IncursionAtziriActiveShrineStrongboxEssenceRareMonsterAliveSpiritActivatedRogueExile
Espirito Tartaruga Ancestral
CategoryBeastsFera
IconEnemyArmourStrong
Velocidade de ação não pode ser reduzida abaixo do valor base
Velocidade de movimento não pode ser reduzida abaixo do valor base
Não pode sofrer atordoamentos
monster no drops or experience [1]
Ancestral Spirit Turtle
Spectre
Tagsbeast, Beast_onhit_audio, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, light_armour, medium_height, melee, not_dex, not_int, physical_affinity, reptile_beast, very_slow_movement
Vida
130%
Resistência
IconEnemyResistanceFire0 IconEnemyResistanceCold0 IconEnemyResistanceLightning0 IconEnemyResistanceChaos0
Damage
120%
Precisão
100%
Attack Distance
6 ~ 15
Tempo de Ataque
1 Second
Damage Spread
±20%
Experiência
100%
Model Size
80%
Type
AncestralTurtleSpiritPlayerSummoned
Metadata
AncestralTurtleTotemSpirit
IsSummoned
Y
Nível
68
Vida
10,734
Damage
280
Dano Mágico
280
Precisão
2,502
Tempo de Ataque
1
Experiência
28,634
Minion Life
9,009
Minion Damage
1,163
Minion Armour
9,652
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
Ataque Básico
Base Damage: 224336
Chance de Golpe Crítico: 5%
Tempo de Ataque: 1 s
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
iconbasicattack
ABTTTortoiseTotemBubble
Buff, Duration, Spell, AttackInPlace
Tempo de Conjuração: 1 s
base cannot be damaged [1]

Object Type

version 2
extends "Metadata/Monsters/PlayerSummonedMinionBase"
extends "Metadata/Monsters/LeagueAncestral/AncestralSpiritMinionBase"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueAncestral/AncestralTurtleTotemSpirit"] = {
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    name = "Ancestral Spirit Turtle",
    life = 1.3,
    damage = 1.2,
    damageSpread = 0.2,
    attackTime = 1,
    attackRange = 15,
    accuracy = 1,
    skillList = {
        "MeleeAtAnimationSpeed",
        "ABTTTortoiseTotemBubble",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["ABTTTortoiseTotemBubble"] = {
    name = "ABTTTortoiseTotemBubble",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Buff] = true,
        [SkillType.Duration] = true,
        [SkillType.Spell] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "add_buff_to_target",
    castTime = 1,
    baseFlags = {
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_cannot_be_damaged",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
Velocidade de ação não pode ser reduzida abaixo do valor base
Velocidade de movimento não pode ser reduzida abaixo do valor base
FamilyMonsterCannotBeSlowed
DomainsMonster (3)
GenerationTypeúnico (3)
Req. level1
Stats
  • action speed cannot be reduced below base 1 1 Global Unscalable Value
  • movement speed cannot be reduced below base 1 1 Global Unscalable Value
  • Craft TagsVelocidade
    Não pode sofrer atordoamentos
    Name{Inabalável}{Inabalável}{Inabalável}{Inabaláveis}{Inabaláveis}{Inabaláveis}
    FamilyMonsterCannotBeStunned
    DomainsMonster (3)
    GenerationTypeúnico (3)
    Req. level1
    Stats
  • base cannot be stunned 1 1 Global Unscalable Value
  • Spawn Tagsnot_str: 0 default: 1
    monster no drops or experience [1]
    FamilyMonsterNoDropsOrExperience
    DomainsMonster (3)
    GenerationTypeúnico (3)
    Req. level1
    Stats
  • monster no drops or experience 1 1 Global Unscalable Value
  • Edit

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