Executor Vaal
Vaal
stance movement speed +% final [236]
Vaal Enforcer
SpectreY
AreaO Refúgio Zigurate, Biblioteca de Kamasa, Biblioteca de Kamasa
Tags2HSharpMetal_onhit_audio, human, humanoid, melee, not_dex, not_int, physical_affinity, red_blood, very_slow_movement
Packs
  • Biblioteca de Kamasa, Biblioteca de Kamasa: Executor Vaal, Guarda Vaal, Guarda Vaal
  • Biblioteca de Kamasa, Biblioteca de Kamasa: Executor Vaal, Excorcista Vaal
  • Executor Vaal, Excorcista Vaal, Guarda Vaal
  • O Refúgio Zigurate: Executor Vaal
  • Vida
    170%
    Armadura
    +75%
    Resistência
    0 0 0 0
    Damage
    170%
    Precisão
    100%
    Acertos Críticos Chance
    5%
    Bônus de Dano Crítico
    +30%
    Attack Distance
    4 ~ 11
    Tempo de Ataque
    1.38 Second
    Damage Spread
    ±20%
    Experiência
    170%
    Model Size
    100%
    Type
    VaalLivingEagleKnight
    Metadata
    VaalEagleKnightLiving
    Nível
    65
    Vida
    11,072
    Armadura
    3,540
    Evasão
    440
    Damage
    361
    Dano Mágico
    361
    Precisão
    1,974
    Tempo de Ataque
    1.38
    Experiência
    36,562
    Minion Life
    10,161
    Minion Damage
    767
    Minion Armour
    6,575
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
    Ataque Básico
    Base Damage: 289–433
    Chance de Acerto Crítico: 5%
    Tempo de Ataque: 1.38 seg
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/VaalMonsters/Living/VaalEagleKnightLiving"] = {
        name = "Vaal Enforcer",
        life = 1.7,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.7,
        damageSpread = 0.2,
        attackTime = 1.38,
        attackRange = 11,
        accuracy = 1,
        weaponType1 = "One Hand Axe",
        weaponType2 = "One Hand Axe",
        skillList = {
            "MeleeAtAnimationSpeed",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    stance movement speed +% final [236]
    IdStanceVaalGuardRunEagleKnight
    FamilyStance
    DomainsMonster (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • stance movement speed +% final Min: 236 Max: 236 Global
  • Craft Tagsspeed
    IdNothing
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeÚnico (3)
    Req. level1
    Edit

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