Expedition2RemnantActiveIncursionAtziriActiveShrineActiveStrongboxEssenceRareMonsterAliveSpiritActivatedRogueExile
Sangtine
CategoryDemonDémon
cannot be damaged by things outside radius [0]
ignore cannot be damaged by enemies [0]
Bloodbilge
Spectre
Spectre OverrideMetadata/Monsters/TumourMonsters/Statue07/QimarMonstrositySpectre
AreaLe Réservoir de Qimah
Tagsdemon, medium_movement, MonsterBlunt_onhit_audio, mud_blood
Vie
300%
Résistance
IconEnemyResistanceFire0% IconEnemyResistanceCold0% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
Damage
218%
Précision
100%
Attack Distance
7 ~ 28
Temps d'attaque
1.5 Second
Damage Spread
±20%
Expérience
300%
Model Size
100%
Type
QimarMonstrosity
Metadata
QimarMonstrosity
Réservation
113
Résistance
IconEnemyResistanceFire0% IconEnemyResistanceCold0% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
Réservation
51.9%
Résistance
IconEnemyResistanceFire0% IconEnemyResistanceCold0% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
Niveau
56
Vie
11,268
1,176
Damage
346
Dégâts des sorts
346
Précision
1,556
Temps d'attaque
1.5
Expérience
37,638
Minion Life
13,851
Minion Damage
1,118
Minion Armour
1,176
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
Attaque de base
Base Damage: 277—416
Chances de Touche critique: 5%
Temps d'attaque: 1.5 sec.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
iconbasicattack

Object Type

version 2
extends "Metadata/Monsters/Monster"

Stats
{
	set_base_heavy_stun_duration_ms = 3600
}

Actor
{
	basic_action = "ChangeToStance1"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/TumourMonsters/Statue07/QimarMonstrosity"] = {
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    name = "Bloodbilge",
    life = 3,
    damage = 2.18,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 28,
    accuracy = 1,
    skillList = {
        "MeleeAtAnimationSpeed",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
    name = "Basic Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
cannot be damaged by things outside radius [0]
NameTBD
FamilyMonsterModSpecialAura
DomainsMonster (3)
GenerationTypePréfixe (1)
Req. level5 (Effective: 4)
Stats
  • action speed -% 25 — 25 Global
  • debuff time passed +% -40 — -40 Global
  • base cooldown speed +% -60 — -60 Global
  • cannot be damaged by things outside radius 0 — 0 Global
  • Spawn Tagsmagic: 0 default: 1
    Bulle temporelle
    Rayon: 32
    Votre Vitesse d'action est considérablement réduite et vos Temps de recharge sont plus longs. Les effets néfastes qui vous affectent mettent plus de temps à expirer.
    25% de Réduction de Vitesse d'action
    60% de Réduction de la Vitesse de recharge
    Les Effets néfastes vous affectant expirent 40% plus lentement
    Temporal Bubble
    NameTBD
    FamilyMonsterModSpecialAura
    DomainsMonster (3)
    GenerationTypePréfixe (1)
    Req. level16 (Effective: 12)
    Stats
  • generate x charges for any flask per minute -3 — -3 Global
  • Spawn Tagsmagic: 0 default: 1
    Sécheresse
    Rayon: 36
    Vos charges de flacon et de charme se font drainer sur la durée et vous ne pouvez pas en gagner.
    Les Flacons gagnent charges toutes les 3 secondes
    Drought
    ignore cannot be damaged by enemies [0]
    Name{Éthéré}{Éthérée}{Éthérés}{Éthérées}
    FamilyMonsterProximalTangibility
    DomainsMonster (3)
    GenerationTypePréfixe (1)
    Req. level16 (Effective: 12)
    Stats
  • ignore cannot be damaged by enemies 0 — 0 Global
  • Spawn Tagsno_proximity_shield: 0 boss: 0 default: 1
    Sangtine
    CategoryDemonDémon
    Bloodbilge
    Spectre
    AreaLe Réservoir de Qimah
    Tagsdemon, medium_movement, MonsterBlunt_onhit_audio, mud_blood
    Vie
    300%
    Résistance
    IconEnemyResistanceFire0% IconEnemyResistanceCold0% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
    Damage
    218%
    Précision
    100%
    Attack Distance
    7 ~ 28
    Temps d'attaque
    1.5 Second
    Damage Spread
    ±20%
    Expérience
    300%
    Model Size
    100%
    Type
    QimarMonstrosity
    Metadata
    QimarMonstrositySpectre
    Réservation
    113
    Résistance
    IconEnemyResistanceFire0% IconEnemyResistanceCold0% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
    Réservation
    51.9%
    Résistance
    IconEnemyResistanceFire0% IconEnemyResistanceCold0% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
    Niveau
    56
    Vie
    11,268
    1,176
    Damage
    346
    Dégâts des sorts
    346
    Précision
    1,556
    Temps d'attaque
    1.5
    Expérience
    37,638
    Minion Life
    13,851
    Minion Damage
    1,118
    Minion Armour
    1,176
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
    Attaque de base
    Base Damage: 277—416
    Chances de Touche critique: 5%
    Temps d'attaque: 1.5 sec.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    iconbasicattack

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Stats
    {
    	set_base_heavy_stun_duration_ms = 3600
    }
    
    Actor
    {
    	basic_action = "ChangeToStance1"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/TumourMonsters/Statue07/QimarMonstrositySpectre"] = {
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        name = "Bloodbilge",
        life = 3,
        damage = 2.18,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 28,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Basic Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    Edit

    Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.