Uralter Jaderiese


monster no drops or experience [1]
Ancestral Jade Hulk
Spectre | Y |
---|---|
Tags | beast, Beast_onhit_audio, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, light_armour, mammal_beast, medium_height, melee, not_dex, not_int, physical_affinity, slow_movement |
Leben
100%
Rüstung
+70%
Widerstand




Damage
180%
Genauigkeit
100%
Kritische Treffer Chance
5%
Bonus für kritische Treffer
+30%
Attack Distance
6 ~ 14
Angriffszeit
1 Second
Damage Spread
±20%
Erfahrung
100%
Model Size
100%
Type
AncestralJadeHulkSpiritPlayerSummoned
Metadata
AncestralJadeHulkTotemSpirit
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
68
Leben
7,757
Rüstung
4,102
Ausweichwert
477
Damage
420
Zauberschaden
420
Genauigkeit
2,180
Angriffszeit
1
Erfahrung
28,634
Minion Life
6,930
Minion Damage
1,744
Minion Armour
7,480
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
Basisangriff
Base Damage: 336–504
Kritische Trefferchance: 5%
Angriffszeit: 1 Sek.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

DTTAncestralJadeHulkLeapSlam
Spell, Movement
Zauberzeit: 1.67 Sek.
Abklingzeit: 5 Sek.
action attack or cast time uses animation length [1]
leap slam minimum distance [20]
skill maximum travel distance [80]
spell maximum action distance +% [-40]
walk emerge extra distance [0]
GAAncestralJadeHulkLeapImpact
Triggerable, Attack
Base Damage: 336–504
Kritische Trefferchance: 5%
Angriffsschaden: 150%
Angriffszeit: 1 Sek.
Verursacht 50% mehr Angriffsschaden
is area damage [1]
TCAncestralLeagueKaruiHulk
Attack, Melee, MeleeSingleTarget, Movement, Travel
Frontalansturm
Base Damage: 336–504
Kritische Trefferchance: 5%
Angriffszeit: 1 Sek.
Abklingzeit: 7 Sek.
Stürmt auf einen Gegner zu und trifft diesen mit dem Schild des Charakters. Das stößt den Gegner zurück und betäubt ihn. Gegner, die sich im Weg befinden, werden zur Seite geschoben. Schaden und Betäubungsdauer sind proportional zur zurückgelegten Distanz. Kann nicht durch 'Mehrfachschlag' unterstützt werden.
action attack or cast time uses animation length [1]
base skill can be blocked [1]
ignores proximity shield [1]
is area damage [1]

GAAncestralLeagueKaruiHulkCharge
Triggerable, Attack
Base Damage: 336–504
Kritische Trefferchance: 5%
Angriffsschaden: 40%
Angriffszeit: 1 Sek.
Verursacht 60% weniger Angriffsschaden
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/PlayerSummonedMinionBase" extends "Metadata/Monsters/LeagueAncestral/AncestralSpiritMinionBase"
Object Type Codes
version 2 extends "Metadata/Monsters/PlayerSummonedMinionBase" extends "Metadata/Monsters/LeagueAncestral/AncestralSpiritMinionBase"
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueAncestral/AncestralJadeHulkTotemSpirit"] = { name = "Ancestral Jade Hulk", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.8, damageSpread = 0.2, attackTime = 1, attackRange = 14, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "TCAncestralLeagueKaruiHulk", "GAAncestralJadeHulkLeapImpact", "GAAncestralLeagueKaruiHulkCharge", "DTTAncestralJadeHulkLeapSlam", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TCAncestralLeagueKaruiHulk"] = { name = "Table Charge", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Charges at an enemy, bashing it with the character's shield and striking it. This knocks it back and stuns it. Enemies in the way are pushed to the side. Damage and stun are proportional to distance travelled. Cannot be supported by Multistrike.", skillTypes = { [SkillType.Attack] = true, [SkillType.Melee] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Movement] = true, [SkillType.Travel] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "ignores_proximity_shield", "is_area_damage", "base_skill_can_be_blocked", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAAncestralJadeHulkLeapImpact"] = { name = "GAAncestralJadeHulkLeapImpact", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {baseMultiplier = 1.5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAAncestralLeagueKaruiHulkCharge"] = { name = "GAAncestralLeagueKaruiHulkCharge", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {baseMultiplier = 0.4, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DTTAncestralJadeHulkLeapSlam"] = { name = "DTTAncestralJadeHulkLeapSlam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.67, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "leap_slam_minimum_distance", "spell_maximum_action_distance_+%", "walk_emerge_extra_distance", "skill_maximum_travel_distance", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {20, -40, 0, 80, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
monster no drops or experience [1]
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.