Espirito Tartaruga Ancestral
        
     Besta
Besta
Velocidade de Ação não pode ser modificada para abaixo do valor base
Velocidade de Movimento não pode ser modificada para abaixo do valor base
Não Pode ser Atordoado
monster no drops or experience [1]
        Velocidade de Movimento não pode ser modificada para abaixo do valor base
Não Pode ser Atordoado
monster no drops or experience [1]
            Ancestral Spirit Turtle
        
    | Spectre | Y | 
|---|---|
| Tags | beast, Beast_onhit_audio, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, light_armour, medium_height, melee, not_dex, not_int, physical_affinity, reptile_beast, very_slow_movement | 
Vida
130%
+100%
Resistência
 0
0
 0
0
 0
0
 0
0Damage
120%
Precisão
100%
Acertos Críticos Chance
5%
Attack Distance
6 ~ 15
Tempo de Ataque
1 Second
Damage Spread
±20%
Experiência
100%
Model Size
80%
Type
AncestralTurtleSpiritPlayerSummoned
Metadata
AncestralTurtleTotemSpirit
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
10,084
4,826
708
Damage
280
Dano Mágico
280
Precisão
2,464
Tempo de Ataque
1
Experiência
28,634
Minion Life
9,009
Minion Damage
1,163
Minion Armour
9,652
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
Ataque Básico
Base Damage: 224–336
Chance de Acerto Crítico: 5%
Tempo de Ataque: 1 seg
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

ABTTTortoiseTotemBubble
Buff, Duration, Spell
Tempo de Conjuração: 1 seg
base cannot be damaged [1]
Object Type
version 2 extends "Metadata/Monsters/PlayerSummonedMinionBase" extends "Metadata/Monsters/LeagueAncestral/AncestralSpiritMinionBase"
Object Type Codes
version 2
extends "Metadata/Monsters/PlayerSummonedMinionBase"
extends "Metadata/Monsters/LeagueAncestral/AncestralSpiritMinionBase"
StateMachine
{
	on_or_create_state_activate_auras_1 = "AddAttached( 'Metadata/Effects/Spells/ascendancy_classes/warbringer/totem_defenders/turtle_aura.ao', , 1.88 );"
}
Life
{
	on_death = "DetachAllOfType( 'Metadata/Effects/Spells/ascendancy_classes/warbringer/totem_defenders/turtle_aura.ao' );"
	on_spawned_alive = "DetachAllOfType( 'Metadata/Effects/Spells/ascendancy_classes/warbringer/totem_defenders/turtle_aura.ao' );"
}  -- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueAncestral/AncestralTurtleTotemSpirit"] = {
    name = "Ancestral Spirit Turtle",
    life = 1.3,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1.2,
    damageSpread = 0.2,
    attackTime = 1,
    attackRange = 15,
    accuracy = 1,
    skillList = {
        "MeleeAtAnimationSpeed",
        "ABTTTortoiseTotemBubble",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["ABTTTortoiseTotemBubble"] = {
    name = "ABTTTortoiseTotemBubble",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Buff] = true,
        [SkillType.Duration] = true,
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "add_buff_to_target",
    castTime = 1,
    baseFlags = {
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_cannot_be_damaged",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
 Velocidade de Ação não pode ser modificada para abaixo do valor base
Velocidade de Movimento não pode ser modificada para abaixo do valor base
   | Family | MonsterCannotBeSlowed | 
|---|---|
| Domains | Monster (3) | 
| GenerationType | Único (3) | 
| Req. level | 1 | 
| Stats | |
| Craft Tags | speed | 
Não Pode ser Atordoado
| Name | | Family | MonsterCannotBeStunned | Domains | Monster (3) | GenerationType | Único (3) | Req. level | 1 | Stats |  | 
|---|
monster no drops or experience [1]
| Family | MonsterNoDropsOrExperience | 
|---|---|
| Domains | Monster (3) | 
| GenerationType | unico (3) | 
| Req. level | 1 | 
| Stats | 
        Edit
        
        
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