Bahlak, o Vidente do Céu
FeraÁrea: A Provação do Caos
stance movement speed +% final [-50]
i am boss of tier [2]
monster dropped item rarity +% [1600]
monster slain experience +% [0]
monster dropped item rarity +% [1600]
monster slain experience +% [0]
Bahlak, the Sky Seer
| Spectre | |
|---|---|
| Spectre Override | Metadata/Monsters/ChaosGodOwlBoss/ChaosGodOwlBossMinion |
| Area | A Provação do Caos |
| Tags | beast, Beast_onhit_audio, flying, not_str, red_blood, slow_movement |
Vida
250%
Energy Shield From Life
11%
Evasão
+22%
Resistência
Damage
333%
Precisão
100%
Golpes Críticos Chance
5%
Attack Distance
9 ~ 18
Tempo de Ataque
1.5 Second
Damage Spread
±20%
Experiência
250%
Model Size
100%
Type
ChaosGodOwlBoss
Metadata
ChaosGodOwlBoss__
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
38
Vida
2,685
364
398
Damage
277
Dano Mágico
277
Precisão
712
Tempo de Ataque
1.5
Experiência
9,115
Minion Life
5,713
Minion Energy Shield
628
Minion Damage
600
Minion Armour
364
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedBoss
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
Ataque Básico
Base Damage: 222—333
Chance de Golpe Crítico: 5%
Tempo de Ataque: 1.5 s
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
EAAChaosGodOwlBossDashLeftShort
Attack
Base Damage: 222—333
Chance de Golpe Crítico: 5%
Tempo de Ataque: 1.5 s
action attack or cast time uses animation length [1]
skill does not pathfind [1]
EAAChaosGodOwlBossDashLeftMid
Attack
Base Damage: 222—333
Chance de Golpe Crítico: 5%
Tempo de Ataque: 1.5 s
action attack or cast time uses animation length [1]
skill does not pathfind [1]
EAAChaosGodOwlBossDashLeftLong
Attack
Base Damage: 222—333
Chance de Golpe Crítico: 5%
Tempo de Ataque: 1.5 s
action attack or cast time uses animation length [1]
skill does not pathfind [1]
EAAChaosGodOwlBossDashRightShort
Attack
Base Damage: 222—333
Chance de Golpe Crítico: 5%
Tempo de Ataque: 1.5 s
action attack or cast time uses animation length [1]
skill does not pathfind [1]
EAAChaosGodOwlBossDashRightMid
Attack
Base Damage: 222—333
Chance de Golpe Crítico: 5%
Tempo de Ataque: 1.5 s
action attack or cast time uses animation length [1]
skill does not pathfind [1]
EAAChaosGodOwlBossDashRightLong
Attack
Base Damage: 222—333
Chance de Golpe Crítico: 5%
Tempo de Ataque: 1.5 s
action attack or cast time uses animation length [1]
skill does not pathfind [1]
EAAChaosGodOwlBossDiveBomb
Attack
Base Damage: 222—333
Chance de Golpe Crítico: 5%
Tempo de Ataque: 1.5 s
Tempo de Recarga: 20 s
action attack or cast time uses animation length [1]
skill does not pathfind [1]
EAAChaosGodOwlBossDashKick
Attack
Base Damage: 222—333
Chance de Golpe Crítico: 5%
Tempo de Ataque: 1.5 s
Tempo de Recarga: 20 s
Velocidade de ataque reduzida em 10%
action attack or cast time uses animation length [1]
skill does not pathfind [1]
GPAChaosGodOwlBossFeatherSwipeLeft
Triggerable, Attack, AttackInPlace
Base Damage: 222—333
Chance de Golpe Crítico: 5%
Dano de Ataque: 170%
Tempo de Ataque: 1.5 s
Tempo de Recarga: 12 s
Causa +70% de dano de ataque
Dispara projéteis adicionais
ㅤ+150% de acúmulo de atordoamento
action attack or cast time uses animation length [1]
attack maximum action distance + [60]
base is projectile [1]
distribute projectiles over contact points [1]
projectile ballistic angle from reference event [1]
projectile speed variation +% [1830]
projectile uses contact position [1]
use scaled contact offset [1]
GPAChaosGodOwlBossFeatherSwipeRight
Triggerable, Attack, AttackInPlace
Base Damage: 222—333
Chance de Golpe Crítico: 5%
Dano de Ataque: 170%
Tempo de Ataque: 1.5 s
Tempo de Recarga: 12 s
Causa +70% de dano de ataque
Dispara projéteis adicionais
ㅤ+150% de acúmulo de atordoamento
action attack or cast time uses animation length [1]
attack maximum action distance + [60]
base is projectile [1]
distribute projectiles over contact points [1]
projectile ballistic angle from reference event [1]
projectile speed variation +% [1830]
projectile uses contact position [1]
use scaled contact offset [1]
GTChaosGodOwlBossLightningCascade
Spell, Triggerable, AttackInPlace
Tempo de Conjuração: 1 s
Tempo de Recarga: 18 s
action attack or cast time uses animation length [1]
ChaosGodOwlBossBallLightning
Spell, Damage, Projectile, ProjectilesFromUser, Area, Totemable, Trappable, Mineable, Multicastable, Triggerable, Lightning, Unleashable, AreaSpell, UsableWhileMoving, Sustained, CreatesGroundEffect, Duration
Esfera de Raios
Chance de Golpe Crítico: 6%
Tempo de Conjuração: 1 s
Tempo de Recarga: 15 s
Você dispara um projétil que se move devagar e atravessa inimigos. Ele não causa dano direto, mas descarrega constantemente raios elétricos contra os inimigos próximos. Se possível, consome uma Infusão Quente para desacelerar com o tempo, criar um chão incendiado enquanto se move e, ao se dissipar, explodir, causando dano de fogo em área.
Não pode evadir ataques inimigos
Projéteis das habilidades reforçadas se ramificam mais 2 vezes
Atinge inimigos ao alcance a cada 0.2 segundos
Velocidade de projétil reduzida em 50%
ㅤ+50% de chance de eletrificar
Raios buscam alvos a até +1.5 metros
action attack or cast time uses animation length [1]
active skill area of effect radius +% final [0]
base is projectile [1]
is area damage [1]
projectile uses contact direction [1]
projectile uses contact position [1]
projectiles fork after traveling X units distance [35]
projectiles travel at fixed height [1]
use scaled contact offset [1]
EAAChaosGodOwlBossNighttimeDaytime
Attack
Base Damage: 222—333
Chance de Golpe Crítico: 5%
Tempo de Ataque: 1.5 s
Tempo de Recarga: 55 s
action attack or cast time uses animation length [1]
skill does not pathfind [1]
CTS3ChaosGodOwlBossTornadoForm
Tempo de Recarga: 40 s
action attack or cast time uses animation length [1]
CTS1ChaosGodOwlBossExitTornadoForm
action attack or cast time uses animation length [1]
GSChaosGodOwlBossLightningCascade
Triggerable, Spell, Damage, AttackInPlace
Chance de Golpe Crítico: 6%
Tempo de Conjuração: 1 s
ㅤ+100% de chance de eletrificar
action attack or cast time uses animation length [1]
is area damage [1]
GAChaosGodOwlBossDashKickLacerateLeft
Triggerable, Attack, AttackInPlace
Base Damage: 222—333
Chance de Golpe Crítico: 5%
Dano de Ataque: 150%
Tempo de Ataque: 1.5 s
Causa +50% de dano de ataque
action attack or cast time uses animation length [1]
is area damage [1]
voll slam damage +% final at centre [0]
GAChaosGodOwlBossDashKickLacerateRight
Triggerable, Attack, AttackInPlace
Base Damage: 222—333
Chance de Golpe Crítico: 5%
Dano de Ataque: 150%
Tempo de Ataque: 1.5 s
Causa +50% de dano de ataque
action attack or cast time uses animation length [1]
is area damage [1]
voll slam damage +% final at centre [0]
GAChaosGodOwlBossDiveBombImpact
Triggerable, Attack, AttackInPlace
Base Damage: 222—333
Chance de Golpe Crítico: 5%
Dano de Ataque: 250%
Tempo de Ataque: 1.5 s
Causa +150% de dano de ataque
action attack or cast time uses animation length [1]
is area damage [1]
voll slam damage +% final at centre [15]
GAChaosGodOwlBossBatDamage
Triggerable, Attack, AttackInPlace
Base Damage: 222—333
Chance de Golpe Crítico: 5%
Dano de Ataque: 60%
Tempo de Ataque: 1.5 s
Causa -40% de dano de ataque
action attack or cast time uses animation length [1]
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
is area damage [1]
ChaosGodOwlBossSparknado
Spell, Projectile, ProjectilesFromUser, Damage, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Lightning, Unleashable, Invokable, AttackInPlace
Chance de Golpe Crítico: 5%
Tempo de Conjuração: 1 s
base is projectile [1]
base skill effect duration [8000]
projectiles should collide with flying monsters [1]
spark pathing width bounds [15]
spark projectile bounces off walls [1]
Object Type
version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/BossBase"
extends "Metadata/Monsters/LeagueUltimatum/UltimatumBossBase"
/* ------------------------------------------------------------------------------------------------------------------- */
/* Generic */
/* ------------------------------------------------------------------------------------------------------------------- */
Stats
{
set_base_heavy_stun_duration_ms = 5200
has_quadruped_head_control = 1
quadruped_head_turn_duration_ms = 200
}
StateMachine
{
// used to disable/enable blocking for various skills
define_shared_state = "non_collidable; paused_emerge;"
on_or_create_state_non_collidable_1 = { RemoveCollidability(); }
on_or_create_state_non_collidable_0 = { MakeCollidable(); }
on_or_create_state_paused_emerge_1 = { SetGlobalAnimationSpeed( 0.0 ); }
on_state_paused_emerge_0 = { SetGlobalAnimationSpeed( 1.0 ); }
}
/* ------------------------------------------------------------------------------------------------------------------- */
/* Dashes */
/* ------------------------------------------------------------------------------------------------------------------- */
StateMachine
{
define_shared_state = "instant_turning;"
on_or_create_state_instant_turning_1 = { SetAnimatedTurnDuration( 0.035 ); }
on_state_instant_turning_0 = { ResetAnimatedTurnDuration(); }
}
/* ------------------------------------------------------------------------------------------------------------------- */
/* Tornado Form */
/* ------------------------------------------------------------------------------------------------------------------- */
StateMachine
{
define_shared_state = "am_tornado;"
}
/* ------------------------------------------------------------------------------------------------------------------- */
/* Bat Swarm */
/* ------------------------------------------------------------------------------------------------------------------- */
Functions
{
fix_all_the_height_garbage = { arg1.LockHeight( GetHeight() ); }
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/ChaosGodOwlBoss/ChaosGodOwlBoss__"] = {
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
name = "Bahlak, the Sky Seer",
life = 2.5,
energyShield = 0.11,
damage = 3.33,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 18,
accuracy = 1,
skillList = {
"MeleeAtAnimationSpeedBoss",
"GPAChaosGodOwlBossFeatherSwipeLeft",
"GPAChaosGodOwlBossFeatherSwipeRight",
"ChaosGodOwlBossBallLightning",
"CTS3ChaosGodOwlBossTornadoForm",
"CTS1ChaosGodOwlBossExitTornadoForm",
"GSChaosGodOwlBossLightningCascade",
"GAChaosGodOwlBossDashKickLacerateLeft",
"GAChaosGodOwlBossDashKickLacerateRight",
"GAChaosGodOwlBossDiveBombImpact",
"GAChaosGodOwlBossBatDamage",
"EAAChaosGodOwlBossDashLeftShort",
"EAAChaosGodOwlBossDashLeftMid",
"EAAChaosGodOwlBossDashLeftLong",
"EAAChaosGodOwlBossDashRightShort",
"EAAChaosGodOwlBossDashRightMid",
"EAAChaosGodOwlBossDashRightLong",
"EAAChaosGodOwlBossDiveBomb",
"EAAChaosGodOwlBossNighttimeDaytime",
"EAAChaosGodOwlBossDashKick",
"GTChaosGodOwlBossLightningCascade",
"ChaosGodOwlBossSparknado",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedBoss"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GPAChaosGodOwlBossFeatherSwipeLeft"] = {
name = "GPAChaosGodOwlBossFeatherSwipeLeft",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_maximum_action_distance_+",
"projectile_speed_variation_+%",
"projectile_speed_variation_+%",
"active_skill_hit_damage_stun_multiplier_+%_final",
"number_of_additional_projectiles",
"maim_on_hit_%",
"base_is_projectile",
"use_scaled_contact_offset",
"projectile_uses_contact_position",
"action_attack_or_cast_time_uses_animation_length",
"projectile_ballistic_angle_from_reference_event",
"distribute_projectiles_over_contact_points",
},
levels = {
[1] = {60, 1800, 30, 150, 8, 100, baseMultiplier = 1.7, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GPAChaosGodOwlBossFeatherSwipeRight"] = {
name = "GPAChaosGodOwlBossFeatherSwipeRight",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_maximum_action_distance_+",
"projectile_speed_variation_+%",
"projectile_speed_variation_+%",
"active_skill_hit_damage_stun_multiplier_+%_final",
"number_of_additional_projectiles",
"maim_on_hit_%",
"base_is_projectile",
"use_scaled_contact_offset",
"projectile_uses_contact_position",
"action_attack_or_cast_time_uses_animation_length",
"projectile_ballistic_angle_from_reference_event",
"distribute_projectiles_over_contact_points",
},
levels = {
[1] = {60, 1800, 30, 150, 8, 100, baseMultiplier = 1.7, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["ChaosGodOwlBossBallLightning"] = {
name = "Ball Lightning",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Fire a slow-moving [Projectile] that moves through enemies. The [Projectile] itself does not [HitDamage|Hit] enemies, but repeatedly discharges bolts of [Lightning] at nearby enemies. Consumes a [Fire] [ElementalInfusion|Infusion] if possible to slow down over time, create [IgnitedGround|Ignited Ground] as it travels, and explode dealing [Fire] damage in an Area after it dissipates.",
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Area] = true,
[SkillType.Totemable] = true,
[SkillType.Trappable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.Lightning] = true,
[SkillType.Unleashable] = true,
[SkillType.AreaSpell] = true,
[SkillType.UsableWhileMoving] = true,
[SkillType.Sustained] = true,
[SkillType.CreatesGroundEffect] = true,
[SkillType.Duration] = true,
},
statDescriptionScope = "ball_lightning/statset_0",
castTime = 1,
baseFlags = {
area = true,
spell = true,
projectile = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"base_projectile_speed_+%",
"active_skill_area_of_effect_radius_+%_final",
"active_skill_base_area_of_effect_radius",
"ball_lightning_base_hit_frequency_ms",
"number_of_additional_forks_base",
"projectiles_fork_after_traveling_X_units_distance",
"active_skill_shock_chance_+%_final",
"base_is_projectile",
"action_attack_or_cast_time_uses_animation_length",
"use_scaled_contact_offset",
"projectile_uses_contact_position",
"projectile_uses_contact_direction",
"projectiles_travel_at_fixed_height",
"is_area_damage",
"base_cannot_evade",
},
levels = {
[1] = {0.5, 1.5, -50, 0, 15, 200, 2, 35, 50, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["CTS3ChaosGodOwlBossTornadoForm"] = {
name = "CTS3ChaosGodOwlBossTornadoForm",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["CTS1ChaosGodOwlBossExitTornadoForm"] = {
name = "CTS1ChaosGodOwlBossExitTornadoForm",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSChaosGodOwlBossLightningCascade"] = {
name = "GSChaosGodOwlBossLightningCascade",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"active_skill_shock_chance_+%_final",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.5, 1.5, 100, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAChaosGodOwlBossDashKickLacerateLeft"] = {
name = "GAChaosGodOwlBossDashKickLacerateLeft",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"voll_slam_damage_+%_final_at_centre",
"maim_on_hit_%",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0, 15, baseMultiplier = 1.5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAChaosGodOwlBossDashKickLacerateRight"] = {
name = "GAChaosGodOwlBossDashKickLacerateRight",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"voll_slam_damage_+%_final_at_centre",
"maim_on_hit_%",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0, 15, baseMultiplier = 1.5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAChaosGodOwlBossDiveBombImpact"] = {
name = "GAChaosGodOwlBossDiveBombImpact",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"voll_slam_damage_+%_final_at_centre",
"maim_on_hit_%",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {15, 100, baseMultiplier = 2.5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAChaosGodOwlBossBatDamage"] = {
name = "GAChaosGodOwlBossBatDamage",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"base_skill_can_be_avoided_by_dodge_roll",
"base_skill_can_be_blocked",
},
levels = {
[1] = {baseMultiplier = 0.6, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EAAChaosGodOwlBossDashLeftShort"] = {
name = "EAAChaosGodOwlBossDashLeftShort",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
"skill_does_not_pathfind",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EAAChaosGodOwlBossDashLeftMid"] = {
name = "EAAChaosGodOwlBossDashLeftMid",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
"skill_does_not_pathfind",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EAAChaosGodOwlBossDashLeftLong"] = {
name = "EAAChaosGodOwlBossDashLeftLong",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
"skill_does_not_pathfind",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EAAChaosGodOwlBossDashRightShort"] = {
name = "EAAChaosGodOwlBossDashRightShort",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
"skill_does_not_pathfind",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EAAChaosGodOwlBossDashRightMid"] = {
name = "EAAChaosGodOwlBossDashRightMid",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
"skill_does_not_pathfind",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EAAChaosGodOwlBossDashRightLong"] = {
name = "EAAChaosGodOwlBossDashRightLong",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
"skill_does_not_pathfind",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EAAChaosGodOwlBossDiveBomb"] = {
name = "EAAChaosGodOwlBossDiveBomb",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
"skill_does_not_pathfind",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EAAChaosGodOwlBossNighttimeDaytime"] = {
name = "EAAChaosGodOwlBossNighttimeDaytime",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
"skill_does_not_pathfind",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EAAChaosGodOwlBossDashKick"] = {
name = "EAAChaosGodOwlBossDashKick",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_speed_+%",
"action_attack_or_cast_time_uses_animation_length",
"skill_does_not_pathfind",
},
levels = {
[1] = {-10, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GTChaosGodOwlBossLightningCascade"] = {
name = "GTChaosGodOwlBossLightningCascade",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["ChaosGodOwlBossSparknado"] = {
name = "ChaosGodOwlBossSparknado",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Damage] = true,
[SkillType.Duration] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.Lightning] = true,
[SkillType.Unleashable] = true,
[SkillType.Invokable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
projectile = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"base_skill_effect_duration",
"spark_pathing_width_bounds",
"base_is_projectile",
"projectiles_should_collide_with_flying_monsters",
"spark_projectile_bounces_off_walls",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 8000, 15, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
| Family | Nothing |
|---|---|
| Domains | Monster (3) |
| GenerationType | único (3) |
| Req. level | 1 |
| Family | Nothing |
|---|---|
| Domains | Monster (3) |
| GenerationType | único (3) |
| Req. level | 1 |
stance movement speed +% final [-50]
| Family | Stance |
|---|---|
| Domains | Monster (3) |
| GenerationType | único (3) |
| Req. level | 1 |
| Stats |
i am boss of tier [2]
monster dropped item rarity +% [1600]
monster slain experience +% [0]
| Family | MonsterActBoss |
|---|---|
| Domains | Monster (3) |
| GenerationType | único (3) |
| Req. level | 1 |
| Stats |
Bahlak, o Vidente do Céu
FeraÁrea: Cenotal
stance movement speed +% final [-50]
i am boss of tier [2]
monster dropped item rarity +% [1600]
monster slain experience +% [0]
monster dropped item rarity +% [1600]
monster slain experience +% [0]
Bahlak, the Sky Seer
| Spectre | |
|---|---|
| Spectre Override | Metadata/Monsters/ChaosGodOwlBoss/ChaosGodOwlBossMinion |
| Area | Cenotal |
| Tags | beast, Beast_onhit_audio, flying, not_str, red_blood, slow_movement |
Vida
250%
Energy Shield From Life
11%
Evasão
+22%
Resistência
Damage
333%
Precisão
100%
Golpes Críticos Chance
5%
Attack Distance
9 ~ 18
Tempo de Ataque
1.5 Second
Damage Spread
±20%
Experiência
250%
Model Size
100%
Type
ChaosGodOwlBossMap
Metadata
ChaosGodOwlBossMAP_
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
65
Vida
16,388
2,023
809
1,803
Damage
707
Dano Mágico
707
Precisão
2,228
Tempo de Ataque
1.5
Experiência
53,768
Minion Life
15,705
Minion Energy Shield
1,728
Minion Damage
2,760
Minion Armour
2,023
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedBoss
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
Ataque Básico
Base Damage: 566—849
Chance de Golpe Crítico: 5%
Tempo de Ataque: 1.5 s
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
EAAChaosGodOwlBossDashLeftShort
Attack
Base Damage: 566—849
Chance de Golpe Crítico: 5%
Tempo de Ataque: 1.5 s
action attack or cast time uses animation length [1]
skill does not pathfind [1]
EAAChaosGodOwlBossDashLeftMid
Attack
Base Damage: 566—849
Chance de Golpe Crítico: 5%
Tempo de Ataque: 1.5 s
action attack or cast time uses animation length [1]
skill does not pathfind [1]
EAAChaosGodOwlBossDashLeftLong
Attack
Base Damage: 566—849
Chance de Golpe Crítico: 5%
Tempo de Ataque: 1.5 s
action attack or cast time uses animation length [1]
skill does not pathfind [1]
EAAChaosGodOwlBossDashRightShort
Attack
Base Damage: 566—849
Chance de Golpe Crítico: 5%
Tempo de Ataque: 1.5 s
action attack or cast time uses animation length [1]
skill does not pathfind [1]
EAAChaosGodOwlBossDashRightMid
Attack
Base Damage: 566—849
Chance de Golpe Crítico: 5%
Tempo de Ataque: 1.5 s
action attack or cast time uses animation length [1]
skill does not pathfind [1]
EAAChaosGodOwlBossDashRightLong
Attack
Base Damage: 566—849
Chance de Golpe Crítico: 5%
Tempo de Ataque: 1.5 s
action attack or cast time uses animation length [1]
skill does not pathfind [1]
EAAChaosGodOwlBossDiveBomb
Attack
Base Damage: 566—849
Chance de Golpe Crítico: 5%
Tempo de Ataque: 1.5 s
Tempo de Recarga: 20 s
action attack or cast time uses animation length [1]
skill does not pathfind [1]
EAAChaosGodOwlBossDashKick
Attack
Base Damage: 566—849
Chance de Golpe Crítico: 5%
Tempo de Ataque: 1.5 s
Tempo de Recarga: 20 s
Velocidade de ataque reduzida em 10%
action attack or cast time uses animation length [1]
skill does not pathfind [1]
GPAChaosGodOwlBossFeatherSwipeLeft
Triggerable, Attack, AttackInPlace
Base Damage: 566—849
Chance de Golpe Crítico: 5%
Dano de Ataque: 170%
Tempo de Ataque: 1.5 s
Tempo de Recarga: 12 s
Causa +70% de dano de ataque
Dispara projéteis adicionais
ㅤ+150% de acúmulo de atordoamento
action attack or cast time uses animation length [1]
attack maximum action distance + [60]
base is projectile [1]
distribute projectiles over contact points [1]
projectile ballistic angle from reference event [1]
projectile speed variation +% [1830]
projectile uses contact position [1]
use scaled contact offset [1]
GPAChaosGodOwlBossFeatherSwipeRight
Triggerable, Attack, AttackInPlace
Base Damage: 566—849
Chance de Golpe Crítico: 5%
Dano de Ataque: 170%
Tempo de Ataque: 1.5 s
Tempo de Recarga: 12 s
Causa +70% de dano de ataque
Dispara projéteis adicionais
ㅤ+150% de acúmulo de atordoamento
action attack or cast time uses animation length [1]
attack maximum action distance + [60]
base is projectile [1]
distribute projectiles over contact points [1]
projectile ballistic angle from reference event [1]
projectile speed variation +% [1830]
projectile uses contact position [1]
use scaled contact offset [1]
GTChaosGodOwlBossLightningCascade
Spell, Triggerable, AttackInPlace
Tempo de Conjuração: 1 s
Tempo de Recarga: 18 s
action attack or cast time uses animation length [1]
ChaosGodOwlBossBallLightning
Spell, Damage, Projectile, ProjectilesFromUser, Area, Totemable, Trappable, Mineable, Multicastable, Triggerable, Lightning, Unleashable, AreaSpell, UsableWhileMoving, Sustained, CreatesGroundEffect, Duration
Esfera de Raios
Chance de Golpe Crítico: 6%
Tempo de Conjuração: 1 s
Tempo de Recarga: 15 s
Você dispara um projétil que se move devagar e atravessa inimigos. Ele não causa dano direto, mas descarrega constantemente raios elétricos contra os inimigos próximos. Se possível, consome uma Infusão Quente para desacelerar com o tempo, criar um chão incendiado enquanto se move e, ao se dissipar, explodir, causando dano de fogo em área.
Não pode evadir ataques inimigos
Projéteis das habilidades reforçadas se ramificam mais 2 vezes
Atinge inimigos ao alcance a cada 0.2 segundos
Velocidade de projétil reduzida em 50%
ㅤ+50% de chance de eletrificar
Raios buscam alvos a até +1.5 metros
action attack or cast time uses animation length [1]
active skill area of effect radius +% final [0]
base is projectile [1]
is area damage [1]
projectile uses contact direction [1]
projectile uses contact position [1]
projectiles fork after traveling X units distance [35]
projectiles travel at fixed height [1]
use scaled contact offset [1]
CTS3ChaosGodOwlBossTornadoForm
Tempo de Recarga: 40 s
action attack or cast time uses animation length [1]
CTS1ChaosGodOwlBossExitTornadoForm
action attack or cast time uses animation length [1]
GSChaosGodOwlBossLightningCascade
Triggerable, Spell, Damage, AttackInPlace
Chance de Golpe Crítico: 6%
Tempo de Conjuração: 1 s
ㅤ+100% de chance de eletrificar
action attack or cast time uses animation length [1]
is area damage [1]
GAChaosGodOwlBossDashKickLacerateLeft
Triggerable, Attack, AttackInPlace
Base Damage: 566—849
Chance de Golpe Crítico: 5%
Dano de Ataque: 150%
Tempo de Ataque: 1.5 s
Causa +50% de dano de ataque
action attack or cast time uses animation length [1]
is area damage [1]
voll slam damage +% final at centre [0]
GAChaosGodOwlBossDashKickLacerateRight
Triggerable, Attack, AttackInPlace
Base Damage: 566—849
Chance de Golpe Crítico: 5%
Dano de Ataque: 150%
Tempo de Ataque: 1.5 s
Causa +50% de dano de ataque
action attack or cast time uses animation length [1]
is area damage [1]
voll slam damage +% final at centre [0]
GAChaosGodOwlBossDiveBombImpact
Triggerable, Attack, AttackInPlace
Base Damage: 566—849
Chance de Golpe Crítico: 5%
Dano de Ataque: 250%
Tempo de Ataque: 1.5 s
Causa +150% de dano de ataque
action attack or cast time uses animation length [1]
is area damage [1]
voll slam damage +% final at centre [15]
GAChaosGodOwlBossBatDamage
Triggerable, Attack, AttackInPlace
Base Damage: 566—849
Chance de Golpe Crítico: 5%
Dano de Ataque: 60%
Tempo de Ataque: 1.5 s
Causa -40% de dano de ataque
action attack or cast time uses animation length [1]
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
is area damage [1]
ChaosGodOwlBossSparknado
Spell, Projectile, ProjectilesFromUser, Damage, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Lightning, Unleashable, Invokable, AttackInPlace
Chance de Golpe Crítico: 5%
Tempo de Conjuração: 1 s
base is projectile [1]
base skill effect duration [8000]
projectiles should collide with flying monsters [1]
spark pathing width bounds [15]
spark projectile bounces off walls [1]
Object Type
version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/BossBase"
extends "Metadata/Monsters/LeagueUltimatum/UltimatumBossBase"
/* ------------------------------------------------------------------------------------------------------------------- */
/* Generic */
/* ------------------------------------------------------------------------------------------------------------------- */
Stats
{
set_base_heavy_stun_duration_ms = 5200
has_quadruped_head_control = 1
quadruped_head_turn_duration_ms = 200
}
StateMachine
{
// used to disable/enable blocking for various skills
define_shared_state = "non_collidable; paused_emerge;"
on_or_create_state_non_collidable_1 = { RemoveCollidability(); }
on_or_create_state_non_collidable_0 = { MakeCollidable(); }
on_or_create_state_paused_emerge_1 = { SetGlobalAnimationSpeed( 0.0 ); }
on_state_paused_emerge_0 = { SetGlobalAnimationSpeed( 1.0 ); }
}
/* ------------------------------------------------------------------------------------------------------------------- */
/* Dashes */
/* ------------------------------------------------------------------------------------------------------------------- */
StateMachine
{
define_shared_state = "instant_turning;"
on_or_create_state_instant_turning_1 = { SetAnimatedTurnDuration( 0.035 ); }
on_state_instant_turning_0 = { ResetAnimatedTurnDuration(); }
}
/* ------------------------------------------------------------------------------------------------------------------- */
/* Tornado Form */
/* ------------------------------------------------------------------------------------------------------------------- */
StateMachine
{
define_shared_state = "am_tornado;"
}
/* ------------------------------------------------------------------------------------------------------------------- */
/* Bat Swarm */
/* ------------------------------------------------------------------------------------------------------------------- */
Functions
{
fix_all_the_height_garbage = { arg1.LockHeight( GetHeight() ); }
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/ChaosGodOwlBoss/ChaosGodOwlBossMAP_"] = {
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
name = "Bahlak, the Sky Seer",
life = 2.5,
energyShield = 0.11,
damage = 3.33,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 18,
accuracy = 1,
skillList = {
"MeleeAtAnimationSpeedBoss",
"GPAChaosGodOwlBossFeatherSwipeLeft",
"GPAChaosGodOwlBossFeatherSwipeRight",
"ChaosGodOwlBossBallLightning",
"CTS3ChaosGodOwlBossTornadoForm",
"CTS1ChaosGodOwlBossExitTornadoForm",
"GSChaosGodOwlBossLightningCascade",
"GAChaosGodOwlBossDashKickLacerateLeft",
"GAChaosGodOwlBossDashKickLacerateRight",
"GAChaosGodOwlBossDiveBombImpact",
"GAChaosGodOwlBossBatDamage",
"EAAChaosGodOwlBossDashLeftShort",
"EAAChaosGodOwlBossDashLeftMid",
"EAAChaosGodOwlBossDashLeftLong",
"EAAChaosGodOwlBossDashRightShort",
"EAAChaosGodOwlBossDashRightMid",
"EAAChaosGodOwlBossDashRightLong",
"EAAChaosGodOwlBossDiveBomb",
"EAAChaosGodOwlBossDashKick",
"GTChaosGodOwlBossLightningCascade",
"ChaosGodOwlBossSparknado",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedBoss"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GPAChaosGodOwlBossFeatherSwipeLeft"] = {
name = "GPAChaosGodOwlBossFeatherSwipeLeft",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_maximum_action_distance_+",
"projectile_speed_variation_+%",
"projectile_speed_variation_+%",
"active_skill_hit_damage_stun_multiplier_+%_final",
"number_of_additional_projectiles",
"maim_on_hit_%",
"base_is_projectile",
"use_scaled_contact_offset",
"projectile_uses_contact_position",
"action_attack_or_cast_time_uses_animation_length",
"projectile_ballistic_angle_from_reference_event",
"distribute_projectiles_over_contact_points",
},
levels = {
[1] = {60, 1800, 30, 150, 8, 100, baseMultiplier = 1.7, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GPAChaosGodOwlBossFeatherSwipeRight"] = {
name = "GPAChaosGodOwlBossFeatherSwipeRight",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_maximum_action_distance_+",
"projectile_speed_variation_+%",
"projectile_speed_variation_+%",
"active_skill_hit_damage_stun_multiplier_+%_final",
"number_of_additional_projectiles",
"maim_on_hit_%",
"base_is_projectile",
"use_scaled_contact_offset",
"projectile_uses_contact_position",
"action_attack_or_cast_time_uses_animation_length",
"projectile_ballistic_angle_from_reference_event",
"distribute_projectiles_over_contact_points",
},
levels = {
[1] = {60, 1800, 30, 150, 8, 100, baseMultiplier = 1.7, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["ChaosGodOwlBossBallLightning"] = {
name = "Ball Lightning",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Fire a slow-moving [Projectile] that moves through enemies. The [Projectile] itself does not [HitDamage|Hit] enemies, but repeatedly discharges bolts of [Lightning] at nearby enemies. Consumes a [Fire] [ElementalInfusion|Infusion] if possible to slow down over time, create [IgnitedGround|Ignited Ground] as it travels, and explode dealing [Fire] damage in an Area after it dissipates.",
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Area] = true,
[SkillType.Totemable] = true,
[SkillType.Trappable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.Lightning] = true,
[SkillType.Unleashable] = true,
[SkillType.AreaSpell] = true,
[SkillType.UsableWhileMoving] = true,
[SkillType.Sustained] = true,
[SkillType.CreatesGroundEffect] = true,
[SkillType.Duration] = true,
},
statDescriptionScope = "ball_lightning/statset_0",
castTime = 1,
baseFlags = {
area = true,
spell = true,
projectile = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"base_projectile_speed_+%",
"active_skill_area_of_effect_radius_+%_final",
"active_skill_base_area_of_effect_radius",
"ball_lightning_base_hit_frequency_ms",
"number_of_additional_forks_base",
"projectiles_fork_after_traveling_X_units_distance",
"active_skill_shock_chance_+%_final",
"base_is_projectile",
"action_attack_or_cast_time_uses_animation_length",
"use_scaled_contact_offset",
"projectile_uses_contact_position",
"projectile_uses_contact_direction",
"projectiles_travel_at_fixed_height",
"is_area_damage",
"base_cannot_evade",
},
levels = {
[1] = {0.5, 1.5, -50, 0, 15, 200, 2, 35, 50, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["CTS3ChaosGodOwlBossTornadoForm"] = {
name = "CTS3ChaosGodOwlBossTornadoForm",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["CTS1ChaosGodOwlBossExitTornadoForm"] = {
name = "CTS1ChaosGodOwlBossExitTornadoForm",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSChaosGodOwlBossLightningCascade"] = {
name = "GSChaosGodOwlBossLightningCascade",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"active_skill_shock_chance_+%_final",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.5, 1.5, 100, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAChaosGodOwlBossDashKickLacerateLeft"] = {
name = "GAChaosGodOwlBossDashKickLacerateLeft",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"voll_slam_damage_+%_final_at_centre",
"maim_on_hit_%",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0, 15, baseMultiplier = 1.5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAChaosGodOwlBossDashKickLacerateRight"] = {
name = "GAChaosGodOwlBossDashKickLacerateRight",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"voll_slam_damage_+%_final_at_centre",
"maim_on_hit_%",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0, 15, baseMultiplier = 1.5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAChaosGodOwlBossDiveBombImpact"] = {
name = "GAChaosGodOwlBossDiveBombImpact",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"voll_slam_damage_+%_final_at_centre",
"maim_on_hit_%",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {15, 100, baseMultiplier = 2.5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAChaosGodOwlBossBatDamage"] = {
name = "GAChaosGodOwlBossBatDamage",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"base_skill_can_be_avoided_by_dodge_roll",
"base_skill_can_be_blocked",
},
levels = {
[1] = {baseMultiplier = 0.6, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EAAChaosGodOwlBossDashLeftShort"] = {
name = "EAAChaosGodOwlBossDashLeftShort",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
"skill_does_not_pathfind",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EAAChaosGodOwlBossDashLeftMid"] = {
name = "EAAChaosGodOwlBossDashLeftMid",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
"skill_does_not_pathfind",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EAAChaosGodOwlBossDashLeftLong"] = {
name = "EAAChaosGodOwlBossDashLeftLong",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
"skill_does_not_pathfind",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EAAChaosGodOwlBossDashRightShort"] = {
name = "EAAChaosGodOwlBossDashRightShort",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
"skill_does_not_pathfind",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EAAChaosGodOwlBossDashRightMid"] = {
name = "EAAChaosGodOwlBossDashRightMid",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
"skill_does_not_pathfind",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EAAChaosGodOwlBossDashRightLong"] = {
name = "EAAChaosGodOwlBossDashRightLong",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
"skill_does_not_pathfind",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EAAChaosGodOwlBossDiveBomb"] = {
name = "EAAChaosGodOwlBossDiveBomb",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
"skill_does_not_pathfind",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EAAChaosGodOwlBossDashKick"] = {
name = "EAAChaosGodOwlBossDashKick",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_speed_+%",
"action_attack_or_cast_time_uses_animation_length",
"skill_does_not_pathfind",
},
levels = {
[1] = {-10, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GTChaosGodOwlBossLightningCascade"] = {
name = "GTChaosGodOwlBossLightningCascade",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["ChaosGodOwlBossSparknado"] = {
name = "ChaosGodOwlBossSparknado",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Damage] = true,
[SkillType.Duration] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.Lightning] = true,
[SkillType.Unleashable] = true,
[SkillType.Invokable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
projectile = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"base_skill_effect_duration",
"spark_pathing_width_bounds",
"base_is_projectile",
"projectiles_should_collide_with_flying_monsters",
"spark_projectile_bounces_off_walls",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 8000, 15, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
| Family | Nothing |
|---|---|
| Domains | Monster (3) |
| GenerationType | único (3) |
| Req. level | 1 |
| Family | Nothing |
|---|---|
| Domains | Monster (3) |
| GenerationType | único (3) |
| Req. level | 1 |
stance movement speed +% final [-50]
| Family | Stance |
|---|---|
| Domains | Monster (3) |
| GenerationType | único (3) |
| Req. level | 1 |
| Stats |
i am boss of tier [2]
monster dropped item rarity +% [1600]
monster slain experience +% [0]
| Family | MonsterActBoss |
|---|---|
| Domains | Monster (3) |
| GenerationType | único (3) |
| Req. level | 1 |
| Stats |
Bahlak, o Vidente do Céu
Ferastance movement speed +% final [-50]
i am boss of tier [2]
monster dropped item rarity +% [1600]
monster slain experience +% [0]
monster dropped item rarity +% [1600]
monster slain experience +% [0]
Bahlak, the Sky Seer
| Spectre | |
|---|---|
| Spectre Override | Metadata/Monsters/ChaosGodOwlBoss/ChaosGodOwlBossMinion |
| Tags | beast, Beast_onhit_audio, flying, not_str, red_blood, slow_movement |
Vida
250%
Energy Shield From Life
11%
Evasão
+22%
Resistência
Damage
333%
Precisão
100%
Golpes Críticos Chance
5%
Attack Distance
9 ~ 18
Tempo de Ataque
1.5 Second
Damage Spread
±20%
Experiência
250%
Model Size
100%
Type
ChaosGodOwlBossMap
Metadata
ChaosGodOwlBoss__Standalone
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
20,643
2,413
864
2,271
Damage
776
Dano Mágico
776
Precisão
2,502
Tempo de Ataque
1.5
Experiência
71,585
Minion Life
17,325
Minion Energy Shield
1,906
Minion Damage
3,226
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedBoss
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
Ataque Básico
Base Damage: 621—932
Chance de Golpe Crítico: 5%
Tempo de Ataque: 1.5 s
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
EAAChaosGodOwlBossDashLeftShort
Attack
Base Damage: 621—932
Chance de Golpe Crítico: 5%
Tempo de Ataque: 1.5 s
action attack or cast time uses animation length [1]
skill does not pathfind [1]
EAAChaosGodOwlBossDashLeftMid
Attack
Base Damage: 621—932
Chance de Golpe Crítico: 5%
Tempo de Ataque: 1.5 s
action attack or cast time uses animation length [1]
skill does not pathfind [1]
EAAChaosGodOwlBossDashLeftLong
Attack
Base Damage: 621—932
Chance de Golpe Crítico: 5%
Tempo de Ataque: 1.5 s
action attack or cast time uses animation length [1]
skill does not pathfind [1]
EAAChaosGodOwlBossDashRightShort
Attack
Base Damage: 621—932
Chance de Golpe Crítico: 5%
Tempo de Ataque: 1.5 s
action attack or cast time uses animation length [1]
skill does not pathfind [1]
EAAChaosGodOwlBossDashRightMid
Attack
Base Damage: 621—932
Chance de Golpe Crítico: 5%
Tempo de Ataque: 1.5 s
action attack or cast time uses animation length [1]
skill does not pathfind [1]
EAAChaosGodOwlBossDashRightLong
Attack
Base Damage: 621—932
Chance de Golpe Crítico: 5%
Tempo de Ataque: 1.5 s
action attack or cast time uses animation length [1]
skill does not pathfind [1]
EAAChaosGodOwlBossDiveBomb
Attack
Base Damage: 621—932
Chance de Golpe Crítico: 5%
Tempo de Ataque: 1.5 s
Tempo de Recarga: 20 s
action attack or cast time uses animation length [1]
skill does not pathfind [1]
EAAChaosGodOwlBossDashKick
Attack
Base Damage: 621—932
Chance de Golpe Crítico: 5%
Tempo de Ataque: 1.5 s
Tempo de Recarga: 20 s
Velocidade de ataque reduzida em 10%
action attack or cast time uses animation length [1]
skill does not pathfind [1]
GPAChaosGodOwlBossFeatherSwipeLeft
Triggerable, Attack, AttackInPlace
Base Damage: 621—932
Chance de Golpe Crítico: 5%
Dano de Ataque: 170%
Tempo de Ataque: 1.5 s
Tempo de Recarga: 12 s
Causa +70% de dano de ataque
Dispara projéteis adicionais
ㅤ+150% de acúmulo de atordoamento
action attack or cast time uses animation length [1]
attack maximum action distance + [60]
base is projectile [1]
distribute projectiles over contact points [1]
projectile ballistic angle from reference event [1]
projectile speed variation +% [1830]
projectile uses contact position [1]
use scaled contact offset [1]
GPAChaosGodOwlBossFeatherSwipeRight
Triggerable, Attack, AttackInPlace
Base Damage: 621—932
Chance de Golpe Crítico: 5%
Dano de Ataque: 170%
Tempo de Ataque: 1.5 s
Tempo de Recarga: 12 s
Causa +70% de dano de ataque
Dispara projéteis adicionais
ㅤ+150% de acúmulo de atordoamento
action attack or cast time uses animation length [1]
attack maximum action distance + [60]
base is projectile [1]
distribute projectiles over contact points [1]
projectile ballistic angle from reference event [1]
projectile speed variation +% [1830]
projectile uses contact position [1]
use scaled contact offset [1]
GTChaosGodOwlBossLightningCascade
Spell, Triggerable, AttackInPlace
Tempo de Conjuração: 1 s
Tempo de Recarga: 18 s
action attack or cast time uses animation length [1]
ChaosGodOwlBossBallLightning
Spell, Damage, Projectile, ProjectilesFromUser, Area, Totemable, Trappable, Mineable, Multicastable, Triggerable, Lightning, Unleashable, AreaSpell, UsableWhileMoving, Sustained, CreatesGroundEffect, Duration
Esfera de Raios
Chance de Golpe Crítico: 6%
Tempo de Conjuração: 1 s
Tempo de Recarga: 15 s
Você dispara um projétil que se move devagar e atravessa inimigos. Ele não causa dano direto, mas descarrega constantemente raios elétricos contra os inimigos próximos. Se possível, consome uma Infusão Quente para desacelerar com o tempo, criar um chão incendiado enquanto se move e, ao se dissipar, explodir, causando dano de fogo em área.
Não pode evadir ataques inimigos
Projéteis das habilidades reforçadas se ramificam mais 2 vezes
Atinge inimigos ao alcance a cada 0.2 segundos
Velocidade de projétil reduzida em 50%
ㅤ+50% de chance de eletrificar
Raios buscam alvos a até +1.5 metros
action attack or cast time uses animation length [1]
active skill area of effect radius +% final [0]
base is projectile [1]
is area damage [1]
projectile uses contact direction [1]
projectile uses contact position [1]
projectiles fork after traveling X units distance [35]
projectiles travel at fixed height [1]
use scaled contact offset [1]
CTS3ChaosGodOwlBossTornadoForm
Tempo de Recarga: 40 s
action attack or cast time uses animation length [1]
CTS1ChaosGodOwlBossExitTornadoForm
action attack or cast time uses animation length [1]
GSChaosGodOwlBossLightningCascade
Triggerable, Spell, Damage, AttackInPlace
Chance de Golpe Crítico: 6%
Tempo de Conjuração: 1 s
ㅤ+100% de chance de eletrificar
action attack or cast time uses animation length [1]
is area damage [1]
GAChaosGodOwlBossDashKickLacerateLeft
Triggerable, Attack, AttackInPlace
Base Damage: 621—932
Chance de Golpe Crítico: 5%
Dano de Ataque: 150%
Tempo de Ataque: 1.5 s
Causa +50% de dano de ataque
action attack or cast time uses animation length [1]
is area damage [1]
voll slam damage +% final at centre [0]
GAChaosGodOwlBossDashKickLacerateRight
Triggerable, Attack, AttackInPlace
Base Damage: 621—932
Chance de Golpe Crítico: 5%
Dano de Ataque: 150%
Tempo de Ataque: 1.5 s
Causa +50% de dano de ataque
action attack or cast time uses animation length [1]
is area damage [1]
voll slam damage +% final at centre [0]
GAChaosGodOwlBossDiveBombImpact
Triggerable, Attack, AttackInPlace
Base Damage: 621—932
Chance de Golpe Crítico: 5%
Dano de Ataque: 250%
Tempo de Ataque: 1.5 s
Causa +150% de dano de ataque
action attack or cast time uses animation length [1]
is area damage [1]
voll slam damage +% final at centre [15]
GAChaosGodOwlBossBatDamage
Triggerable, Attack, AttackInPlace
Base Damage: 621—932
Chance de Golpe Crítico: 5%
Dano de Ataque: 60%
Tempo de Ataque: 1.5 s
Causa -40% de dano de ataque
action attack or cast time uses animation length [1]
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
is area damage [1]
ChaosGodOwlBossSparknado
Spell, Projectile, ProjectilesFromUser, Damage, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Lightning, Unleashable, Invokable, AttackInPlace
Chance de Golpe Crítico: 5%
Tempo de Conjuração: 1 s
base is projectile [1]
base skill effect duration [8000]
projectiles should collide with flying monsters [1]
spark pathing width bounds [15]
spark projectile bounces off walls [1]
Object Type
-- src\Data\Spectres.lua
minions["Metadata/Monsters/ChaosGodOwlBoss/ChaosGodOwlBoss__Standalone"] = {
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
name = "Bahlak, the Sky Seer",
life = 2.5,
energyShield = 0.11,
damage = 3.33,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 18,
accuracy = 1,
skillList = {
"MeleeAtAnimationSpeedBoss",
"GPAChaosGodOwlBossFeatherSwipeLeft",
"GPAChaosGodOwlBossFeatherSwipeRight",
"ChaosGodOwlBossBallLightning",
"CTS3ChaosGodOwlBossTornadoForm",
"CTS1ChaosGodOwlBossExitTornadoForm",
"GSChaosGodOwlBossLightningCascade",
"GAChaosGodOwlBossDashKickLacerateLeft",
"GAChaosGodOwlBossDashKickLacerateRight",
"GAChaosGodOwlBossDiveBombImpact",
"GAChaosGodOwlBossBatDamage",
"EAAChaosGodOwlBossDashLeftShort",
"EAAChaosGodOwlBossDashLeftMid",
"EAAChaosGodOwlBossDashLeftLong",
"EAAChaosGodOwlBossDashRightShort",
"EAAChaosGodOwlBossDashRightMid",
"EAAChaosGodOwlBossDashRightLong",
"EAAChaosGodOwlBossDiveBomb",
"EAAChaosGodOwlBossDashKick",
"GTChaosGodOwlBossLightningCascade",
"ChaosGodOwlBossSparknado",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedBoss"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GPAChaosGodOwlBossFeatherSwipeLeft"] = {
name = "GPAChaosGodOwlBossFeatherSwipeLeft",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_maximum_action_distance_+",
"projectile_speed_variation_+%",
"projectile_speed_variation_+%",
"active_skill_hit_damage_stun_multiplier_+%_final",
"number_of_additional_projectiles",
"maim_on_hit_%",
"base_is_projectile",
"use_scaled_contact_offset",
"projectile_uses_contact_position",
"action_attack_or_cast_time_uses_animation_length",
"projectile_ballistic_angle_from_reference_event",
"distribute_projectiles_over_contact_points",
},
levels = {
[1] = {60, 1800, 30, 150, 8, 100, baseMultiplier = 1.7, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GPAChaosGodOwlBossFeatherSwipeRight"] = {
name = "GPAChaosGodOwlBossFeatherSwipeRight",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_maximum_action_distance_+",
"projectile_speed_variation_+%",
"projectile_speed_variation_+%",
"active_skill_hit_damage_stun_multiplier_+%_final",
"number_of_additional_projectiles",
"maim_on_hit_%",
"base_is_projectile",
"use_scaled_contact_offset",
"projectile_uses_contact_position",
"action_attack_or_cast_time_uses_animation_length",
"projectile_ballistic_angle_from_reference_event",
"distribute_projectiles_over_contact_points",
},
levels = {
[1] = {60, 1800, 30, 150, 8, 100, baseMultiplier = 1.7, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["ChaosGodOwlBossBallLightning"] = {
name = "Ball Lightning",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Fire a slow-moving [Projectile] that moves through enemies. The [Projectile] itself does not [HitDamage|Hit] enemies, but repeatedly discharges bolts of [Lightning] at nearby enemies. Consumes a [Fire] [ElementalInfusion|Infusion] if possible to slow down over time, create [IgnitedGround|Ignited Ground] as it travels, and explode dealing [Fire] damage in an Area after it dissipates.",
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Area] = true,
[SkillType.Totemable] = true,
[SkillType.Trappable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.Lightning] = true,
[SkillType.Unleashable] = true,
[SkillType.AreaSpell] = true,
[SkillType.UsableWhileMoving] = true,
[SkillType.Sustained] = true,
[SkillType.CreatesGroundEffect] = true,
[SkillType.Duration] = true,
},
statDescriptionScope = "ball_lightning/statset_0",
castTime = 1,
baseFlags = {
area = true,
spell = true,
projectile = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"base_projectile_speed_+%",
"active_skill_area_of_effect_radius_+%_final",
"active_skill_base_area_of_effect_radius",
"ball_lightning_base_hit_frequency_ms",
"number_of_additional_forks_base",
"projectiles_fork_after_traveling_X_units_distance",
"active_skill_shock_chance_+%_final",
"base_is_projectile",
"action_attack_or_cast_time_uses_animation_length",
"use_scaled_contact_offset",
"projectile_uses_contact_position",
"projectile_uses_contact_direction",
"projectiles_travel_at_fixed_height",
"is_area_damage",
"base_cannot_evade",
},
levels = {
[1] = {0.5, 1.5, -50, 0, 15, 200, 2, 35, 50, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["CTS3ChaosGodOwlBossTornadoForm"] = {
name = "CTS3ChaosGodOwlBossTornadoForm",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["CTS1ChaosGodOwlBossExitTornadoForm"] = {
name = "CTS1ChaosGodOwlBossExitTornadoForm",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSChaosGodOwlBossLightningCascade"] = {
name = "GSChaosGodOwlBossLightningCascade",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"active_skill_shock_chance_+%_final",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.5, 1.5, 100, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAChaosGodOwlBossDashKickLacerateLeft"] = {
name = "GAChaosGodOwlBossDashKickLacerateLeft",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"voll_slam_damage_+%_final_at_centre",
"maim_on_hit_%",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0, 15, baseMultiplier = 1.5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAChaosGodOwlBossDashKickLacerateRight"] = {
name = "GAChaosGodOwlBossDashKickLacerateRight",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"voll_slam_damage_+%_final_at_centre",
"maim_on_hit_%",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0, 15, baseMultiplier = 1.5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAChaosGodOwlBossDiveBombImpact"] = {
name = "GAChaosGodOwlBossDiveBombImpact",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"voll_slam_damage_+%_final_at_centre",
"maim_on_hit_%",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {15, 100, baseMultiplier = 2.5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAChaosGodOwlBossBatDamage"] = {
name = "GAChaosGodOwlBossBatDamage",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"base_skill_can_be_avoided_by_dodge_roll",
"base_skill_can_be_blocked",
},
levels = {
[1] = {baseMultiplier = 0.6, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EAAChaosGodOwlBossDashLeftShort"] = {
name = "EAAChaosGodOwlBossDashLeftShort",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
"skill_does_not_pathfind",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EAAChaosGodOwlBossDashLeftMid"] = {
name = "EAAChaosGodOwlBossDashLeftMid",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
"skill_does_not_pathfind",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EAAChaosGodOwlBossDashLeftLong"] = {
name = "EAAChaosGodOwlBossDashLeftLong",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
"skill_does_not_pathfind",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EAAChaosGodOwlBossDashRightShort"] = {
name = "EAAChaosGodOwlBossDashRightShort",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
"skill_does_not_pathfind",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EAAChaosGodOwlBossDashRightMid"] = {
name = "EAAChaosGodOwlBossDashRightMid",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
"skill_does_not_pathfind",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EAAChaosGodOwlBossDashRightLong"] = {
name = "EAAChaosGodOwlBossDashRightLong",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
"skill_does_not_pathfind",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EAAChaosGodOwlBossDiveBomb"] = {
name = "EAAChaosGodOwlBossDiveBomb",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
"skill_does_not_pathfind",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EAAChaosGodOwlBossDashKick"] = {
name = "EAAChaosGodOwlBossDashKick",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_speed_+%",
"action_attack_or_cast_time_uses_animation_length",
"skill_does_not_pathfind",
},
levels = {
[1] = {-10, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GTChaosGodOwlBossLightningCascade"] = {
name = "GTChaosGodOwlBossLightningCascade",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["ChaosGodOwlBossSparknado"] = {
name = "ChaosGodOwlBossSparknado",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Damage] = true,
[SkillType.Duration] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.Lightning] = true,
[SkillType.Unleashable] = true,
[SkillType.Invokable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
projectile = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"base_skill_effect_duration",
"spark_pathing_width_bounds",
"base_is_projectile",
"projectiles_should_collide_with_flying_monsters",
"spark_projectile_bounces_off_walls",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 8000, 15, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
| Family | Nothing |
|---|---|
| Domains | Monster (3) |
| GenerationType | único (3) |
| Req. level | 1 |
| Family | Nothing |
|---|---|
| Domains | Monster (3) |
| GenerationType | único (3) |
| Req. level | 1 |
stance movement speed +% final [-50]
| Family | Stance |
|---|---|
| Domains | Monster (3) |
| GenerationType | único (3) |
| Req. level | 1 |
| Stats |
i am boss of tier [2]
monster dropped item rarity +% [1600]
monster slain experience +% [0]
| Family | MonsterActBoss |
|---|---|
| Domains | Monster (3) |
| GenerationType | único (3) |
| Req. level | 1 |
| Stats |
Bahlak, o Vidente do Céu
| Spectre | |
|---|---|
| Tags | beast, Beast_onhit_audio, flying, not_str, red_blood, slow_movement |
Vida
250%
Energy Shield From Life
11%
Evasão
+22%
Resistência
Damage
333%
Precisão
100%
Golpes Críticos Chance
5%
Attack Distance
9 ~ 18
Tempo de Ataque
1.5 Second
Damage Spread
±20%
Experiência
250%
Model Size
100%
Type
ChaosGodOwlBossMap
Metadata
ChaosGodOwlBossMinion
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
20,643
2,413
864
2,271
Damage
776
Dano Mágico
776
Precisão
2,502
Tempo de Ataque
1.5
Experiência
71,585
Minion Life
17,325
Minion Energy Shield
1,906
Minion Damage
3,226
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedBoss
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
Ataque Básico
Base Damage: 621—932
Chance de Golpe Crítico: 5%
Tempo de Ataque: 1.5 s
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
EAAChaosGodOwlBossDashLeftShort
Attack
Base Damage: 621—932
Chance de Golpe Crítico: 5%
Tempo de Ataque: 1.5 s
action attack or cast time uses animation length [1]
skill does not pathfind [1]
EAAChaosGodOwlBossDashLeftMid
Attack
Base Damage: 621—932
Chance de Golpe Crítico: 5%
Tempo de Ataque: 1.5 s
action attack or cast time uses animation length [1]
skill does not pathfind [1]
EAAChaosGodOwlBossDashLeftLong
Attack
Base Damage: 621—932
Chance de Golpe Crítico: 5%
Tempo de Ataque: 1.5 s
action attack or cast time uses animation length [1]
skill does not pathfind [1]
EAAChaosGodOwlBossDashRightShort
Attack
Base Damage: 621—932
Chance de Golpe Crítico: 5%
Tempo de Ataque: 1.5 s
action attack or cast time uses animation length [1]
skill does not pathfind [1]
EAAChaosGodOwlBossDashRightMid
Attack
Base Damage: 621—932
Chance de Golpe Crítico: 5%
Tempo de Ataque: 1.5 s
action attack or cast time uses animation length [1]
skill does not pathfind [1]
EAAChaosGodOwlBossDashRightLong
Attack
Base Damage: 621—932
Chance de Golpe Crítico: 5%
Tempo de Ataque: 1.5 s
action attack or cast time uses animation length [1]
skill does not pathfind [1]
EAAChaosGodOwlBossDiveBomb
Attack
Base Damage: 621—932
Chance de Golpe Crítico: 5%
Tempo de Ataque: 1.5 s
Tempo de Recarga: 20 s
action attack or cast time uses animation length [1]
skill does not pathfind [1]
EAAChaosGodOwlBossDashKick
Attack
Base Damage: 621—932
Chance de Golpe Crítico: 5%
Tempo de Ataque: 1.5 s
Tempo de Recarga: 20 s
Velocidade de ataque reduzida em 10%
action attack or cast time uses animation length [1]
skill does not pathfind [1]
GPAChaosGodOwlBossFeatherSwipeLeft
Triggerable, Attack, AttackInPlace
Base Damage: 621—932
Chance de Golpe Crítico: 5%
Dano de Ataque: 170%
Tempo de Ataque: 1.5 s
Tempo de Recarga: 12 s
Causa +70% de dano de ataque
Dispara projéteis adicionais
ㅤ+150% de acúmulo de atordoamento
action attack or cast time uses animation length [1]
attack maximum action distance + [60]
base is projectile [1]
distribute projectiles over contact points [1]
projectile ballistic angle from reference event [1]
projectile speed variation +% [1830]
projectile uses contact position [1]
use scaled contact offset [1]
GPAChaosGodOwlBossFeatherSwipeRight
Triggerable, Attack, AttackInPlace
Base Damage: 621—932
Chance de Golpe Crítico: 5%
Dano de Ataque: 170%
Tempo de Ataque: 1.5 s
Tempo de Recarga: 12 s
Causa +70% de dano de ataque
Dispara projéteis adicionais
ㅤ+150% de acúmulo de atordoamento
action attack or cast time uses animation length [1]
attack maximum action distance + [60]
base is projectile [1]
distribute projectiles over contact points [1]
projectile ballistic angle from reference event [1]
projectile speed variation +% [1830]
projectile uses contact position [1]
use scaled contact offset [1]
GTChaosGodOwlBossLightningCascade
Spell, Triggerable, AttackInPlace
Tempo de Conjuração: 1 s
Tempo de Recarga: 18 s
action attack or cast time uses animation length [1]
ChaosGodOwlBossBallLightning
Spell, Damage, Projectile, ProjectilesFromUser, Area, Totemable, Trappable, Mineable, Multicastable, Triggerable, Lightning, Unleashable, AreaSpell, UsableWhileMoving, Sustained, CreatesGroundEffect, Duration
Esfera de Raios
Chance de Golpe Crítico: 6%
Tempo de Conjuração: 1 s
Tempo de Recarga: 15 s
Você dispara um projétil que se move devagar e atravessa inimigos. Ele não causa dano direto, mas descarrega constantemente raios elétricos contra os inimigos próximos. Se possível, consome uma Infusão Quente para desacelerar com o tempo, criar um chão incendiado enquanto se move e, ao se dissipar, explodir, causando dano de fogo em área.
Não pode evadir ataques inimigos
Projéteis das habilidades reforçadas se ramificam mais 2 vezes
Atinge inimigos ao alcance a cada 0.2 segundos
Velocidade de projétil reduzida em 50%
ㅤ+50% de chance de eletrificar
Raios buscam alvos a até +1.5 metros
action attack or cast time uses animation length [1]
active skill area of effect radius +% final [0]
base is projectile [1]
is area damage [1]
projectile uses contact direction [1]
projectile uses contact position [1]
projectiles fork after traveling X units distance [35]
projectiles travel at fixed height [1]
use scaled contact offset [1]
CTS3ChaosGodOwlBossTornadoForm
Tempo de Recarga: 40 s
action attack or cast time uses animation length [1]
CTS1ChaosGodOwlBossExitTornadoForm
action attack or cast time uses animation length [1]
GSChaosGodOwlBossLightningCascade
Triggerable, Spell, Damage, AttackInPlace
Chance de Golpe Crítico: 6%
Tempo de Conjuração: 1 s
ㅤ+100% de chance de eletrificar
action attack or cast time uses animation length [1]
is area damage [1]
GAChaosGodOwlBossDashKickLacerateLeft
Triggerable, Attack, AttackInPlace
Base Damage: 621—932
Chance de Golpe Crítico: 5%
Dano de Ataque: 150%
Tempo de Ataque: 1.5 s
Causa +50% de dano de ataque
action attack or cast time uses animation length [1]
is area damage [1]
voll slam damage +% final at centre [0]
GAChaosGodOwlBossDashKickLacerateRight
Triggerable, Attack, AttackInPlace
Base Damage: 621—932
Chance de Golpe Crítico: 5%
Dano de Ataque: 150%
Tempo de Ataque: 1.5 s
Causa +50% de dano de ataque
action attack or cast time uses animation length [1]
is area damage [1]
voll slam damage +% final at centre [0]
GAChaosGodOwlBossDiveBombImpact
Triggerable, Attack, AttackInPlace
Base Damage: 621—932
Chance de Golpe Crítico: 5%
Dano de Ataque: 250%
Tempo de Ataque: 1.5 s
Causa +150% de dano de ataque
action attack or cast time uses animation length [1]
is area damage [1]
voll slam damage +% final at centre [15]
GAChaosGodOwlBossBatDamage
Triggerable, Attack, AttackInPlace
Base Damage: 621—932
Chance de Golpe Crítico: 5%
Dano de Ataque: 60%
Tempo de Ataque: 1.5 s
Causa -40% de dano de ataque
action attack or cast time uses animation length [1]
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
is area damage [1]
ChaosGodOwlBossSparknado
Spell, Projectile, ProjectilesFromUser, Damage, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Lightning, Unleashable, Invokable, AttackInPlace
Chance de Golpe Crítico: 5%
Tempo de Conjuração: 1 s
base is projectile [1]
base skill effect duration [8000]
projectiles should collide with flying monsters [1]
spark pathing width bounds [15]
spark projectile bounces off walls [1]
Object Type
-- src\Data\Spectres.lua
minions["Metadata/Monsters/ChaosGodOwlBoss/ChaosGodOwlBossMinion"] = {
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
name = "Bahlak, the Sky Seer",
life = 2.5,
energyShield = 0.11,
damage = 3.33,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 18,
accuracy = 1,
skillList = {
"MeleeAtAnimationSpeedBoss",
"GPAChaosGodOwlBossFeatherSwipeLeft",
"GPAChaosGodOwlBossFeatherSwipeRight",
"ChaosGodOwlBossBallLightning",
"CTS3ChaosGodOwlBossTornadoForm",
"CTS1ChaosGodOwlBossExitTornadoForm",
"GSChaosGodOwlBossLightningCascade",
"GAChaosGodOwlBossDashKickLacerateLeft",
"GAChaosGodOwlBossDashKickLacerateRight",
"GAChaosGodOwlBossDiveBombImpact",
"GAChaosGodOwlBossBatDamage",
"EAAChaosGodOwlBossDashLeftShort",
"EAAChaosGodOwlBossDashLeftMid",
"EAAChaosGodOwlBossDashLeftLong",
"EAAChaosGodOwlBossDashRightShort",
"EAAChaosGodOwlBossDashRightMid",
"EAAChaosGodOwlBossDashRightLong",
"EAAChaosGodOwlBossDiveBomb",
"EAAChaosGodOwlBossDashKick",
"GTChaosGodOwlBossLightningCascade",
"ChaosGodOwlBossSparknado",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedBoss"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GPAChaosGodOwlBossFeatherSwipeLeft"] = {
name = "GPAChaosGodOwlBossFeatherSwipeLeft",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_maximum_action_distance_+",
"projectile_speed_variation_+%",
"projectile_speed_variation_+%",
"active_skill_hit_damage_stun_multiplier_+%_final",
"number_of_additional_projectiles",
"maim_on_hit_%",
"base_is_projectile",
"use_scaled_contact_offset",
"projectile_uses_contact_position",
"action_attack_or_cast_time_uses_animation_length",
"projectile_ballistic_angle_from_reference_event",
"distribute_projectiles_over_contact_points",
},
levels = {
[1] = {60, 1800, 30, 150, 8, 100, baseMultiplier = 1.7, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GPAChaosGodOwlBossFeatherSwipeRight"] = {
name = "GPAChaosGodOwlBossFeatherSwipeRight",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_maximum_action_distance_+",
"projectile_speed_variation_+%",
"projectile_speed_variation_+%",
"active_skill_hit_damage_stun_multiplier_+%_final",
"number_of_additional_projectiles",
"maim_on_hit_%",
"base_is_projectile",
"use_scaled_contact_offset",
"projectile_uses_contact_position",
"action_attack_or_cast_time_uses_animation_length",
"projectile_ballistic_angle_from_reference_event",
"distribute_projectiles_over_contact_points",
},
levels = {
[1] = {60, 1800, 30, 150, 8, 100, baseMultiplier = 1.7, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["ChaosGodOwlBossBallLightning"] = {
name = "Ball Lightning",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Fire a slow-moving [Projectile] that moves through enemies. The [Projectile] itself does not [HitDamage|Hit] enemies, but repeatedly discharges bolts of [Lightning] at nearby enemies. Consumes a [Fire] [ElementalInfusion|Infusion] if possible to slow down over time, create [IgnitedGround|Ignited Ground] as it travels, and explode dealing [Fire] damage in an Area after it dissipates.",
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Area] = true,
[SkillType.Totemable] = true,
[SkillType.Trappable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.Lightning] = true,
[SkillType.Unleashable] = true,
[SkillType.AreaSpell] = true,
[SkillType.UsableWhileMoving] = true,
[SkillType.Sustained] = true,
[SkillType.CreatesGroundEffect] = true,
[SkillType.Duration] = true,
},
statDescriptionScope = "ball_lightning/statset_0",
castTime = 1,
baseFlags = {
area = true,
spell = true,
projectile = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"base_projectile_speed_+%",
"active_skill_area_of_effect_radius_+%_final",
"active_skill_base_area_of_effect_radius",
"ball_lightning_base_hit_frequency_ms",
"number_of_additional_forks_base",
"projectiles_fork_after_traveling_X_units_distance",
"active_skill_shock_chance_+%_final",
"base_is_projectile",
"action_attack_or_cast_time_uses_animation_length",
"use_scaled_contact_offset",
"projectile_uses_contact_position",
"projectile_uses_contact_direction",
"projectiles_travel_at_fixed_height",
"is_area_damage",
"base_cannot_evade",
},
levels = {
[1] = {0.5, 1.5, -50, 0, 15, 200, 2, 35, 50, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["CTS3ChaosGodOwlBossTornadoForm"] = {
name = "CTS3ChaosGodOwlBossTornadoForm",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["CTS1ChaosGodOwlBossExitTornadoForm"] = {
name = "CTS1ChaosGodOwlBossExitTornadoForm",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSChaosGodOwlBossLightningCascade"] = {
name = "GSChaosGodOwlBossLightningCascade",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"active_skill_shock_chance_+%_final",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.5, 1.5, 100, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAChaosGodOwlBossDashKickLacerateLeft"] = {
name = "GAChaosGodOwlBossDashKickLacerateLeft",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"voll_slam_damage_+%_final_at_centre",
"maim_on_hit_%",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0, 15, baseMultiplier = 1.5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAChaosGodOwlBossDashKickLacerateRight"] = {
name = "GAChaosGodOwlBossDashKickLacerateRight",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"voll_slam_damage_+%_final_at_centre",
"maim_on_hit_%",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0, 15, baseMultiplier = 1.5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAChaosGodOwlBossDiveBombImpact"] = {
name = "GAChaosGodOwlBossDiveBombImpact",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"voll_slam_damage_+%_final_at_centre",
"maim_on_hit_%",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {15, 100, baseMultiplier = 2.5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAChaosGodOwlBossBatDamage"] = {
name = "GAChaosGodOwlBossBatDamage",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"base_skill_can_be_avoided_by_dodge_roll",
"base_skill_can_be_blocked",
},
levels = {
[1] = {baseMultiplier = 0.6, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EAAChaosGodOwlBossDashLeftShort"] = {
name = "EAAChaosGodOwlBossDashLeftShort",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
"skill_does_not_pathfind",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EAAChaosGodOwlBossDashLeftMid"] = {
name = "EAAChaosGodOwlBossDashLeftMid",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
"skill_does_not_pathfind",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EAAChaosGodOwlBossDashLeftLong"] = {
name = "EAAChaosGodOwlBossDashLeftLong",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
"skill_does_not_pathfind",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EAAChaosGodOwlBossDashRightShort"] = {
name = "EAAChaosGodOwlBossDashRightShort",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
"skill_does_not_pathfind",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EAAChaosGodOwlBossDashRightMid"] = {
name = "EAAChaosGodOwlBossDashRightMid",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
"skill_does_not_pathfind",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EAAChaosGodOwlBossDashRightLong"] = {
name = "EAAChaosGodOwlBossDashRightLong",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
"skill_does_not_pathfind",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EAAChaosGodOwlBossDiveBomb"] = {
name = "EAAChaosGodOwlBossDiveBomb",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
"skill_does_not_pathfind",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EAAChaosGodOwlBossDashKick"] = {
name = "EAAChaosGodOwlBossDashKick",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_speed_+%",
"action_attack_or_cast_time_uses_animation_length",
"skill_does_not_pathfind",
},
levels = {
[1] = {-10, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GTChaosGodOwlBossLightningCascade"] = {
name = "GTChaosGodOwlBossLightningCascade",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["ChaosGodOwlBossSparknado"] = {
name = "ChaosGodOwlBossSparknado",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Damage] = true,
[SkillType.Duration] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.Lightning] = true,
[SkillType.Unleashable] = true,
[SkillType.Invokable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
projectile = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"base_skill_effect_duration",
"spark_pathing_width_bounds",
"base_is_projectile",
"projectiles_should_collide_with_flying_monsters",
"spark_projectile_bounces_off_walls",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 8000, 15, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
| Family | Nothing |
|---|---|
| Domains | Monster (3) |
| GenerationType | único (3) |
| Req. level | 1 |
| Family | Nothing |
|---|---|
| Domains | Monster (3) |
| GenerationType | único (3) |
| Req. level | 1 |
stance movement speed +% final [-50]
| Family | Stance |
|---|---|
| Domains | Monster (3) |
| GenerationType | único (3) |
| Req. level | 1 |
| Stats |
i am boss of tier [2]
monster dropped item rarity +% [1600]
monster slain experience +% [0]
| Family | MonsterActBoss |
|---|---|
| Domains | Monster (3) |
| GenerationType | único (3) |
| Req. level | 1 |
| Stats |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.












