중 시 적을 밀어냄
action attack or cast time uses animation length [1]
action do not face target [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [200]
voll slam damage +% final at centre [60]
GCEGiantSnakeBossBurningGround
Spell, Area, Damage, Triggerable, Duration, AreaSpell
시전 속도: 1 초
1초마다 39.3의 기본 화염 피해를 줌
active skill base area of effect radius [16]
base skill effect duration [30000]
do not apply area modifiers [1]
ground fire art variation [1017]
monster penalty against minions damage +% final vs player minions [150]
active skill base area of effect radius [16]
base skill effect duration [30000]
do not apply area modifiers [1]
ground fire art variation [1017]
monster penalty against minions damage +% final vs player minions [150]
GTGiantSnakeBossFlameBlastTrap
Triggerable
action attack or cast time uses animation length [1]
EASGiantSnakeBossFlameBlastTrap
재사용 대기시간: 20 초
action attack or cast time uses animation length [1]
action do not face target [1]
action do not face target [1]
GCEGiantSnakeBossHeadSlamBurningGround
Spell, Area, Damage, Triggerable, Duration, AreaSpell
시전 속도: 1 초
1초마다 39.3의 기본 화염 피해를 줌
active skill base area of effect radius [30]
base skill effect duration [29000]
ground fire art variation [1017]
monster penalty against minions damage +% final vs player minions [100]
active skill base area of effect radius [30]
base skill effect duration [29000]
ground fire art variation [1017]
monster penalty against minions damage +% final vs player minions [100]
SSMGiantSnakeBossRagingSpirits
Spell, Multicastable, Triggerable
시전 속도: 1 초
alternate minion [1058]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
GAGiantSnakeBossForearmSlams
Triggerable, Attack
Base Damage: 637–956
[Critical|치명타 명중] 확률: 5%
Attack Time: 2.25 초
물리 피해의 50%를 화염 피해로 전환
action attack or cast time uses animation length [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [200]
action attack or cast time uses animation length [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [200]
EAAGiantSnakeBossMultiSlam
action attack or cast time uses animation length [1]
GAGiantSnakeBossHandSlams
Triggerable, Spell, Damage
시전 속도: 1 초
물리 피해의 50%를 화염 피해로 전환
action attack or cast time uses animation length [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [200]
action attack or cast time uses animation length [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [200]
GSGiantSnakeBossComboFlame
Triggerable, Spell, Damage
치명타 확률: 5%
시전 속도: 1 초
12.74~19.1 화염 피해
action attack or cast time uses animation length [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [150]
action attack or cast time uses animation length [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [150]
GSEGGiantSnakeBossDetonateRunes
Triggerable, Spell, Damage
시전 속도: 1 초
GTGiantSnakeBossFlameBlastArena
Triggerable
action attack or cast time uses animation length [1]
CGEGiantSkeletonSnakeBossFlameGeyser
Spell, Area, Damage, Triggerable, Duration, AreaSpell
시전 속도: 3.532 초
1초마다 127.8의 기본 화염 피해를 줌
active skill area of effect radius +% final [-60]
base skill effect duration [3000]
ground fire art variation [1018]
monster penalty against minions damage +% final vs player minions [100]
active skill area of effect radius +% final [-60]
base skill effect duration [3000]
ground fire art variation [1018]
monster penalty against minions damage +% final vs player minions [100]
EASGiantSnakeBossBasicSlamLeft90Near
재사용 대기시간: 6 초
action attack or cast time uses animation length [1]
action do not face target [1]
action do not face target [1]
EASGiantSnakeBossBasicSlamRight90Near
재사용 대기시간: 6 초
action attack or cast time uses animation length [1]
action do not face target [1]
action do not face target [1]
EASGiantSnakeBossBasicSlamFrontNear
action attack or cast time uses animation length [1]
action do not face target [1]
action do not face target [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/BossBase" Actor { basic_action = "ChangeToStance1" basic_action = "ChangeToStance2" basic_action = "ChangeToStance3" basic_action = "ChangeToStance4" basic_action = "ChangeToStance5" } Life {} StateMachine { define_shared_state = "emerge_time;" } Stats { set_cannot_be_knocked_back = 1 set_immune_vaal_lighting_warp = 1 set_curse_orb_additional_height = -500 set_curse_orb_additional_radius = 200 } Transitionable {} Positioned { update_max_entity_size = true force_placement = true } Pathfinding { immobile = true } Functions { lock_height = "LockHeight( arg1 );" lock_facing = "LockOrientation();" fix_orientation = " AddOnActionEnd( { SetOrientation( GetOrientation() + arg1, false, true ); PlayAnimationType( Idle, 1.0, 0, 0 ); }, true ); " }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/BossBase" Render { use_ao_lights = true light_starts_disabled = true } StateMachine {} Render { selection_height_override = 700.0 } Actor {} GlobalAudioParamEvents { player_in_range_param = "TorgulInRange" life_percent_param = "TorgulLifePercentage" range = 130 } Preload { preload_environment = "G2_9_2_boss" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/GiantSnakeSkeletonBoss/GiantSkeletonSnakeBossMap"] = { name = "Zar Wali, the Bone Tyrant", life = 3, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 3.75, damageSpread = 0.2, attackTime = 2.25, attackRange = 90, accuracy = 1, skillList = { "MAASGiantSnakeBossSweepRight90", "MAASGiantSnakeBossSweepRight", "MAASGiantSnakeBossSweepLeft90", "MAASGiantSnakeBossSweepLeft", "SSMGiantSnakeBossVomit", "SSMGiantSnakeBossRagingSpirits", "MPSSkeletonSnakeBossSoulerCoaster", "CGEGiantSnakeBossVomit", "GCEGiantSnakeBossHeadSlamBurningGround", "GCEGiantSnakeBossBurningGround", "CGEGiantSkeletonSnakeBossFlameGeyser", "GSSkeletonSnakeBossFlameBlast", "GASkeletonSnakeBossHeadSlamBodyDamage", "GASkeletonSnakeBossHeadSlam", "GSSkeletonSnakeBossRibCageBarrageImpact", "GAGiantSnakeBossAttackImpact", "GSGiantSnakeBossFlameBreath", "GASkeletonSnakeBossHeadSlam180", "GAGiantSnakeBossForearmSlams", "GAGiantSnakeBossHandSlams", "GSGiantSnakeBossComboFlame", "GSEGGiantSnakeBossDetonateRunes", "EASGiantSnakeBossFlameBreathStart", "EASGiantSnakeBossFlameBreathLeftStart", "EASGiantSnakeBossFlameBreathRightStart", "EASGiantSnakeBossFlameBreathLeftEnd180", "EASGiantSnakeBossFlameBreathLeftEnd270", "EASGiantSnakeBossFlameBreathLeftEnd360", "EASGiantSnakeBossFlameBreathRightEnd180", "EASGiantSnakeBossFlameBreathRightEnd270", "EASGiantSnakeBossFlameBreathRightEnd360", "EASGiantSnakeBossVomit", "EASGiantSnakeBossBasicSlamFront", "EASGiantSnakeBossBasicSlamLeft90", "EASGiantSnakeBossBasicSlamRight90", "EASGiantSnakeBossFlameBlastTrap", "EAAGiantSnakeBossMultiSlam", "EASGiantSnakeBossBasicSlamLeft90Near", "EASGiantSnakeBossBasicSlamRight90Near", "EASGiantSnakeBossBasicSlamFrontNear", "GTSkeletonSnakeBossSoulerCoasterBarrage", "GTGiantSnakeBossFlameBlastTrap", "GTGiantSnakeBossFlameBlastArena", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MAASGiantSnakeBossSweepRight90"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "attack_maximum_action_distance_+", "active_skill_base_physical_damage_%_to_convert_to_fire", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", "action_do_not_face_target", "base_skill_cannot_be_blocked", "base_skill_cannot_be_avoided_by_dodge_roll", }, levels = { [1] = {80, 50, 200, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MAASGiantSnakeBossSweepRight"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "attack_maximum_action_distance_+", "active_skill_base_physical_damage_%_to_convert_to_fire", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", "action_do_not_face_target", "base_skill_cannot_be_blocked", "base_skill_cannot_be_avoided_by_dodge_roll", }, levels = { [1] = {80, 50, 200, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MAASGiantSnakeBossSweepLeft90"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "attack_maximum_action_distance_+", "active_skill_base_physical_damage_%_to_convert_to_fire", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", "action_do_not_face_target", "base_skill_cannot_be_blocked", "base_skill_cannot_be_avoided_by_dodge_roll", }, levels = { [1] = {80, 50, 200, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MAASGiantSnakeBossSweepLeft"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "attack_maximum_action_distance_+", "active_skill_base_physical_damage_%_to_convert_to_fire", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", "action_do_not_face_target", "base_skill_cannot_be_blocked", "base_skill_cannot_be_avoided_by_dodge_roll", }, levels = { [1] = {80, 50, 200, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SSMGiantSnakeBossVomit"] = { name = "SSMGiantSnakeBossVomit", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "alternate_minion", "summon_specific_monsters_radius_+%", "summoned_monsters_are_minions", }, levels = { [1] = {1, 1056, -99, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SSMGiantSnakeBossRagingSpirits"] = { name = "SSMGiantSnakeBossRagingSpirits", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "alternate_minion", "summon_specific_monsters_radius_+%", "summoned_monsters_are_minions", }, levels = { [1] = {1, 1058, -99, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPSSkeletonSnakeBossSoulerCoaster"] = { name = "MPSSkeletonSnakeBossSoulerCoaster", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_projectile_variation", "spell_maximum_action_distance_+%", "base_is_projectile", "projectile_uses_contact_position", "maintain_projectile_direction_when_using_contact_position", "action_attack_or_cast_time_uses_animation_length", "use_scaled_contact_offset", "projectile_ballistic_angle_from_target_distance", "base_deal_no_damage", }, levels = { [1] = {1110, -30, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["CGEGiantSnakeBossVomit"] = { name = "CGEGiantSnakeBossVomit", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, [SkillType.Duration] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_chaos_damage_to_deal_per_minute", "active_skill_base_area_of_effect_radius", "base_skill_effect_duration", "ground_caustic_art_variation", "base_movement_velocity_+%", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "do_not_apply_area_modifiers", }, levels = { [1] = {1, 25, 21000, 1019, -30, 200, levelRequirement = 1, statInterpolation = {3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GCEGiantSnakeBossHeadSlamBurningGround"] = { name = "GCEGiantSnakeBossHeadSlamBurningGround", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, [SkillType.Duration] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_fire_damage_to_deal_per_minute", "active_skill_base_area_of_effect_radius", "base_skill_effect_duration", "ground_fire_art_variation", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", }, levels = { [1] = {3, 30, 29000, 1017, 100, levelRequirement = 1, statInterpolation = {3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GCEGiantSnakeBossBurningGround"] = { name = "GCEGiantSnakeBossBurningGround", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, [SkillType.Duration] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_fire_damage_to_deal_per_minute", "active_skill_base_area_of_effect_radius", "base_skill_effect_duration", "ground_fire_art_variation", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "do_not_apply_area_modifiers", }, levels = { [1] = {3, 16, 30000, 1017, 150, levelRequirement = 1, statInterpolation = {3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["CGEGiantSkeletonSnakeBossFlameGeyser"] = { name = "CGEGiantSkeletonSnakeBossFlameGeyser", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, [SkillType.Duration] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3.532, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_fire_damage_to_deal_per_minute", "active_skill_area_of_effect_radius_+%_final", "base_skill_effect_duration", "ground_fire_art_variation", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", }, levels = { [1] = {6, -60, 3000, 1018, 100, levelRequirement = 1, statInterpolation = {3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSSkeletonSnakeBossFlameBlast"] = { name = "GSSkeletonSnakeBossFlameBlast", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "active_skill_base_area_of_effect_radius", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", "action_do_not_face_target", "do_not_apply_area_modifiers", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 9, 150, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GASkeletonSnakeBossHeadSlamBodyDamage"] = { name = "GASkeletonSnakeBossHeadSlamBodyDamage", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_base_physical_damage_%_to_convert_to_fire", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", "action_do_not_face_target", "do_not_apply_area_modifiers", }, levels = { [1] = {50, 100, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GASkeletonSnakeBossHeadSlam"] = { name = "GASkeletonSnakeBossHeadSlam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_base_physical_damage_%_to_convert_to_fire", "voll_slam_damage_+%_final_at_centre", "knockback_distance_+%", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", "action_do_not_face_target", "global_knockback", }, levels = { [1] = {50, 100, 600, 100, baseMultiplier = 2.8, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSSkeletonSnakeBossRibCageBarrageImpact"] = { name = "GSSkeletonSnakeBossRibCageBarrageImpact", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", "action_do_not_face_target", }, levels = { [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAGiantSnakeBossAttackImpact"] = { name = "GAGiantSnakeBossAttackImpact", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_base_physical_damage_%_to_convert_to_fire", "voll_slam_damage_+%_final_at_centre", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", "action_do_not_face_target", }, levels = { [1] = {50, 60, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSGiantSnakeBossFlameBreath"] = { name = "GSGiantSnakeBossFlameBreath", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", "base_skill_can_be_avoided_by_dodge_roll", "base_skill_can_be_blocked", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 150, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GASkeletonSnakeBossHeadSlam180"] = { name = "GASkeletonSnakeBossHeadSlam180", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_base_physical_damage_%_to_convert_to_fire", "voll_slam_damage_+%_final_at_centre", "knockback_distance_+%", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", "action_do_not_face_target", "global_knockback", }, levels = { [1] = {50, 60, 600, 200, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAGiantSnakeBossForearmSlams"] = { name = "GAGiantSnakeBossForearmSlams", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_base_physical_damage_%_to_convert_to_fire", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {50, 200, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAGiantSnakeBossHandSlams"] = { name = "GAGiantSnakeBossHandSlams", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_base_physical_damage_%_to_convert_to_fire", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {50, 200, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSGiantSnakeBossComboFlame"] = { name = "GSGiantSnakeBossComboFlame", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 150, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSEGGiantSnakeBossDetonateRunes"] = { name = "GSEGGiantSnakeBossDetonateRunes", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASGiantSnakeBossFlameBreathStart"] = { name = "EASGiantSnakeBossFlameBreathStart", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", "action_do_not_face_target", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASGiantSnakeBossFlameBreathLeftStart"] = { name = "EASGiantSnakeBossFlameBreathLeftStart", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", "action_do_not_face_target", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASGiantSnakeBossFlameBreathRightStart"] = { name = "EASGiantSnakeBossFlameBreathRightStart", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", "action_do_not_face_target", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASGiantSnakeBossFlameBreathLeftEnd180"] = { name = "EASGiantSnakeBossFlameBreathLeftEnd180", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", "action_do_not_face_target", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASGiantSnakeBossFlameBreathLeftEnd270"] = { name = "EASGiantSnakeBossFlameBreathLeftEnd270", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", "action_do_not_face_target", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASGiantSnakeBossFlameBreathLeftEnd360"] = { name = "EASGiantSnakeBossFlameBreathLeftEnd360", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", "action_do_not_face_target", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASGiantSnakeBossFlameBreathRightEnd180"] = { name = "EASGiantSnakeBossFlameBreathRightEnd180", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", "action_do_not_face_target", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASGiantSnakeBossFlameBreathRightEnd270"] = { name = "EASGiantSnakeBossFlameBreathRightEnd270", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", "action_do_not_face_target", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASGiantSnakeBossFlameBreathRightEnd360"] = { name = "EASGiantSnakeBossFlameBreathRightEnd360", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", "action_do_not_face_target", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASGiantSnakeBossVomit"] = { name = "EASGiantSnakeBossVomit", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", "action_do_not_face_target", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASGiantSnakeBossBasicSlamFront"] = { name = "EASGiantSnakeBossBasicSlamFront", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", "action_do_not_face_target", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASGiantSnakeBossBasicSlamLeft90"] = { name = "EASGiantSnakeBossBasicSlamLeft90", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", "action_do_not_face_target", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASGiantSnakeBossBasicSlamRight90"] = { name = "EASGiantSnakeBossBasicSlamRight90", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", "action_do_not_face_target", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASGiantSnakeBossFlameBlastTrap"] = { name = "EASGiantSnakeBossFlameBlastTrap", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", "action_do_not_face_target", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EAAGiantSnakeBossMultiSlam"] = { name = "EAAGiantSnakeBossMultiSlam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASGiantSnakeBossBasicSlamLeft90Near"] = { name = "EASGiantSnakeBossBasicSlamLeft90Near", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", "action_do_not_face_target", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASGiantSnakeBossBasicSlamRight90Near"] = { name = "EASGiantSnakeBossBasicSlamRight90Near", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", "action_do_not_face_target", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASGiantSnakeBossBasicSlamFrontNear"] = { name = "EASGiantSnakeBossBasicSlamFrontNear", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", "action_do_not_face_target", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTSkeletonSnakeBossSoulerCoasterBarrage"] = { name = "GTSkeletonSnakeBossSoulerCoasterBarrage", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", "action_do_not_face_target", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTGiantSnakeBossFlameBlastTrap"] = { name = "GTGiantSnakeBossFlameBlastTrap", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTGiantSnakeBossFlameBlastArena"] = { name = "GTGiantSnakeBossFlameBlastArena", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
기절 한계치 300% 증가
Id | LargeBossLightStunThreshold |
---|---|
Family | LargeBossLightStunThreshold |
Domains | Monster (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |
Id | Nothing |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Id | Nothing |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
monster dropped item rarity +% [2700]
monster slain experience +% [0]
unique monster guarantee one rare [0]
Id | MonsterUniqueT2Boss |
---|---|
Family | MonsterActBoss |
Domains | Monster (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |
monster dropped item quantity +% [800]
monster dropped item rarity +% [4000]
monster map key of at least same tier as current map drop chance % [25]
monster slain experience +% [7500]
unique monster guarantee one rare [1]
Id | MonsterMapBossT2 |
---|---|
Family | MonsterMapBoss |
Domains | Monster (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |