Воплощённый демон
Механизм
monster no drops or experience [1]
Manifested Demon
SpectreY
Tagsaffliction_daemon, construct, immobile, Stab_onhit_audio
Здоровье
150%
Сопротивление
0 0 0 0
Damage
150%
Меткость
100%
Критические попадания Chance
5%
Бонус к критическому урону
+30%
Attack Distance
6 ~ 12
Время атаки
1.005 Second
Damage Spread
±20%
Опыт
150%
Model Size
100%
Type
DeliriumMonster
Metadata
DeliriumDemonColdIceSpear
Уровень
68
Здоровье
11,636
Damage
350
Урон от чар
350
Меткость
2,180
Время атаки
1.005
Опыт
42,951
Minion Life
10,395
Minion Damage
1,453
Minion Armour
2,413
DeliriumDemonColdSpear
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 280–420
Урон от атаки: 200%
Время атаки: 1.005 сек.
Наносит на 100% больше урона атаками
75% физического урона становится уроном от холода
На 72% меньше скорости атаки
Пронзает все цели
base deal no damage [1]
base is projectile [1]
monster projectile variation [100]
projectile distance override [100]
projectile uses contact position [1]
use scaled contact offset [1]
DeliriumDemonColdIceGround
Triggerable, Spell, Damage
Время применения: 1 сек.
Наносит от 76.52 до 114.8 урона от холода
На 100% больше силы накладываемого охлаждения
active skill area of effect radius +% final [35]
is area damage [1]
EmptyActionSpellDeliriumDemonColdSpearToss
GAIceSpearGround
Triggerable, Spell, Damage
Время применения: 1 сек.
Удары замораживают, как если бы они нанесли на 200% больше урона
action attack or cast time uses animation length [1]
base is projectile [1]
base skill can be blocked [1]
is area damage [1]

Object Type

version 2
extends "Metadata/Monsters/LeagueDelirium/Demons/DeliriumSummonedDemonBase"

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueDelirium/Demons/DeliriumSummonedDemonBase"

StateMachine
{
	create_state_hidden_weapons_1 = "HideMeshSegment( HaastSpearShape );"

	on_state_emerging_1 =
	"
		AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/epk/demon_fadeIn.epk' );
		Delay( 0.5, { RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/epk/demon_fadeIn.epk' ); } );
	"
}

Animated 
{
	on_event_hide_weapon = "HideMeshSegment( HaastSpearShape );"
	on_event_hide_ice_spear = "DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/League_Delirium/Demons/IceSpear/iceSpear_buildUp.ao' );"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueDelirium/DeliriumDemonColdIceSpear"] = {
    name = "Manifested Demon",
    life = 1.5,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1.5,
    damageSpread = 0.2,
    attackTime = 1.005,
    attackRange = 12,
    accuracy = 1,
    skillList = {
        "GAIceSpearGround",
        "EmptyActionSpellDeliriumDemonColdSpearToss",
        "DeliriumDemonColdIceGround",
        "DeliriumDemonColdSpear",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["GAIceSpearGround"] = {
    name = "GAIceSpearGround",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "freeze_as_though_dealt_damage_+%",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "base_is_projectile",
        "base_skill_can_be_blocked",
    },
    levels = {
        [1] = {200, critChance = 7, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EmptyActionSpellDeliriumDemonColdSpearToss"] = {
    name = "EmptyActionSpellDeliriumDemonColdSpearToss",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 4.5,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["DeliriumDemonColdIceGround"] = {
    name = "DeliriumDemonColdIceGround",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "active_skill_area_of_effect_radius_+%_final",
        "active_skill_chill_effect_+%_final",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 35, 100, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["DeliriumDemonColdSpear"] = {
    name = "DeliriumDemonColdSpear",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.1,
    baseFlags = {
        attack = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_projectile_variation",
        "active_skill_attack_speed_+%_final",
        "active_skill_base_physical_damage_%_to_convert_to_cold",
        "projectile_distance_override",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
        "always_pierce",
        "base_deal_no_damage",
    },
    levels = {
        [1] = {100, -72, 75, 100, baseMultiplier = 2, critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
monster no drops or experience [1]
IdMonsterNoDropsOrExperience
FamilyMonsterNoDropsOrExperience
DomainsMonster (3)
GenerationTypeуник (3)
Req. level1
Stats
  • monster no drops or experience Min: 1 Max: 1 Global
  • Воплощённый демон
    Механизм
    monster no drops or experience [1]
    Manifested Demon
    SpectreY
    Tags1HSword_onhit_audio, affliction_daemon, construct, immobile
    Здоровье
    150%
    Сопротивление
    0 0 0 0
    Damage
    150%
    Меткость
    100%
    Критические попадания Chance
    5%
    Бонус к критическому урону
    +30%
    Attack Distance
    6 ~ 12
    Время атаки
    1.005 Second
    Damage Spread
    ±20%
    Опыт
    150%
    Model Size
    100%
    Type
    DeliriumMonster
    Metadata
    DeliriumDemonFireSword_
    Уровень
    68
    Здоровье
    11,636
    Damage
    350
    Урон от чар
    350
    Меткость
    2,180
    Время атаки
    1.005
    Опыт
    42,951
    Minion Life
    10,395
    Minion Damage
    1,453
    Minion Armour
    2,413
    DeliriumMonsterFireSlash
    Triggerable, Attack
    Base Damage: 280–420
    Урон от атаки: 135%
    Время атаки: 1.005 сек.
    Наносит на 35% больше урона атаками
    70% физического урона становится уроном от огня
    100% шанс поджечь врагов
    base skill can be blocked [1]
    cast time overrides attack duration [1]
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueDelirium/Demons/DeliriumSummonedDemonBase"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueDelirium/Demons/DeliriumSummonedDemonBase"
    
    StateMachine
    {
    	on_state_emerging_1 =
    	"
    /* 		AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/epk/demon_fire_fadeIn.epk' );
    		Delay( 1.5, { RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/epk/demon_fire_fadeIn.epk' ); } ); */
    	"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueDelirium/DeliriumDemonFireSword_"] = {
        name = "Manifested Demon",
        life = 1.5,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.5,
        damageSpread = 0.2,
        attackTime = 1.005,
        attackRange = 12,
        accuracy = 1,
        skillList = {
            "DeliriumMonsterFireSlash",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DeliriumMonsterFireSlash"] = {
        name = "DeliriumMonsterFireSlash",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_base_physical_damage_%_to_convert_to_fire",
            "base_chance_to_ignite_%",
            "is_area_damage",
            "cast_time_overrides_attack_duration",
            "base_skill_can_be_blocked",
        },
        levels = {
            [1] = {70, 100, baseMultiplier = 1.35, critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    monster no drops or experience [1]
    IdMonsterNoDropsOrExperience
    FamilyMonsterNoDropsOrExperience
    DomainsMonster (3)
    GenerationTypeуник (3)
    Req. level1
    Stats
  • monster no drops or experience Min: 1 Max: 1 Global
  • Воплощённый демон
    Механизм
    monster no drops or experience [1]
    Manifested Demon
    SpectreY
    Tags1HSword_onhit_audio, affliction_daemon, construct, immobile
    Здоровье
    150%
    Сопротивление
    0 0 0 0
    Damage
    150%
    Меткость
    100%
    Критические попадания Chance
    5%
    Бонус к критическому урону
    +30%
    Attack Distance
    6 ~ 12
    Время атаки
    1.005 Second
    Damage Spread
    ±20%
    Опыт
    150%
    Model Size
    100%
    Type
    DeliriumMonster
    Metadata
    DeliriumDemonLightningElectricFlail
    Уровень
    68
    Здоровье
    11,636
    Damage
    350
    Урон от чар
    350
    Меткость
    2,180
    Время атаки
    1.005
    Опыт
    42,951
    Minion Life
    10,395
    Minion Damage
    1,453
    Minion Armour
    2,413
    DeliriumLightningBallBombard
    Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
    Время применения: 1 сек.
    Generic monster mortar skill. Like Monster Projectile but has an impact effect.
    Наносит от 119.6 до 358.7 урона от молнии
    100% шанс наложить шок на врагов
    Пронзает все цели
    base is projectile [1]
    base skill can be avoided by dodge roll [1]
    base skill can be blocked [1]
    is area damage [1]
    projectile minimum range [12]
    projectile spread radius [13]
    projectile uses contact direction [1]
    projectile uses contact position [1]
    EASDeliriumLightningBallBombard
    DeliriumLightningBallBombardTriggered
    Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
    Время применения: 1 сек.
    Generic monster mortar skill. Like Monster Projectile but has an impact effect.
    Наносит от 119.6 до 358.7 урона от молнии
    100% шанс наложить шок на врагов
    Пронзает все цели
    base is projectile [1]
    base skill can be avoided by dodge roll [1]
    base skill can be blocked [1]
    is area damage [1]
    projectile minimum range [12]
    projectile spread radius [13]
    projectile uses contact direction [1]
    projectile uses contact position [1]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueDelirium/Demons/DeliriumSummonedDemonBase"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueDelirium/Demons/DeliriumSummonedDemonBase"
    
    StateMachine
    {
    	on_state_emerging_1 =
    	"
    		AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/epk/demon_lightning_fadeIn.epk' );
    		Delay( 1.5, { RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/epk/demon_lightning_fadeIn.epk' ); } );
    	"
    }
    
    Animated
    {
    	on_event_submerge =
    	"
    		AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/epk/demon_fadeOut.epk' );
    		DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/splitIdle.ao' );
    		DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/splitIdle_01.ao' );
    		DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/splitIdle_02.ao' );
    		DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/splitIdle_03.ao' );
    		DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/splitIdle_04.ao' );
    		DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/splitIdle_05.ao' );
    	"
    
    	on_event_emerge = "RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/epk/demon_fadeOut.epk', 1 );"
    
    	on_event_contact_for_teleport_lightning_storm_01 =
    	"
    		DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/splitIdle.ao' );
    		DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/splitIdle_01.ao' );
    		DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/splitIdle_02.ao' );
    		DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/splitIdle_03.ao' );
    		DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/splitIdle_04.ao' );
    		DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/splitIdle_05.ao' );
    	"
    }
    
    Preload
    {
    	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Affliction/affliction_demon_lightning/giga_ball_lightning_impact.ao"
    	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Affliction/affliction_demon_lightning/giga_ball_lightning_volatile_ring.ao"
    	preload_misc_beam = "AfflictionLightningBossGigaBallBeam"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueDelirium/DeliriumDemonLightningElectricFlail"] = {
        name = "Manifested Demon",
        life = 1.5,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.5,
        damageSpread = 0.2,
        attackTime = 1.005,
        attackRange = 12,
        accuracy = 1,
        skillList = {
            "DeliriumLightningBallBombard",
            "DeliriumLightningBallBombardTriggered",
            "EASDeliriumLightningBallBombard",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DeliriumLightningBallBombard"] = {
        name = "DeliriumLightningBallBombard",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
        skillTypes = {
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "projectile_minimum_range",
            "projectile_spread_radius",
            "base_chance_to_shock_%",
            "is_area_damage",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "projectile_uses_contact_direction",
            "always_pierce",
            "base_skill_can_be_blocked",
            "base_skill_can_be_avoided_by_dodge_roll",
        },
        levels = {
            [1] = {0.5, 1.5, 12, 13, 100, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DeliriumLightningBallBombardTriggered"] = {
        name = "DeliriumLightningBallBombardTriggered",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
        skillTypes = {
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "projectile_minimum_range",
            "projectile_spread_radius",
            "base_chance_to_shock_%",
            "is_area_damage",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "projectile_uses_contact_direction",
            "always_pierce",
            "base_skill_can_be_blocked",
            "base_skill_can_be_avoided_by_dodge_roll",
        },
        levels = {
            [1] = {0.5, 1.5, 12, 13, 100, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASDeliriumLightningBallBombard"] = {
        name = "EASDeliriumLightningBallBombard",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 5.5,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    monster no drops or experience [1]
    IdMonsterNoDropsOrExperience
    FamilyMonsterNoDropsOrExperience
    DomainsMonster (3)
    GenerationTypeуник (3)
    Req. level1
    Stats
  • monster no drops or experience Min: 1 Max: 1 Global
  • Воплощённый демон
    Механизм
    monster no drops or experience [1]
    Manifested Demon
    SpectreY
    Tags2HBluntWood_onhit_audio, affliction_daemon, construct, immobile
    Здоровье
    150%
    Сопротивление
    0 0 0 0
    Damage
    150%
    Меткость
    100%
    Критические попадания Chance
    5%
    Бонус к критическому урону
    +30%
    Attack Distance
    6 ~ 12
    Время атаки
    1.005 Second
    Damage Spread
    ±20%
    Опыт
    150%
    Model Size
    100%
    Type
    DeliriumMonster
    Metadata
    DeliriumDemonPhysicalPizzaSlam___
    Уровень
    68
    Здоровье
    11,636
    Damage
    350
    Урон от чар
    350
    Меткость
    2,180
    Время атаки
    1.005
    Опыт
    42,951
    Minion Life
    10,395
    Minion Damage
    1,453
    Minion Armour
    2,413
    DeliriumPizzaSlam
    Attack, Damage, Area
    Base Damage: 280–420
    Урон от атаки: 125%
    Время атаки: 1.005 сек.
    Наносит от 76.52 до 114.8 физического урона
    Наносит на 25% больше урона атаками
    +100 к дальности ударов ближнего боя
    active skill area of effect radius +% final [-30]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [50]
    upheaval number of spikes [15]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueDelirium/Demons/DeliriumSummonedDemonBase"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueDelirium/Demons/DeliriumSummonedDemonBase"
    
    StateMachine
    {
    	create_state_hidden_weapons_1 = "HideMeshSegment( DemonPhysicalMace1 );"
    
    	on_state_emerging_1 =
    	"
    		AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/epk/demon_phys_fadeIn.epk' );
    		Delay( 1.5, { RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/epk/demon_phys_fadeIn.epk' ); } );
    	"
    }
    
    Animated
    {
    	on_event_hide_weapon = "HideMeshSegment( DemonPhysicalMace1 );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueDelirium/DeliriumDemonPhysicalPizzaSlam___"] = {
        name = "Manifested Demon",
        life = 1.5,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.5,
        damageSpread = 0.2,
        attackTime = 1.005,
        attackRange = 12,
        accuracy = 1,
        skillList = {
            "DeliriumPizzaSlam",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DeliriumPizzaSlam"] = {
        name = "DeliriumPizzaSlam",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 5,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "upheaval_number_of_spikes",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "melee_range_+",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 15, 50, 100, -30, baseMultiplier = 1.25, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    monster no drops or experience [1]
    IdMonsterNoDropsOrExperience
    FamilyMonsterNoDropsOrExperience
    DomainsMonster (3)
    GenerationTypeуник (3)
    Req. level1
    Stats
  • monster no drops or experience Min: 1 Max: 1 Global
  • Воплощённый демон
    Механизм
    monster no drops or experience [1]
    Manifested Demon
    SpectreY
    Tagsaffliction_daemon, construct, immobile, Stab_onhit_audio
    Здоровье
    150%
    Сопротивление
    0 0 0 0
    Damage
    150%
    Меткость
    100%
    Критические попадания Chance
    5%
    Бонус к критическому урону
    +30%
    Attack Distance
    6 ~ 12
    Время атаки
    1.005 Second
    Damage Spread
    ±20%
    Опыт
    150%
    Model Size
    100%
    Type
    DeliriumMonster
    Metadata
    DeliriumDemonUniqueColdIceSpear
    Уровень
    68
    Здоровье
    11,636
    Damage
    350
    Урон от чар
    350
    Меткость
    2,180
    Время атаки
    1.005
    Опыт
    42,951
    Minion Life
    10,395
    Minion Damage
    1,453
    Minion Armour
    2,413
    DeliriumDemonColdSpear
    Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
    Base Damage: 280–420
    Урон от атаки: 200%
    Время атаки: 1.005 сек.
    Наносит на 100% больше урона атаками
    75% физического урона становится уроном от холода
    На 72% меньше скорости атаки
    Пронзает все цели
    base deal no damage [1]
    base is projectile [1]
    monster projectile variation [100]
    projectile distance override [100]
    projectile uses contact position [1]
    use scaled contact offset [1]
    DeliriumDemonColdIceGroundUnique
    Triggerable, Spell, Damage
    Время применения: 1 сек.
    Наносит от 76.52 до 114.8 урона от холода
    На 100% больше силы накладываемого охлаждения
    Удары замораживают, как если бы они нанесли на 100% больше урона
    active skill area of effect radius +% final [35]
    base skill can be blocked [1]
    is area damage [1]
    EmptyActionSpellDeliriumDemonColdSpearToss
    GAIceSpearGround
    Triggerable, Spell, Damage
    Время применения: 1 сек.
    Удары замораживают, как если бы они нанесли на 200% больше урона
    action attack or cast time uses animation length [1]
    base is projectile [1]
    base skill can be blocked [1]
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueDelirium/Demons/DeliriumSummonedDemonBase"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueDelirium/Demons/DeliriumSummonedDemonBase"
    
    StateMachine
    {
    	create_state_hidden_weapons_1 = "HideMeshSegment( HaastSpearShape );"
    
    	on_state_emerging_1 =
    	"
    		AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/epk/demon_fadeIn.epk' );
    		Delay( 0.5, { RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/epk/demon_fadeIn.epk' ); } );
    	"
    }
    
    Animated 
    {
    	on_event_hide_weapon = "HideMeshSegment( HaastSpearShape );"
    	on_event_hide_ice_spear = "DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/League_Delirium/Demons/IceSpear/iceSpear_buildUp.ao' );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueDelirium/DeliriumDemonUniqueColdIceSpear"] = {
        name = "Manifested Demon",
        life = 1.5,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.5,
        damageSpread = 0.2,
        attackTime = 1.005,
        attackRange = 12,
        accuracy = 1,
        skillList = {
            "GAIceSpearGround",
            "EmptyActionSpellDeliriumDemonColdSpearToss",
            "DeliriumDemonColdIceGroundUnique",
            "DeliriumDemonColdSpear",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAIceSpearGround"] = {
        name = "GAIceSpearGround",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "freeze_as_though_dealt_damage_+%",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
            "base_is_projectile",
            "base_skill_can_be_blocked",
        },
        levels = {
            [1] = {200, critChance = 7, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EmptyActionSpellDeliriumDemonColdSpearToss"] = {
        name = "EmptyActionSpellDeliriumDemonColdSpearToss",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4.5,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DeliriumDemonColdIceGroundUnique"] = {
        name = "DeliriumDemonColdIceGroundUnique",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "freeze_duration_+%",
            "active_skill_area_of_effect_radius_+%_final",
            "freeze_as_though_dealt_damage_+%",
            "active_skill_chill_effect_+%_final",
            "is_area_damage",
            "base_skill_can_be_blocked",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 0, 35, 100, 100, levelRequirement = 1, statInterpolation = {3, 3, 1},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DeliriumDemonColdSpear"] = {
        name = "DeliriumDemonColdSpear",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.1,
        baseFlags = {
            attack = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "monster_projectile_variation",
            "active_skill_attack_speed_+%_final",
            "active_skill_base_physical_damage_%_to_convert_to_cold",
            "projectile_distance_override",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
            "always_pierce",
            "base_deal_no_damage",
        },
        levels = {
            [1] = {100, -72, 75, 100, baseMultiplier = 2, critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    monster no drops or experience [1]
    IdMonsterNoDropsOrExperience
    FamilyMonsterNoDropsOrExperience
    DomainsMonster (3)
    GenerationTypeуник (3)
    Req. level1
    Stats
  • monster no drops or experience Min: 1 Max: 1 Global
  • Воплощённый демон
    Механизм
    monster no drops or experience [1]
    Manifested Demon
    SpectreY
    Tags1HSword_onhit_audio, affliction_daemon, construct, immobile
    Здоровье
    150%
    Сопротивление
    0 0 0 0
    Damage
    150%
    Меткость
    100%
    Критические попадания Chance
    5%
    Бонус к критическому урону
    +30%
    Attack Distance
    6 ~ 12
    Время атаки
    1.005 Second
    Damage Spread
    ±20%
    Опыт
    150%
    Model Size
    100%
    Type
    DeliriumMonster
    Metadata
    DeliriumDemonUniqueFireSword
    Уровень
    68
    Здоровье
    11,636
    Damage
    350
    Урон от чар
    350
    Меткость
    2,180
    Время атаки
    1.005
    Опыт
    42,951
    Minion Life
    10,395
    Minion Damage
    1,453
    Minion Armour
    2,413
    DeliriumMonsterFireSlashUnique
    Triggerable, Attack
    Base Damage: 280–420
    Время атаки: 1.005 сек.
    70% физического урона становится уроном от огня
    100% шанс поджечь врагов
    base skill can be blocked [1]
    cast time overrides attack duration [1]
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueDelirium/Demons/DeliriumSummonedDemonBase"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueDelirium/Demons/DeliriumSummonedDemonBase"
    
    StateMachine
    {
    	on_state_emerging_1 =
    	"
    /* 		AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/epk/demon_fire_fadeIn.epk' );
    		Delay( 1.5, { RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/epk/demon_fire_fadeIn.epk' ); } ); */
    	"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueDelirium/DeliriumDemonUniqueFireSword"] = {
        name = "Manifested Demon",
        life = 1.5,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.5,
        damageSpread = 0.2,
        attackTime = 1.005,
        attackRange = 12,
        accuracy = 1,
        skillList = {
            "DeliriumMonsterFireSlashUnique",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DeliriumMonsterFireSlashUnique"] = {
        name = "DeliriumMonsterFireSlashUnique",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_base_physical_damage_%_to_convert_to_fire",
            "base_chance_to_ignite_%",
            "is_area_damage",
            "cast_time_overrides_attack_duration",
            "base_skill_can_be_blocked",
        },
        levels = {
            [1] = {70, 100, critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    monster no drops or experience [1]
    IdMonsterNoDropsOrExperience
    FamilyMonsterNoDropsOrExperience
    DomainsMonster (3)
    GenerationTypeуник (3)
    Req. level1
    Stats
  • monster no drops or experience Min: 1 Max: 1 Global
  • Воплощённый демон
    Механизм
    monster no drops or experience [1]
    Manifested Demon
    SpectreY
    Tags1HSword_onhit_audio, affliction_daemon, construct, immobile
    Здоровье
    150%
    Сопротивление
    0 0 0 0
    Damage
    150%
    Меткость
    100%
    Критические попадания Chance
    5%
    Бонус к критическому урону
    +30%
    Attack Distance
    6 ~ 12
    Время атаки
    1.005 Second
    Damage Spread
    ±20%
    Опыт
    150%
    Model Size
    100%
    Type
    DeliriumMonster
    Metadata
    DeliriumDemonUniqueLightningElectricFlail
    Уровень
    68
    Здоровье
    11,636
    Damage
    350
    Урон от чар
    350
    Меткость
    2,180
    Время атаки
    1.005
    Опыт
    42,951
    Minion Life
    10,395
    Minion Damage
    1,453
    Minion Armour
    2,413
    DeliriumLightningBallBombardUnique
    Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
    Время применения: 1 сек.
    Generic monster mortar skill. Like Monster Projectile but has an impact effect.
    Наносит от 131.5 до 394.6 урона от молнии
    100% шанс наложить шок на врагов
    Пронзает все цели
    base is projectile [1]
    base skill can be avoided by dodge roll [1]
    base skill can be blocked [1]
    is area damage [1]
    projectile minimum range [12]
    projectile spread radius [13]
    projectile uses contact direction [1]
    projectile uses contact position [1]
    EASDeliriumLightningBallBombard
    DeliriumLightningBallBombardTriggeredUnique
    Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
    Время применения: 1 сек.
    Generic monster mortar skill. Like Monster Projectile but has an impact effect.
    Наносит от 131.5 до 394.6 урона от молнии
    100% шанс наложить шок на врагов
    Пронзает все цели
    base is projectile [1]
    base skill can be avoided by dodge roll [1]
    base skill can be blocked [1]
    is area damage [1]
    projectile minimum range [12]
    projectile spread radius [13]
    projectile uses contact direction [1]
    projectile uses contact position [1]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueDelirium/Demons/DeliriumSummonedDemonBase"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueDelirium/Demons/DeliriumSummonedDemonBase"
    
    StateMachine
    {
    	on_state_emerging_1 =
    	"
    		AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/epk/demon_lightning_fadeIn.epk' );
    		Delay( 1.5, { RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/epk/demon_lightning_fadeIn.epk' ); } );
    	"
    }
    
    Animated
    {
    	on_event_submerge =
    	"
    		AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/epk/demon_fadeOut.epk' );
    		DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/splitIdle.ao' );
    		DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/splitIdle_01.ao' );
    		DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/splitIdle_02.ao' );
    		DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/splitIdle_03.ao' );
    		DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/splitIdle_04.ao' );
    		DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/splitIdle_05.ao' );
    	"
    
    	on_event_emerge = "RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/epk/demon_fadeOut.epk', 1 );"
    
    	on_event_contact_for_teleport_lightning_storm_01 =
    	"
    		DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/splitIdle.ao' );
    		DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/splitIdle_01.ao' );
    		DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/splitIdle_02.ao' );
    		DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/splitIdle_03.ao' );
    		DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/splitIdle_04.ao' );
    		DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/splitIdle_05.ao' );
    	"
    }
    
    Preload
    {
    	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Affliction/affliction_demon_lightning/giga_ball_lightning_impact.ao"
    	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Affliction/affliction_demon_lightning/giga_ball_lightning_volatile_ring.ao"
    	preload_misc_beam = "AfflictionLightningBossGigaBallBeam"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueDelirium/DeliriumDemonUniqueLightningElectricFlail"] = {
        name = "Manifested Demon",
        life = 1.5,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.5,
        damageSpread = 0.2,
        attackTime = 1.005,
        attackRange = 12,
        accuracy = 1,
        skillList = {
            "DeliriumLightningBallBombardUnique",
            "DeliriumLightningBallBombardTriggeredUnique",
            "EASDeliriumLightningBallBombard",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DeliriumLightningBallBombardUnique"] = {
        name = "DeliriumLightningBallBombardUnique",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
        skillTypes = {
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "projectile_minimum_range",
            "projectile_spread_radius",
            "base_chance_to_shock_%",
            "is_area_damage",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "projectile_uses_contact_direction",
            "always_pierce",
            "base_skill_can_be_blocked",
            "base_skill_can_be_avoided_by_dodge_roll",
        },
        levels = {
            [1] = {0.5, 1.5, 12, 13, 100, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DeliriumLightningBallBombardTriggeredUnique"] = {
        name = "DeliriumLightningBallBombardTriggeredUnique",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
        skillTypes = {
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "projectile_minimum_range",
            "projectile_spread_radius",
            "base_chance_to_shock_%",
            "is_area_damage",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "projectile_uses_contact_direction",
            "always_pierce",
            "base_skill_can_be_blocked",
            "base_skill_can_be_avoided_by_dodge_roll",
        },
        levels = {
            [1] = {0.5, 1.5, 12, 13, 100, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASDeliriumLightningBallBombard"] = {
        name = "EASDeliriumLightningBallBombard",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 5.5,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    monster no drops or experience [1]
    IdMonsterNoDropsOrExperience
    FamilyMonsterNoDropsOrExperience
    DomainsMonster (3)
    GenerationTypeуник (3)
    Req. level1
    Stats
  • monster no drops or experience Min: 1 Max: 1 Global
  • Воплощённый демон
    Механизм
    monster no drops or experience [1]
    Manifested Demon
    SpectreY
    Tags2HBluntWood_onhit_audio, affliction_daemon, construct, immobile
    Здоровье
    150%
    Сопротивление
    0 0 0 0
    Damage
    150%
    Меткость
    100%
    Критические попадания Chance
    5%
    Бонус к критическому урону
    +30%
    Attack Distance
    6 ~ 12
    Время атаки
    1.005 Second
    Damage Spread
    ±20%
    Опыт
    150%
    Model Size
    100%
    Type
    DeliriumMonster
    Metadata
    DeliriumDemonUniquePhysicalPizzaSlam
    Уровень
    68
    Здоровье
    11,636
    Damage
    350
    Урон от чар
    350
    Меткость
    2,180
    Время атаки
    1.005
    Опыт
    42,951
    Minion Life
    10,395
    Minion Damage
    1,453
    Minion Armour
    2,413
    DeliriumPizzaSlamUnique
    Attack, Damage, Area
    Base Damage: 280–420
    Урон от атаки: 125%
    Время атаки: 1.005 сек.
    Наносит от 76.52 до 114.8 физического урона
    Наносит на 25% больше урона атаками
    +100 к дальности ударов ближнего боя
    active skill area of effect radius +% final [-15]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [50]
    upheaval number of spikes [20]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueDelirium/Demons/DeliriumSummonedDemonBase"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueDelirium/Demons/DeliriumSummonedDemonBase"
    
    StateMachine
    {
    	create_state_hidden_weapons_1 = "HideMeshSegment( DemonPhysicalMace1 );"
    
    	on_state_emerging_1 =
    	"
    		AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/epk/demon_phys_fadeIn.epk' );
    		Delay( 1.5, { RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/epk/demon_phys_fadeIn.epk' ); } );
    	"
    }
    
    Animated
    {
    	on_event_hide_weapon = "HideMeshSegment( DemonPhysicalMace1 );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueDelirium/DeliriumDemonUniquePhysicalPizzaSlam"] = {
        name = "Manifested Demon",
        life = 1.5,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.5,
        damageSpread = 0.2,
        attackTime = 1.005,
        attackRange = 12,
        accuracy = 1,
        skillList = {
            "DeliriumPizzaSlamUnique",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DeliriumPizzaSlamUnique"] = {
        name = "DeliriumPizzaSlamUnique",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 5,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "upheaval_number_of_spikes",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "melee_range_+",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 20, 50, 100, -15, baseMultiplier = 1.25, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    monster no drops or experience [1]
    IdMonsterNoDropsOrExperience
    FamilyMonsterNoDropsOrExperience
    DomainsMonster (3)
    GenerationTypeуник (3)
    Req. level1
    Stats
  • monster no drops or experience Min: 1 Max: 1 Global
  • Воплощённый демон
    Механизм
    monster no drops or experience [1]
    Manifested Demon
    SpectreN
    Tagsaffliction_daemon, Чародейский, construct, fire_affinity, ghost_armour, immobile, is_unarmed, physical_affinity, Unarmed_onhit_audio
    Здоровье
    150%
    Сопротивление
    0 0 0 0
    Damage
    150%
    Меткость
    100%
    Критические попадания Chance
    5%
    Бонус к критическому урону
    +30%
    Attack Distance
    6 ~ 12
    Время атаки
    1.005 Second
    Damage Spread
    ±20%
    Опыт
    150%
    Model Size
    200%
    Type
    DeliriumMonster
    Metadata
    DeliriumSkillDaemonMonsterCorpseDegen_
    Уровень
    68
    Здоровье
    11,636
    Damage
    350
    Урон от чар
    350
    Меткость
    2,180
    Время атаки
    1.005
    Опыт
    42,951
    Minion Life
    10,395
    Minion Damage
    1,453
    Minion Armour
    2,413
    DeliriumSkillDaemonMonsterCorpseDegenZone
    Triggerable
    DeliriumDaemonDestroyCorpseDegenZone
    Spell, Area, Triggerable
    Время применения: 1 сек.
    Наносит от 76.52 до 114.8 урона от огня
    alternate minion [1077]
    is area damage [1]
    number of monsters to summon override [1]
    summon specific monsters radius +% [-99]
    summoned monsters no drops or experience [1]
    DeliriumCorpseMortar
    Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
    Время применения: 2.5 сек.
    Перезарядка: 10 сек.
    Generic monster mortar skill. Like Monster Projectile but has an impact effect.
    Наносит от 76.52 до 114.8 физического урона
    На 41.85% больше скорости сотворения чар
    Пронзает все цели
    base is projectile [1]
    is area damage [1]
    mortar projectile scale animation speed instead of projectile speed [1]
    number of projectiles override [1]
    projectile minimum range [25]
    projectile uses contact position [1]
    use scaled contact offset [1]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueDelirium/DeliriumSkillDaemonMonster"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueDelirium/DeliriumSkillDaemonMonster"
    
    Animated
    {
    	on_event_despawn =
    	"
    		AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/epk/minion_fadeOut.epk' );
    		RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/affliction_mods/minion_epk/phys_secondPass.epk' );
    	"
    }
    
    StateMachine
    {
    	on_state_emerging_1 =
    	"
    		AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/affliction_mods/minion_epk/phys_idle.epk' );
    		AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/affliction_mods/minion_epk/phys_secondPass.epk' );
    		PlayAttachedEffect( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/mod_beam/ModBeamImpact.ao',  );
    	"
    
    	create_state_emerging_1 =
    	"
    		AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/affliction_mods/minion_epk/phys_idle.epk' );
    		AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/affliction_mods/minion_epk/phys_secondPass.epk' );
    	"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueDelirium/DeliriumSkillDaemonMonsterCorpseDegen_"] = {
        name = "Manifested Demon",
        life = 1.5,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.5,
        damageSpread = 0.2,
        attackTime = 1.005,
        attackRange = 12,
        accuracy = 1,
        skillList = {
            "DeliriumCorpseMortar",
            "DeliriumSkillDaemonMonsterCorpseDegenZone",
            "DeliriumDaemonDestroyCorpseDegenZone",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DeliriumCorpseMortar"] = {
        name = "DeliriumCorpseMortar",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
        skillTypes = {
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.5,
        baseFlags = {
            area = true,
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "active_skill_cast_speed_+%_final",
            "number_of_projectiles_override",
            "projectile_minimum_range",
            "is_area_damage",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "always_pierce",
            "use_scaled_contact_offset",
            "mortar_projectile_scale_animation_speed_instead_of_projectile_speed",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 1, 1, 25, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 2},  cost = { }, },
            [2] = {0.80000001192093, 1.2000000476837, 51, 1, 25, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3, 2},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DeliriumSkillDaemonMonsterCorpseDegenZone"] = {
        name = "DeliriumSkillDaemonMonsterCorpseDegenZone",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DeliriumDaemonDestroyCorpseDegenZone"] = {
        name = "DeliriumDaemonDestroyCorpseDegenZone",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "alternate_minion",
            "number_of_monsters_to_summon_override",
            "summon_specific_monsters_radius_+%",
            "is_area_damage",
            "summoned_monsters_no_drops_or_experience",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 1077, 1, -99, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    monster no drops or experience [1]
    IdMonsterNoDropsOrExperience
    FamilyMonsterNoDropsOrExperience
    DomainsMonster (3)
    GenerationTypeуник (3)
    Req. level1
    Stats
  • monster no drops or experience Min: 1 Max: 1 Global
  • Воплощённый демон
    Механизм
    monster no drops or experience [1]
    Manifested Demon
    SpectreN
    Tagsaffliction_daemon, Чародейский, construct, fire_affinity, ghost_armour, immobile, is_unarmed, physical_affinity, Unarmed_onhit_audio
    Здоровье
    150%
    Сопротивление
    0 0 0 0
    Damage
    150%
    Меткость
    100%
    Критические попадания Chance
    5%
    Бонус к критическому урону
    +30%
    Attack Distance
    6 ~ 12
    Время атаки
    1.005 Second
    Damage Spread
    ±20%
    Опыт
    150%
    Model Size
    200%
    Type
    DeliriumMonster
    Metadata
    DeliriumSkillDaemonMonsterCorpseProjectile
    Уровень
    68
    Здоровье
    11,636
    Damage
    350
    Урон от чар
    350
    Меткость
    2,180
    Время атаки
    1.005
    Опыт
    42,951
    Minion Life
    10,395
    Minion Damage
    1,453
    Minion Armour
    2,413
    DeliriumSkillDaemonMonsterCorpseProjectileCascade
    Triggerable
    DeliriumDaemonDestroyCorpseProjectileCascade
    Spell, Area, Triggerable
    Время применения: 1 сек.
    Наносит от 76.52 до 114.8 физического урона
    Выпускает дополнительных снарядов:
    is area damage [1]
    projectile distance override [35]
    projectiles nova [1]
    DeliriumCorpseMortar
    Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
    Время применения: 2.5 сек.
    Перезарядка: 10 сек.
    Generic monster mortar skill. Like Monster Projectile but has an impact effect.
    Наносит от 76.52 до 114.8 физического урона
    На 41.85% больше скорости сотворения чар
    Пронзает все цели
    base is projectile [1]
    is area damage [1]
    mortar projectile scale animation speed instead of projectile speed [1]
    number of projectiles override [1]
    projectile minimum range [25]
    projectile uses contact position [1]
    use scaled contact offset [1]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueDelirium/DeliriumSkillDaemonMonster"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueDelirium/DeliriumSkillDaemonMonster"
    
    Animated
    {
    	on_event_despawn =
    	"
    		AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/epk/minion_fadeOut.epk' );
    		RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/affliction_mods/minion_epk/phys_secondPass.epk' );
    	"
    }
    
    StateMachine
    {
    	on_state_emerging_1 =
    	"
    		AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/affliction_mods/minion_epk/phys_idle.epk' );
    		AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/affliction_mods/minion_epk/phys_secondPass.epk' );
    		PlayAttachedEffect( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/mod_beam/ModBeamImpact.ao',  );
    	"
    
    	create_state_emerging_1 =
    	"
    		AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/affliction_mods/minion_epk/phys_idle.epk' );
    		AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/affliction_mods/minion_epk/phys_secondPass.epk' );
    	"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueDelirium/DeliriumSkillDaemonMonsterCorpseProjectile"] = {
        name = "Manifested Demon",
        life = 1.5,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.5,
        damageSpread = 0.2,
        attackTime = 1.005,
        attackRange = 12,
        accuracy = 1,
        skillList = {
            "DeliriumCorpseMortar",
            "DeliriumSkillDaemonMonsterCorpseProjectileCascade",
            "DeliriumDaemonDestroyCorpseProjectileCascade",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DeliriumCorpseMortar"] = {
        name = "DeliriumCorpseMortar",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
        skillTypes = {
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.5,
        baseFlags = {
            area = true,
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "active_skill_cast_speed_+%_final",
            "number_of_projectiles_override",
            "projectile_minimum_range",
            "is_area_damage",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "always_pierce",
            "use_scaled_contact_offset",
            "mortar_projectile_scale_animation_speed_instead_of_projectile_speed",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 1, 1, 25, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 2},  cost = { }, },
            [2] = {0.80000001192093, 1.2000000476837, 51, 1, 25, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3, 2},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DeliriumSkillDaemonMonsterCorpseProjectileCascade"] = {
        name = "DeliriumSkillDaemonMonsterCorpseProjectileCascade",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DeliriumDaemonDestroyCorpseProjectileCascade"] = {
        name = "DeliriumDaemonDestroyCorpseProjectileCascade",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "number_of_additional_projectiles",
            "projectile_distance_override",
            "is_area_damage",
            "projectiles_nova",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 2, 35, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    monster no drops or experience [1]
    IdMonsterNoDropsOrExperience
    FamilyMonsterNoDropsOrExperience
    DomainsMonster (3)
    GenerationTypeуник (3)
    Req. level1
    Stats
  • monster no drops or experience Min: 1 Max: 1 Global
  • Воплощённый демон
    Механизм
    monster no drops or experience [1]
    Manifested Demon
    SpectreN
    Tagsaffliction_daemon, Чародейский, construct, fire_affinity, ghost_armour, immobile, is_unarmed, physical_affinity, Unarmed_onhit_audio
    Здоровье
    150%
    Сопротивление
    0 0 0 0
    Damage
    150%
    Меткость
    100%
    Критические попадания Chance
    5%
    Бонус к критическому урону
    +30%
    Attack Distance
    6 ~ 12
    Время атаки
    1.005 Second
    Damage Spread
    ±20%
    Опыт
    150%
    Model Size
    200%
    Type
    DeliriumMonster
    Metadata
    DeliriumSkillDaemonMonsterCorpseSpawnMonster__
    Уровень
    68
    Здоровье
    11,636
    Damage
    350
    Урон от чар
    350
    Меткость
    2,180
    Время атаки
    1.005
    Опыт
    42,951
    Minion Life
    10,395
    Minion Damage
    1,453
    Minion Armour
    2,413
    DeliriumSkillDaemonMonsterCorpseSummonMonster
    Triggerable
    DeliriumDaemonDestroyCorpseSummonMonster
    Spell, Area, Triggerable
    Время применения: 1 сек.
    Наносит от 76.52 до 114.8 урона от огня
    alternate minion [1062]
    is area damage [1]
    number of monsters to summon override [1]
    summon specific monsters radius +% [-99]
    DeliriumCorpseMortar
    Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
    Время применения: 2.5 сек.
    Перезарядка: 10 сек.
    Generic monster mortar skill. Like Monster Projectile but has an impact effect.
    Наносит от 76.52 до 114.8 физического урона
    На 41.85% больше скорости сотворения чар
    Пронзает все цели
    base is projectile [1]
    is area damage [1]
    mortar projectile scale animation speed instead of projectile speed [1]
    number of projectiles override [1]
    projectile minimum range [25]
    projectile uses contact position [1]
    use scaled contact offset [1]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueDelirium/DeliriumSkillDaemonMonster"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueDelirium/DeliriumSkillDaemonMonster"
    
    Animated
    {
    	on_event_despawn =
    	"
    		AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/epk/minion_fadeOut.epk' );
    		RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/affliction_mods/minion_epk/phys_secondPass.epk' );
    	"
    }
    
    StateMachine
    {
    	on_state_emerging_1 =
    	"
    		AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/affliction_mods/minion_epk/phys_idle.epk' );
    		AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/affliction_mods/minion_epk/phys_secondPass.epk' );
    		PlayAttachedEffect( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/mod_beam/ModBeamImpact.ao',  );
    	"
    
    	create_state_emerging_1 =
    	"
    		AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/affliction_mods/minion_epk/phys_idle.epk' );
    		AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/affliction_mods/minion_epk/phys_secondPass.epk' );
    	"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueDelirium/DeliriumSkillDaemonMonsterCorpseSpawnMonster__"] = {
        name = "Manifested Demon",
        life = 1.5,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.5,
        damageSpread = 0.2,
        attackTime = 1.005,
        attackRange = 12,
        accuracy = 1,
        skillList = {
            "DeliriumCorpseMortar",
            "DeliriumSkillDaemonMonsterCorpseSummonMonster",
            "DeliriumDaemonDestroyCorpseSummonMonster",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DeliriumCorpseMortar"] = {
        name = "DeliriumCorpseMortar",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
        skillTypes = {
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.5,
        baseFlags = {
            area = true,
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "active_skill_cast_speed_+%_final",
            "number_of_projectiles_override",
            "projectile_minimum_range",
            "is_area_damage",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "always_pierce",
            "use_scaled_contact_offset",
            "mortar_projectile_scale_animation_speed_instead_of_projectile_speed",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 1, 1, 25, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 2},  cost = { }, },
            [2] = {0.80000001192093, 1.2000000476837, 51, 1, 25, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3, 2},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DeliriumSkillDaemonMonsterCorpseSummonMonster"] = {
        name = "DeliriumSkillDaemonMonsterCorpseSummonMonster",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DeliriumDaemonDestroyCorpseSummonMonster"] = {
        name = "DeliriumDaemonDestroyCorpseSummonMonster",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "alternate_minion",
            "number_of_monsters_to_summon_override",
            "summon_specific_monsters_radius_+%",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 1062, 1, -99, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    monster no drops or experience [1]
    IdMonsterNoDropsOrExperience
    FamilyMonsterNoDropsOrExperience
    DomainsMonster (3)
    GenerationTypeуник (3)
    Req. level1
    Stats
  • monster no drops or experience Min: 1 Max: 1 Global
  • Воплощённый демон
    Механизм
    monster no drops or experience [1]
    Manifested Demon
    SpectreN
    Tagsaffliction_daemon, Чародейский, construct, ghost_armour, immobile, is_unarmed, lightning_affinity, Unarmed_onhit_audio
    Здоровье
    150%
    Сопротивление
    0 0 0 0
    Damage
    150%
    Меткость
    100%
    Критические попадания Chance
    5%
    Бонус к критическому урону
    +30%
    Attack Distance
    6 ~ 12
    Время атаки
    1.005 Second
    Damage Spread
    ±20%
    Опыт
    150%
    Model Size
    130%
    Type
    DeliriumMonster
    Metadata
    DeliriumSkillDaemonMonsterLightningBolt
    Уровень
    68
    Здоровье
    11,636
    Damage
    350
    Урон от чар
    350
    Меткость
    2,180
    Время атаки
    1.005
    Опыт
    42,951
    Minion Life
    10,395
    Minion Damage
    1,453
    Minion Armour
    2,413
    DeliriumLightningStrike
    Triggerable, Spell, Damage
    Время применения: 1 сек.
    Наносит от 47.83 до 143.5 урона от молнии
    is area damage [1]
    DeliriumLightningStrikeGT
    Triggerable
    EASDeliriumLightningModDemon
    Перезарядка: 10 сек.
    На 41.85% больше скорости сотворения чар

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueAffliction/AfflictionSkillDaemonMonster"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueAffliction/AfflictionSkillDaemonMonster"
    
    Animated
    {
    	on_event_despawn =
    	"
    		AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/epk/minion_fadeOut.epk' );
    		RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/affliction_mods/minion_epk/lightning_secondPass.epk' );
    	"
    }
    
    StateMachine
    {
    	on_state_emerging_1 =
    	"
    		AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/affliction_mods/minion_epk/lightning_idle.epk' );
    		AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/affliction_mods/minion_epk/lightning_secondPass.epk' );
    		PlayAttachedEffect( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/mod_beam/ModBeamImpactLightning.ao',  );
    	"
    
    	create_state_emerging_1 =
    	"
    		AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/affliction_mods/minion_epk/lightning_idle.epk' );
    		AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/affliction_mods/minion_epk/lightning_secondPass.epk' );
    	"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueDelirium/DeliriumSkillDaemonMonsterLightningBolt"] = {
        name = "Manifested Demon",
        life = 1.5,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.5,
        damageSpread = 0.2,
        attackTime = 1.005,
        attackRange = 12,
        accuracy = 1,
        skillList = {
            "EASDeliriumLightningModDemon",
            "DeliriumLightningStrike",
            "DeliriumLightningStrikeGT",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASDeliriumLightningModDemon"] = {
        name = "EASDeliriumLightningModDemon",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.5,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_cast_speed_+%_final",
        },
        levels = {
            [1] = {1, levelRequirement = 1, statInterpolation = {2},  cost = { }, },
            [2] = {51, levelRequirement = 83, statInterpolation = {2},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DeliriumLightningStrike"] = {
        name = "DeliriumLightningStrike",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "is_area_damage",
        },
        levels = {
            [1] = {0.5, 1.5, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DeliriumLightningStrikeGT"] = {
        name = "DeliriumLightningStrikeGT",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    monster no drops or experience [1]
    IdMonsterNoDropsOrExperience
    FamilyMonsterNoDropsOrExperience
    DomainsMonster (3)
    GenerationTypeуник (3)
    Req. level1
    Stats
  • monster no drops or experience Min: 1 Max: 1 Global
  • Воплощённый демон
    Механизм
    monster no drops or experience [1]
    Manifested Demon
    SpectreN
    Tagsaffliction_daemon, Чародейский, construct, fire_affinity, ghost_armour, immobile, is_unarmed, Unarmed_onhit_audio
    Здоровье
    150%
    Сопротивление
    0 0 0 0
    Damage
    150%
    Меткость
    100%
    Критические попадания Chance
    5%
    Бонус к критическому урону
    +30%
    Attack Distance
    6 ~ 12
    Время атаки
    1.005 Second
    Damage Spread
    ±20%
    Опыт
    150%
    Model Size
    200%
    Type
    DeliriumMonster
    Metadata
    DeliriumSkillDaemonMonsterFireSnap__
    Уровень
    68
    Здоровье
    11,636
    Damage
    350
    Урон от чар
    350
    Меткость
    2,180
    Время атаки
    1.005
    Опыт
    42,951
    Minion Life
    10,395
    Minion Damage
    1,453
    Minion Armour
    2,413
    DeliriumFireDemonBeam
    Triggerable, Spell, Damage
    Время применения: 3 сек.
    Наносит от 76.52 до 114.8 урона от огня
    На 41.85% больше скорости сотворения чар
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueAffliction/AfflictionSkillDaemonMonster"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueAffliction/AfflictionSkillDaemonMonster"
    
    Animated
    {
    	on_event_despawn =
    	"
    		AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/epk/minion_fadeOut.epk' );
    		RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/affliction_mods/minion_epk/fire_secondPass.epk' );
    	"
    }
    
    StateMachine
    {
    	on_state_emerging_1 =
    	"
    		AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/affliction_mods/minion_epk/fire_idle.epk' );
    		AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/affliction_mods/minion_epk/fire_secondPass.epk' );
    		PlayAttachedEffect( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/mod_beam/ModBeamImpactFire.ao',  );
    	"
    
    	create_state_emerging_1 =
    	"
    		AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/affliction_mods/minion_epk/fire_idle.epk' );
    		AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/affliction_mods/minion_epk/fire_secondPass.epk' );
    	"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueDelirium/DeliriumSkillDaemonMonsterFireSnap__"] = {
        name = "Manifested Demon",
        life = 1.5,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.5,
        damageSpread = 0.2,
        attackTime = 1.005,
        attackRange = 12,
        accuracy = 1,
        skillList = {
            "DeliriumFireDemonBeam",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DeliriumFireDemonBeam"] = {
        name = "DeliriumFireDemonBeam",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "active_skill_cast_speed_+%_final",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 1, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 2},  cost = { }, },
            [2] = {0.80000001192093, 1.2000000476837, 51, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3, 2},  cost = { }, },
        },
    }
    
    monster no drops or experience [1]
    IdMonsterNoDropsOrExperience
    FamilyMonsterNoDropsOrExperience
    DomainsMonster (3)
    GenerationTypeуник (3)
    Req. level1
    Stats
  • monster no drops or experience Min: 1 Max: 1 Global
  • Воплощённый демон
    Механизм
    monster no drops or experience [1]
    Manifested Demon
    SpectreN
    Tagsaffliction_daemon, Чародейский, cold_affinity, construct, ghost_armour, immobile, is_unarmed, Unarmed_onhit_audio
    Здоровье
    150%
    Сопротивление
    0 0 0 0
    Damage
    150%
    Меткость
    100%
    Критические попадания Chance
    5%
    Бонус к критическому урону
    +30%
    Attack Distance
    6 ~ 12
    Время атаки
    1.005 Second
    Damage Spread
    ±20%
    Опыт
    150%
    Model Size
    200%
    Type
    DeliriumMonster
    Metadata
    DeliriumSkillDaemonMonsterFrostOrbs
    Уровень
    68
    Здоровье
    11,636
    Damage
    350
    Урон от чар
    350
    Меткость
    2,180
    Время атаки
    1.005
    Опыт
    42,951
    Minion Life
    10,395
    Minion Damage
    1,453
    Minion Armour
    2,413
    DeliriumFrostOrbs
    Spell, Projectile, Triggerable, Damage
    Время применения: 2.5 сек.
    Перезарядка: 10 сек.
    Наносит от 76.52 до 114.8 урона от холода
    На 30% больше скорости сотворения чар
    active skill area of effect radius +% final [-30]
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueAffliction/AfflictionSkillDaemonMonster"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueAffliction/AfflictionSkillDaemonMonster"
    
    Animated
    {
    	on_event_despawn =
    	"
    		AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/epk/minion_fadeOut.epk' );
    		RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/affliction_mods/minion_epk/cold_secondPass.epk' );
    	"
    }
    
    StateMachine
    {
    	on_state_emerging_1 =
    	"
    		AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/affliction_mods/minion_epk/cold_idle.epk' );
    		AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/affliction_mods/minion_epk/cold_secondPass.epk' );
    		PlayAttachedEffect( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/mod_beam/ModBeamImpactCold.ao',  );
    	"
    
    	create_state_emerging_1 =
    	"
    		AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/affliction_mods/minion_epk/cold_idle.epk' );
    		AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/affliction_mods/minion_epk/cold_secondPass.epk' );
    	"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueDelirium/DeliriumSkillDaemonMonsterFrostOrbs"] = {
        name = "Manifested Demon",
        life = 1.5,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.5,
        damageSpread = 0.2,
        attackTime = 1.005,
        attackRange = 12,
        accuracy = 1,
        skillList = {
            "DeliriumFrostOrbs",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DeliriumFrostOrbs"] = {
        name = "DeliriumFrostOrbs",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.5,
        baseFlags = {
            spell = true,
            projectile = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "active_skill_cast_speed_+%_final",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 30, -30, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 2},  cost = { }, },
        },
    }
    
    monster no drops or experience [1]
    IdMonsterNoDropsOrExperience
    FamilyMonsterNoDropsOrExperience
    DomainsMonster (3)
    GenerationTypeуник (3)
    Req. level1
    Stats
  • monster no drops or experience Min: 1 Max: 1 Global
  • Воплощённый демон
    Механизм
    monster no drops or experience [1]
    Manifested Demon
    SpectreN
    Tagsaffliction_daemon, Чародейский, construct, ghost_armour, immobile, is_unarmed, lightning_affinity, Unarmed_onhit_audio
    Здоровье
    150%
    Сопротивление
    0 0 0 0
    Damage
    150%
    Меткость
    100%
    Критические попадания Chance
    5%
    Бонус к критическому урону
    +30%
    Attack Distance
    6 ~ 12
    Время атаки
    1.005 Second
    Damage Spread
    ±20%
    Опыт
    150%
    Model Size
    140%
    Type
    DeliriumMonster
    Metadata
    DeliriumSkillDaemonMonsterPackTeleport___
    Уровень
    68
    Здоровье
    11,636
    Damage
    350
    Урон от чар
    350
    Меткость
    2,180
    Время атаки
    1.005
    Опыт
    42,951
    Minion Life
    10,395
    Minion Damage
    1,453
    Minion Armour
    2,413
    DeliriumPackTeleport
    Перезарядка: 1 сек.
    Наносит от 47.83 до 143.5 урона от молнии
    Ваши удары всегда накладывают шок
    Шок, наложенный вашими ударами, всегда увеличивает получаемый урон минимум на 25%
    На 35% больше скорости сотворения чар
    active skill area of effect radius +% final [-25]
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueAffliction/AfflictionSkillDaemonMonster"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueAffliction/AfflictionSkillDaemonMonster"
    
    Animated
    {
    	on_event_despawn =
    	"
    		AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/epk/minion_fadeOut.epk' );
    		RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/affliction_mods/minion_epk/lightning_secondPass.epk' );
    	"
    }
    
    StateMachine
    {
    	on_state_emerging_1 =
    	"
    		AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/affliction_mods/minion_epk/lightning_idle.epk' );
    		AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/affliction_mods/minion_epk/lightning_secondPass.epk' );
    		PlayAttachedEffect( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/mod_beam/ModBeamImpactLightning.ao',  );
    	"
    
    	create_state_emerging_1 =
    	"
    		AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/affliction_mods/minion_epk/lightning_idle.epk' );
    		AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/affliction_mods/minion_epk/lightning_secondPass.epk' );
    	"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueDelirium/DeliriumSkillDaemonMonsterPackTeleport___"] = {
        name = "Manifested Demon",
        life = 1.5,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.5,
        damageSpread = 0.2,
        attackTime = 1.005,
        attackRange = 12,
        accuracy = 1,
        skillList = {
            "DeliriumPackTeleport",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DeliriumPackTeleport"] = {
        name = "DeliriumPackTeleport",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.5,
        baseFlags = {
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "active_skill_cast_speed_+%_final",
            "shock_minimum_damage_taken_increase_%",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
            "always_shock",
        },
        levels = {
            [1] = {0.5, 1.5, 35, 25, -25, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 2},  cost = { }, },
        },
    }
    
    monster no drops or experience [1]
    IdMonsterNoDropsOrExperience
    FamilyMonsterNoDropsOrExperience
    DomainsMonster (3)
    GenerationTypeуник (3)
    Req. level1
    Stats
  • monster no drops or experience Min: 1 Max: 1 Global
  • Edit

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