空を見る者、バーラク




エリア: 混沌の試練
stance movement speed +% final [-50]
monster dropped item rarity +% [2700]
monster slain experience +% [0]
unique monster guarantee one rare [0]
monster slain experience +% [0]
unique monster guarantee one rare [0]
Bahlak, the Sky Seer
Spectre | N |
---|---|
Area | 混沌の試練 |
Tags | beast, Claw_onhit_audio, flying, not_str, red_blood, slow_movement |
ライフ
250%
Energy Shield From Life
11%
回避力
+22%
耐性




Damage
333%
命中力
100%
クリティカルヒット Chance
5%
クリティカルダメージボーナス
+30%
Attack Distance
9 ~ 18
アタックタイム
1.5 Second
Damage Spread
±20%
経験値
250%
Model Size
100%
Type
ChaosGodOwlBoss
Metadata
ChaosGodOwlBoss__
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
レベル
38
ライフ
2,390
アーマー
364
回避力
233
エナジーシールド
295
Damage
277
スペルダメージ
277
命中力
744
アタックタイム
1.5
経験値
9,115
Minion Life
5,084
Minion Energy Shield
628
Minion Damage
600
Minion Armour
364
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedBoss
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
基本アタック
Base Damage: 222–333
クリティカルヒット率: 5%
アタックタイム: 1.5 秒
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

EAAChaosGodOwlBossDashLeftShort
action attack or cast time uses animation length [1]
skill does not pathfind [1]
EAAChaosGodOwlBossDashLeftMid
action attack or cast time uses animation length [1]
skill does not pathfind [1]
EAAChaosGodOwlBossDashLeftLong
action attack or cast time uses animation length [1]
skill does not pathfind [1]
EAAChaosGodOwlBossDashRightShort
action attack or cast time uses animation length [1]
skill does not pathfind [1]
EAAChaosGodOwlBossDashRightMid
action attack or cast time uses animation length [1]
skill does not pathfind [1]
EAAChaosGodOwlBossDashRightLong
action attack or cast time uses animation length [1]
skill does not pathfind [1]
EAAChaosGodOwlBossDiveBomb
クールダウン時間: 20 秒
action attack or cast time uses animation length [1]
skill does not pathfind [1]
EAAChaosGodOwlBossDashKick
クールダウン時間: 20 秒
アタックスピードが10%減少する
action attack or cast time uses animation length [1]
skill does not pathfind [1]
GPAChaosGodOwlBossFeatherSwipeLeft
Triggerable, Attack
Base Damage: 222–333
クリティカルヒット率: 5%
アタックダメージ: 170%
アタックタイム: 1.5 秒
クールダウン時間: 12 秒
アタックダメージが70%上昇する
投射物を追加で個放つ
スタン蓄積が150%上昇する
action attack or cast time uses animation length [1]
attack maximum action distance + [60]
base is projectile [1]
distribute projectiles over contact points [1]
projectile ballistic angle from reference event [1]
projectile speed variation +% [1830]
projectile uses contact position [1]
use scaled contact offset [1]
GPAChaosGodOwlBossFeatherSwipeRight
Triggerable, Attack
Base Damage: 222–333
クリティカルヒット率: 5%
アタックダメージ: 170%
アタックタイム: 1.5 秒
クールダウン時間: 12 秒
アタックダメージが70%上昇する
投射物を追加で個放つ
スタン蓄積が150%上昇する
action attack or cast time uses animation length [1]
attack maximum action distance + [60]
base is projectile [1]
distribute projectiles over contact points [1]
projectile ballistic angle from reference event [1]
projectile speed variation +% [1830]
projectile uses contact position [1]
use scaled contact offset [1]
GTChaosGodOwlBossLightningCascade
Triggerable
クールダウン時間: 18 秒
action attack or cast time uses animation length [1]
ChaosGodOwlBossBallLightning
Spell, Damage, Projectile, ProjectilesFromUser, Area, Totemable, Trappable, Mineable, Multicastable, Triggerable, Lightning, CanRapidFire, AreaSpell, UsableWhileMoving, CannotChain, Sustained
ボールライトニング
クリティカルヒット率: 6%
キャストタイム: 1 秒
クールダウン時間: 15 秒
動きが遅く、近くの敵に繰り返し雷の稲妻を放つ投射物を飛ばす。
104.1から312.3の雷ダメージを与える
敵のアタックを回避することができない
サポートされたスキルによる投射物は2回追加で分岐する
範囲内の敵に0.2秒ごとにヒットする
投射物スピードが50%減少する
敵への感電付与確率が50%上昇する
+1.5m以内の対象にビームを放つ
action attack or cast time uses animation length [1]
active skill area of effect radius +% final [0]
base is projectile [1]
is area damage [1]
projectile uses contact direction [1]
projectile uses contact position [1]
projectiles fork after traveling X units distance [35]
projectiles travel at fixed height [1]
use scaled contact offset [1]

EAAChaosGodOwlBossNighttimeDaytime
クールダウン時間: 55 秒
action attack or cast time uses animation length [1]
skill does not pathfind [1]
CTS3ChaosGodOwlBossTornadoForm
クールダウン時間: 40 秒
action attack or cast time uses animation length [1]
CTS1ChaosGodOwlBossExitTornadoForm
action attack or cast time uses animation length [1]
GSChaosGodOwlBossLightningCascade
Triggerable, Spell, Damage
クリティカルヒット率: 6%
キャストタイム: 1 秒
190.8から572.5の雷ダメージを与える
敵への感電付与確率が100%上昇する
action attack or cast time uses animation length [1]
is area damage [1]
GAChaosGodOwlBossDashKickLacerateLeft
Triggerable, Attack
Base Damage: 222–333
クリティカルヒット率: 5%
アタックダメージ: 215%
アタックタイム: 1.5 秒
アタックダメージが115%上昇する
action attack or cast time uses animation length [1]
is area damage [1]
voll slam damage +% final at centre [20]
GAChaosGodOwlBossDashKickLacerateRight
Triggerable, Attack
Base Damage: 222–333
クリティカルヒット率: 5%
アタックダメージ: 215%
アタックタイム: 1.5 秒
アタックダメージが115%上昇する
action attack or cast time uses animation length [1]
is area damage [1]
voll slam damage +% final at centre [20]
GAChaosGodOwlBossDiveBombImpact
Triggerable, Attack
Base Damage: 222–333
クリティカルヒット率: 5%
アタックダメージ: 250%
アタックタイム: 1.5 秒
アタックダメージが150%上昇する
action attack or cast time uses animation length [1]
is area damage [1]
voll slam damage +% final at centre [50]
GAChaosGodOwlBossBatDamage
Triggerable, Attack
Base Damage: 222–333
クリティカルヒット率: 5%
アタックダメージ: 60%
アタックタイム: 1.5 秒
アタックダメージが40%低下する
action attack or cast time uses animation length [1]
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
is area damage [1]
ChaosGodOwlBossSparknado
Spell, Projectile, ProjectilesFromUser, Damage, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Lightning, CanRapidFire, Invokable
クリティカルヒット率: 5%
キャストタイム: 1 秒
138.8から208.2の物理ダメージを与える
base is projectile [1]
base skill effect duration [8000]
projectiles should collide with flying monsters [1]
spark pathing width bounds [15]
spark projectile bounces off walls [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/BossBase" extends "Metadata/Monsters/LeagueUltimatum/UltimatumBossBase" /* ------------------------------------------------------------------------------------------------------------------- */ /* Generic */ /* ------------------------------------------------------------------------------------------------------------------- */ Stats { set_base_heavy_stun_duration_ms = 5200 has_quadruped_head_control = 1 quadruped_head_turn_duration_ms = 200 } StateMachine { // used to disable/enable blocking for various skills define_shared_state = "non_collidable; paused_emerge;" on_or_create_state_non_collidable_1 = { RemoveCollidability(); } on_or_create_state_non_collidable_0 = { MakeCollidable(); } on_or_create_state_paused_emerge_1 = { SetGlobalAnimationSpeed( 0.0 ); } on_state_paused_emerge_0 = { SetGlobalAnimationSpeed( 1.0 ); } } /* ------------------------------------------------------------------------------------------------------------------- */ /* Dashes */ /* ------------------------------------------------------------------------------------------------------------------- */ StateMachine { define_shared_state = "instant_turning;" on_or_create_state_instant_turning_1 = { SetAnimatedTurnDuration( 0.035 ); } on_state_instant_turning_0 = { ResetAnimatedTurnDuration(); } } /* ------------------------------------------------------------------------------------------------------------------- */ /* Tornado Form */ /* ------------------------------------------------------------------------------------------------------------------- */ StateMachine { define_shared_state = "am_tornado;" } /* ------------------------------------------------------------------------------------------------------------------- */ /* Bat Swarm */ /* ------------------------------------------------------------------------------------------------------------------- */ Functions { fix_all_the_height_garbage = { arg1.LockHeight( GetHeight() ); } }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/BossBase" extends "Metadata/Monsters/LeagueUltimatum/UltimatumBossBase" /* ------------------------------------------------------------------------------------------------------------------- */ /* Generic */ /* ------------------------------------------------------------------------------------------------------------------- */ Render { use_ao_lights = true } /* ------------------------------------------------------------------------------------------------------------------- */ /* Preload */ /* ------------------------------------------------------------------------------------------------------------------- */ Preload { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act3_FOUR/ChaosGodOwlBoss/ao/tornado_attack.ao" } /* ------------------------------------------------------------------------------------------------------------------- */ /* Tornado Form */ /* ------------------------------------------------------------------------------------------------------------------- */ StateMachine { on_or_create_state_am_tornado_1 = { this.tornado = AddAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/ChaosGodOwlBoss/ao/tornado_attack.ao',); } on_state_am_tornado_0 = { tornado.PlayAnimation( End ); Delay( 1.0, { DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/ChaosGodOwlBoss/ao/tornado_attack.ao' ); } ); } }
-- src\Data\Spectres.lua minions["Metadata/Monsters/ChaosGodOwlBoss/ChaosGodOwlBoss__"] = { name = "Bahlak, the Sky Seer", life = 2.5, energyShield = 0.11, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 3.33, damageSpread = 0.2, attackTime = 1.5, attackRange = 18, accuracy = 1, skillList = { "MeleeAtAnimationSpeedBoss", "GPAChaosGodOwlBossFeatherSwipeLeft", "GPAChaosGodOwlBossFeatherSwipeRight", "ChaosGodOwlBossBallLightning", "CTS3ChaosGodOwlBossTornadoForm", "CTS1ChaosGodOwlBossExitTornadoForm", "GSChaosGodOwlBossLightningCascade", "GAChaosGodOwlBossDashKickLacerateLeft", "GAChaosGodOwlBossDashKickLacerateRight", "GAChaosGodOwlBossDiveBombImpact", "GAChaosGodOwlBossBatDamage", "EAAChaosGodOwlBossDashLeftShort", "EAAChaosGodOwlBossDashLeftMid", "EAAChaosGodOwlBossDashLeftLong", "EAAChaosGodOwlBossDashRightShort", "EAAChaosGodOwlBossDashRightMid", "EAAChaosGodOwlBossDashRightLong", "EAAChaosGodOwlBossDiveBomb", "EAAChaosGodOwlBossNighttimeDaytime", "EAAChaosGodOwlBossDashKick", "GTChaosGodOwlBossLightningCascade", "ChaosGodOwlBossSparknado", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedBoss"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GPAChaosGodOwlBossFeatherSwipeLeft"] = { name = "GPAChaosGodOwlBossFeatherSwipeLeft", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "attack_maximum_action_distance_+", "projectile_speed_variation_+%", "projectile_speed_variation_+%", "active_skill_hit_damage_stun_multiplier_+%_final", "number_of_additional_projectiles", "base_is_projectile", "use_scaled_contact_offset", "projectile_uses_contact_position", "action_attack_or_cast_time_uses_animation_length", "projectile_ballistic_angle_from_reference_event", "distribute_projectiles_over_contact_points", }, levels = { [1] = {60, 1800, 30, 150, 8, baseMultiplier = 1.7, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GPAChaosGodOwlBossFeatherSwipeRight"] = { name = "GPAChaosGodOwlBossFeatherSwipeRight", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "attack_maximum_action_distance_+", "projectile_speed_variation_+%", "projectile_speed_variation_+%", "active_skill_hit_damage_stun_multiplier_+%_final", "number_of_additional_projectiles", "base_is_projectile", "use_scaled_contact_offset", "projectile_uses_contact_position", "action_attack_or_cast_time_uses_animation_length", "projectile_ballistic_angle_from_reference_event", "distribute_projectiles_over_contact_points", }, levels = { [1] = {60, 1800, 30, 150, 8, baseMultiplier = 1.7, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ChaosGodOwlBossBallLightning"] = { name = "Ball Lightning", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Fire a slow-moving orb [Projectile] that moves through enemies. The orb itself does not [HitDamage|Hit] enemies, but repeatedly shoots bolts of [Lightning] at nearby targets.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Area] = true, [SkillType.Totemable] = true, [SkillType.Trappable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Lightning] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, [SkillType.UsableWhileMoving] = true, [SkillType.CannotChain] = true, [SkillType.Sustained] = true, }, statDescriptionScope = "ball_lightning", castTime = 1, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "base_projectile_speed_+%", "active_skill_area_of_effect_radius_+%_final", "active_skill_base_area_of_effect_radius", "ball_lightning_base_hit_frequency_ms", "number_of_additional_forks_base", "projectiles_fork_after_traveling_X_units_distance", "active_skill_shock_chance_+%_final", "base_is_projectile", "action_attack_or_cast_time_uses_animation_length", "use_scaled_contact_offset", "projectile_uses_contact_position", "projectile_uses_contact_direction", "projectiles_travel_at_fixed_height", "is_area_damage", "base_cannot_evade", }, levels = { [1] = {0.5, 1.5, -50, 0, 15, 200, 2, 35, 50, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["CTS3ChaosGodOwlBossTornadoForm"] = { name = "CTS3ChaosGodOwlBossTornadoForm", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["CTS1ChaosGodOwlBossExitTornadoForm"] = { name = "CTS1ChaosGodOwlBossExitTornadoForm", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSChaosGodOwlBossLightningCascade"] = { name = "GSChaosGodOwlBossLightningCascade", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "active_skill_shock_chance_+%_final", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.5, 1.5, 100, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAChaosGodOwlBossDashKickLacerateLeft"] = { name = "GAChaosGodOwlBossDashKickLacerateLeft", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "voll_slam_damage_+%_final_at_centre", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {20, baseMultiplier = 2.15, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAChaosGodOwlBossDashKickLacerateRight"] = { name = "GAChaosGodOwlBossDashKickLacerateRight", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "voll_slam_damage_+%_final_at_centre", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {20, baseMultiplier = 2.15, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAChaosGodOwlBossDiveBombImpact"] = { name = "GAChaosGodOwlBossDiveBombImpact", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "voll_slam_damage_+%_final_at_centre", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {50, baseMultiplier = 2.5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAChaosGodOwlBossBatDamage"] = { name = "GAChaosGodOwlBossBatDamage", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", "action_attack_or_cast_time_uses_animation_length", "base_skill_can_be_avoided_by_dodge_roll", "base_skill_can_be_blocked", }, levels = { [1] = {baseMultiplier = 0.6, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EAAChaosGodOwlBossDashLeftShort"] = { name = "EAAChaosGodOwlBossDashLeftShort", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", "skill_does_not_pathfind", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EAAChaosGodOwlBossDashLeftMid"] = { name = "EAAChaosGodOwlBossDashLeftMid", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", "skill_does_not_pathfind", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EAAChaosGodOwlBossDashLeftLong"] = { name = "EAAChaosGodOwlBossDashLeftLong", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", "skill_does_not_pathfind", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EAAChaosGodOwlBossDashRightShort"] = { name = "EAAChaosGodOwlBossDashRightShort", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", "skill_does_not_pathfind", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EAAChaosGodOwlBossDashRightMid"] = { name = "EAAChaosGodOwlBossDashRightMid", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", "skill_does_not_pathfind", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EAAChaosGodOwlBossDashRightLong"] = { name = "EAAChaosGodOwlBossDashRightLong", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", "skill_does_not_pathfind", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EAAChaosGodOwlBossDiveBomb"] = { name = "EAAChaosGodOwlBossDiveBomb", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", "skill_does_not_pathfind", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EAAChaosGodOwlBossNighttimeDaytime"] = { name = "EAAChaosGodOwlBossNighttimeDaytime", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", "skill_does_not_pathfind", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EAAChaosGodOwlBossDashKick"] = { name = "EAAChaosGodOwlBossDashKick", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "attack_speed_+%", "action_attack_or_cast_time_uses_animation_length", "skill_does_not_pathfind", }, levels = { [1] = {-10, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTChaosGodOwlBossLightningCascade"] = { name = "GTChaosGodOwlBossLightningCascade", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ChaosGodOwlBossSparknado"] = { name = "ChaosGodOwlBossSparknado", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Lightning] = true, [SkillType.CanRapidFire] = true, [SkillType.Invokable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "base_skill_effect_duration", "spark_pathing_width_bounds", "base_is_projectile", "projectiles_should_collide_with_flying_monsters", "spark_projectile_bounces_off_walls", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 8000, 15, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
Id | Nothing |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Id | Nothing |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
stance movement speed +% final [-50]
Id | StanceMovementSpeedNegative50 |
---|---|
Family | Stance |
Domains | Monster (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
monster dropped item rarity +% [2700]
monster slain experience +% [0]
unique monster guarantee one rare [0]
Id | MonsterUniqueT2Boss |
---|---|
Family | MonsterActBoss |
Domains | Monster (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
空を見る者、バーラク




エリア: セノーテ
stance movement speed +% final [-50]
monster dropped item rarity +% [2700]
monster slain experience +% [0]
unique monster guarantee one rare [0]
monster slain experience +% [0]
unique monster guarantee one rare [0]
Bahlak, the Sky Seer
Spectre | N |
---|---|
Area | セノーテ |
Tags | beast, Claw_onhit_audio, flying, not_str, red_blood, slow_movement |
ライフ
250%
Energy Shield From Life
11%
回避力
+22%
耐性




Damage
333%
命中力
100%
クリティカルヒット Chance
5%
クリティカルダメージボーナス
+30%
Attack Distance
9 ~ 18
アタックタイム
1.5 Second
Damage Spread
±20%
経験値
250%
Model Size
100%
Type
ChaosGodOwlBossMap
Metadata
ChaosGodOwlBossMAP
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
レベル
65
ライフ
14,491
アーマー
2,023
回避力
537
エナジーシールド
1,791
Damage
707
スペルダメージ
707
命中力
1,974
アタックタイム
1.5
経験値
53,768
Minion Life
13,977
Minion Energy Shield
1,728
Minion Damage
2,760
Minion Armour
2,023
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedBoss
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
基本アタック
Base Damage: 566–849
クリティカルヒット率: 5%
アタックタイム: 1.5 秒
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

EAAChaosGodOwlBossDashLeftShort
action attack or cast time uses animation length [1]
skill does not pathfind [1]
EAAChaosGodOwlBossDashLeftMid
action attack or cast time uses animation length [1]
skill does not pathfind [1]
EAAChaosGodOwlBossDashLeftLong
action attack or cast time uses animation length [1]
skill does not pathfind [1]
EAAChaosGodOwlBossDashRightShort
action attack or cast time uses animation length [1]
skill does not pathfind [1]
EAAChaosGodOwlBossDashRightMid
action attack or cast time uses animation length [1]
skill does not pathfind [1]
EAAChaosGodOwlBossDashRightLong
action attack or cast time uses animation length [1]
skill does not pathfind [1]
EAAChaosGodOwlBossDiveBomb
クールダウン時間: 20 秒
action attack or cast time uses animation length [1]
skill does not pathfind [1]
EAAChaosGodOwlBossDashKick
クールダウン時間: 20 秒
アタックスピードが10%減少する
action attack or cast time uses animation length [1]
skill does not pathfind [1]
GPAChaosGodOwlBossFeatherSwipeLeft
Triggerable, Attack
Base Damage: 566–849
クリティカルヒット率: 5%
アタックダメージ: 170%
アタックタイム: 1.5 秒
クールダウン時間: 12 秒
アタックダメージが70%上昇する
投射物を追加で個放つ
スタン蓄積が150%上昇する
action attack or cast time uses animation length [1]
attack maximum action distance + [60]
base is projectile [1]
distribute projectiles over contact points [1]
projectile ballistic angle from reference event [1]
projectile speed variation +% [1830]
projectile uses contact position [1]
use scaled contact offset [1]
GPAChaosGodOwlBossFeatherSwipeRight
Triggerable, Attack
Base Damage: 566–849
クリティカルヒット率: 5%
アタックダメージ: 170%
アタックタイム: 1.5 秒
クールダウン時間: 12 秒
アタックダメージが70%上昇する
投射物を追加で個放つ
スタン蓄積が150%上昇する
action attack or cast time uses animation length [1]
attack maximum action distance + [60]
base is projectile [1]
distribute projectiles over contact points [1]
projectile ballistic angle from reference event [1]
projectile speed variation +% [1830]
projectile uses contact position [1]
use scaled contact offset [1]
GTChaosGodOwlBossLightningCascade
Triggerable
クールダウン時間: 18 秒
action attack or cast time uses animation length [1]
ChaosGodOwlBossBallLightning
Spell, Damage, Projectile, ProjectilesFromUser, Area, Totemable, Trappable, Mineable, Multicastable, Triggerable, Lightning, CanRapidFire, AreaSpell, UsableWhileMoving, CannotChain, Sustained
ボールライトニング
クリティカルヒット率: 6%
キャストタイム: 1 秒
クールダウン時間: 15 秒
動きが遅く、近くの敵に繰り返し雷の稲妻を放つ投射物を飛ばす。
261.8から785.4の雷ダメージを与える
敵のアタックを回避することができない
サポートされたスキルによる投射物は2回追加で分岐する
範囲内の敵に0.2秒ごとにヒットする
投射物スピードが50%減少する
敵への感電付与確率が50%上昇する
+1.5m以内の対象にビームを放つ
action attack or cast time uses animation length [1]
active skill area of effect radius +% final [0]
base is projectile [1]
is area damage [1]
projectile uses contact direction [1]
projectile uses contact position [1]
projectiles fork after traveling X units distance [35]
projectiles travel at fixed height [1]
use scaled contact offset [1]

EAAChaosGodOwlBossNighttimeDaytime
クールダウン時間: 55 秒
action attack or cast time uses animation length [1]
skill does not pathfind [1]
CTS3ChaosGodOwlBossTornadoForm
クールダウン時間: 40 秒
action attack or cast time uses animation length [1]
CTS1ChaosGodOwlBossExitTornadoForm
action attack or cast time uses animation length [1]
GSChaosGodOwlBossLightningCascade
Triggerable, Spell, Damage
クリティカルヒット率: 6%
キャストタイム: 1 秒
480から1440の雷ダメージを与える
敵への感電付与確率が100%上昇する
action attack or cast time uses animation length [1]
is area damage [1]
GAChaosGodOwlBossDashKickLacerateLeft
Triggerable, Attack
Base Damage: 566–849
クリティカルヒット率: 5%
アタックダメージ: 215%
アタックタイム: 1.5 秒
アタックダメージが115%上昇する
action attack or cast time uses animation length [1]
is area damage [1]
voll slam damage +% final at centre [20]
GAChaosGodOwlBossDashKickLacerateRight
Triggerable, Attack
Base Damage: 566–849
クリティカルヒット率: 5%
アタックダメージ: 215%
アタックタイム: 1.5 秒
アタックダメージが115%上昇する
action attack or cast time uses animation length [1]
is area damage [1]
voll slam damage +% final at centre [20]
GAChaosGodOwlBossDiveBombImpact
Triggerable, Attack
Base Damage: 566–849
クリティカルヒット率: 5%
アタックダメージ: 250%
アタックタイム: 1.5 秒
アタックダメージが150%上昇する
action attack or cast time uses animation length [1]
is area damage [1]
voll slam damage +% final at centre [50]
GAChaosGodOwlBossBatDamage
Triggerable, Attack
Base Damage: 566–849
クリティカルヒット率: 5%
アタックダメージ: 60%
アタックタイム: 1.5 秒
アタックダメージが40%低下する
action attack or cast time uses animation length [1]
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
is area damage [1]
ChaosGodOwlBossSparknado
Spell, Projectile, ProjectilesFromUser, Damage, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Lightning, CanRapidFire, Invokable
クリティカルヒット率: 5%
キャストタイム: 1 秒
349.1から523.6の物理ダメージを与える
base is projectile [1]
base skill effect duration [8000]
projectiles should collide with flying monsters [1]
spark pathing width bounds [15]
spark projectile bounces off walls [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/BossBase" extends "Metadata/Monsters/LeagueUltimatum/UltimatumBossBase" /* ------------------------------------------------------------------------------------------------------------------- */ /* Generic */ /* ------------------------------------------------------------------------------------------------------------------- */ Stats { set_base_heavy_stun_duration_ms = 5200 has_quadruped_head_control = 1 quadruped_head_turn_duration_ms = 200 } StateMachine { // used to disable/enable blocking for various skills define_shared_state = "non_collidable; paused_emerge;" on_or_create_state_non_collidable_1 = { RemoveCollidability(); } on_or_create_state_non_collidable_0 = { MakeCollidable(); } on_or_create_state_paused_emerge_1 = { SetGlobalAnimationSpeed( 0.0 ); } on_state_paused_emerge_0 = { SetGlobalAnimationSpeed( 1.0 ); } } /* ------------------------------------------------------------------------------------------------------------------- */ /* Dashes */ /* ------------------------------------------------------------------------------------------------------------------- */ StateMachine { define_shared_state = "instant_turning;" on_or_create_state_instant_turning_1 = { SetAnimatedTurnDuration( 0.035 ); } on_state_instant_turning_0 = { ResetAnimatedTurnDuration(); } } /* ------------------------------------------------------------------------------------------------------------------- */ /* Tornado Form */ /* ------------------------------------------------------------------------------------------------------------------- */ StateMachine { define_shared_state = "am_tornado;" } /* ------------------------------------------------------------------------------------------------------------------- */ /* Bat Swarm */ /* ------------------------------------------------------------------------------------------------------------------- */ Functions { fix_all_the_height_garbage = { arg1.LockHeight( GetHeight() ); } }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/BossBase" extends "Metadata/Monsters/LeagueUltimatum/UltimatumBossBase" /* ------------------------------------------------------------------------------------------------------------------- */ /* Generic */ /* ------------------------------------------------------------------------------------------------------------------- */ Render { use_ao_lights = true } /* ------------------------------------------------------------------------------------------------------------------- */ /* Preload */ /* ------------------------------------------------------------------------------------------------------------------- */ Preload { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act3_FOUR/ChaosGodOwlBoss/ao/tornado_attack.ao" } /* ------------------------------------------------------------------------------------------------------------------- */ /* Tornado Form */ /* ------------------------------------------------------------------------------------------------------------------- */ StateMachine { on_or_create_state_am_tornado_1 = { this.tornado = AddAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/ChaosGodOwlBoss/ao/tornado_attack.ao',); } on_state_am_tornado_0 = { tornado.PlayAnimation( End ); Delay( 1.0, { DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/ChaosGodOwlBoss/ao/tornado_attack.ao' ); } ); } }
-- src\Data\Spectres.lua minions["Metadata/Monsters/ChaosGodOwlBoss/ChaosGodOwlBossMAP"] = { name = "Bahlak, the Sky Seer", life = 2.5, energyShield = 0.11, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 3.33, damageSpread = 0.2, attackTime = 1.5, attackRange = 18, accuracy = 1, skillList = { "MeleeAtAnimationSpeedBoss", "GPAChaosGodOwlBossFeatherSwipeLeft", "GPAChaosGodOwlBossFeatherSwipeRight", "ChaosGodOwlBossBallLightning", "CTS3ChaosGodOwlBossTornadoForm", "CTS1ChaosGodOwlBossExitTornadoForm", "GSChaosGodOwlBossLightningCascade", "GAChaosGodOwlBossDashKickLacerateLeft", "GAChaosGodOwlBossDashKickLacerateRight", "GAChaosGodOwlBossDiveBombImpact", "GAChaosGodOwlBossBatDamage", "EAAChaosGodOwlBossDashLeftShort", "EAAChaosGodOwlBossDashLeftMid", "EAAChaosGodOwlBossDashLeftLong", "EAAChaosGodOwlBossDashRightShort", "EAAChaosGodOwlBossDashRightMid", "EAAChaosGodOwlBossDashRightLong", "EAAChaosGodOwlBossDiveBomb", "EAAChaosGodOwlBossNighttimeDaytime", "EAAChaosGodOwlBossDashKick", "GTChaosGodOwlBossLightningCascade", "ChaosGodOwlBossSparknado", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedBoss"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GPAChaosGodOwlBossFeatherSwipeLeft"] = { name = "GPAChaosGodOwlBossFeatherSwipeLeft", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "attack_maximum_action_distance_+", "projectile_speed_variation_+%", "projectile_speed_variation_+%", "active_skill_hit_damage_stun_multiplier_+%_final", "number_of_additional_projectiles", "base_is_projectile", "use_scaled_contact_offset", "projectile_uses_contact_position", "action_attack_or_cast_time_uses_animation_length", "projectile_ballistic_angle_from_reference_event", "distribute_projectiles_over_contact_points", }, levels = { [1] = {60, 1800, 30, 150, 8, baseMultiplier = 1.7, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GPAChaosGodOwlBossFeatherSwipeRight"] = { name = "GPAChaosGodOwlBossFeatherSwipeRight", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "attack_maximum_action_distance_+", "projectile_speed_variation_+%", "projectile_speed_variation_+%", "active_skill_hit_damage_stun_multiplier_+%_final", "number_of_additional_projectiles", "base_is_projectile", "use_scaled_contact_offset", "projectile_uses_contact_position", "action_attack_or_cast_time_uses_animation_length", "projectile_ballistic_angle_from_reference_event", "distribute_projectiles_over_contact_points", }, levels = { [1] = {60, 1800, 30, 150, 8, baseMultiplier = 1.7, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ChaosGodOwlBossBallLightning"] = { name = "Ball Lightning", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Fire a slow-moving orb [Projectile] that moves through enemies. The orb itself does not [HitDamage|Hit] enemies, but repeatedly shoots bolts of [Lightning] at nearby targets.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Area] = true, [SkillType.Totemable] = true, [SkillType.Trappable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Lightning] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, [SkillType.UsableWhileMoving] = true, [SkillType.CannotChain] = true, [SkillType.Sustained] = true, }, statDescriptionScope = "ball_lightning", castTime = 1, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "base_projectile_speed_+%", "active_skill_area_of_effect_radius_+%_final", "active_skill_base_area_of_effect_radius", "ball_lightning_base_hit_frequency_ms", "number_of_additional_forks_base", "projectiles_fork_after_traveling_X_units_distance", "active_skill_shock_chance_+%_final", "base_is_projectile", "action_attack_or_cast_time_uses_animation_length", "use_scaled_contact_offset", "projectile_uses_contact_position", "projectile_uses_contact_direction", "projectiles_travel_at_fixed_height", "is_area_damage", "base_cannot_evade", }, levels = { [1] = {0.5, 1.5, -50, 0, 15, 200, 2, 35, 50, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["CTS3ChaosGodOwlBossTornadoForm"] = { name = "CTS3ChaosGodOwlBossTornadoForm", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["CTS1ChaosGodOwlBossExitTornadoForm"] = { name = "CTS1ChaosGodOwlBossExitTornadoForm", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSChaosGodOwlBossLightningCascade"] = { name = "GSChaosGodOwlBossLightningCascade", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "active_skill_shock_chance_+%_final", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.5, 1.5, 100, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAChaosGodOwlBossDashKickLacerateLeft"] = { name = "GAChaosGodOwlBossDashKickLacerateLeft", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "voll_slam_damage_+%_final_at_centre", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {20, baseMultiplier = 2.15, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAChaosGodOwlBossDashKickLacerateRight"] = { name = "GAChaosGodOwlBossDashKickLacerateRight", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "voll_slam_damage_+%_final_at_centre", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {20, baseMultiplier = 2.15, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAChaosGodOwlBossDiveBombImpact"] = { name = "GAChaosGodOwlBossDiveBombImpact", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "voll_slam_damage_+%_final_at_centre", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {50, baseMultiplier = 2.5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAChaosGodOwlBossBatDamage"] = { name = "GAChaosGodOwlBossBatDamage", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", "action_attack_or_cast_time_uses_animation_length", "base_skill_can_be_avoided_by_dodge_roll", "base_skill_can_be_blocked", }, levels = { [1] = {baseMultiplier = 0.6, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EAAChaosGodOwlBossDashLeftShort"] = { name = "EAAChaosGodOwlBossDashLeftShort", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", "skill_does_not_pathfind", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EAAChaosGodOwlBossDashLeftMid"] = { name = "EAAChaosGodOwlBossDashLeftMid", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", "skill_does_not_pathfind", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EAAChaosGodOwlBossDashLeftLong"] = { name = "EAAChaosGodOwlBossDashLeftLong", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", "skill_does_not_pathfind", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EAAChaosGodOwlBossDashRightShort"] = { name = "EAAChaosGodOwlBossDashRightShort", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", "skill_does_not_pathfind", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EAAChaosGodOwlBossDashRightMid"] = { name = "EAAChaosGodOwlBossDashRightMid", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", "skill_does_not_pathfind", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EAAChaosGodOwlBossDashRightLong"] = { name = "EAAChaosGodOwlBossDashRightLong", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", "skill_does_not_pathfind", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EAAChaosGodOwlBossDiveBomb"] = { name = "EAAChaosGodOwlBossDiveBomb", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", "skill_does_not_pathfind", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EAAChaosGodOwlBossNighttimeDaytime"] = { name = "EAAChaosGodOwlBossNighttimeDaytime", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", "skill_does_not_pathfind", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EAAChaosGodOwlBossDashKick"] = { name = "EAAChaosGodOwlBossDashKick", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "attack_speed_+%", "action_attack_or_cast_time_uses_animation_length", "skill_does_not_pathfind", }, levels = { [1] = {-10, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTChaosGodOwlBossLightningCascade"] = { name = "GTChaosGodOwlBossLightningCascade", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ChaosGodOwlBossSparknado"] = { name = "ChaosGodOwlBossSparknado", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Lightning] = true, [SkillType.CanRapidFire] = true, [SkillType.Invokable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "base_skill_effect_duration", "spark_pathing_width_bounds", "base_is_projectile", "projectiles_should_collide_with_flying_monsters", "spark_projectile_bounces_off_walls", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 8000, 15, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
Id | Nothing |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Id | Nothing |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
stance movement speed +% final [-50]
Id | StanceMovementSpeedNegative50 |
---|---|
Family | Stance |
Domains | Monster (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
monster dropped item rarity +% [2700]
monster slain experience +% [0]
unique monster guarantee one rare [0]
Id | MonsterUniqueT2Boss |
---|---|
Family | MonsterActBoss |
Domains | Monster (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.