顕現したデーモン

monster no drops or experience [1]
Manifested Demon
Spectre | Y |
---|---|
Tags | affliction_daemon, construct, immobile, Stab_onhit_audio |
ライフ
150%
耐性




Damage
150%
命中力
100%
クリティカルヒット Chance
5%
クリティカルダメージボーナス
+30%
Attack Distance
6 ~ 12
アタックタイム
1.005 Second
Damage Spread
±20%
経験値
150%
Model Size
100%
Type
DeliriumMonster
Metadata
DeliriumDemonColdIceSpear
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
選択 モンスターレベル
レベル
68
ライフ
11,636
2,413
477
Damage
350
スペルダメージ
350
命中力
2,180
アタックタイム
1.005
経験値
42,951
Minion Life
10,395
Minion Damage
1,453
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
DeliriumDemonColdSpear
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 280–420
クリティカルヒット率: 5%
アタックダメージ: 200%
アタックタイム: 1.005 秒
アタックダメージが100%上昇する
アタックスピードが72%低下する
全ての対象を貫通する
base deal no damage [1]
base is projectile [1]
monster projectile variation [100]
projectile distance override [100]
projectile uses contact position [1]
use scaled contact offset [1]
EmptyActionSpellDeliriumDemonColdSpearToss
GAIceSpearGround
Triggerable, Spell, Damage
クリティカルヒット率: 7%
キャストタイム: 1 秒
ヒットは200%上昇したダメージを与えたと仮定して凍結させる
action attack or cast time uses animation length [1]
base is projectile [1]
base skill can be blocked [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueDelirium/Demons/DeliriumSummonedDemonBase"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueDelirium/Demons/DeliriumSummonedDemonBase" StateMachine { create_state_hidden_weapons_1 = "HideMeshSegment( HaastSpearShape );" on_state_emerging_1 = " AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/epk/demon_fadeIn.epk' ); Delay( 0.5, { RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/epk/demon_fadeIn.epk' ); } ); " } Animated { on_event_hide_weapon = "HideMeshSegment( HaastSpearShape );" on_event_hide_ice_spear = "DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/League_Delirium/Demons/IceSpear/iceSpear_buildUp.ao' );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueDelirium/DeliriumDemonColdIceSpear"] = { name = "Manifested Demon", life = 1.5, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.5, damageSpread = 0.2, attackTime = 1.005, attackRange = 12, accuracy = 1, skillList = { "GAIceSpearGround", "EmptyActionSpellDeliriumDemonColdSpearToss", "DeliriumDemonColdIceGround", "DeliriumDemonColdSpear", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["GAIceSpearGround"] = { name = "GAIceSpearGround", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "freeze_as_though_dealt_damage_+%", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", "base_is_projectile", "base_skill_can_be_blocked", }, levels = { [1] = {200, critChance = 7, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionSpellDeliriumDemonColdSpearToss"] = { name = "EmptyActionSpellDeliriumDemonColdSpearToss", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 4.5, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DeliriumDemonColdIceGround"] = { name = "DeliriumDemonColdIceGround", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "active_skill_area_of_effect_radius_+%_final", "active_skill_chill_effect_+%_final", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 35, 100, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DeliriumDemonColdSpear"] = { name = "DeliriumDemonColdSpear", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_projectile_variation", "active_skill_attack_speed_+%_final", "active_skill_base_physical_damage_%_to_convert_to_cold", "projectile_distance_override", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "always_pierce", "base_deal_no_damage", }, levels = { [1] = {100, -72, 75, 100, baseMultiplier = 2, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
monster no drops or experience [1]
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | Monster (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
顕現したデーモン

monster no drops or experience [1]
Manifested Demon
Spectre | Y |
---|---|
Tags | 1HSword_onhit_audio, affliction_daemon, construct, immobile |
ライフ
150%
耐性




Damage
150%
命中力
100%
クリティカルヒット Chance
5%
クリティカルダメージボーナス
+30%
Attack Distance
6 ~ 12
アタックタイム
1.005 Second
Damage Spread
±20%
経験値
150%
Model Size
100%
Type
DeliriumMonster
Metadata
DeliriumDemonFireSword_
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
選択 モンスターレベル
レベル
68
ライフ
11,636
2,413
477
Damage
350
スペルダメージ
350
命中力
2,180
アタックタイム
1.005
経験値
42,951
Minion Life
10,395
Minion Damage
1,453
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Object Type
version 2 extends "Metadata/Monsters/LeagueDelirium/Demons/DeliriumSummonedDemonBase"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueDelirium/Demons/DeliriumSummonedDemonBase" StateMachine { on_state_emerging_1 = " /* AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/epk/demon_fire_fadeIn.epk' ); Delay( 1.5, { RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/epk/demon_fire_fadeIn.epk' ); } ); */ " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueDelirium/DeliriumDemonFireSword_"] = { name = "Manifested Demon", life = 1.5, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.5, damageSpread = 0.2, attackTime = 1.005, attackRange = 12, accuracy = 1, skillList = { "DeliriumMonsterFireSlash", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["DeliriumMonsterFireSlash"] = { name = "DeliriumMonsterFireSlash", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_base_physical_damage_%_to_convert_to_fire", "base_chance_to_ignite_%", "is_area_damage", "cast_time_overrides_attack_duration", "base_skill_can_be_blocked", }, levels = { [1] = {70, 100, baseMultiplier = 1.35, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
monster no drops or experience [1]
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | Monster (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
顕現したデーモン

monster no drops or experience [1]
Manifested Demon
Spectre | Y |
---|---|
Tags | 1HSword_onhit_audio, affliction_daemon, construct, immobile |
ライフ
150%
耐性




Damage
150%
命中力
100%
クリティカルヒット Chance
5%
クリティカルダメージボーナス
+30%
Attack Distance
6 ~ 12
アタックタイム
1.005 Second
Damage Spread
±20%
経験値
150%
Model Size
100%
Type
DeliriumMonster
Metadata
DeliriumDemonLightningElectricFlail
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
選択 モンスターレベル
レベル
68
ライフ
11,636
2,413
477
Damage
350
スペルダメージ
350
命中力
2,180
アタックタイム
1.005
経験値
42,951
Minion Life
10,395
Minion Damage
1,453
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
DeliriumLightningBallBombard
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
クリティカルヒット率: 6%
キャストタイム: 1 秒
一般的なモンスターの炸裂スキル。モンスターが放つ投射物に似ているが、衝撃効果を持つ。
100%の確率で敵を感電させる
全ての対象を貫通する
base is projectile [1]
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
is area damage [1]
projectile minimum range [12]
projectile spread radius [13]
projectile uses contact direction [1]
projectile uses contact position [1]
EASDeliriumLightningBallBombard
DeliriumLightningBallBombardTriggered
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
クリティカルヒット率: 6%
キャストタイム: 1 秒
一般的なモンスターの炸裂スキル。モンスターが放つ投射物に似ているが、衝撃効果を持つ。
100%の確率で敵を感電させる
全ての対象を貫通する
base is projectile [1]
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
is area damage [1]
projectile minimum range [12]
projectile spread radius [13]
projectile uses contact direction [1]
projectile uses contact position [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueDelirium/Demons/DeliriumSummonedDemonBase"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueDelirium/Demons/DeliriumSummonedDemonBase" StateMachine { on_state_emerging_1 = " AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/epk/demon_lightning_fadeIn.epk' ); Delay( 1.5, { RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/epk/demon_lightning_fadeIn.epk' ); } ); " } Animated { on_event_submerge = " AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/epk/demon_fadeOut.epk' ); DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/splitIdle.ao' ); DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/splitIdle_01.ao' ); DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/splitIdle_02.ao' ); DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/splitIdle_03.ao' ); DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/splitIdle_04.ao' ); DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/splitIdle_05.ao' ); " on_event_emerge = "RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/epk/demon_fadeOut.epk', 1 );" on_event_contact_for_teleport_lightning_storm_01 = " DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/splitIdle.ao' ); DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/splitIdle_01.ao' ); DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/splitIdle_02.ao' ); DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/splitIdle_03.ao' ); DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/splitIdle_04.ao' ); DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/splitIdle_05.ao' ); " } Preload { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Affliction/affliction_demon_lightning/giga_ball_lightning_impact.ao" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Affliction/affliction_demon_lightning/giga_ball_lightning_volatile_ring.ao" preload_misc_beam = "AfflictionLightningBossGigaBallBeam" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueDelirium/DeliriumDemonLightningElectricFlail"] = { name = "Manifested Demon", life = 1.5, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.5, damageSpread = 0.2, attackTime = 1.005, attackRange = 12, accuracy = 1, skillList = { "DeliriumLightningBallBombard", "DeliriumLightningBallBombardTriggered", "EASDeliriumLightningBallBombard", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["DeliriumLightningBallBombard"] = { name = "DeliriumLightningBallBombard", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "projectile_minimum_range", "projectile_spread_radius", "base_chance_to_shock_%", "is_area_damage", "base_is_projectile", "projectile_uses_contact_position", "projectile_uses_contact_direction", "always_pierce", "base_skill_can_be_blocked", "base_skill_can_be_avoided_by_dodge_roll", }, levels = { [1] = {0.5, 1.5, 12, 13, 100, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DeliriumLightningBallBombardTriggered"] = { name = "DeliriumLightningBallBombardTriggered", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "projectile_minimum_range", "projectile_spread_radius", "base_chance_to_shock_%", "is_area_damage", "base_is_projectile", "projectile_uses_contact_position", "projectile_uses_contact_direction", "always_pierce", "base_skill_can_be_blocked", "base_skill_can_be_avoided_by_dodge_roll", }, levels = { [1] = {0.5, 1.5, 12, 13, 100, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASDeliriumLightningBallBombard"] = { name = "EASDeliriumLightningBallBombard", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 5.5, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
monster no drops or experience [1]
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | Monster (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
顕現したデーモン

monster no drops or experience [1]
Manifested Demon
Spectre | Y |
---|---|
Tags | 2HBluntWood_onhit_audio, affliction_daemon, construct, immobile |
ライフ
150%
耐性




Damage
150%
命中力
100%
クリティカルヒット Chance
5%
クリティカルダメージボーナス
+30%
Attack Distance
6 ~ 12
アタックタイム
1.005 Second
Damage Spread
±20%
経験値
150%
Model Size
100%
Type
DeliriumMonster
Metadata
DeliriumDemonPhysicalPizzaSlam___
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
選択 モンスターレベル
レベル
68
ライフ
11,636
2,413
477
Damage
350
スペルダメージ
350
命中力
2,180
アタックタイム
1.005
経験値
42,951
Minion Life
10,395
Minion Damage
1,453
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Object Type
version 2 extends "Metadata/Monsters/LeagueDelirium/Demons/DeliriumSummonedDemonBase"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueDelirium/Demons/DeliriumSummonedDemonBase" StateMachine { create_state_hidden_weapons_1 = "HideMeshSegment( DemonPhysicalMace1 );" on_state_emerging_1 = " AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/epk/demon_phys_fadeIn.epk' ); Delay( 1.5, { RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/epk/demon_phys_fadeIn.epk' ); } ); " } Animated { on_event_hide_weapon = "HideMeshSegment( DemonPhysicalMace1 );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueDelirium/DeliriumDemonPhysicalPizzaSlam___"] = { name = "Manifested Demon", life = 1.5, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.5, damageSpread = 0.2, attackTime = 1.005, attackRange = 12, accuracy = 1, skillList = { "DeliriumPizzaSlam", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["DeliriumPizzaSlam"] = { name = "DeliriumPizzaSlam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Damage] = true, [SkillType.Area] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 5, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "upheaval_number_of_spikes", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "melee_range_+", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 15, 50, 100, -30, baseMultiplier = 1.25, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
monster no drops or experience [1]
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | Monster (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
顕現したデーモン

monster no drops or experience [1]
Manifested Demon
Spectre | Y |
---|---|
Tags | affliction_daemon, construct, immobile, Stab_onhit_audio |
ライフ
150%
耐性




Damage
150%
命中力
100%
クリティカルヒット Chance
5%
クリティカルダメージボーナス
+30%
Attack Distance
6 ~ 12
アタックタイム
1.005 Second
Damage Spread
±20%
経験値
150%
Model Size
100%
Type
DeliriumMonster
Metadata
DeliriumDemonUniqueColdIceSpear
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
選択 モンスターレベル
レベル
68
ライフ
11,636
2,413
477
Damage
350
スペルダメージ
350
命中力
2,180
アタックタイム
1.005
経験値
42,951
Minion Life
10,395
Minion Damage
1,453
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
DeliriumDemonColdSpear
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 280–420
クリティカルヒット率: 5%
アタックダメージ: 200%
アタックタイム: 1.005 秒
アタックダメージが100%上昇する
アタックスピードが72%低下する
全ての対象を貫通する
base deal no damage [1]
base is projectile [1]
monster projectile variation [100]
projectile distance override [100]
projectile uses contact position [1]
use scaled contact offset [1]
EmptyActionSpellDeliriumDemonColdSpearToss
GAIceSpearGround
Triggerable, Spell, Damage
クリティカルヒット率: 7%
キャストタイム: 1 秒
ヒットは200%上昇したダメージを与えたと仮定して凍結させる
action attack or cast time uses animation length [1]
base is projectile [1]
base skill can be blocked [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueDelirium/Demons/DeliriumSummonedDemonBase"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueDelirium/Demons/DeliriumSummonedDemonBase" StateMachine { create_state_hidden_weapons_1 = "HideMeshSegment( HaastSpearShape );" on_state_emerging_1 = " AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/epk/demon_fadeIn.epk' ); Delay( 0.5, { RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/epk/demon_fadeIn.epk' ); } ); " } Animated { on_event_hide_weapon = "HideMeshSegment( HaastSpearShape );" on_event_hide_ice_spear = "DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/League_Delirium/Demons/IceSpear/iceSpear_buildUp.ao' );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueDelirium/DeliriumDemonUniqueColdIceSpear"] = { name = "Manifested Demon", life = 1.5, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.5, damageSpread = 0.2, attackTime = 1.005, attackRange = 12, accuracy = 1, skillList = { "GAIceSpearGround", "EmptyActionSpellDeliriumDemonColdSpearToss", "DeliriumDemonColdIceGroundUnique", "DeliriumDemonColdSpear", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["GAIceSpearGround"] = { name = "GAIceSpearGround", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "freeze_as_though_dealt_damage_+%", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", "base_is_projectile", "base_skill_can_be_blocked", }, levels = { [1] = {200, critChance = 7, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionSpellDeliriumDemonColdSpearToss"] = { name = "EmptyActionSpellDeliriumDemonColdSpearToss", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 4.5, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DeliriumDemonColdIceGroundUnique"] = { name = "DeliriumDemonColdIceGroundUnique", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "freeze_duration_+%", "active_skill_area_of_effect_radius_+%_final", "freeze_as_though_dealt_damage_+%", "active_skill_chill_effect_+%_final", "is_area_damage", "base_skill_can_be_blocked", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 0, 35, 100, 100, levelRequirement = 1, statInterpolation = {3, 3, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DeliriumDemonColdSpear"] = { name = "DeliriumDemonColdSpear", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_projectile_variation", "active_skill_attack_speed_+%_final", "active_skill_base_physical_damage_%_to_convert_to_cold", "projectile_distance_override", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "always_pierce", "base_deal_no_damage", }, levels = { [1] = {100, -72, 75, 100, baseMultiplier = 2, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
monster no drops or experience [1]
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | Monster (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
顕現したデーモン

monster no drops or experience [1]
Manifested Demon
Spectre | Y |
---|---|
Tags | 1HSword_onhit_audio, affliction_daemon, construct, immobile |
ライフ
150%
耐性




Damage
150%
命中力
100%
クリティカルヒット Chance
5%
クリティカルダメージボーナス
+30%
Attack Distance
6 ~ 12
アタックタイム
1.005 Second
Damage Spread
±20%
経験値
150%
Model Size
100%
Type
DeliriumMonster
Metadata
DeliriumDemonUniqueFireSword
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
選択 モンスターレベル
レベル
68
ライフ
11,636
2,413
477
Damage
350
スペルダメージ
350
命中力
2,180
アタックタイム
1.005
経験値
42,951
Minion Life
10,395
Minion Damage
1,453
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Object Type
version 2 extends "Metadata/Monsters/LeagueDelirium/Demons/DeliriumSummonedDemonBase"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueDelirium/Demons/DeliriumSummonedDemonBase" StateMachine { on_state_emerging_1 = " /* AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/epk/demon_fire_fadeIn.epk' ); Delay( 1.5, { RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/epk/demon_fire_fadeIn.epk' ); } ); */ " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueDelirium/DeliriumDemonUniqueFireSword"] = { name = "Manifested Demon", life = 1.5, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.5, damageSpread = 0.2, attackTime = 1.005, attackRange = 12, accuracy = 1, skillList = { "DeliriumMonsterFireSlashUnique", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["DeliriumMonsterFireSlashUnique"] = { name = "DeliriumMonsterFireSlashUnique", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_base_physical_damage_%_to_convert_to_fire", "base_chance_to_ignite_%", "is_area_damage", "cast_time_overrides_attack_duration", "base_skill_can_be_blocked", }, levels = { [1] = {70, 100, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
monster no drops or experience [1]
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | Monster (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
顕現したデーモン

monster no drops or experience [1]
Manifested Demon
Spectre | Y |
---|---|
Tags | 1HSword_onhit_audio, affliction_daemon, construct, immobile |
ライフ
150%
耐性




Damage
150%
命中力
100%
クリティカルヒット Chance
5%
クリティカルダメージボーナス
+30%
Attack Distance
6 ~ 12
アタックタイム
1.005 Second
Damage Spread
±20%
経験値
150%
Model Size
100%
Type
DeliriumMonster
Metadata
DeliriumDemonUniqueLightningElectricFlail
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
選択 モンスターレベル
レベル
68
ライフ
11,636
2,413
477
Damage
350
スペルダメージ
350
命中力
2,180
アタックタイム
1.005
経験値
42,951
Minion Life
10,395
Minion Damage
1,453
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
DeliriumLightningBallBombardUnique
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
クリティカルヒット率: 6%
キャストタイム: 1 秒
一般的なモンスターの炸裂スキル。モンスターが放つ投射物に似ているが、衝撃効果を持つ。
100%の確率で敵を感電させる
全ての対象を貫通する
base is projectile [1]
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
is area damage [1]
projectile minimum range [12]
projectile spread radius [13]
projectile uses contact direction [1]
projectile uses contact position [1]
EASDeliriumLightningBallBombard
DeliriumLightningBallBombardTriggeredUnique
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
クリティカルヒット率: 6%
キャストタイム: 1 秒
一般的なモンスターの炸裂スキル。モンスターが放つ投射物に似ているが、衝撃効果を持つ。
100%の確率で敵を感電させる
全ての対象を貫通する
base is projectile [1]
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
is area damage [1]
projectile minimum range [12]
projectile spread radius [13]
projectile uses contact direction [1]
projectile uses contact position [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueDelirium/Demons/DeliriumSummonedDemonBase"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueDelirium/Demons/DeliriumSummonedDemonBase" StateMachine { on_state_emerging_1 = " AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/epk/demon_lightning_fadeIn.epk' ); Delay( 1.5, { RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/epk/demon_lightning_fadeIn.epk' ); } ); " } Animated { on_event_submerge = " AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/epk/demon_fadeOut.epk' ); DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/splitIdle.ao' ); DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/splitIdle_01.ao' ); DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/splitIdle_02.ao' ); DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/splitIdle_03.ao' ); DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/splitIdle_04.ao' ); DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/splitIdle_05.ao' ); " on_event_emerge = "RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/epk/demon_fadeOut.epk', 1 );" on_event_contact_for_teleport_lightning_storm_01 = " DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/splitIdle.ao' ); DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/splitIdle_01.ao' ); DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/splitIdle_02.ao' ); DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/splitIdle_03.ao' ); DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/splitIdle_04.ao' ); DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/splitIdle_05.ao' ); " } Preload { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Affliction/affliction_demon_lightning/giga_ball_lightning_impact.ao" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Affliction/affliction_demon_lightning/giga_ball_lightning_volatile_ring.ao" preload_misc_beam = "AfflictionLightningBossGigaBallBeam" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueDelirium/DeliriumDemonUniqueLightningElectricFlail"] = { name = "Manifested Demon", life = 1.5, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.5, damageSpread = 0.2, attackTime = 1.005, attackRange = 12, accuracy = 1, skillList = { "DeliriumLightningBallBombardUnique", "DeliriumLightningBallBombardTriggeredUnique", "EASDeliriumLightningBallBombard", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["DeliriumLightningBallBombardUnique"] = { name = "DeliriumLightningBallBombardUnique", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "projectile_minimum_range", "projectile_spread_radius", "base_chance_to_shock_%", "is_area_damage", "base_is_projectile", "projectile_uses_contact_position", "projectile_uses_contact_direction", "always_pierce", "base_skill_can_be_blocked", "base_skill_can_be_avoided_by_dodge_roll", }, levels = { [1] = {0.5, 1.5, 12, 13, 100, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DeliriumLightningBallBombardTriggeredUnique"] = { name = "DeliriumLightningBallBombardTriggeredUnique", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "projectile_minimum_range", "projectile_spread_radius", "base_chance_to_shock_%", "is_area_damage", "base_is_projectile", "projectile_uses_contact_position", "projectile_uses_contact_direction", "always_pierce", "base_skill_can_be_blocked", "base_skill_can_be_avoided_by_dodge_roll", }, levels = { [1] = {0.5, 1.5, 12, 13, 100, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASDeliriumLightningBallBombard"] = { name = "EASDeliriumLightningBallBombard", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 5.5, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
monster no drops or experience [1]
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | Monster (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
顕現したデーモン

monster no drops or experience [1]
Manifested Demon
Spectre | Y |
---|---|
Tags | 2HBluntWood_onhit_audio, affliction_daemon, construct, immobile |
ライフ
150%
耐性




Damage
150%
命中力
100%
クリティカルヒット Chance
5%
クリティカルダメージボーナス
+30%
Attack Distance
6 ~ 12
アタックタイム
1.005 Second
Damage Spread
±20%
経験値
150%
Model Size
100%
Type
DeliriumMonster
Metadata
DeliriumDemonUniquePhysicalPizzaSlam
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
選択 モンスターレベル
レベル
68
ライフ
11,636
2,413
477
Damage
350
スペルダメージ
350
命中力
2,180
アタックタイム
1.005
経験値
42,951
Minion Life
10,395
Minion Damage
1,453
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
DeliriumPizzaSlamUnique
Object Type
version 2 extends "Metadata/Monsters/LeagueDelirium/Demons/DeliriumSummonedDemonBase"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueDelirium/Demons/DeliriumSummonedDemonBase" StateMachine { create_state_hidden_weapons_1 = "HideMeshSegment( DemonPhysicalMace1 );" on_state_emerging_1 = " AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/epk/demon_phys_fadeIn.epk' ); Delay( 1.5, { RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/epk/demon_phys_fadeIn.epk' ); } ); " } Animated { on_event_hide_weapon = "HideMeshSegment( DemonPhysicalMace1 );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueDelirium/DeliriumDemonUniquePhysicalPizzaSlam"] = { name = "Manifested Demon", life = 1.5, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.5, damageSpread = 0.2, attackTime = 1.005, attackRange = 12, accuracy = 1, skillList = { "DeliriumPizzaSlamUnique", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["DeliriumPizzaSlamUnique"] = { name = "DeliriumPizzaSlamUnique", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Damage] = true, [SkillType.Area] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 5, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "upheaval_number_of_spikes", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "melee_range_+", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 20, 50, 100, -15, baseMultiplier = 1.25, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
monster no drops or experience [1]
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | Monster (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
顕現したデーモン

monster no drops or experience [1]
Manifested Demon
Spectre | N |
---|---|
Tags | affliction_daemon, キャスター, construct, fire_affinity, ghost_armour, immobile, is_unarmed, physical_affinity, Unarmed_onhit_audio |
ライフ
150%
耐性




Damage
150%
命中力
100%
クリティカルヒット Chance
5%
クリティカルダメージボーナス
+30%
Attack Distance
6 ~ 12
アタックタイム
1.005 Second
Damage Spread
±20%
経験値
150%
Model Size
200%
Type
DeliriumMonster
Metadata
DeliriumSkillDaemonMonsterCorpseDegen_
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
選択 モンスターレベル
レベル
68
ライフ
11,636
2,413
477
Damage
350
スペルダメージ
350
命中力
2,180
アタックタイム
1.005
経験値
42,951
Minion Life
10,395
Minion Damage
1,453
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
DeliriumSkillDaemonMonsterCorpseDegenZone
Triggerable
DeliriumCorpseMortar
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
クリティカルヒット率: 5%
キャストタイム: 2.5 秒
クールダウン時間: 10 秒
一般的なモンスターの炸裂スキル。モンスターが放つ投射物に似ているが、衝撃効果を持つ。
キャストスピードが41.85%上昇する
全ての対象を貫通する
base is projectile [1]
is area damage [1]
mortar projectile scale animation speed instead of projectile speed [1]
number of projectiles override [1]
projectile minimum range [25]
projectile uses contact position [1]
use scaled contact offset [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueDelirium/DeliriumSkillDaemonMonster"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueDelirium/DeliriumSkillDaemonMonster" Animated { on_event_despawn = " AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/epk/minion_fadeOut.epk' ); RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/affliction_mods/minion_epk/phys_secondPass.epk' ); " } StateMachine { on_state_emerging_1 = " AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/affliction_mods/minion_epk/phys_idle.epk' ); AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/affliction_mods/minion_epk/phys_secondPass.epk' ); PlayAttachedEffect( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/mod_beam/ModBeamImpact.ao',); " create_state_emerging_1 = " AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/affliction_mods/minion_epk/phys_idle.epk' ); AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/affliction_mods/minion_epk/phys_secondPass.epk' ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueDelirium/DeliriumSkillDaemonMonsterCorpseDegen_"] = { name = "Manifested Demon", life = 1.5, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.5, damageSpread = 0.2, attackTime = 1.005, attackRange = 12, accuracy = 1, skillList = { "DeliriumCorpseMortar", "DeliriumSkillDaemonMonsterCorpseDegenZone", "DeliriumDaemonDestroyCorpseDegenZone", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["DeliriumCorpseMortar"] = { name = "DeliriumCorpseMortar", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "active_skill_cast_speed_+%_final", "number_of_projectiles_override", "projectile_minimum_range", "is_area_damage", "base_is_projectile", "projectile_uses_contact_position", "always_pierce", "use_scaled_contact_offset", "mortar_projectile_scale_animation_speed_instead_of_projectile_speed", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1, 1, 25, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 2}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 51, 1, 25, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3, 2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DeliriumSkillDaemonMonsterCorpseDegenZone"] = { name = "DeliriumSkillDaemonMonsterCorpseDegenZone", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DeliriumDaemonDestroyCorpseDegenZone"] = { name = "DeliriumDaemonDestroyCorpseDegenZone", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "alternate_minion", "number_of_monsters_to_summon_override", "summon_specific_monsters_radius_+%", "is_area_damage", "summoned_monsters_no_drops_or_experience", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1077, 1, -99, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
monster no drops or experience [1]
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | Monster (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
顕現したデーモン

monster no drops or experience [1]
Manifested Demon
Spectre | N |
---|---|
Tags | affliction_daemon, キャスター, construct, fire_affinity, ghost_armour, immobile, is_unarmed, physical_affinity, Unarmed_onhit_audio |
ライフ
150%
耐性




Damage
150%
命中力
100%
クリティカルヒット Chance
5%
クリティカルダメージボーナス
+30%
Attack Distance
6 ~ 12
アタックタイム
1.005 Second
Damage Spread
±20%
経験値
150%
Model Size
200%
Type
DeliriumMonster
Metadata
DeliriumSkillDaemonMonsterCorpseProjectile
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
選択 モンスターレベル
レベル
68
ライフ
11,636
2,413
477
Damage
350
スペルダメージ
350
命中力
2,180
アタックタイム
1.005
経験値
42,951
Minion Life
10,395
Minion Damage
1,453
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
DeliriumSkillDaemonMonsterCorpseProjectileCascade
Triggerable
DeliriumCorpseMortar
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
クリティカルヒット率: 5%
キャストタイム: 2.5 秒
クールダウン時間: 10 秒
一般的なモンスターの炸裂スキル。モンスターが放つ投射物に似ているが、衝撃効果を持つ。
キャストスピードが41.85%上昇する
全ての対象を貫通する
base is projectile [1]
is area damage [1]
mortar projectile scale animation speed instead of projectile speed [1]
number of projectiles override [1]
projectile minimum range [25]
projectile uses contact position [1]
use scaled contact offset [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueDelirium/DeliriumSkillDaemonMonster"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueDelirium/DeliriumSkillDaemonMonster" Animated { on_event_despawn = " AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/epk/minion_fadeOut.epk' ); RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/affliction_mods/minion_epk/phys_secondPass.epk' ); " } StateMachine { on_state_emerging_1 = " AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/affliction_mods/minion_epk/phys_idle.epk' ); AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/affliction_mods/minion_epk/phys_secondPass.epk' ); PlayAttachedEffect( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/mod_beam/ModBeamImpact.ao',); " create_state_emerging_1 = " AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/affliction_mods/minion_epk/phys_idle.epk' ); AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/affliction_mods/minion_epk/phys_secondPass.epk' ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueDelirium/DeliriumSkillDaemonMonsterCorpseProjectile"] = { name = "Manifested Demon", life = 1.5, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.5, damageSpread = 0.2, attackTime = 1.005, attackRange = 12, accuracy = 1, skillList = { "DeliriumCorpseMortar", "DeliriumSkillDaemonMonsterCorpseProjectileCascade", "DeliriumDaemonDestroyCorpseProjectileCascade", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["DeliriumCorpseMortar"] = { name = "DeliriumCorpseMortar", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "active_skill_cast_speed_+%_final", "number_of_projectiles_override", "projectile_minimum_range", "is_area_damage", "base_is_projectile", "projectile_uses_contact_position", "always_pierce", "use_scaled_contact_offset", "mortar_projectile_scale_animation_speed_instead_of_projectile_speed", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1, 1, 25, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 2}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 51, 1, 25, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3, 2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DeliriumSkillDaemonMonsterCorpseProjectileCascade"] = { name = "DeliriumSkillDaemonMonsterCorpseProjectileCascade", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DeliriumDaemonDestroyCorpseProjectileCascade"] = { name = "DeliriumDaemonDestroyCorpseProjectileCascade", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "number_of_additional_projectiles", "projectile_distance_override", "is_area_damage", "projectiles_nova", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 2, 35, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
monster no drops or experience [1]
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | Monster (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
顕現したデーモン

monster no drops or experience [1]
Manifested Demon
Spectre | N |
---|---|
Tags | affliction_daemon, キャスター, construct, fire_affinity, ghost_armour, immobile, is_unarmed, physical_affinity, Unarmed_onhit_audio |
ライフ
150%
耐性




Damage
150%
命中力
100%
クリティカルヒット Chance
5%
クリティカルダメージボーナス
+30%
Attack Distance
6 ~ 12
アタックタイム
1.005 Second
Damage Spread
±20%
経験値
150%
Model Size
200%
Type
DeliriumMonster
Metadata
DeliriumSkillDaemonMonsterCorpseSpawnMonster__
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
選択 モンスターレベル
レベル
68
ライフ
11,636
2,413
477
Damage
350
スペルダメージ
350
命中力
2,180
アタックタイム
1.005
経験値
42,951
Minion Life
10,395
Minion Damage
1,453
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
DeliriumSkillDaemonMonsterCorpseSummonMonster
Triggerable
DeliriumCorpseMortar
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
クリティカルヒット率: 5%
キャストタイム: 2.5 秒
クールダウン時間: 10 秒
一般的なモンスターの炸裂スキル。モンスターが放つ投射物に似ているが、衝撃効果を持つ。
キャストスピードが41.85%上昇する
全ての対象を貫通する
base is projectile [1]
is area damage [1]
mortar projectile scale animation speed instead of projectile speed [1]
number of projectiles override [1]
projectile minimum range [25]
projectile uses contact position [1]
use scaled contact offset [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueDelirium/DeliriumSkillDaemonMonster"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueDelirium/DeliriumSkillDaemonMonster" Animated { on_event_despawn = " AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/epk/minion_fadeOut.epk' ); RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/affliction_mods/minion_epk/phys_secondPass.epk' ); " } StateMachine { on_state_emerging_1 = " AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/affliction_mods/minion_epk/phys_idle.epk' ); AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/affliction_mods/minion_epk/phys_secondPass.epk' ); PlayAttachedEffect( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/mod_beam/ModBeamImpact.ao',); " create_state_emerging_1 = " AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/affliction_mods/minion_epk/phys_idle.epk' ); AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/affliction_mods/minion_epk/phys_secondPass.epk' ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueDelirium/DeliriumSkillDaemonMonsterCorpseSpawnMonster__"] = { name = "Manifested Demon", life = 1.5, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.5, damageSpread = 0.2, attackTime = 1.005, attackRange = 12, accuracy = 1, skillList = { "DeliriumCorpseMortar", "DeliriumSkillDaemonMonsterCorpseSummonMonster", "DeliriumDaemonDestroyCorpseSummonMonster", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["DeliriumCorpseMortar"] = { name = "DeliriumCorpseMortar", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "active_skill_cast_speed_+%_final", "number_of_projectiles_override", "projectile_minimum_range", "is_area_damage", "base_is_projectile", "projectile_uses_contact_position", "always_pierce", "use_scaled_contact_offset", "mortar_projectile_scale_animation_speed_instead_of_projectile_speed", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1, 1, 25, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 2}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 51, 1, 25, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3, 2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DeliriumSkillDaemonMonsterCorpseSummonMonster"] = { name = "DeliriumSkillDaemonMonsterCorpseSummonMonster", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DeliriumDaemonDestroyCorpseSummonMonster"] = { name = "DeliriumDaemonDestroyCorpseSummonMonster", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "alternate_minion", "number_of_monsters_to_summon_override", "summon_specific_monsters_radius_+%", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1062, 1, -99, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
monster no drops or experience [1]
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | Monster (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
顕現したデーモン

monster no drops or experience [1]
Manifested Demon
Spectre | N |
---|---|
Tags | affliction_daemon, キャスター, construct, ghost_armour, immobile, is_unarmed, lightning_affinity, Unarmed_onhit_audio |
ライフ
150%
耐性




Damage
150%
命中力
100%
クリティカルヒット Chance
5%
クリティカルダメージボーナス
+30%
Attack Distance
6 ~ 12
アタックタイム
1.005 Second
Damage Spread
±20%
経験値
150%
Model Size
130%
Type
DeliriumMonster
Metadata
DeliriumSkillDaemonMonsterLightningBolt
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
選択 モンスターレベル
レベル
68
ライフ
11,636
2,413
477
Damage
350
スペルダメージ
350
命中力
2,180
アタックタイム
1.005
経験値
42,951
Minion Life
10,395
Minion Damage
1,453
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Object Type
version 2 extends "Metadata/Monsters/LeagueAffliction/AfflictionSkillDaemonMonster"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueAffliction/AfflictionSkillDaemonMonster" Animated { on_event_despawn = " AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/epk/minion_fadeOut.epk' ); RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/affliction_mods/minion_epk/lightning_secondPass.epk' ); " } StateMachine { on_state_emerging_1 = " AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/affliction_mods/minion_epk/lightning_idle.epk' ); AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/affliction_mods/minion_epk/lightning_secondPass.epk' ); PlayAttachedEffect( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/mod_beam/ModBeamImpactLightning.ao',); " create_state_emerging_1 = " AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/affliction_mods/minion_epk/lightning_idle.epk' ); AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/affliction_mods/minion_epk/lightning_secondPass.epk' ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueDelirium/DeliriumSkillDaemonMonsterLightningBolt"] = { name = "Manifested Demon", life = 1.5, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.5, damageSpread = 0.2, attackTime = 1.005, attackRange = 12, accuracy = 1, skillList = { "EASDeliriumLightningModDemon", "DeliriumLightningStrike", "DeliriumLightningStrikeGT", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["EASDeliriumLightningModDemon"] = { name = "EASDeliriumLightningModDemon", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "active_skill_cast_speed_+%_final", }, levels = { [1] = {1, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, [2] = {51, levelRequirement = 83, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DeliriumLightningStrike"] = { name = "DeliriumLightningStrike", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "is_area_damage", }, levels = { [1] = {0.5, 1.5, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DeliriumLightningStrikeGT"] = { name = "DeliriumLightningStrikeGT", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
monster no drops or experience [1]
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | Monster (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
顕現したデーモン

monster no drops or experience [1]
Manifested Demon
Spectre | N |
---|---|
Tags | affliction_daemon, キャスター, construct, fire_affinity, ghost_armour, immobile, is_unarmed, Unarmed_onhit_audio |
ライフ
150%
耐性




Damage
150%
命中力
100%
クリティカルヒット Chance
5%
クリティカルダメージボーナス
+30%
Attack Distance
6 ~ 12
アタックタイム
1.005 Second
Damage Spread
±20%
経験値
150%
Model Size
200%
Type
DeliriumMonster
Metadata
DeliriumSkillDaemonMonsterFireSnap__
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
選択 モンスターレベル
レベル
68
ライフ
11,636
2,413
477
Damage
350
スペルダメージ
350
命中力
2,180
アタックタイム
1.005
経験値
42,951
Minion Life
10,395
Minion Damage
1,453
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Object Type
version 2 extends "Metadata/Monsters/LeagueAffliction/AfflictionSkillDaemonMonster"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueAffliction/AfflictionSkillDaemonMonster" Animated { on_event_despawn = " AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/epk/minion_fadeOut.epk' ); RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/affliction_mods/minion_epk/fire_secondPass.epk' ); " } StateMachine { on_state_emerging_1 = " AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/affliction_mods/minion_epk/fire_idle.epk' ); AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/affliction_mods/minion_epk/fire_secondPass.epk' ); PlayAttachedEffect( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/mod_beam/ModBeamImpactFire.ao',); " create_state_emerging_1 = " AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/affliction_mods/minion_epk/fire_idle.epk' ); AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/affliction_mods/minion_epk/fire_secondPass.epk' ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueDelirium/DeliriumSkillDaemonMonsterFireSnap__"] = { name = "Manifested Demon", life = 1.5, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.5, damageSpread = 0.2, attackTime = 1.005, attackRange = 12, accuracy = 1, skillList = { "DeliriumFireDemonBeam", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["DeliriumFireDemonBeam"] = { name = "DeliriumFireDemonBeam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "active_skill_cast_speed_+%_final", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 2}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 51, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3, 2}, cost = { }, }, }, }
monster no drops or experience [1]
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | Monster (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
顕現したデーモン

monster no drops or experience [1]
Manifested Demon
Spectre | N |
---|---|
Tags | affliction_daemon, キャスター, cold_affinity, construct, ghost_armour, immobile, is_unarmed, Unarmed_onhit_audio |
ライフ
150%
耐性




Damage
150%
命中力
100%
クリティカルヒット Chance
5%
クリティカルダメージボーナス
+30%
Attack Distance
6 ~ 12
アタックタイム
1.005 Second
Damage Spread
±20%
経験値
150%
Model Size
200%
Type
DeliriumMonster
Metadata
DeliriumSkillDaemonMonsterFrostOrbs
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
選択 モンスターレベル
レベル
68
ライフ
11,636
2,413
477
Damage
350
スペルダメージ
350
命中力
2,180
アタックタイム
1.005
経験値
42,951
Minion Life
10,395
Minion Damage
1,453
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Object Type
version 2 extends "Metadata/Monsters/LeagueAffliction/AfflictionSkillDaemonMonster"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueAffliction/AfflictionSkillDaemonMonster" Animated { on_event_despawn = " AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/epk/minion_fadeOut.epk' ); RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/affliction_mods/minion_epk/cold_secondPass.epk' ); " } StateMachine { on_state_emerging_1 = " AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/affliction_mods/minion_epk/cold_idle.epk' ); AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/affliction_mods/minion_epk/cold_secondPass.epk' ); PlayAttachedEffect( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/mod_beam/ModBeamImpactCold.ao',); " create_state_emerging_1 = " AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/affliction_mods/minion_epk/cold_idle.epk' ); AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/affliction_mods/minion_epk/cold_secondPass.epk' ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueDelirium/DeliriumSkillDaemonMonsterFrostOrbs"] = { name = "Manifested Demon", life = 1.5, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.5, damageSpread = 0.2, attackTime = 1.005, attackRange = 12, accuracy = 1, skillList = { "DeliriumFrostOrbs", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["DeliriumFrostOrbs"] = { name = "DeliriumFrostOrbs", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.Triggerable] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, projectile = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "active_skill_cast_speed_+%_final", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 30, -30, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 2}, cost = { }, }, }, }
monster no drops or experience [1]
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | Monster (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
顕現したデーモン

monster no drops or experience [1]
Manifested Demon
Spectre | N |
---|---|
Tags | affliction_daemon, キャスター, construct, ghost_armour, immobile, is_unarmed, lightning_affinity, Unarmed_onhit_audio |
ライフ
150%
耐性




Damage
150%
命中力
100%
クリティカルヒット Chance
5%
クリティカルダメージボーナス
+30%
Attack Distance
6 ~ 12
アタックタイム
1.005 Second
Damage Spread
±20%
経験値
150%
Model Size
140%
Type
DeliriumMonster
Metadata
DeliriumSkillDaemonMonsterPackTeleport___
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
選択 モンスターレベル
レベル
68
ライフ
11,636
2,413
477
Damage
350
スペルダメージ
350
命中力
2,180
アタックタイム
1.005
経験値
42,951
Minion Life
10,395
Minion Damage
1,453
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
DeliriumPackTeleport
クールダウン時間: 1 秒
ヒットは常に敵を感電させる
プレイヤーのヒットによる感電は常に受けるダメージを最低25%増加させる
キャストスピードが35%上昇する
active skill area of effect radius +% final [-25]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueAffliction/AfflictionSkillDaemonMonster"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueAffliction/AfflictionSkillDaemonMonster" Animated { on_event_despawn = " AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/split/epk/minion_fadeOut.epk' ); RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/affliction_mods/minion_epk/lightning_secondPass.epk' ); " } StateMachine { on_state_emerging_1 = " AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/affliction_mods/minion_epk/lightning_idle.epk' ); AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/affliction_mods/minion_epk/lightning_secondPass.epk' ); PlayAttachedEffect( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/mod_beam/ModBeamImpactLightning.ao',); " create_state_emerging_1 = " AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/affliction_mods/minion_epk/lightning_idle.epk' ); AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/affliction_mods/minion_epk/lightning_secondPass.epk' ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueDelirium/DeliriumSkillDaemonMonsterPackTeleport___"] = { name = "Manifested Demon", life = 1.5, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.5, damageSpread = 0.2, attackTime = 1.005, attackRange = 12, accuracy = 1, skillList = { "DeliriumPackTeleport", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["DeliriumPackTeleport"] = { name = "DeliriumPackTeleport", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "active_skill_cast_speed_+%_final", "shock_minimum_damage_taken_increase_%", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "always_shock", }, levels = { [1] = {0.5, 1.5, 35, 25, -25, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 2}, cost = { }, }, }, }
monster no drops or experience [1]
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | Monster (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.