混沌禿鷹.伊薩穆坎
野獸地區: 混沌試煉
stance movement speed +% final [-50]
monster dropped item rarity +% [1600]
monster slain experience +% [0]
i am boss of tier [2]
monster slain experience +% [0]
i am boss of tier [2]
Bahlak, the Sky Seer
| Spectre | |
|---|---|
| Spectre Override | Metadata/Monsters/ChaosGodOwlBoss/ChaosGodOwlBossMinion |
| Area | 混沌試煉 |
| Tags | beast, Beast_onhit_audio, flying, not_str, red_blood, slow_movement |
生命
250%
Energy Shield From Life
11%
閃避
+22%
抗性
傷害
333%
命中
100%
暴擊 Chance
5%
+30%
Attack Distance
9 ~ 18
攻擊時間
1.5 Second
Damage Spread
±20%
經驗值
250%
Model Size
100%
Type
ChaosGodOwlBoss
Metadata
ChaosGodOwlBoss__
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
38
生命
2,685
364
398
295
傷害
277
法術傷害
277
命中
712
攻擊時間
1.5
經驗值
9,115
召喚物生命
5,713
Minion Energy Shield
628
召喚物傷害
600
召喚物護甲
364
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
MeleeAtAnimationSpeedBoss
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 近戰, 玩家投射物, AttackInPlace
基礎攻擊
Base Damage: 222—333
暴擊率: 5%
攻擊時間: 1.5 秒
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
EAAChaosGodOwlBossDashLeftShort
攻擊
Base Damage: 222—333
暴擊率: 5%
攻擊時間: 1.5 秒
action attack or cast time uses animation length [1]
skill does not pathfind [1]
EAAChaosGodOwlBossDashLeftMid
攻擊
Base Damage: 222—333
暴擊率: 5%
攻擊時間: 1.5 秒
action attack or cast time uses animation length [1]
skill does not pathfind [1]
EAAChaosGodOwlBossDashLeftLong
攻擊
Base Damage: 222—333
暴擊率: 5%
攻擊時間: 1.5 秒
action attack or cast time uses animation length [1]
skill does not pathfind [1]
EAAChaosGodOwlBossDashRightShort
攻擊
Base Damage: 222—333
暴擊率: 5%
攻擊時間: 1.5 秒
action attack or cast time uses animation length [1]
skill does not pathfind [1]
EAAChaosGodOwlBossDashRightMid
攻擊
Base Damage: 222—333
暴擊率: 5%
攻擊時間: 1.5 秒
action attack or cast time uses animation length [1]
skill does not pathfind [1]
EAAChaosGodOwlBossDashRightLong
攻擊
Base Damage: 222—333
暴擊率: 5%
攻擊時間: 1.5 秒
action attack or cast time uses animation length [1]
skill does not pathfind [1]
EAAChaosGodOwlBossDiveBomb
攻擊
Base Damage: 222—333
暴擊率: 5%
攻擊時間: 1.5 秒
冷卻時間: 20 秒
action attack or cast time uses animation length [1]
skill does not pathfind [1]
GPAChaosGodOwlBossFeatherSwipeLeft
可觸發, 攻擊, AttackInPlace
Base Damage: 222—333
暴擊率: 5%
攻擊傷害: 170%
攻擊時間: 1.5 秒
冷卻時間: 12 秒
造成70%更多攻擊傷害
發射個額外投射物
150%更少暈眩累積
action attack or cast time uses animation length [1]
attack maximum action distance + [60]
base is projectile [1]
distribute projectiles over contact points [1]
projectile ballistic angle from reference event [1]
projectile speed variation +% [1830]
projectile uses contact position [1]
use scaled contact offset [1]
GPAChaosGodOwlBossFeatherSwipeRight
可觸發, 攻擊, AttackInPlace
Base Damage: 222—333
暴擊率: 5%
攻擊傷害: 170%
攻擊時間: 1.5 秒
冷卻時間: 12 秒
造成70%更多攻擊傷害
發射個額外投射物
150%更少暈眩累積
action attack or cast time uses animation length [1]
attack maximum action distance + [60]
base is projectile [1]
distribute projectiles over contact points [1]
projectile ballistic angle from reference event [1]
projectile speed variation +% [1830]
projectile uses contact position [1]
use scaled contact offset [1]
GTChaosGodOwlBossLightningCascade
法術, 可觸發, AttackInPlace
施放時間: 1 秒
冷卻時間: 18 秒
action attack or cast time uses animation length [1]
ChaosGodOwlBossBallLightning
法術, 傷害, 投射物, 玩家投射物, 範圍, 圖騰技能, 陷阱技能, 地雷技能, 法術可重複, 可觸發, 閃電, Unleashable, 範圍法術, UsableWhileMoving, Sustained, CreatesGroundEffect, 持續時間
天雷之珠
暴擊率: 6%
施放時間: 1 秒
冷卻時間: 15 秒
發射一個緩慢移動、可穿越敵人的投射物。該投射物本身無法擊中敵人,但會不斷對附近敵人釋放閃電。情況許可時,會消耗火焰灌注來造成持續緩速,在行進過程中產生點燃地面,並在消散後爆炸,對一個區域造成火焰傷害。
無法閃避敵人的攻擊
來自被輔助的技能會額外分岔2次
每0.2秒擊中範圍內的敵人
減少50%投射物速度
50%更多感電機率
弩箭以 +1.5 公尺內的敵人為目標
action attack or cast time uses animation length [1]
active skill area of effect radius +% final [0]
base is projectile [1]
is area damage [1]
projectile uses contact direction [1]
projectile uses contact position [1]
projectiles fork after traveling X units distance [35]
projectiles travel at fixed height [1]
use scaled contact offset [1]
EAAChaosGodOwlBossNighttimeDaytime
攻擊
Base Damage: 222—333
暴擊率: 5%
攻擊時間: 1.5 秒
冷卻時間: 55 秒
action attack or cast time uses animation length [1]
skill does not pathfind [1]
CTS3ChaosGodOwlBossTornadoForm
冷卻時間: 40 秒
action attack or cast time uses animation length [1]
CTS1ChaosGodOwlBossExitTornadoForm
action attack or cast time uses animation length [1]
ChaosGodOwlBossSparknado
法術, 投射物, 玩家投射物, 傷害, 持續時間, 陷阱技能, 圖騰技能, 地雷技能, 法術可重複, 可觸發, 閃電, Unleashable, Invokable, AttackInPlace
暴擊率: 5%
施放時間: 1 秒
base is projectile [1]
base skill effect duration [8000]
projectiles should collide with flying monsters [1]
spark pathing width bounds [15]
spark projectile bounces off walls [1]
Object Type
version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/BossBase"
extends "Metadata/Monsters/LeagueUltimatum/UltimatumBossBase"
/* ------------------------------------------------------------------------------------------------------------------- */
/* Generic */
/* ------------------------------------------------------------------------------------------------------------------- */
Stats
{
set_base_heavy_stun_duration_ms = 5200
has_quadruped_head_control = 1
quadruped_head_turn_duration_ms = 200
}
StateMachine
{
// used to disable/enable blocking for various skills
define_shared_state = "non_collidable; paused_emerge;"
on_or_create_state_non_collidable_1 = { RemoveCollidability(); }
on_or_create_state_non_collidable_0 = { MakeCollidable(); }
on_or_create_state_paused_emerge_1 = { SetGlobalAnimationSpeed( 0.0 ); }
on_state_paused_emerge_0 = { SetGlobalAnimationSpeed( 1.0 ); }
}
/* ------------------------------------------------------------------------------------------------------------------- */
/* Dashes */
/* ------------------------------------------------------------------------------------------------------------------- */
StateMachine
{
define_shared_state = "instant_turning;"
on_or_create_state_instant_turning_1 = { SetAnimatedTurnDuration( 0.035 ); }
on_state_instant_turning_0 = { ResetAnimatedTurnDuration(); }
}
/* ------------------------------------------------------------------------------------------------------------------- */
/* Tornado Form */
/* ------------------------------------------------------------------------------------------------------------------- */
StateMachine
{
define_shared_state = "am_tornado;"
}
/* ------------------------------------------------------------------------------------------------------------------- */
/* Bat Swarm */
/* ------------------------------------------------------------------------------------------------------------------- */
Functions
{
fix_all_the_height_garbage = { arg1.LockHeight( GetHeight() ); }
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/ChaosGodOwlBoss/ChaosGodOwlBoss__"] = {
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
name = "Bahlak, the Sky Seer",
life = 2.5,
energyShield = 0.11,
damage = 3.33,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 18,
accuracy = 1,
skillList = {
"MeleeAtAnimationSpeedBoss",
"GPAChaosGodOwlBossFeatherSwipeLeft",
"GPAChaosGodOwlBossFeatherSwipeRight",
"ChaosGodOwlBossBallLightning",
"CTS3ChaosGodOwlBossTornadoForm",
"CTS1ChaosGodOwlBossExitTornadoForm",
"GSChaosGodOwlBossLightningCascade",
"GAChaosGodOwlBossDashKickLacerateLeft",
"GAChaosGodOwlBossDashKickLacerateRight",
"GAChaosGodOwlBossDiveBombImpact",
"GAChaosGodOwlBossBatDamage",
"EAAChaosGodOwlBossDashLeftShort",
"EAAChaosGodOwlBossDashLeftMid",
"EAAChaosGodOwlBossDashLeftLong",
"EAAChaosGodOwlBossDashRightShort",
"EAAChaosGodOwlBossDashRightMid",
"EAAChaosGodOwlBossDashRightLong",
"EAAChaosGodOwlBossDiveBomb",
"EAAChaosGodOwlBossNighttimeDaytime",
"EAAChaosGodOwlBossDashKick",
"GTChaosGodOwlBossLightningCascade",
"ChaosGodOwlBossSparknado",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedBoss"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GPAChaosGodOwlBossFeatherSwipeLeft"] = {
name = "GPAChaosGodOwlBossFeatherSwipeLeft",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_maximum_action_distance_+",
"projectile_speed_variation_+%",
"projectile_speed_variation_+%",
"active_skill_hit_damage_stun_multiplier_+%_final",
"number_of_additional_projectiles",
"maim_on_hit_%",
"base_is_projectile",
"use_scaled_contact_offset",
"projectile_uses_contact_position",
"action_attack_or_cast_time_uses_animation_length",
"projectile_ballistic_angle_from_reference_event",
"distribute_projectiles_over_contact_points",
},
levels = {
[1] = {60, 1800, 30, 150, 8, 100, baseMultiplier = 1.7, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GPAChaosGodOwlBossFeatherSwipeRight"] = {
name = "GPAChaosGodOwlBossFeatherSwipeRight",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_maximum_action_distance_+",
"projectile_speed_variation_+%",
"projectile_speed_variation_+%",
"active_skill_hit_damage_stun_multiplier_+%_final",
"number_of_additional_projectiles",
"maim_on_hit_%",
"base_is_projectile",
"use_scaled_contact_offset",
"projectile_uses_contact_position",
"action_attack_or_cast_time_uses_animation_length",
"projectile_ballistic_angle_from_reference_event",
"distribute_projectiles_over_contact_points",
},
levels = {
[1] = {60, 1800, 30, 150, 8, 100, baseMultiplier = 1.7, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["ChaosGodOwlBossBallLightning"] = {
name = "Ball Lightning",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Fire a slow-moving [Projectile] that moves through enemies. The [Projectile] itself does not [HitDamage|Hit] enemies, but repeatedly discharges bolts of [Lightning] at nearby enemies. Consumes a [Fire] [ElementalInfusion|Infusion] if possible to slow down over time, create [IgnitedGround|Ignited Ground] as it travels, and explode dealing [Fire] damage in an Area after it dissipates.",
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Area] = true,
[SkillType.Totemable] = true,
[SkillType.Trappable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.Lightning] = true,
[SkillType.Unleashable] = true,
[SkillType.AreaSpell] = true,
[SkillType.UsableWhileMoving] = true,
[SkillType.Sustained] = true,
[SkillType.CreatesGroundEffect] = true,
[SkillType.Duration] = true,
},
statDescriptionScope = "ball_lightning/statset_0",
castTime = 1,
baseFlags = {
area = true,
spell = true,
projectile = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"base_projectile_speed_+%",
"active_skill_area_of_effect_radius_+%_final",
"active_skill_base_area_of_effect_radius",
"ball_lightning_base_hit_frequency_ms",
"number_of_additional_forks_base",
"projectiles_fork_after_traveling_X_units_distance",
"active_skill_shock_chance_+%_final",
"base_is_projectile",
"action_attack_or_cast_time_uses_animation_length",
"use_scaled_contact_offset",
"projectile_uses_contact_position",
"projectile_uses_contact_direction",
"projectiles_travel_at_fixed_height",
"is_area_damage",
"base_cannot_evade",
},
levels = {
[1] = {0.5, 1.5, -50, 0, 15, 200, 2, 35, 50, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["CTS3ChaosGodOwlBossTornadoForm"] = {
name = "CTS3ChaosGodOwlBossTornadoForm",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["CTS1ChaosGodOwlBossExitTornadoForm"] = {
name = "CTS1ChaosGodOwlBossExitTornadoForm",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSChaosGodOwlBossLightningCascade"] = {
name = "GSChaosGodOwlBossLightningCascade",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"active_skill_shock_chance_+%_final",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.5, 1.5, 100, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAChaosGodOwlBossDashKickLacerateLeft"] = {
name = "GAChaosGodOwlBossDashKickLacerateLeft",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"voll_slam_damage_+%_final_at_centre",
"maim_on_hit_%",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0, 15, baseMultiplier = 1.5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAChaosGodOwlBossDashKickLacerateRight"] = {
name = "GAChaosGodOwlBossDashKickLacerateRight",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"voll_slam_damage_+%_final_at_centre",
"maim_on_hit_%",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0, 15, baseMultiplier = 1.5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAChaosGodOwlBossDiveBombImpact"] = {
name = "GAChaosGodOwlBossDiveBombImpact",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"voll_slam_damage_+%_final_at_centre",
"maim_on_hit_%",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {15, 100, baseMultiplier = 2.5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAChaosGodOwlBossBatDamage"] = {
name = "GAChaosGodOwlBossBatDamage",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"base_skill_can_be_avoided_by_dodge_roll",
"base_skill_can_be_blocked",
},
levels = {
[1] = {baseMultiplier = 0.6, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EAAChaosGodOwlBossDashLeftShort"] = {
name = "EAAChaosGodOwlBossDashLeftShort",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
"skill_does_not_pathfind",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EAAChaosGodOwlBossDashLeftMid"] = {
name = "EAAChaosGodOwlBossDashLeftMid",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
"skill_does_not_pathfind",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EAAChaosGodOwlBossDashLeftLong"] = {
name = "EAAChaosGodOwlBossDashLeftLong",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
"skill_does_not_pathfind",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EAAChaosGodOwlBossDashRightShort"] = {
name = "EAAChaosGodOwlBossDashRightShort",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
"skill_does_not_pathfind",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EAAChaosGodOwlBossDashRightMid"] = {
name = "EAAChaosGodOwlBossDashRightMid",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
"skill_does_not_pathfind",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EAAChaosGodOwlBossDashRightLong"] = {
name = "EAAChaosGodOwlBossDashRightLong",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
"skill_does_not_pathfind",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EAAChaosGodOwlBossDiveBomb"] = {
name = "EAAChaosGodOwlBossDiveBomb",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
"skill_does_not_pathfind",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EAAChaosGodOwlBossNighttimeDaytime"] = {
name = "EAAChaosGodOwlBossNighttimeDaytime",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
"skill_does_not_pathfind",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EAAChaosGodOwlBossDashKick"] = {
name = "EAAChaosGodOwlBossDashKick",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_speed_+%",
"action_attack_or_cast_time_uses_animation_length",
"skill_does_not_pathfind",
},
levels = {
[1] = {-10, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GTChaosGodOwlBossLightningCascade"] = {
name = "GTChaosGodOwlBossLightningCascade",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["ChaosGodOwlBossSparknado"] = {
name = "ChaosGodOwlBossSparknado",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Damage] = true,
[SkillType.Duration] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.Lightning] = true,
[SkillType.Unleashable] = true,
[SkillType.Invokable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
projectile = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"base_skill_effect_duration",
"spark_pathing_width_bounds",
"base_is_projectile",
"projectiles_should_collide_with_flying_monsters",
"spark_projectile_bounces_off_walls",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 8000, 15, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
| Family | Nothing |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Family | Nothing |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
stance movement speed +% final [-50]
| Family | Stance |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats |
monster dropped item rarity +% [1600]
monster slain experience +% [0]
i am boss of tier [2]
| Family | MonsterActBoss |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats |
天空先知.巴拉克
野獸地區: 天然井
stance movement speed +% final [-50]
monster dropped item rarity +% [1600]
monster slain experience +% [0]
i am boss of tier [2]
monster slain experience +% [0]
i am boss of tier [2]
Bahlak, the Sky Seer
| Spectre | |
|---|---|
| Spectre Override | Metadata/Monsters/ChaosGodOwlBoss/ChaosGodOwlBossMinion |
| Area | 天然井 |
| Tags | beast, Beast_onhit_audio, flying, not_str, red_blood, slow_movement |
生命
250%
Energy Shield From Life
11%
閃避
+22%
抗性
傷害
333%
命中
100%
暴擊 Chance
5%
+30%
Attack Distance
9 ~ 18
攻擊時間
1.5 Second
Damage Spread
±20%
經驗值
250%
Model Size
100%
Type
ChaosGodOwlBossMap
Metadata
ChaosGodOwlBossMAP_
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
65
生命
16,388
2,023
809
1,803
傷害
707
法術傷害
707
命中
2,228
攻擊時間
1.5
經驗值
53,768
召喚物生命
15,705
Minion Energy Shield
1,728
召喚物傷害
2,760
召喚物護甲
2,023
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
MeleeAtAnimationSpeedBoss
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 近戰, 玩家投射物, AttackInPlace
基礎攻擊
Base Damage: 566—849
暴擊率: 5%
攻擊時間: 1.5 秒
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
EAAChaosGodOwlBossDashLeftShort
攻擊
Base Damage: 566—849
暴擊率: 5%
攻擊時間: 1.5 秒
action attack or cast time uses animation length [1]
skill does not pathfind [1]
EAAChaosGodOwlBossDashLeftMid
攻擊
Base Damage: 566—849
暴擊率: 5%
攻擊時間: 1.5 秒
action attack or cast time uses animation length [1]
skill does not pathfind [1]
EAAChaosGodOwlBossDashLeftLong
攻擊
Base Damage: 566—849
暴擊率: 5%
攻擊時間: 1.5 秒
action attack or cast time uses animation length [1]
skill does not pathfind [1]
EAAChaosGodOwlBossDashRightShort
攻擊
Base Damage: 566—849
暴擊率: 5%
攻擊時間: 1.5 秒
action attack or cast time uses animation length [1]
skill does not pathfind [1]
EAAChaosGodOwlBossDashRightMid
攻擊
Base Damage: 566—849
暴擊率: 5%
攻擊時間: 1.5 秒
action attack or cast time uses animation length [1]
skill does not pathfind [1]
EAAChaosGodOwlBossDashRightLong
攻擊
Base Damage: 566—849
暴擊率: 5%
攻擊時間: 1.5 秒
action attack or cast time uses animation length [1]
skill does not pathfind [1]
EAAChaosGodOwlBossDiveBomb
攻擊
Base Damage: 566—849
暴擊率: 5%
攻擊時間: 1.5 秒
冷卻時間: 20 秒
action attack or cast time uses animation length [1]
skill does not pathfind [1]
GPAChaosGodOwlBossFeatherSwipeLeft
可觸發, 攻擊, AttackInPlace
Base Damage: 566—849
暴擊率: 5%
攻擊傷害: 170%
攻擊時間: 1.5 秒
冷卻時間: 12 秒
造成70%更多攻擊傷害
發射個額外投射物
150%更少暈眩累積
action attack or cast time uses animation length [1]
attack maximum action distance + [60]
base is projectile [1]
distribute projectiles over contact points [1]
projectile ballistic angle from reference event [1]
projectile speed variation +% [1830]
projectile uses contact position [1]
use scaled contact offset [1]
GPAChaosGodOwlBossFeatherSwipeRight
可觸發, 攻擊, AttackInPlace
Base Damage: 566—849
暴擊率: 5%
攻擊傷害: 170%
攻擊時間: 1.5 秒
冷卻時間: 12 秒
造成70%更多攻擊傷害
發射個額外投射物
150%更少暈眩累積
action attack or cast time uses animation length [1]
attack maximum action distance + [60]
base is projectile [1]
distribute projectiles over contact points [1]
projectile ballistic angle from reference event [1]
projectile speed variation +% [1830]
projectile uses contact position [1]
use scaled contact offset [1]
GTChaosGodOwlBossLightningCascade
法術, 可觸發, AttackInPlace
施放時間: 1 秒
冷卻時間: 18 秒
action attack or cast time uses animation length [1]
ChaosGodOwlBossBallLightning
法術, 傷害, 投射物, 玩家投射物, 範圍, 圖騰技能, 陷阱技能, 地雷技能, 法術可重複, 可觸發, 閃電, Unleashable, 範圍法術, UsableWhileMoving, Sustained, CreatesGroundEffect, 持續時間
天雷之珠
暴擊率: 6%
施放時間: 1 秒
冷卻時間: 15 秒
發射一個緩慢移動、可穿越敵人的投射物。該投射物本身無法擊中敵人,但會不斷對附近敵人釋放閃電。情況許可時,會消耗火焰灌注來造成持續緩速,在行進過程中產生點燃地面,並在消散後爆炸,對一個區域造成火焰傷害。
無法閃避敵人的攻擊
來自被輔助的技能會額外分岔2次
每0.2秒擊中範圍內的敵人
減少50%投射物速度
50%更多感電機率
弩箭以 +1.5 公尺內的敵人為目標
action attack or cast time uses animation length [1]
active skill area of effect radius +% final [0]
base is projectile [1]
is area damage [1]
projectile uses contact direction [1]
projectile uses contact position [1]
projectiles fork after traveling X units distance [35]
projectiles travel at fixed height [1]
use scaled contact offset [1]
CTS3ChaosGodOwlBossTornadoForm
冷卻時間: 40 秒
action attack or cast time uses animation length [1]
CTS1ChaosGodOwlBossExitTornadoForm
action attack or cast time uses animation length [1]
ChaosGodOwlBossSparknado
法術, 投射物, 玩家投射物, 傷害, 持續時間, 陷阱技能, 圖騰技能, 地雷技能, 法術可重複, 可觸發, 閃電, Unleashable, Invokable, AttackInPlace
暴擊率: 5%
施放時間: 1 秒
base is projectile [1]
base skill effect duration [8000]
projectiles should collide with flying monsters [1]
spark pathing width bounds [15]
spark projectile bounces off walls [1]
Object Type
version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/BossBase"
extends "Metadata/Monsters/LeagueUltimatum/UltimatumBossBase"
/* ------------------------------------------------------------------------------------------------------------------- */
/* Generic */
/* ------------------------------------------------------------------------------------------------------------------- */
Stats
{
set_base_heavy_stun_duration_ms = 5200
has_quadruped_head_control = 1
quadruped_head_turn_duration_ms = 200
}
StateMachine
{
// used to disable/enable blocking for various skills
define_shared_state = "non_collidable; paused_emerge;"
on_or_create_state_non_collidable_1 = { RemoveCollidability(); }
on_or_create_state_non_collidable_0 = { MakeCollidable(); }
on_or_create_state_paused_emerge_1 = { SetGlobalAnimationSpeed( 0.0 ); }
on_state_paused_emerge_0 = { SetGlobalAnimationSpeed( 1.0 ); }
}
/* ------------------------------------------------------------------------------------------------------------------- */
/* Dashes */
/* ------------------------------------------------------------------------------------------------------------------- */
StateMachine
{
define_shared_state = "instant_turning;"
on_or_create_state_instant_turning_1 = { SetAnimatedTurnDuration( 0.035 ); }
on_state_instant_turning_0 = { ResetAnimatedTurnDuration(); }
}
/* ------------------------------------------------------------------------------------------------------------------- */
/* Tornado Form */
/* ------------------------------------------------------------------------------------------------------------------- */
StateMachine
{
define_shared_state = "am_tornado;"
}
/* ------------------------------------------------------------------------------------------------------------------- */
/* Bat Swarm */
/* ------------------------------------------------------------------------------------------------------------------- */
Functions
{
fix_all_the_height_garbage = { arg1.LockHeight( GetHeight() ); }
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/ChaosGodOwlBoss/ChaosGodOwlBossMAP_"] = {
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
name = "Bahlak, the Sky Seer",
life = 2.5,
energyShield = 0.11,
damage = 3.33,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 18,
accuracy = 1,
skillList = {
"MeleeAtAnimationSpeedBoss",
"GPAChaosGodOwlBossFeatherSwipeLeft",
"GPAChaosGodOwlBossFeatherSwipeRight",
"ChaosGodOwlBossBallLightning",
"CTS3ChaosGodOwlBossTornadoForm",
"CTS1ChaosGodOwlBossExitTornadoForm",
"GSChaosGodOwlBossLightningCascade",
"GAChaosGodOwlBossDashKickLacerateLeft",
"GAChaosGodOwlBossDashKickLacerateRight",
"GAChaosGodOwlBossDiveBombImpact",
"GAChaosGodOwlBossBatDamage",
"EAAChaosGodOwlBossDashLeftShort",
"EAAChaosGodOwlBossDashLeftMid",
"EAAChaosGodOwlBossDashLeftLong",
"EAAChaosGodOwlBossDashRightShort",
"EAAChaosGodOwlBossDashRightMid",
"EAAChaosGodOwlBossDashRightLong",
"EAAChaosGodOwlBossDiveBomb",
"EAAChaosGodOwlBossDashKick",
"GTChaosGodOwlBossLightningCascade",
"ChaosGodOwlBossSparknado",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedBoss"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GPAChaosGodOwlBossFeatherSwipeLeft"] = {
name = "GPAChaosGodOwlBossFeatherSwipeLeft",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_maximum_action_distance_+",
"projectile_speed_variation_+%",
"projectile_speed_variation_+%",
"active_skill_hit_damage_stun_multiplier_+%_final",
"number_of_additional_projectiles",
"maim_on_hit_%",
"base_is_projectile",
"use_scaled_contact_offset",
"projectile_uses_contact_position",
"action_attack_or_cast_time_uses_animation_length",
"projectile_ballistic_angle_from_reference_event",
"distribute_projectiles_over_contact_points",
},
levels = {
[1] = {60, 1800, 30, 150, 8, 100, baseMultiplier = 1.7, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GPAChaosGodOwlBossFeatherSwipeRight"] = {
name = "GPAChaosGodOwlBossFeatherSwipeRight",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_maximum_action_distance_+",
"projectile_speed_variation_+%",
"projectile_speed_variation_+%",
"active_skill_hit_damage_stun_multiplier_+%_final",
"number_of_additional_projectiles",
"maim_on_hit_%",
"base_is_projectile",
"use_scaled_contact_offset",
"projectile_uses_contact_position",
"action_attack_or_cast_time_uses_animation_length",
"projectile_ballistic_angle_from_reference_event",
"distribute_projectiles_over_contact_points",
},
levels = {
[1] = {60, 1800, 30, 150, 8, 100, baseMultiplier = 1.7, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["ChaosGodOwlBossBallLightning"] = {
name = "Ball Lightning",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Fire a slow-moving [Projectile] that moves through enemies. The [Projectile] itself does not [HitDamage|Hit] enemies, but repeatedly discharges bolts of [Lightning] at nearby enemies. Consumes a [Fire] [ElementalInfusion|Infusion] if possible to slow down over time, create [IgnitedGround|Ignited Ground] as it travels, and explode dealing [Fire] damage in an Area after it dissipates.",
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Area] = true,
[SkillType.Totemable] = true,
[SkillType.Trappable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.Lightning] = true,
[SkillType.Unleashable] = true,
[SkillType.AreaSpell] = true,
[SkillType.UsableWhileMoving] = true,
[SkillType.Sustained] = true,
[SkillType.CreatesGroundEffect] = true,
[SkillType.Duration] = true,
},
statDescriptionScope = "ball_lightning/statset_0",
castTime = 1,
baseFlags = {
area = true,
spell = true,
projectile = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"base_projectile_speed_+%",
"active_skill_area_of_effect_radius_+%_final",
"active_skill_base_area_of_effect_radius",
"ball_lightning_base_hit_frequency_ms",
"number_of_additional_forks_base",
"projectiles_fork_after_traveling_X_units_distance",
"active_skill_shock_chance_+%_final",
"base_is_projectile",
"action_attack_or_cast_time_uses_animation_length",
"use_scaled_contact_offset",
"projectile_uses_contact_position",
"projectile_uses_contact_direction",
"projectiles_travel_at_fixed_height",
"is_area_damage",
"base_cannot_evade",
},
levels = {
[1] = {0.5, 1.5, -50, 0, 15, 200, 2, 35, 50, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["CTS3ChaosGodOwlBossTornadoForm"] = {
name = "CTS3ChaosGodOwlBossTornadoForm",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["CTS1ChaosGodOwlBossExitTornadoForm"] = {
name = "CTS1ChaosGodOwlBossExitTornadoForm",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSChaosGodOwlBossLightningCascade"] = {
name = "GSChaosGodOwlBossLightningCascade",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"active_skill_shock_chance_+%_final",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.5, 1.5, 100, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAChaosGodOwlBossDashKickLacerateLeft"] = {
name = "GAChaosGodOwlBossDashKickLacerateLeft",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"voll_slam_damage_+%_final_at_centre",
"maim_on_hit_%",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0, 15, baseMultiplier = 1.5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAChaosGodOwlBossDashKickLacerateRight"] = {
name = "GAChaosGodOwlBossDashKickLacerateRight",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"voll_slam_damage_+%_final_at_centre",
"maim_on_hit_%",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0, 15, baseMultiplier = 1.5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAChaosGodOwlBossDiveBombImpact"] = {
name = "GAChaosGodOwlBossDiveBombImpact",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"voll_slam_damage_+%_final_at_centre",
"maim_on_hit_%",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {15, 100, baseMultiplier = 2.5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAChaosGodOwlBossBatDamage"] = {
name = "GAChaosGodOwlBossBatDamage",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"base_skill_can_be_avoided_by_dodge_roll",
"base_skill_can_be_blocked",
},
levels = {
[1] = {baseMultiplier = 0.6, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EAAChaosGodOwlBossDashLeftShort"] = {
name = "EAAChaosGodOwlBossDashLeftShort",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
"skill_does_not_pathfind",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EAAChaosGodOwlBossDashLeftMid"] = {
name = "EAAChaosGodOwlBossDashLeftMid",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
"skill_does_not_pathfind",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EAAChaosGodOwlBossDashLeftLong"] = {
name = "EAAChaosGodOwlBossDashLeftLong",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
"skill_does_not_pathfind",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EAAChaosGodOwlBossDashRightShort"] = {
name = "EAAChaosGodOwlBossDashRightShort",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
"skill_does_not_pathfind",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EAAChaosGodOwlBossDashRightMid"] = {
name = "EAAChaosGodOwlBossDashRightMid",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
"skill_does_not_pathfind",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EAAChaosGodOwlBossDashRightLong"] = {
name = "EAAChaosGodOwlBossDashRightLong",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
"skill_does_not_pathfind",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EAAChaosGodOwlBossDiveBomb"] = {
name = "EAAChaosGodOwlBossDiveBomb",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
"skill_does_not_pathfind",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EAAChaosGodOwlBossDashKick"] = {
name = "EAAChaosGodOwlBossDashKick",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_speed_+%",
"action_attack_or_cast_time_uses_animation_length",
"skill_does_not_pathfind",
},
levels = {
[1] = {-10, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GTChaosGodOwlBossLightningCascade"] = {
name = "GTChaosGodOwlBossLightningCascade",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["ChaosGodOwlBossSparknado"] = {
name = "ChaosGodOwlBossSparknado",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Damage] = true,
[SkillType.Duration] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.Lightning] = true,
[SkillType.Unleashable] = true,
[SkillType.Invokable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
projectile = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"base_skill_effect_duration",
"spark_pathing_width_bounds",
"base_is_projectile",
"projectiles_should_collide_with_flying_monsters",
"spark_projectile_bounces_off_walls",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 8000, 15, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
| Family | Nothing |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Family | Nothing |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
stance movement speed +% final [-50]
| Family | Stance |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats |
monster dropped item rarity +% [1600]
monster slain experience +% [0]
i am boss of tier [2]
| Family | MonsterActBoss |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats |
天空先知.巴拉克
野獸stance movement speed +% final [-50]
monster dropped item rarity +% [1600]
monster slain experience +% [0]
i am boss of tier [2]
monster slain experience +% [0]
i am boss of tier [2]
Bahlak, the Sky Seer
| Spectre | |
|---|---|
| Spectre Override | Metadata/Monsters/ChaosGodOwlBoss/ChaosGodOwlBossMinion |
| Tags | beast, Beast_onhit_audio, flying, not_str, red_blood, slow_movement |
生命
250%
Energy Shield From Life
11%
閃避
+22%
抗性
傷害
333%
命中
100%
暴擊 Chance
5%
+30%
Attack Distance
9 ~ 18
攻擊時間
1.5 Second
Damage Spread
±20%
經驗值
250%
Model Size
100%
Type
ChaosGodOwlBossMap
Metadata
ChaosGodOwlBoss__Standalone
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
20,643
2,413
864
2,271
傷害
776
法術傷害
776
命中
2,502
攻擊時間
1.5
經驗值
71,585
召喚物生命
17,325
Minion Energy Shield
1,906
召喚物傷害
3,226
召喚物護甲
2,413
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
MeleeAtAnimationSpeedBoss
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 近戰, 玩家投射物, AttackInPlace
基礎攻擊
Base Damage: 621—932
暴擊率: 5%
攻擊時間: 1.5 秒
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
EAAChaosGodOwlBossDashLeftShort
攻擊
Base Damage: 621—932
暴擊率: 5%
攻擊時間: 1.5 秒
action attack or cast time uses animation length [1]
skill does not pathfind [1]
EAAChaosGodOwlBossDashLeftMid
攻擊
Base Damage: 621—932
暴擊率: 5%
攻擊時間: 1.5 秒
action attack or cast time uses animation length [1]
skill does not pathfind [1]
EAAChaosGodOwlBossDashLeftLong
攻擊
Base Damage: 621—932
暴擊率: 5%
攻擊時間: 1.5 秒
action attack or cast time uses animation length [1]
skill does not pathfind [1]
EAAChaosGodOwlBossDashRightShort
攻擊
Base Damage: 621—932
暴擊率: 5%
攻擊時間: 1.5 秒
action attack or cast time uses animation length [1]
skill does not pathfind [1]
EAAChaosGodOwlBossDashRightMid
攻擊
Base Damage: 621—932
暴擊率: 5%
攻擊時間: 1.5 秒
action attack or cast time uses animation length [1]
skill does not pathfind [1]
EAAChaosGodOwlBossDashRightLong
攻擊
Base Damage: 621—932
暴擊率: 5%
攻擊時間: 1.5 秒
action attack or cast time uses animation length [1]
skill does not pathfind [1]
EAAChaosGodOwlBossDiveBomb
攻擊
Base Damage: 621—932
暴擊率: 5%
攻擊時間: 1.5 秒
冷卻時間: 20 秒
action attack or cast time uses animation length [1]
skill does not pathfind [1]
GPAChaosGodOwlBossFeatherSwipeLeft
可觸發, 攻擊, AttackInPlace
Base Damage: 621—932
暴擊率: 5%
攻擊傷害: 170%
攻擊時間: 1.5 秒
冷卻時間: 12 秒
造成70%更多攻擊傷害
發射個額外投射物
150%更少暈眩累積
action attack or cast time uses animation length [1]
attack maximum action distance + [60]
base is projectile [1]
distribute projectiles over contact points [1]
projectile ballistic angle from reference event [1]
projectile speed variation +% [1830]
projectile uses contact position [1]
use scaled contact offset [1]
GPAChaosGodOwlBossFeatherSwipeRight
可觸發, 攻擊, AttackInPlace
Base Damage: 621—932
暴擊率: 5%
攻擊傷害: 170%
攻擊時間: 1.5 秒
冷卻時間: 12 秒
造成70%更多攻擊傷害
發射個額外投射物
150%更少暈眩累積
action attack or cast time uses animation length [1]
attack maximum action distance + [60]
base is projectile [1]
distribute projectiles over contact points [1]
projectile ballistic angle from reference event [1]
projectile speed variation +% [1830]
projectile uses contact position [1]
use scaled contact offset [1]
GTChaosGodOwlBossLightningCascade
法術, 可觸發, AttackInPlace
施放時間: 1 秒
冷卻時間: 18 秒
action attack or cast time uses animation length [1]
ChaosGodOwlBossBallLightning
法術, 傷害, 投射物, 玩家投射物, 範圍, 圖騰技能, 陷阱技能, 地雷技能, 法術可重複, 可觸發, 閃電, Unleashable, 範圍法術, UsableWhileMoving, Sustained, CreatesGroundEffect, 持續時間
天雷之珠
暴擊率: 6%
施放時間: 1 秒
冷卻時間: 15 秒
發射一個緩慢移動、可穿越敵人的投射物。該投射物本身無法擊中敵人,但會不斷對附近敵人釋放閃電。情況許可時,會消耗火焰灌注來造成持續緩速,在行進過程中產生點燃地面,並在消散後爆炸,對一個區域造成火焰傷害。
無法閃避敵人的攻擊
來自被輔助的技能會額外分岔2次
每0.2秒擊中範圍內的敵人
減少50%投射物速度
50%更多感電機率
弩箭以 +1.5 公尺內的敵人為目標
action attack or cast time uses animation length [1]
active skill area of effect radius +% final [0]
base is projectile [1]
is area damage [1]
projectile uses contact direction [1]
projectile uses contact position [1]
projectiles fork after traveling X units distance [35]
projectiles travel at fixed height [1]
use scaled contact offset [1]
CTS3ChaosGodOwlBossTornadoForm
冷卻時間: 40 秒
action attack or cast time uses animation length [1]
CTS1ChaosGodOwlBossExitTornadoForm
action attack or cast time uses animation length [1]
ChaosGodOwlBossSparknado
法術, 投射物, 玩家投射物, 傷害, 持續時間, 陷阱技能, 圖騰技能, 地雷技能, 法術可重複, 可觸發, 閃電, Unleashable, Invokable, AttackInPlace
暴擊率: 5%
施放時間: 1 秒
base is projectile [1]
base skill effect duration [8000]
projectiles should collide with flying monsters [1]
spark pathing width bounds [15]
spark projectile bounces off walls [1]
Object Type
-- src\Data\Spectres.lua
minions["Metadata/Monsters/ChaosGodOwlBoss/ChaosGodOwlBoss__Standalone"] = {
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
name = "Bahlak, the Sky Seer",
life = 2.5,
energyShield = 0.11,
damage = 3.33,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 18,
accuracy = 1,
skillList = {
"MeleeAtAnimationSpeedBoss",
"GPAChaosGodOwlBossFeatherSwipeLeft",
"GPAChaosGodOwlBossFeatherSwipeRight",
"ChaosGodOwlBossBallLightning",
"CTS3ChaosGodOwlBossTornadoForm",
"CTS1ChaosGodOwlBossExitTornadoForm",
"GSChaosGodOwlBossLightningCascade",
"GAChaosGodOwlBossDashKickLacerateLeft",
"GAChaosGodOwlBossDashKickLacerateRight",
"GAChaosGodOwlBossDiveBombImpact",
"GAChaosGodOwlBossBatDamage",
"EAAChaosGodOwlBossDashLeftShort",
"EAAChaosGodOwlBossDashLeftMid",
"EAAChaosGodOwlBossDashLeftLong",
"EAAChaosGodOwlBossDashRightShort",
"EAAChaosGodOwlBossDashRightMid",
"EAAChaosGodOwlBossDashRightLong",
"EAAChaosGodOwlBossDiveBomb",
"EAAChaosGodOwlBossDashKick",
"GTChaosGodOwlBossLightningCascade",
"ChaosGodOwlBossSparknado",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedBoss"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GPAChaosGodOwlBossFeatherSwipeLeft"] = {
name = "GPAChaosGodOwlBossFeatherSwipeLeft",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_maximum_action_distance_+",
"projectile_speed_variation_+%",
"projectile_speed_variation_+%",
"active_skill_hit_damage_stun_multiplier_+%_final",
"number_of_additional_projectiles",
"maim_on_hit_%",
"base_is_projectile",
"use_scaled_contact_offset",
"projectile_uses_contact_position",
"action_attack_or_cast_time_uses_animation_length",
"projectile_ballistic_angle_from_reference_event",
"distribute_projectiles_over_contact_points",
},
levels = {
[1] = {60, 1800, 30, 150, 8, 100, baseMultiplier = 1.7, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GPAChaosGodOwlBossFeatherSwipeRight"] = {
name = "GPAChaosGodOwlBossFeatherSwipeRight",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_maximum_action_distance_+",
"projectile_speed_variation_+%",
"projectile_speed_variation_+%",
"active_skill_hit_damage_stun_multiplier_+%_final",
"number_of_additional_projectiles",
"maim_on_hit_%",
"base_is_projectile",
"use_scaled_contact_offset",
"projectile_uses_contact_position",
"action_attack_or_cast_time_uses_animation_length",
"projectile_ballistic_angle_from_reference_event",
"distribute_projectiles_over_contact_points",
},
levels = {
[1] = {60, 1800, 30, 150, 8, 100, baseMultiplier = 1.7, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["ChaosGodOwlBossBallLightning"] = {
name = "Ball Lightning",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Fire a slow-moving [Projectile] that moves through enemies. The [Projectile] itself does not [HitDamage|Hit] enemies, but repeatedly discharges bolts of [Lightning] at nearby enemies. Consumes a [Fire] [ElementalInfusion|Infusion] if possible to slow down over time, create [IgnitedGround|Ignited Ground] as it travels, and explode dealing [Fire] damage in an Area after it dissipates.",
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Area] = true,
[SkillType.Totemable] = true,
[SkillType.Trappable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.Lightning] = true,
[SkillType.Unleashable] = true,
[SkillType.AreaSpell] = true,
[SkillType.UsableWhileMoving] = true,
[SkillType.Sustained] = true,
[SkillType.CreatesGroundEffect] = true,
[SkillType.Duration] = true,
},
statDescriptionScope = "ball_lightning/statset_0",
castTime = 1,
baseFlags = {
area = true,
spell = true,
projectile = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"base_projectile_speed_+%",
"active_skill_area_of_effect_radius_+%_final",
"active_skill_base_area_of_effect_radius",
"ball_lightning_base_hit_frequency_ms",
"number_of_additional_forks_base",
"projectiles_fork_after_traveling_X_units_distance",
"active_skill_shock_chance_+%_final",
"base_is_projectile",
"action_attack_or_cast_time_uses_animation_length",
"use_scaled_contact_offset",
"projectile_uses_contact_position",
"projectile_uses_contact_direction",
"projectiles_travel_at_fixed_height",
"is_area_damage",
"base_cannot_evade",
},
levels = {
[1] = {0.5, 1.5, -50, 0, 15, 200, 2, 35, 50, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["CTS3ChaosGodOwlBossTornadoForm"] = {
name = "CTS3ChaosGodOwlBossTornadoForm",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["CTS1ChaosGodOwlBossExitTornadoForm"] = {
name = "CTS1ChaosGodOwlBossExitTornadoForm",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSChaosGodOwlBossLightningCascade"] = {
name = "GSChaosGodOwlBossLightningCascade",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"active_skill_shock_chance_+%_final",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.5, 1.5, 100, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAChaosGodOwlBossDashKickLacerateLeft"] = {
name = "GAChaosGodOwlBossDashKickLacerateLeft",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"voll_slam_damage_+%_final_at_centre",
"maim_on_hit_%",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0, 15, baseMultiplier = 1.5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAChaosGodOwlBossDashKickLacerateRight"] = {
name = "GAChaosGodOwlBossDashKickLacerateRight",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"voll_slam_damage_+%_final_at_centre",
"maim_on_hit_%",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0, 15, baseMultiplier = 1.5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAChaosGodOwlBossDiveBombImpact"] = {
name = "GAChaosGodOwlBossDiveBombImpact",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"voll_slam_damage_+%_final_at_centre",
"maim_on_hit_%",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {15, 100, baseMultiplier = 2.5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAChaosGodOwlBossBatDamage"] = {
name = "GAChaosGodOwlBossBatDamage",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"base_skill_can_be_avoided_by_dodge_roll",
"base_skill_can_be_blocked",
},
levels = {
[1] = {baseMultiplier = 0.6, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EAAChaosGodOwlBossDashLeftShort"] = {
name = "EAAChaosGodOwlBossDashLeftShort",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
"skill_does_not_pathfind",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EAAChaosGodOwlBossDashLeftMid"] = {
name = "EAAChaosGodOwlBossDashLeftMid",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
"skill_does_not_pathfind",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EAAChaosGodOwlBossDashLeftLong"] = {
name = "EAAChaosGodOwlBossDashLeftLong",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
"skill_does_not_pathfind",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EAAChaosGodOwlBossDashRightShort"] = {
name = "EAAChaosGodOwlBossDashRightShort",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
"skill_does_not_pathfind",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EAAChaosGodOwlBossDashRightMid"] = {
name = "EAAChaosGodOwlBossDashRightMid",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
"skill_does_not_pathfind",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EAAChaosGodOwlBossDashRightLong"] = {
name = "EAAChaosGodOwlBossDashRightLong",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
"skill_does_not_pathfind",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EAAChaosGodOwlBossDiveBomb"] = {
name = "EAAChaosGodOwlBossDiveBomb",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
"skill_does_not_pathfind",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EAAChaosGodOwlBossDashKick"] = {
name = "EAAChaosGodOwlBossDashKick",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_speed_+%",
"action_attack_or_cast_time_uses_animation_length",
"skill_does_not_pathfind",
},
levels = {
[1] = {-10, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GTChaosGodOwlBossLightningCascade"] = {
name = "GTChaosGodOwlBossLightningCascade",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["ChaosGodOwlBossSparknado"] = {
name = "ChaosGodOwlBossSparknado",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Damage] = true,
[SkillType.Duration] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.Lightning] = true,
[SkillType.Unleashable] = true,
[SkillType.Invokable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
projectile = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"base_skill_effect_duration",
"spark_pathing_width_bounds",
"base_is_projectile",
"projectiles_should_collide_with_flying_monsters",
"spark_projectile_bounces_off_walls",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 8000, 15, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
| Family | Nothing |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Family | Nothing |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
stance movement speed +% final [-50]
| Family | Stance |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats |
monster dropped item rarity +% [1600]
monster slain experience +% [0]
i am boss of tier [2]
| Family | MonsterActBoss |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats |
天空先知.巴拉克
| Spectre | |
|---|---|
| Tags | beast, Beast_onhit_audio, flying, not_str, red_blood, slow_movement |
生命
250%
Energy Shield From Life
11%
閃避
+22%
抗性
傷害
333%
命中
100%
暴擊 Chance
5%
+30%
Attack Distance
9 ~ 18
攻擊時間
1.5 Second
Damage Spread
±20%
經驗值
250%
Model Size
100%
Type
ChaosGodOwlBossMap
Metadata
ChaosGodOwlBossMinion
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
20,643
2,413
864
2,271
傷害
776
法術傷害
776
命中
2,502
攻擊時間
1.5
經驗值
71,585
召喚物生命
17,325
Minion Energy Shield
1,906
召喚物傷害
3,226
召喚物護甲
2,413
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
MeleeAtAnimationSpeedBoss
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 近戰, 玩家投射物, AttackInPlace
基礎攻擊
Base Damage: 621—932
暴擊率: 5%
攻擊時間: 1.5 秒
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
EAAChaosGodOwlBossDashLeftShort
攻擊
Base Damage: 621—932
暴擊率: 5%
攻擊時間: 1.5 秒
action attack or cast time uses animation length [1]
skill does not pathfind [1]
EAAChaosGodOwlBossDashLeftMid
攻擊
Base Damage: 621—932
暴擊率: 5%
攻擊時間: 1.5 秒
action attack or cast time uses animation length [1]
skill does not pathfind [1]
EAAChaosGodOwlBossDashLeftLong
攻擊
Base Damage: 621—932
暴擊率: 5%
攻擊時間: 1.5 秒
action attack or cast time uses animation length [1]
skill does not pathfind [1]
EAAChaosGodOwlBossDashRightShort
攻擊
Base Damage: 621—932
暴擊率: 5%
攻擊時間: 1.5 秒
action attack or cast time uses animation length [1]
skill does not pathfind [1]
EAAChaosGodOwlBossDashRightMid
攻擊
Base Damage: 621—932
暴擊率: 5%
攻擊時間: 1.5 秒
action attack or cast time uses animation length [1]
skill does not pathfind [1]
EAAChaosGodOwlBossDashRightLong
攻擊
Base Damage: 621—932
暴擊率: 5%
攻擊時間: 1.5 秒
action attack or cast time uses animation length [1]
skill does not pathfind [1]
EAAChaosGodOwlBossDiveBomb
攻擊
Base Damage: 621—932
暴擊率: 5%
攻擊時間: 1.5 秒
冷卻時間: 20 秒
action attack or cast time uses animation length [1]
skill does not pathfind [1]
GPAChaosGodOwlBossFeatherSwipeLeft
可觸發, 攻擊, AttackInPlace
Base Damage: 621—932
暴擊率: 5%
攻擊傷害: 170%
攻擊時間: 1.5 秒
冷卻時間: 12 秒
造成70%更多攻擊傷害
發射個額外投射物
150%更少暈眩累積
action attack or cast time uses animation length [1]
attack maximum action distance + [60]
base is projectile [1]
distribute projectiles over contact points [1]
projectile ballistic angle from reference event [1]
projectile speed variation +% [1830]
projectile uses contact position [1]
use scaled contact offset [1]
GPAChaosGodOwlBossFeatherSwipeRight
可觸發, 攻擊, AttackInPlace
Base Damage: 621—932
暴擊率: 5%
攻擊傷害: 170%
攻擊時間: 1.5 秒
冷卻時間: 12 秒
造成70%更多攻擊傷害
發射個額外投射物
150%更少暈眩累積
action attack or cast time uses animation length [1]
attack maximum action distance + [60]
base is projectile [1]
distribute projectiles over contact points [1]
projectile ballistic angle from reference event [1]
projectile speed variation +% [1830]
projectile uses contact position [1]
use scaled contact offset [1]
GTChaosGodOwlBossLightningCascade
法術, 可觸發, AttackInPlace
施放時間: 1 秒
冷卻時間: 18 秒
action attack or cast time uses animation length [1]
ChaosGodOwlBossBallLightning
法術, 傷害, 投射物, 玩家投射物, 範圍, 圖騰技能, 陷阱技能, 地雷技能, 法術可重複, 可觸發, 閃電, Unleashable, 範圍法術, UsableWhileMoving, Sustained, CreatesGroundEffect, 持續時間
天雷之珠
暴擊率: 6%
施放時間: 1 秒
冷卻時間: 15 秒
發射一個緩慢移動、可穿越敵人的投射物。該投射物本身無法擊中敵人,但會不斷對附近敵人釋放閃電。情況許可時,會消耗火焰灌注來造成持續緩速,在行進過程中產生點燃地面,並在消散後爆炸,對一個區域造成火焰傷害。
無法閃避敵人的攻擊
來自被輔助的技能會額外分岔2次
每0.2秒擊中範圍內的敵人
減少50%投射物速度
50%更多感電機率
弩箭以 +1.5 公尺內的敵人為目標
action attack or cast time uses animation length [1]
active skill area of effect radius +% final [0]
base is projectile [1]
is area damage [1]
projectile uses contact direction [1]
projectile uses contact position [1]
projectiles fork after traveling X units distance [35]
projectiles travel at fixed height [1]
use scaled contact offset [1]
CTS3ChaosGodOwlBossTornadoForm
冷卻時間: 40 秒
action attack or cast time uses animation length [1]
CTS1ChaosGodOwlBossExitTornadoForm
action attack or cast time uses animation length [1]
ChaosGodOwlBossSparknado
法術, 投射物, 玩家投射物, 傷害, 持續時間, 陷阱技能, 圖騰技能, 地雷技能, 法術可重複, 可觸發, 閃電, Unleashable, Invokable, AttackInPlace
暴擊率: 5%
施放時間: 1 秒
base is projectile [1]
base skill effect duration [8000]
projectiles should collide with flying monsters [1]
spark pathing width bounds [15]
spark projectile bounces off walls [1]
Object Type
-- src\Data\Spectres.lua
minions["Metadata/Monsters/ChaosGodOwlBoss/ChaosGodOwlBossMinion"] = {
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
name = "Bahlak, the Sky Seer",
life = 2.5,
energyShield = 0.11,
damage = 3.33,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 18,
accuracy = 1,
skillList = {
"MeleeAtAnimationSpeedBoss",
"GPAChaosGodOwlBossFeatherSwipeLeft",
"GPAChaosGodOwlBossFeatherSwipeRight",
"ChaosGodOwlBossBallLightning",
"CTS3ChaosGodOwlBossTornadoForm",
"CTS1ChaosGodOwlBossExitTornadoForm",
"GSChaosGodOwlBossLightningCascade",
"GAChaosGodOwlBossDashKickLacerateLeft",
"GAChaosGodOwlBossDashKickLacerateRight",
"GAChaosGodOwlBossDiveBombImpact",
"GAChaosGodOwlBossBatDamage",
"EAAChaosGodOwlBossDashLeftShort",
"EAAChaosGodOwlBossDashLeftMid",
"EAAChaosGodOwlBossDashLeftLong",
"EAAChaosGodOwlBossDashRightShort",
"EAAChaosGodOwlBossDashRightMid",
"EAAChaosGodOwlBossDashRightLong",
"EAAChaosGodOwlBossDiveBomb",
"EAAChaosGodOwlBossDashKick",
"GTChaosGodOwlBossLightningCascade",
"ChaosGodOwlBossSparknado",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedBoss"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GPAChaosGodOwlBossFeatherSwipeLeft"] = {
name = "GPAChaosGodOwlBossFeatherSwipeLeft",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_maximum_action_distance_+",
"projectile_speed_variation_+%",
"projectile_speed_variation_+%",
"active_skill_hit_damage_stun_multiplier_+%_final",
"number_of_additional_projectiles",
"maim_on_hit_%",
"base_is_projectile",
"use_scaled_contact_offset",
"projectile_uses_contact_position",
"action_attack_or_cast_time_uses_animation_length",
"projectile_ballistic_angle_from_reference_event",
"distribute_projectiles_over_contact_points",
},
levels = {
[1] = {60, 1800, 30, 150, 8, 100, baseMultiplier = 1.7, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GPAChaosGodOwlBossFeatherSwipeRight"] = {
name = "GPAChaosGodOwlBossFeatherSwipeRight",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_maximum_action_distance_+",
"projectile_speed_variation_+%",
"projectile_speed_variation_+%",
"active_skill_hit_damage_stun_multiplier_+%_final",
"number_of_additional_projectiles",
"maim_on_hit_%",
"base_is_projectile",
"use_scaled_contact_offset",
"projectile_uses_contact_position",
"action_attack_or_cast_time_uses_animation_length",
"projectile_ballistic_angle_from_reference_event",
"distribute_projectiles_over_contact_points",
},
levels = {
[1] = {60, 1800, 30, 150, 8, 100, baseMultiplier = 1.7, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["ChaosGodOwlBossBallLightning"] = {
name = "Ball Lightning",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Fire a slow-moving [Projectile] that moves through enemies. The [Projectile] itself does not [HitDamage|Hit] enemies, but repeatedly discharges bolts of [Lightning] at nearby enemies. Consumes a [Fire] [ElementalInfusion|Infusion] if possible to slow down over time, create [IgnitedGround|Ignited Ground] as it travels, and explode dealing [Fire] damage in an Area after it dissipates.",
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Area] = true,
[SkillType.Totemable] = true,
[SkillType.Trappable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.Lightning] = true,
[SkillType.Unleashable] = true,
[SkillType.AreaSpell] = true,
[SkillType.UsableWhileMoving] = true,
[SkillType.Sustained] = true,
[SkillType.CreatesGroundEffect] = true,
[SkillType.Duration] = true,
},
statDescriptionScope = "ball_lightning/statset_0",
castTime = 1,
baseFlags = {
area = true,
spell = true,
projectile = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"base_projectile_speed_+%",
"active_skill_area_of_effect_radius_+%_final",
"active_skill_base_area_of_effect_radius",
"ball_lightning_base_hit_frequency_ms",
"number_of_additional_forks_base",
"projectiles_fork_after_traveling_X_units_distance",
"active_skill_shock_chance_+%_final",
"base_is_projectile",
"action_attack_or_cast_time_uses_animation_length",
"use_scaled_contact_offset",
"projectile_uses_contact_position",
"projectile_uses_contact_direction",
"projectiles_travel_at_fixed_height",
"is_area_damage",
"base_cannot_evade",
},
levels = {
[1] = {0.5, 1.5, -50, 0, 15, 200, 2, 35, 50, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["CTS3ChaosGodOwlBossTornadoForm"] = {
name = "CTS3ChaosGodOwlBossTornadoForm",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["CTS1ChaosGodOwlBossExitTornadoForm"] = {
name = "CTS1ChaosGodOwlBossExitTornadoForm",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSChaosGodOwlBossLightningCascade"] = {
name = "GSChaosGodOwlBossLightningCascade",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"active_skill_shock_chance_+%_final",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.5, 1.5, 100, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAChaosGodOwlBossDashKickLacerateLeft"] = {
name = "GAChaosGodOwlBossDashKickLacerateLeft",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"voll_slam_damage_+%_final_at_centre",
"maim_on_hit_%",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0, 15, baseMultiplier = 1.5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAChaosGodOwlBossDashKickLacerateRight"] = {
name = "GAChaosGodOwlBossDashKickLacerateRight",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"voll_slam_damage_+%_final_at_centre",
"maim_on_hit_%",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0, 15, baseMultiplier = 1.5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAChaosGodOwlBossDiveBombImpact"] = {
name = "GAChaosGodOwlBossDiveBombImpact",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"voll_slam_damage_+%_final_at_centre",
"maim_on_hit_%",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {15, 100, baseMultiplier = 2.5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAChaosGodOwlBossBatDamage"] = {
name = "GAChaosGodOwlBossBatDamage",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"base_skill_can_be_avoided_by_dodge_roll",
"base_skill_can_be_blocked",
},
levels = {
[1] = {baseMultiplier = 0.6, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EAAChaosGodOwlBossDashLeftShort"] = {
name = "EAAChaosGodOwlBossDashLeftShort",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
"skill_does_not_pathfind",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EAAChaosGodOwlBossDashLeftMid"] = {
name = "EAAChaosGodOwlBossDashLeftMid",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
"skill_does_not_pathfind",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EAAChaosGodOwlBossDashLeftLong"] = {
name = "EAAChaosGodOwlBossDashLeftLong",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
"skill_does_not_pathfind",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EAAChaosGodOwlBossDashRightShort"] = {
name = "EAAChaosGodOwlBossDashRightShort",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
"skill_does_not_pathfind",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EAAChaosGodOwlBossDashRightMid"] = {
name = "EAAChaosGodOwlBossDashRightMid",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
"skill_does_not_pathfind",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EAAChaosGodOwlBossDashRightLong"] = {
name = "EAAChaosGodOwlBossDashRightLong",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
"skill_does_not_pathfind",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EAAChaosGodOwlBossDiveBomb"] = {
name = "EAAChaosGodOwlBossDiveBomb",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
"skill_does_not_pathfind",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EAAChaosGodOwlBossDashKick"] = {
name = "EAAChaosGodOwlBossDashKick",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_speed_+%",
"action_attack_or_cast_time_uses_animation_length",
"skill_does_not_pathfind",
},
levels = {
[1] = {-10, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GTChaosGodOwlBossLightningCascade"] = {
name = "GTChaosGodOwlBossLightningCascade",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["ChaosGodOwlBossSparknado"] = {
name = "ChaosGodOwlBossSparknado",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Damage] = true,
[SkillType.Duration] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.Lightning] = true,
[SkillType.Unleashable] = true,
[SkillType.Invokable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
projectile = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"base_skill_effect_duration",
"spark_pathing_width_bounds",
"base_is_projectile",
"projectiles_should_collide_with_flying_monsters",
"spark_projectile_bounces_off_walls",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 8000, 15, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
| Family | Nothing |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Family | Nothing |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
stance movement speed +% final [-50]
| Family | Stance |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats |
monster dropped item rarity +% [1600]
monster slain experience +% [0]
i am boss of tier [2]
| Family | MonsterActBoss |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.













