Кровокости
Демонcannot be damaged by things outside radius [0]
ignore cannot be damaged by enemies [0]
ignore cannot be damaged by enemies [0]
Bloodbilge
| Spectre | |
|---|---|
| Spectre Override | Metadata/Monsters/TumourMonsters/Statue07/QimarMonstrositySpectre |
| Area | Водохранилище Кима |
| Tags | demon, medium_movement, MonsterBlunt_onhit_audio, mud_blood |
Здоровье
300%
Сопротивление
Damage
218%
Меткость
100%
Критические попадания Chance
5%
Attack Distance
7 ~ 28
Время атаки
1.5 Second
Damage Spread
±20%
Опыт
300%
Model Size
100%
Type
QimarMonstrosity
Metadata
QimarMonstrosity
113
51.9%
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
56
Здоровье
11,268
1,176
537
Damage
346
Урон от чар
346
Меткость
1,556
Время атаки
1.5
Опыт
37,638
Minion Life
13,851
Minion Damage
1,118
Minion Armour
1,176
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
Обычная атака
Base Damage: 277—416
Шанс крит. попадания: 5%
Время атаки: 1.5 сек.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
Object Type
version 2
extends "Metadata/Monsters/Monster"
Stats
{
set_base_heavy_stun_duration_ms = 3600
}
Actor
{
basic_action = "ChangeToStance1"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/TumourMonsters/Statue07/QimarMonstrosity"] = {
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
name = "Bloodbilge",
life = 3,
damage = 2.18,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 28,
accuracy = 1,
skillList = {
"MeleeAtAnimationSpeed",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
name = "Basic Attack",
hidden = true,
color = 4,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
cannot be damaged by things outside radius [0]
| Name | TBD |
|---|---|
| Family | MonsterModSpecialAura |
| Domains | Monster (3) |
| GenerationType | Префикс (1) |
| Req. level | 5 (Effective: 4) |
| Stats | |
| Spawn Tags | magic: 0 default: 1 |
Временной пузырь
Радиус: 32
Скорость ваших действий сильно снижена, а перезарядка умений замедлена. Отрицательные эффекты на вас действуют дольше
25% снижение скорости действий
60% снижение скорости перезарядки умений
Отрицательные эффекты на вас заканчиваются на 40% медленнее
Temporal Bubble
| Name | TBD |
|---|---|
| Family | MonsterModSpecialAura |
| Domains | Monster (3) |
| GenerationType | Префикс (1) |
| Req. level | 16 (Effective: 12) |
| Stats | |
| Spawn Tags | magic: 0 default: 1 |
Засуха
Радиус: 36
Заряды ваших флаконов и оберегов постепенно осушаются и вы не можете получать заряды флаконов или оберегов
Флаконы получают заряда(-ов) каждые 3 секунды
Drought
ignore cannot be damaged by enemies [0]
| Name | | Family | MonsterProximalTangibility
| Domains | Monster (3)
| GenerationType | Префикс (1)
| Req. level | 16 (Effective: 12)
| Stats | Spawn Tags | no_proximity_shield: 0 boss: 0 default: 1 | |
|---|
Кровокости
Демон
Bloodbilge
| Spectre | |
|---|---|
| Area | Водохранилище Кима |
| Tags | demon, medium_movement, MonsterBlunt_onhit_audio, mud_blood |
Здоровье
300%
Сопротивление
Damage
218%
Меткость
100%
Критические попадания Chance
5%
Attack Distance
7 ~ 28
Время атаки
1.5 Second
Damage Spread
±20%
Опыт
300%
Model Size
100%
Type
QimarMonstrosity
Metadata
QimarMonstrositySpectre
113
51.9%
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
56
Здоровье
11,268
1,176
537
Damage
346
Урон от чар
346
Меткость
1,556
Время атаки
1.5
Опыт
37,638
Minion Life
13,851
Minion Damage
1,118
Minion Armour
1,176
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
Обычная атака
Base Damage: 277—416
Шанс крит. попадания: 5%
Время атаки: 1.5 сек.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
Object Type
version 2
extends "Metadata/Monsters/Monster"
Stats
{
set_base_heavy_stun_duration_ms = 3600
}
Actor
{
basic_action = "ChangeToStance1"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/TumourMonsters/Statue07/QimarMonstrositySpectre"] = {
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
name = "Bloodbilge",
life = 3,
damage = 2.18,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 28,
accuracy = 1,
skillList = {
"MeleeAtAnimationSpeed",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
name = "Basic Attack",
hidden = true,
color = 4,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.












