Saga de la rueda
Wheelbound Hag
SpectreY
AreaMausoleo del pretor, Mausoleo del pretor
TagsClaw_onhit_audio, humanoid, melee, not_dex, not_str, physical_affinity, red_blood, very_slow_movement
Packs
  • Mausoleo del pretor, Mausoleo del pretor: Saga de la rueda
  • Vida
    150%
    Energy Shield From Life
    20%
    Ailment Threshold
    %
    Resistencia
    0 0 0 0
    Damage
    150%
    Precisión
    100%
    Probabilidad de golpe crítico
    +5%
    Multiplicador de golpe crítico
    +130%
    Attack Distance
    6 ~ 9
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    Experiencia
    150%
    Model Size
    100%
    Type
    SpinningWheelHag
    Metadata
    SpinningWheelHag
    Nivel
    48
    Vida
    4,263
    Armadura
    1,017
    Evasión
    269
    Energy Shield
    568
    Damage
    181
    Daño de hechizos
    181
    Precisión
    545
    Attack Time
    1.5
    Experiencia
    11,085
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Ataque básico
    Base Damage: 145–217
    Probabilidad de [Critical|impacto crítico]: 5%
    Attack Time: 1.5 seg
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Transitionable
    {
    	
    }
    
    Stats
    {
    	set_base_heavy_stun_duration_ms = 2633
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Transitionable
    {
    
    	on_transition =
    	"
    		Roll( 1, 2, { PlayEffect( 'Metadata/Monsters/SpinningWheelHag/SpinningWheelHagAggroAudio.ao' ); } );
    	"
    }
    
    Animated
    {
    
    	preload_animated_object = "Metadata/Monsters/SpinningWheelHag/SpinningWheelHagAggroAudio.ao"
    
    }
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/SpinningWheelHag/SpinningWheelHag"] = {
        name = "Wheelbound Hag",
        life = 1.5,
        energyShield = 0.2,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.5,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 9,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }