IncursionAtziriActiveShrineStrongboxEssenceRareMonsterAliveSpiritActivatedRogueExile
Executor Vaal
CategoryHumanoidHumanoide
IconEnemyArmourStrong
stance movement speed +% final [236]
Vaal Enforcer
Spectre
AreaBiblioteca de Kamasa
Tags2HSharpMetal_onhit_audio, human, humanoid, melee, not_dex, not_int, physical_affinity, red_blood, very_slow_movement
Packs
  • Biblioteca de Kamasa: Executor Vaal, Guarda Vaal
  • Biblioteca de Kamasa: Executor Vaal, Escoriador Vaal
  • Executor Vaal, Escoriador Vaal, Guarda Vaal
  • Executor Vaal
  • Vida
    170%
    Resistência
    IconEnemyResistanceFire0 IconEnemyResistanceCold0 IconEnemyResistanceLightning0 IconEnemyResistanceChaos0
    Damage
    170%
    Precisão
    100%
    Attack Distance
    4 ~ 11
    Tempo de Ataque
    1.38 Second
    Damage Spread
    ±20%
    Experiência
    170%
    Model Size
    100%
    Type
    VaalLivingEagleKnight
    Metadata
    VaalEagleKnightLiving
    Nível
    43
    Vida
    2,683
    Damage
    171
    Dano Mágico
    171
    Precisão
    894
    Tempo de Ataque
    1.38
    Experiência
    8,974
    Minion Life
    4,796
    Minion Damage
    416
    Minion Armour
    1,664
    MeleeAtAnimationSpeedComboTEMP
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
    Ataque Básico
    Base Damage: 137206
    Chance de Golpe Crítico: 5%
    Tempo de Ataque: 1.38 s
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    iconbasicattack

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/VaalMonsters/Living/VaalEagleKnightLiving"] = {
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        name = "Vaal Enforcer",
        life = 1.7,
        damage = 1.7,
        damageSpread = 0.2,
        attackTime = 1.38,
        attackRange = 11,
        accuracy = 1,
        weaponType1 = "One Hand Axe",
        weaponType2 = "One Hand Axe",
        skillList = {
            "MeleeAtAnimationSpeedComboTEMP",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeedComboTEMP"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    stance movement speed +% final [236]
    FamilyStance
    DomainsMonster (3)
    GenerationTypeúnico (3)
    Req. level1
    Stats
  • stance movement speed +% final 236 236 Global
  • Craft TagsVelocidade
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeúnico (3)
    Req. level1
    Edit

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