Bruxa Atada à Roda

Área: O Mausoléu do Pretório, Holten
Wheelbound Hag
Spectre | Y |
---|---|
Area | O Mausoléu do Pretório, Holten |
Tags | Claw_onhit_audio, humanoid, melee, not_dex, not_str, physical_affinity, red_blood, very_slow_movement |
Packs |
Vida
150%
Energy Shield From Life
20%
Resistência




Damage
150%
Precisão
100%
Acertos Críticos Chance
5%
Attack Distance
6 ~ 9
Tempo de Ataque
1.5 Second
Damage Spread
±20%
Experiência
150%
Model Size
100%
Type
SpinningWheelHag
Metadata
SpinningWheelHag
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
55
Vida
4,230
1,105
524
1,058
Damage
230
Dano Mágico
230
Precisão
1,530
Tempo de Ataque
1.5
Experiência
17,627
Minion Life
5,346
Minion Energy Shield
1,337
Minion Damage
728
Minion Armour
1,105
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
Ataque Básico
Base Damage: 184–277
Chance de Acerto Crítico: 5%
Tempo de Ataque: 1.5 seg
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

Object Type
version 2 extends "Metadata/Monsters/Monster" Transitionable { } Stats { set_base_heavy_stun_duration_ms = 2633 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Transitionable { on_transition = " Roll( 1, 2, { PlayEffect( 'Metadata/Monsters/SpinningWheelHag/SpinningWheelHagAggroAudio.ao' ); } ); " } Animated { preload_animated_object = "Metadata/Monsters/SpinningWheelHag/SpinningWheelHagAggroAudio.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/SpinningWheelHag/SpinningWheelHag"] = { name = "Wheelbound Hag", life = 1.5, energyShield = 0.2, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.5, damageSpread = 0.2, attackTime = 1.5, attackRange = 9, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.