Brutamontes de Jade Ancestral


monster no drops or experience [1]
Ancestral Jade Hulk
Spectre | Y |
---|---|
Tags | beast, Beast_onhit_audio, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, light_armour, mammal_beast, medium_height, melee, not_dex, not_int, physical_affinity, slow_movement |
Vida
100%
+70%
Resistência




Damage
180%
Precisão
100%
Acertos Críticos Chance
5%
Attack Distance
6 ~ 14
Tempo de Ataque
1 Second
Damage Spread
±20%
Experiência
100%
Model Size
100%
Type
AncestralJadeHulkSpiritPlayerSummoned
Metadata
AncestralJadeHulkTotemSpirit
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
7,757
4,102
708
Damage
420
Dano Mágico
420
Precisão
2,464
Tempo de Ataque
1
Experiência
28,634
Minion Life
6,930
Minion Damage
1,744
Minion Armour
7,480
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
Ataque Básico
Base Damage: 336–504
Chance de Acerto Crítico: 5%
Tempo de Ataque: 1 seg
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

DTTAncestralJadeHulkLeapSlam
Attack, Movement
Impulso
Base Damage: 336–504
Chance de Acerto Crítico: 5%
Tempo de Ataque: 1 seg
Recarga: 5 seg
action attack or cast time uses animation length [1]
attack maximum action distance + [25]
leap slam minimum distance [25]
skill maximum travel distance [70]
walk emerge extra distance [-7]

GAAncestralJadeHulkLeapImpact
Triggerable, Attack
Base Damage: 336–504
Chance de Acerto Crítico: 5%
Dano de Ataque: 150%
Tempo de Ataque: 1 seg
Causa 50% mais Dano com Ataque
is area damage [1]
TCAncestralLeagueKaruiHulk
Attack, Melee, MeleeSingleTarget, Movement, Travel
Investida com Mesa
Base Damage: 336–504
Chance de Acerto Crítico: 5%
Tempo de Ataque: 1 seg
Recarga: 7 seg
Avança na direção de um local ou inimigo, batendo nele com o escudo do personagem golpeando-o. Inimigos no caminho são empurrados para o lado. Dano e atordoamento são proporcionais à distância viajada. Não pode ser suportado por Ataques Múltiplos.
action attack or cast time uses animation length [1]
base skill can be blocked [1]
ignores proximity shield [1]
is area damage [1]

GAAncestralLeagueKaruiHulkCharge
Triggerable, Attack
Base Damage: 336–504
Chance de Acerto Crítico: 5%
Dano de Ataque: 40%
Tempo de Ataque: 1 seg
Causa 60% menos Dano com Ataque
is area damage [1]
EGJadeHulkWarcryBuff
Triggerable
Recarga: 30 seg
action attack or cast time uses animation length [1]
spell maximum action distance +% [-30]
Object Type
version 2 extends "Metadata/Monsters/PlayerSummonedMinionBase" extends "Metadata/Monsters/LeagueAncestral/AncestralSpiritMinionBase"
Object Type Codes
version 2 extends "Metadata/Monsters/PlayerSummonedMinionBase" extends "Metadata/Monsters/LeagueAncestral/AncestralSpiritMinionBase"
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueAncestral/AncestralJadeHulkTotemSpirit"] = { name = "Ancestral Jade Hulk", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.8, damageSpread = 0.2, attackTime = 1, attackRange = 14, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "TCAncestralLeagueKaruiHulk", "GAAncestralJadeHulkLeapImpact", "GAAncestralLeagueKaruiHulkCharge", "EGJadeHulkWarcryBuff", "DTTAncestralJadeHulkLeapSlam", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TCAncestralLeagueKaruiHulk"] = { name = "Table Charge", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Charges at an enemy, bashing it with the character's shield and striking it. This knocks it back and stuns it. Enemies in the way are pushed to the side. Damage and stun are proportional to distance travelled. Cannot be supported by Multistrike.", skillTypes = { [SkillType.Attack] = true, [SkillType.Melee] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Movement] = true, [SkillType.Travel] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "ignores_proximity_shield", "is_area_damage", "base_skill_can_be_blocked", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAAncestralJadeHulkLeapImpact"] = { name = "GAAncestralJadeHulkLeapImpact", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {baseMultiplier = 1.5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAAncestralLeagueKaruiHulkCharge"] = { name = "GAAncestralLeagueKaruiHulkCharge", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {baseMultiplier = 0.4, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EGJadeHulkWarcryBuff"] = { name = "EGJadeHulkWarcryBuff", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {-30, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DTTAncestralJadeHulkLeapSlam"] = { name = "Dash", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.67, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "leap_slam_minimum_distance", "walk_emerge_extra_distance", "skill_maximum_travel_distance", "attack_maximum_action_distance_+", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {25, -7, 70, 25, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
monster no drops or experience [1]
Family | MonsterNoDropsOrExperience |
---|---|
Domains | Monster (3) |
GenerationType | unico (3) |
Req. level | 1 |
Stats |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.